Add spawn node support and refine stair and door cutouts
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@@ -12,6 +12,7 @@ import type {
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RoofSegmentNode,
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SiteNode,
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SlabNode,
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SpawnNode,
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StairNode,
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StairSegmentNode,
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WallNode,
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@@ -53,6 +54,7 @@ export type BuildingEvent = NodeEvent<BuildingNode>
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export type LevelEvent = NodeEvent<LevelNode>
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export type ZoneEvent = NodeEvent<ZoneNode>
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export type SlabEvent = NodeEvent<SlabNode>
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export type SpawnEvent = NodeEvent<SpawnNode>
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export type CeilingEvent = NodeEvent<CeilingNode>
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export type RoofEvent = NodeEvent<RoofNode>
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export type RoofSegmentEvent = NodeEvent<RoofSegmentNode>
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@@ -144,6 +146,7 @@ type EditorEvents = GridEvents &
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NodeEvents<'level', LevelEvent> &
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NodeEvents<'zone', ZoneEvent> &
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NodeEvents<'slab', SlabEvent> &
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NodeEvents<'spawn', SpawnEvent> &
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NodeEvents<'ceiling', CeilingEvent> &
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NodeEvents<'roof', RoofEvent> &
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NodeEvents<'roof-segment', RoofSegmentEvent> &
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