feat: implement StairOpeningSystem to handle automated stair opening updates and adjust camera distance constraints

This commit is contained in:
sudhir
2026-05-20 00:53:10 +00:00
committed by open-pascal
parent 8b73d7986b
commit c31c08fd90
5 changed files with 68 additions and 25 deletions
@@ -1,5 +1,6 @@
'use client'
import { StairOpeningSystem } from '@pascal-app/core'
import { Canvas, extend, type ThreeToJSXElements, useFrame, useThree } from '@react-three/fiber'
import { useEffect, useMemo, useRef } from 'react'
import * as THREE from 'three/webgpu'
@@ -216,6 +217,9 @@ const Viewer: React.FC<ViewerProps> = ({
builder, swaps the registered group's children. See
wiki/architecture/node-definitions.md. */}
<GeometrySystem />
{/* Automated stair opening sync — updates slab/ceiling cutouts
whenever stairs, slabs, or levels change. */}
<StairOpeningSystem />
{/* Mounts systems contributed by registry-backed kinds. Each
kind's `def.system` is loaded via lazy() and rendered here,
ordered by `system.priority`. */}
@@ -6,11 +6,10 @@ import {
type StairSegmentNode,
sceneRegistry,
spatialGridManager,
syncAutoStairOpenings,
useScene,
} from '@pascal-app/core'
import { useFrame } from '@react-three/fiber'
import { useEffect, useRef } from 'react'
import { useRef } from 'react'
import * as THREE from 'three'
import { mergeGeometries } from 'three/examples/jsm/utils/BufferGeometryUtils.js'
@@ -30,26 +29,6 @@ export const StairSystem = () => {
const dirtyNodes = useScene((state) => state.dirtyNodes)
const clearDirty = useScene((state) => state.clearDirty)
const rootNodeIds = useScene((state) => state.rootNodeIds)
const syncingAutoOpeningsRef = useRef(false)
useEffect(() => {
const applyUpdates = (updates: ReturnType<typeof syncAutoStairOpenings>) => {
if (updates.length === 0) return
syncingAutoOpeningsRef.current = true
useScene.getState().updateNodes(updates)
queueMicrotask(() => {
syncingAutoOpeningsRef.current = false
})
}
applyUpdates(syncAutoStairOpenings(useScene.getState().nodes))
return useScene.subscribe((state, prevState) => {
if (syncingAutoOpeningsRef.current) return
if (state.nodes === prevState.nodes) return
applyUpdates(syncAutoStairOpenings(state.nodes))
})
}, [])
useFrame(() => {
if (rootNodeIds.length === 0) {