Phase 5 Stage E: full kind migration into packages/nodes
Wholesale move of every remaining kind into its own subdirectory under
`packages/nodes/src/`, finishing the registry-driven migration. Each
kind now ships its definition, schema (re-exported from core), and any
of `geometry` / `renderer` / `system` / `floorplan` / `tool` /
`move-tool` / `panel` / `floorplan-move` / `floorplan-affordances` /
`parametrics` / `preview` it needs — no per-kind code remains under
`packages/editor/src/components/tools/` or
`packages/viewer/src/components/renderers/`.
Deleted (replaced by registry-driven equivalents):
- `tools/{ceiling,column,door,fence,item,slab,spawn,wall,window}/...`
(boundary editors, hole editors, placement tools, move tools,
endpoint movers, curve tools, helpers, math libs)
- `ui/helpers/{ceiling,slab,wall}-helper.tsx`
- `ui/panels/{column,door,elevator,item,roof,roof-segment,spawn,
stair,stair-segment,wall,window}-panel.tsx`
- `viewer/src/components/renderers/{building,ceiling,column,door,
elevator,fence,guide,item,level,roof,roof-segment,scan,site,slab,
spawn,stair,stair-segment,wall,window,zone}-renderer.tsx`
- `viewer/src/components/viewer/legacy-system.tsx`
Added under `packages/nodes/src/`:
- `building/`, `column/`, `elevator/`, `guide/`, `level/`, `roof/`,
`roof-segment/`, `scan/`, `shared/`, `site/`, `stair/`,
`stair-segment/` packages with definition + schema + renderer / system
/ floorplan / panel as appropriate.
- New `floorplan-move.ts` for every kind that supports 2D moves
(ceiling, door, item, shelf, slab, window) — single registry-driven
dispatch path via `def.floorplanMoveTarget`.
- New `floorplan-affordances.ts` for kinds with polygon / endpoint
drags (ceiling, fence, slab, wall) — using the shared
`polygon-vertex-affordance` factories.
- New per-kind `panel.tsx` for kinds with custom inspector content
(door, item, shelf, spawn, wall, window).
- New per-kind `tool.tsx` for placement (door, item, shelf, window).
- New per-kind `move-tool.tsx` for kinds with custom 3D move flows
(door, item, slab, window).
Coordinator + manager updates in `packages/editor/`:
- `tool-manager.tsx` resolves tools from the registry only — no
hardcoded type→component map.
- `panel-manager.tsx` resolves inspector panels the same way.
- `placement-{coordinator,strategies,types}.ts` extended with
shelf-surface placement.
- `selection-manager.tsx` adds the registry-selectable fallback.
- `floorplan-panel.tsx`, `floorplan-background-placement.ts`,
`floorplan-render-context.tsx` updated for the registry layer's new
contract (props, affordance dispatch, render context).
Viewer updates:
- `viewer/index.tsx` drops legacy renderer mounts.
- `node-renderer.tsx` resolves by registry only.
- `scene-bvh.tsx`, `use-node-events.ts`, `level-system.tsx`,
`wall-cutout.tsx`, `zone-system.tsx`, `materials.ts` adjusted for
the registry-only world.
Sidebar tree nodes for ceiling / fence / slab / shelf / tree-node
updated to read from the registered nodes instead of the deleted
legacy renderer trees.
Wiki: new `plugin-authoring.md` page, README index updated.
Tests in `packages/nodes/src/index.test.ts` validate every registered
kind has the required shape.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.7
parent
11015ea1ed
commit
d747d2f0ea
@@ -0,0 +1,65 @@
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'use client'
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import {
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type AnyNodeId,
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type RoofNode,
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type RoofSegmentNode,
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useRegistry,
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useScene,
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} from '@pascal-app/core'
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import { getRoofMaterialArray, useNodeEvents, useViewer } from '@pascal-app/viewer'
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import { useEffect, useMemo, useRef } from 'react'
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import * as THREE from 'three'
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import { roofDebugMaterials, roofMaterials } from '../roof/roof-materials'
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export const RoofSegmentRenderer = ({ node }: { node: RoofSegmentNode }) => {
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const ref = useRef<THREE.Mesh>(null!)
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const nodes = useScene((state) => state.nodes)
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useRegistry(node.id, 'roof-segment', ref)
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const handlers = useNodeEvents(node, 'roof-segment')
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const debugColors = useViewer((s) => s.debugColors)
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const parentNode = node.parentId
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? (nodes[node.parentId as AnyNodeId] as RoofNode | undefined)
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: undefined
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const placeholderGeometry = useMemo(() => {
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const geometry = new THREE.BufferGeometry()
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geometry.setAttribute('position', new THREE.Float32BufferAttribute([], 3))
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geometry.addGroup(0, 0, 0)
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geometry.addGroup(0, 0, 1)
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geometry.addGroup(0, 0, 2)
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geometry.addGroup(0, 0, 3)
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return geometry
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}, [])
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const customMaterial = useMemo(() => {
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if (node.material !== undefined || typeof node.materialPreset === 'string') {
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return null
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}
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return parentNode ? getRoofMaterialArray(parentNode) : null
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}, [node, parentNode])
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const material = debugColors ? roofDebugMaterials : customMaterial || roofMaterials
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useEffect(() => {
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return () => {
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placeholderGeometry.dispose()
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}
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}, [placeholderGeometry])
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return (
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<mesh
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geometry={placeholderGeometry}
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material={material}
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position={node.position}
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ref={ref}
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rotation-y={node.rotation}
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visible={node.visible}
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{...handlers}
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/>
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)
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}
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export default RoofSegmentRenderer
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