item scale

This commit is contained in:
wass08
2026-02-23 10:59:42 +09:00
parent 3894d7c8bf
commit d15f601107
11 changed files with 143 additions and 38 deletions
@@ -1,3 +1,4 @@
import { getScaledDimensions } from '../../schema'
import type { AnyNode, CeilingNode, ItemNode, SlabNode, WallNode } from '../../schema'
import { SpatialGrid } from './spatial-grid'
import { WallSpatialGrid } from './wall-spatial-grid'
@@ -291,7 +292,7 @@ export class SpatialGridManager {
if (wallId && this.walls.has(wallId)) {
const wallLength = this.getWallLength(wallId)
if (wallLength > 0) {
const [width, height] = item.asset.dimensions
const [width, height] = getScaledDimensions(item)
const halfW = width / wallLength / 2
// Calculate t from local X position (position[0] is distance along wall)
const t = item.position[0] / wallLength
@@ -312,7 +313,7 @@ export class SpatialGridManager {
// Ceiling item - use parentId as the ceiling ID
const ceilingId = item.parentId
if (ceilingId && this.ceilings.has(ceilingId)) {
this.getCeilingGrid(ceilingId).insert(item.id, item.position, item.asset.dimensions, item.rotation)
this.getCeilingGrid(ceilingId).insert(item.id, item.position, getScaledDimensions(item), item.rotation)
this.itemCeilingMap.set(item.id, ceilingId)
}
} else if (!item.asset.attachTo) {
@@ -320,7 +321,7 @@ export class SpatialGridManager {
this.getFloorGrid(levelId).insert(
item.id,
item.position,
item.asset.dimensions,
getScaledDimensions(item),
item.rotation,
)
}
@@ -344,7 +345,7 @@ export class SpatialGridManager {
if (wallId && this.walls.has(wallId)) {
const wallLength = this.getWallLength(wallId)
if (wallLength > 0) {
const [width, height] = item.asset.dimensions
const [width, height] = getScaledDimensions(item)
const halfW = width / wallLength / 2
// Calculate t from local X position (position[0] is distance along wall)
const t = item.position[0] / wallLength
@@ -371,14 +372,14 @@ export class SpatialGridManager {
// Insert into new ceiling grid
const ceilingId = item.parentId
if (ceilingId && this.ceilings.has(ceilingId)) {
this.getCeilingGrid(ceilingId).insert(item.id, item.position, item.asset.dimensions, item.rotation)
this.getCeilingGrid(ceilingId).insert(item.id, item.position, getScaledDimensions(item), item.rotation)
this.itemCeilingMap.set(item.id, ceilingId)
}
} else if (!item.asset.attachTo) {
this.getFloorGrid(levelId).update(
item.id,
item.position,
item.asset.dimensions,
getScaledDimensions(item),
item.rotation,
)
}
@@ -1,4 +1,4 @@
import type { AnyNode, AnyNodeId, ItemNode, SlabNode, WallNode } from '../../schema'
import { getScaledDimensions, type AnyNode, type AnyNodeId, type ItemNode, type SlabNode, type WallNode } from '../../schema'
import useScene from '../../store/use-scene'
import { itemOverlapsPolygon, spatialGridManager, wallOverlapsPolygon } from './spatial-grid-manager'
@@ -73,11 +73,16 @@ export function initSpatialGridSync() {
if (
!arraysEqual(node.position, prev.position) ||
!arraysEqual(node.rotation, prev.rotation) ||
!arraysEqual(node.scale, prev.scale) ||
node.parentId !== prev.parentId ||
node.side !== prev.side
) {
const levelId = resolveLevelId(node, state.nodes)
spatialGridManager.handleNodeUpdated(node, levelId)
// Scale changes affect footprint size — mark dirty so slab elevation recalculates
if (!arraysEqual(node.scale, prev.scale)) {
markDirty(node.id)
}
}
} else if (node.type === 'slab' && prev.type === 'slab') {
if (node.polygon !== prev.polygon || node.elevation !== prev.elevation) {
@@ -114,7 +119,7 @@ function markNodesOverlappingSlab(
// Only floor items are affected by slabs
if (item.asset.attachTo) continue
if (resolveLevelId(node, nodes) !== slabLevelId) continue
if (itemOverlapsPolygon(item.position, item.asset.dimensions, item.rotation, slab.polygon, 0.01)) {
if (itemOverlapsPolygon(item.position, getScaledDimensions(item), item.rotation, slab.polygon, 0.01)) {
markDirty(node.id)
}
} else if (node.type === 'wall') {
+1 -1
View File
@@ -3,7 +3,7 @@ export { BaseNode, generateId, Material, nodeType, objectId } from './base'
// Camera
export { CameraSchema } from './camera'
export type { AssetInput } from './nodes/item'
export { ItemNode } from './nodes/item'
export { getScaledDimensions, ItemNode } from './nodes/item'
export { LevelNode } from './nodes/level'
// Nodes
export { SiteNode } from './nodes/site'
+11
View File
@@ -30,6 +30,7 @@ export const ItemNode = BaseNode.extend({
type: nodeType('item'),
position: z.tuple([z.number(), z.number(), z.number()]).default([0, 0, 0]),
rotation: z.tuple([z.number(), z.number(), z.number()]).default([0, 0, 0]),
scale: z.tuple([z.number(), z.number(), z.number()]).default([1, 1, 1]),
side: z.enum(['front', 'back']).optional(),
children: z.array(objectId('item')).default([]),
@@ -53,3 +54,13 @@ export const ItemNode = BaseNode.extend({
`)
export type ItemNode = z.infer<typeof ItemNode>
/**
* Returns the effective world-space dimensions of an item after applying its scale.
* Use this everywhere item.asset.dimensions is used for spatial calculations.
*/
export function getScaledDimensions(item: ItemNode): [number, number, number] {
const [w, h, d] = item.asset.dimensions
const [sx, sy, sz] = item.scale
return [w * sx, h * sy, d * sz]
}
+24 -2
View File
@@ -68,13 +68,21 @@ const useScene: UseSceneStore = create<SceneState>()(
},
setScene: (nodes, rootNodeIds) => {
// Backward compat: add default scale to item nodes loaded from external sources
// (pascal_local_projects, Supabase) saved before scale was added to ItemNode
const patchedNodes = { ...nodes }
for (const [id, node] of Object.entries(patchedNodes)) {
if (node.type === 'item' && !('scale' in node)) {
patchedNodes[id as AnyNodeId] = { ...(node as object), scale: [1, 1, 1] } as AnyNode
}
}
set({
nodes,
nodes: patchedNodes,
rootNodeIds,
dirtyNodes: new Set<AnyNodeId>(),
})
// Mark all nodes as dirty to trigger re-validation
Object.values(nodes).forEach((node) => {
Object.values(patchedNodes).forEach((node) => {
get().markDirty(node.id)
})
},
@@ -146,6 +154,7 @@ const useScene: UseSceneStore = create<SceneState>()(
),
{
name: 'editor-storage',
version: 1,
partialize: (state) => ({
nodes: Object.fromEntries(
Object.entries(state.nodes).filter(([_, node]) => {
@@ -157,6 +166,19 @@ const useScene: UseSceneStore = create<SceneState>()(
),
rootNodeIds: state.rootNodeIds,
}),
merge: (persistedState, currentState) => {
console.log('merge calling...', persistedState, currentState)
const persisted = persistedState as Partial<SceneState>
// Backward compat: add default scale to item nodes saved before scale was added
if (persisted.nodes) {
for (const [id, node] of Object.entries(persisted.nodes)) {
if (node.type === 'item' && !('scale' in node)) {
persisted.nodes[id as AnyNodeId] = { ...(node as object), scale: [1, 1, 1] } as AnyNode
}
}
}
return { ...currentState, ...persisted }
},
onRehydrateStorage: (state) => {
console.log('hydrating...')
@@ -3,7 +3,7 @@ import type * as THREE from 'three'
import { sceneRegistry } from '../../hooks/scene-registry/scene-registry'
import { spatialGridManager } from '../../hooks/spatial-grid/spatial-grid-manager'
import { resolveLevelId } from '../../hooks/spatial-grid/spatial-grid-sync'
import type { AnyNodeId, ItemNode, WallNode } from '../../schema'
import { getScaledDimensions, type AnyNodeId, type ItemNode, type WallNode } from '../../schema'
import useScene from '../../store/use-scene'
// ============================================================================
@@ -43,7 +43,7 @@ export const ItemSystem = () => {
const slabElevation = spatialGridManager.getSlabElevationForItem(
levelId,
item.position,
item.asset.dimensions,
getScaledDimensions(item),
item.rotation,
)
mesh.position.y = slabElevation + item.position[1]
@@ -40,7 +40,7 @@ export const ItemRenderer = ({ node }: { node: ItemNode }) => {
useRegistry(node.id, node.type, ref)
return (
<group position={node.position} rotation={node.rotation} ref={ref} visible={node.visible}>
<group position={node.position} rotation={node.rotation} scale={node.scale} ref={ref} visible={node.visible}>
<Suspense fallback={<PreviewModel node={node} />}>
<ModelRenderer node={node} />
</Suspense>