event systems
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@@ -1,17 +1,87 @@
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"use client";
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import { useScene } from "@pascal-app/core";
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import {
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emitter,
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ItemNode,
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sceneRegistry,
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useScene,
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WallNode,
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} from "@pascal-app/core";
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import { Viewer } from "@pascal-app/viewer";
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import { Stats } from "@react-three/drei";
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import { useEffect, useRef } from "react";
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import { Mesh } from "three";
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import { MeshBasicNodeMaterial } from "three/webgpu";
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export default function Editor() {
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return (
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<div className="w-full h-full bg-pink-50">
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<LevelModeSwitcher />
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<Viewer />
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<Viewer>
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<Selector />
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<Stats />
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</Viewer>
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</div>
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);
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}
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const Selector = () => {
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const selectedItemId = useRef<ItemNode["id"]>(null);
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const itemSelectedAt = useRef<number>(0);
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useEffect(() => {
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emitter.on("item:click", (event) => {
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if (Date.now() - itemSelectedAt.current < 50) {
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return;
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}
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itemSelectedAt.current = Date.now();
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if (selectedItemId.current === event.node.id) {
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selectedItemId.current = null;
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console.log("Deselected item:", event.node.id);
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return;
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}
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selectedItemId.current = event.node.id;
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const itemMesh = sceneRegistry.nodes.get(event.node.id);
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if (!itemMesh) return;
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itemMesh.traverse((child) => {
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if ((child as Mesh).isMesh) {
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(child as Mesh).material = new MeshBasicNodeMaterial({
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color: "yellow",
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});
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}
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});
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console.log("Selected item:", event.node.id);
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});
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emitter.on("wall:move", (event) => {
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const wallNode = event.node as WallNode;
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if (wallNode.children.length === 0) return;
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const itemId = wallNode.children[0];
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if (!itemId) return;
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if (selectedItemId.current !== itemId) return;
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const itemNode = useScene.getState().nodes[itemId];
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const itemMesh = sceneRegistry.nodes.get(itemId);
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if (!itemNode || !itemMesh) return;
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itemMesh.position.set(
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event.position[0],
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event.position[1],
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event.position[2]
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);
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useScene.getState().dirtyNodes.add(wallNode.id);
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console.log(
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"Wall move event:",
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wallNode.id,
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"Point position:",
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event.position
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);
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});
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}, []);
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return null;
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};
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const LevelModeSwitcher = () => {
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const setLevelMode = useScene((state) => state.setLevelMode);
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const levelMode = useScene((state) => state.levelMode);
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