Fix wall move junction ownership
This commit is contained in:
@@ -107,6 +107,15 @@ export {
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type WallMiterBoundaryPoints,
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type WallMiterData,
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} from './systems/wall/wall-mitering'
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export {
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constrainWallMoveDeltaToAxis,
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getPerpendicularWallMoveAxis,
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planWallMoveJunctions,
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type WallMoveBridgePlan,
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type WallMoveAxis,
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type WallMoveJunctionPlan,
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type WallPlanPoint,
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} from './systems/wall/wall-move'
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export type { SceneGraph } from './utils/clone-scene-graph'
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export { cloneLevelSubtree, cloneSceneGraph, forkSceneGraph } from './utils/clone-scene-graph'
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export { isObject } from './utils/types'
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@@ -9,6 +9,9 @@ import type { CollectionId } from '../../schema/collections'
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import type { SceneState } from '../use-scene'
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type AnyContainerNode = AnyNode & { children: string[] }
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type NodeCreateOp = { node: AnyNode; parentId?: AnyNodeId }
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type NodeUpdateOp = { id: AnyNodeId; data: Partial<AnyNode> }
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type NodeDeleteOp = AnyNodeId
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type WallAttachmentUpdate = { id: AnyNodeId; data: Partial<AnyNode> }
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type WallMergePlan = {
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primaryWallId: AnyNodeId
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@@ -230,7 +233,7 @@ function buildWallMergePlans(
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export const createNodesAction = (
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set: (fn: (state: SceneState) => Partial<SceneState>) => void,
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get: () => SceneState,
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ops: { node: AnyNode; parentId?: AnyNodeId }[],
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ops: NodeCreateOp[],
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) => {
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if (get().readOnly) return
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set((state) => {
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@@ -278,6 +281,143 @@ export const createNodesAction = (
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})
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}
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export const applyNodeChangesAction = (
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set: (fn: (state: SceneState) => Partial<SceneState>) => void,
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get: () => SceneState,
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changes: { create?: NodeCreateOp[]; update?: NodeUpdateOp[]; delete?: NodeDeleteOp[] },
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) => {
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if (get().readOnly) return
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const createOps = changes.create ?? []
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const updateOps = changes.update ?? []
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const deleteOps = changes.delete ?? []
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const nodesToMarkDirty = new Set<AnyNodeId>()
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const parentsToMarkDirty = new Set<AnyNodeId>()
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set((state) => {
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const nextNodes = { ...state.nodes }
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const nextCollections = { ...state.collections }
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const nextRootIds = [...state.rootNodeIds]
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let resolvedRootIds = nextRootIds
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for (const { id, data } of updateOps) {
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const currentNode = nextNodes[id]
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if (!currentNode) continue
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if (data.parentId !== undefined && data.parentId !== currentNode.parentId) {
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const oldParentId = currentNode.parentId as AnyNodeId | null
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if (oldParentId && nextNodes[oldParentId]) {
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const oldParent = nextNodes[oldParentId] as AnyContainerNode
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nextNodes[oldParent.id] = {
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...oldParent,
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children: oldParent.children.filter((childId) => childId !== id),
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} as AnyNode
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parentsToMarkDirty.add(oldParent.id)
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}
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const newParentId = data.parentId as AnyNodeId | null
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if (newParentId && nextNodes[newParentId]) {
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const newParent = nextNodes[newParentId] as AnyContainerNode
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nextNodes[newParent.id] = {
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...newParent,
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children: Array.from(new Set([...newParent.children, id])),
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} as AnyNode
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parentsToMarkDirty.add(newParent.id)
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}
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}
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nextNodes[id] = { ...currentNode, ...data } as AnyNode
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nodesToMarkDirty.add(id)
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}
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for (const { node, parentId } of createOps) {
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const effectiveParentId = parentId ?? (node.parentId as AnyNodeId | null) ?? null
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const newNode = {
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...node,
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parentId: effectiveParentId,
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} as AnyNode
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nextNodes[newNode.id as AnyNodeId] = newNode
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nodesToMarkDirty.add(newNode.id as AnyNodeId)
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if (effectiveParentId && nextNodes[effectiveParentId]) {
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const parent = nextNodes[effectiveParentId]
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if ('children' in parent && Array.isArray(parent.children)) {
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nextNodes[effectiveParentId] = {
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...parent,
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children: Array.from(new Set([...parent.children, newNode.id])) as any,
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}
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parentsToMarkDirty.add(effectiveParentId)
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}
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} else if (!effectiveParentId && !nextRootIds.includes(newNode.id as AnyNodeId)) {
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nextRootIds.push(newNode.id as AnyNodeId)
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}
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}
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const allIdsToDelete = new Set<AnyNodeId>()
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const collectDelete = (id: AnyNodeId) => {
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if (allIdsToDelete.has(id)) return
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allIdsToDelete.add(id)
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const node = nextNodes[id]
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if (node && 'children' in node && Array.isArray(node.children)) {
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for (const childId of node.children) {
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collectDelete(childId as AnyNodeId)
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}
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}
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}
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for (const id of deleteOps) {
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collectDelete(id)
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}
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for (const id of allIdsToDelete) {
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const node = nextNodes[id]
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if (!node) continue
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const parentId = node.parentId as AnyNodeId | null
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if (parentId && nextNodes[parentId] && !allIdsToDelete.has(parentId)) {
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const parent = nextNodes[parentId] as AnyContainerNode
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if (parent.children) {
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nextNodes[parent.id] = {
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...parent,
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children: parent.children.filter((childId) => childId !== id),
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} as AnyNode
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parentsToMarkDirty.add(parent.id)
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}
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}
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resolvedRootIds = resolvedRootIds.filter((rootId) => rootId !== id)
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if ('collectionIds' in node && node.collectionIds) {
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for (const collectionId of node.collectionIds as CollectionId[]) {
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const collection = nextCollections[collectionId]
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if (collection) {
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nextCollections[collectionId] = {
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...collection,
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nodeIds: collection.nodeIds.filter((nodeId) => nodeId !== id),
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}
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}
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}
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}
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delete nextNodes[id]
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}
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return { nodes: nextNodes, rootNodeIds: resolvedRootIds, collections: nextCollections }
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})
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nodesToMarkDirty.forEach((id) => get().markDirty(id))
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parentsToMarkDirty.forEach((id) => {
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get().markDirty(id)
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const parent = get().nodes[id]
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if (parent && 'children' in parent && Array.isArray(parent.children)) {
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for (const childId of parent.children) {
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get().markDirty(childId as AnyNodeId)
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}
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}
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})
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}
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export const updateNodesAction = (
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set: (fn: (state: SceneState) => Partial<SceneState>) => void,
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get: () => SceneState,
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@@ -438,6 +438,11 @@ export type SceneState = {
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createNode: (node: AnyNode, parentId?: AnyNodeId) => void
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createNodes: (ops: { node: AnyNode; parentId?: AnyNodeId }[]) => void
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applyNodeChanges: (changes: {
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create?: { node: AnyNode; parentId?: AnyNodeId }[]
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update?: { id: AnyNodeId; data: Partial<AnyNode> }[]
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delete?: AnyNodeId[]
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}) => void
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updateNode: (id: AnyNodeId, data: Partial<AnyNode>) => void
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updateNodes: (updates: { id: AnyNodeId; data: Partial<AnyNode> }[]) => void
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@@ -579,6 +584,7 @@ const useScene: UseSceneStore = create<SceneState>()(
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createNodes: (ops) => nodeActions.createNodesAction(set, get, ops),
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createNode: (node, parentId) => nodeActions.createNodesAction(set, get, [{ node, parentId }]),
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applyNodeChanges: (changes) => nodeActions.applyNodeChangesAction(set, get, changes),
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updateNodes: (updates) => nodeActions.updateNodesAction(set, get, updates),
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updateNode: (id, data) => nodeActions.updateNodesAction(set, get, [{ id, data }]),
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@@ -0,0 +1,227 @@
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import type { WallNode } from '../../schema'
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const AXIS_EPSILON = 1e-6
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export type WallPlanPoint = [number, number]
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export type WallMoveAxis = 'x' | 'z'
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export type WallMoveEndpoint = 'start' | 'end'
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export type WallMoveBridgePlan<TWall extends Pick<WallNode, 'id' | 'start' | 'end'>> = {
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wall: TWall
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originalPoint: WallPlanPoint
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movedEndpoint: WallMoveEndpoint
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}
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export type WallMoveLinkedWallTargetPlan<
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TWall extends Pick<WallNode, 'id' | 'start' | 'end'>,
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> = {
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wall: TWall
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originalPoint: WallPlanPoint
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targetPoint: WallPlanPoint
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}
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export type WallMoveJunctionPlan<TWall extends Pick<WallNode, 'id' | 'start' | 'end'>> = {
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linkedWallsToMove: TWall[]
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linkedWallTargetPlans: Array<WallMoveLinkedWallTargetPlan<TWall>>
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bridgePlans: Array<WallMoveBridgePlan<TWall>>
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wallsToDelete: TWall[]
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}
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export function getPerpendicularWallMoveAxis(
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start: WallPlanPoint,
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end: WallPlanPoint,
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): WallMoveAxis | null {
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const wallDeltaX = Math.abs(end[0] - start[0])
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const wallDeltaZ = Math.abs(end[1] - start[1])
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if (wallDeltaX < AXIS_EPSILON && wallDeltaZ < AXIS_EPSILON) return null
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return wallDeltaX >= wallDeltaZ ? 'z' : 'x'
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}
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export function constrainWallMoveDeltaToAxis(
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deltaX: number,
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deltaZ: number,
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axis: WallMoveAxis | null,
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): WallPlanPoint {
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if (axis === 'x') return [deltaX, 0]
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if (axis === 'z') return [0, deltaZ]
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return [deltaX, deltaZ]
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}
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function pointsEqual(a: WallPlanPoint, b: WallPlanPoint) {
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return Math.abs(a[0] - b[0]) <= AXIS_EPSILON && Math.abs(a[1] - b[1]) <= AXIS_EPSILON
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}
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function wallTouchesPoint(wall: Pick<WallNode, 'start' | 'end'>, point: WallPlanPoint) {
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return pointsEqual(wall.start, point) || pointsEqual(wall.end, point)
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}
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function otherWallEndpoint(wall: Pick<WallNode, 'start' | 'end'>, point: WallPlanPoint) {
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return pointsEqual(wall.start, point) ? wall.end : wall.start
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}
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type MoveWallRelation = 'same-direction' | 'opposite-direction' | 'off-axis' | 'stationary'
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type RelatedWallEntry<TWall extends Pick<WallNode, 'id' | 'start' | 'end'>> = {
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wall: TWall
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relation: MoveWallRelation
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}
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function wallLengthFromPoint(wall: Pick<WallNode, 'start' | 'end'>, point: WallPlanPoint) {
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const freeEndpoint = otherWallEndpoint(wall, point)
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return Math.hypot(freeEndpoint[0] - point[0], freeEndpoint[1] - point[1])
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}
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function getMoveWallRelation(
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wall: Pick<WallNode, 'start' | 'end'>,
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sharedPoint: WallPlanPoint,
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nextPoint: WallPlanPoint,
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): MoveWallRelation {
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const moveX = nextPoint[0] - sharedPoint[0]
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const moveZ = nextPoint[1] - sharedPoint[1]
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const moveLength = Math.hypot(moveX, moveZ)
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if (moveLength < AXIS_EPSILON) return 'stationary'
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const freeEndpoint = otherWallEndpoint(wall, sharedPoint)
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const wallX = freeEndpoint[0] - sharedPoint[0]
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const wallZ = freeEndpoint[1] - sharedPoint[1]
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const wallLength = Math.hypot(wallX, wallZ)
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if (wallLength < AXIS_EPSILON) return 'stationary'
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const normalizedCross = Math.abs(moveX * wallZ - moveZ * wallX) / (moveLength * wallLength)
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if (normalizedCross > 1e-4) return 'off-axis'
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const normalizedDot = (moveX * wallX + moveZ * wallZ) / (moveLength * wallLength)
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return normalizedDot >= 0 ? 'same-direction' : 'opposite-direction'
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}
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export function planWallMoveJunctions<TWall extends Pick<WallNode, 'id' | 'start' | 'end'>>(
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linkedWalls: TWall[],
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originalStart: WallPlanPoint,
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originalEnd: WallPlanPoint,
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nextStart: WallPlanPoint,
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nextEnd: WallPlanPoint,
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): WallMoveJunctionPlan<TWall> {
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const linkedWallsToMove = new Map<TWall['id'], TWall>()
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const linkedWallTargetPlans = new Map<TWall['id'], WallMoveLinkedWallTargetPlan<TWall>>()
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const bridgePlans = new Map<string, WallMoveBridgePlan<TWall>>()
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const wallsToDelete = new Map<TWall['id'], TWall>()
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const addStandardEndpointPlan = (
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endpoint: WallMoveEndpoint,
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point: WallPlanPoint,
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nextPoint: WallPlanPoint,
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relatedWalls: Array<RelatedWallEntry<TWall>>,
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keySuffix = '',
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useTargetPlans = false,
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) => {
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const hasSideBranch = relatedWalls.some((entry) => entry.relation === 'off-axis')
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const hasOppositeBridge = relatedWalls.some(
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(entry) => entry.relation === 'opposite-direction' && hasSideBranch,
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)
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for (const { wall, relation } of relatedWalls) {
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if (
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relation === 'stationary' ||
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relation === 'same-direction' ||
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(relation === 'opposite-direction' && !hasSideBranch)
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) {
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if (useTargetPlans) {
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linkedWallTargetPlans.set(wall.id, {
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wall,
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originalPoint: point,
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targetPoint: nextPoint,
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})
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} else {
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linkedWallsToMove.set(wall.id, wall)
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}
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continue
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}
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if (relation === 'off-axis' && hasOppositeBridge) {
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continue
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}
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bridgePlans.set(`${wall.id}:${endpoint}${keySuffix}`, {
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wall,
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originalPoint: point,
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movedEndpoint: endpoint,
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})
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}
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}
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const addEndpointPlan = (
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endpoint: WallMoveEndpoint,
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point: WallPlanPoint,
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nextPoint: WallPlanPoint,
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) => {
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const moveLength = Math.hypot(nextPoint[0] - point[0], nextPoint[1] - point[1])
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const linkedAtEndpoint = linkedWalls
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.filter((wall) => wallTouchesPoint(wall, point))
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.map((wall) => ({
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wall,
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relation: getMoveWallRelation(wall, point, nextPoint),
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}))
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const consumedSameDirectionWall = linkedAtEndpoint
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.filter((entry) => entry.relation === 'same-direction')
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.map((entry) => ({
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...entry,
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distance: wallLengthFromPoint(entry.wall, point),
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}))
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.filter((entry) => moveLength + AXIS_EPSILON >= entry.distance)
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.sort((a, b) => a.distance - b.distance)[0]
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if (consumedSameDirectionWall) {
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const pivotPoint = [...otherWallEndpoint(consumedSameDirectionWall.wall, point)] as WallPlanPoint
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const bridgeSource = linkedAtEndpoint.find((entry) => entry.relation === 'opposite-direction')
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wallsToDelete.set(consumedSameDirectionWall.wall.id, consumedSameDirectionWall.wall)
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linkedWallTargetPlans.set(consumedSameDirectionWall.wall.id, {
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wall: consumedSameDirectionWall.wall,
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originalPoint: point,
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targetPoint: pivotPoint,
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})
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if (bridgeSource) {
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linkedWallTargetPlans.set(bridgeSource.wall.id, {
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wall: bridgeSource.wall,
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originalPoint: point,
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targetPoint: pivotPoint,
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})
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bridgePlans.set(`${bridgeSource.wall.id}:${endpoint}:through`, {
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wall: bridgeSource.wall,
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originalPoint: pivotPoint,
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movedEndpoint: endpoint,
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})
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return
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}
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const linkedAtPivot = linkedWalls
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.filter(
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(wall) => wall.id !== consumedSameDirectionWall.wall.id && wallTouchesPoint(wall, pivotPoint),
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)
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.map((wall) => ({
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wall,
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relation: getMoveWallRelation(wall, pivotPoint, nextPoint),
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}))
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addStandardEndpointPlan(endpoint, pivotPoint, nextPoint, linkedAtPivot, ':through-pivot', true)
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return
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}
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addStandardEndpointPlan(endpoint, point, nextPoint, linkedAtEndpoint)
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}
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addEndpointPlan('start', originalStart, nextStart)
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addEndpointPlan('end', originalEnd, nextEnd)
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return {
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linkedWallsToMove: Array.from(linkedWallsToMove.values()),
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linkedWallTargetPlans: Array.from(linkedWallTargetPlans.values()),
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bridgePlans: Array.from(bridgePlans.values()),
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wallsToDelete: Array.from(wallsToDelete.values()),
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}
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}
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@@ -1636,6 +1636,7 @@ const EditorOutlinerSync = () => {
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const previewSelectedIds = useViewer((s) => s.previewSelectedIds)
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const hoveredId = useViewer((s) => s.hoveredId)
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||||
const outliner = useViewer((s) => s.outliner)
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||||
const nodes = useScene((s) => s.nodes)
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useEffect(() => {
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let idsToHighlight: string[] = []
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||||
@@ -1672,16 +1673,21 @@ const EditorOutlinerSync = () => {
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||||
// 2. Sync with the imperative outliner arrays (mutate in place to keep references)
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||||
outliner.selectedObjects.length = 0
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||||
for (const id of idsToHighlight) {
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||||
if (!nodes[id as AnyNodeId]) continue
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||||
const obj = sceneRegistry.nodes.get(id)
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||||
if (obj?.parent) outliner.selectedObjects.push(obj)
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||||
}
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||||
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||||
outliner.hoveredObjects.length = 0
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||||
if (hoveredId) {
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||||
const obj = sceneRegistry.nodes.get(hoveredId)
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if (obj?.parent) outliner.hoveredObjects.push(obj)
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||||
if (!nodes[hoveredId as AnyNodeId]) {
|
||||
useViewer.setState({ hoveredId: null })
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||||
} else {
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||||
const obj = sceneRegistry.nodes.get(hoveredId)
|
||||
if (obj?.parent) outliner.hoveredObjects.push(obj)
|
||||
}
|
||||
}
|
||||
}, [phase, previewSelectedIds, selection, hoveredId, outliner])
|
||||
}, [phase, previewSelectedIds, selection, hoveredId, outliner, nodes])
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
@@ -2,12 +2,19 @@
|
||||
|
||||
import {
|
||||
type AnyNodeId,
|
||||
constrainWallMoveDeltaToAxis,
|
||||
emitter,
|
||||
getPerpendicularWallMoveAxis,
|
||||
type GridEvent,
|
||||
pauseSceneHistory,
|
||||
planWallMoveJunctions,
|
||||
resumeSceneHistory,
|
||||
useScene,
|
||||
type WallMoveBridgePlan,
|
||||
type WallMoveAxis,
|
||||
type WallMoveJunctionPlan,
|
||||
type WallNode,
|
||||
WallNode as WallSchema,
|
||||
} from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
@@ -15,7 +22,7 @@ import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { CursorSphere } from '../shared/cursor-sphere'
|
||||
import { getWallGridStep, snapScalarToGrid } from './wall-drafting'
|
||||
import { getWallGridStep, isWallLongEnough, snapScalarToGrid } from './wall-drafting'
|
||||
|
||||
function rotateVector([x, z]: [number, number], angle: number): [number, number] {
|
||||
const cos = Math.cos(angle)
|
||||
@@ -27,6 +34,10 @@ function samePoint(a: [number, number], b: [number, number]) {
|
||||
return a[0] === b[0] && a[1] === b[1]
|
||||
}
|
||||
|
||||
function pointKey(point: [number, number]) {
|
||||
return `${point[0]}:${point[1]}`
|
||||
}
|
||||
|
||||
function stripWallIsNewMetadata(meta: WallNode['metadata']): WallNode['metadata'] {
|
||||
if (!meta || typeof meta !== 'object' || Array.isArray(meta)) {
|
||||
return meta
|
||||
@@ -37,11 +48,7 @@ function stripWallIsNewMetadata(meta: WallNode['metadata']): WallNode['metadata'
|
||||
return nextMeta as WallNode['metadata']
|
||||
}
|
||||
|
||||
type LinkedWallSnapshot = {
|
||||
id: WallNode['id']
|
||||
start: [number, number]
|
||||
end: [number, number]
|
||||
}
|
||||
type LinkedWallSnapshot = WallNode
|
||||
|
||||
function getLinkedWallSnapshots(args: {
|
||||
wallId: WallNode['id']
|
||||
@@ -51,30 +58,45 @@ function getLinkedWallSnapshots(args: {
|
||||
}) {
|
||||
const { wallId, wallParentId, originalStart, originalEnd } = args
|
||||
const { nodes } = useScene.getState()
|
||||
const walls = Object.values(nodes).filter(
|
||||
(node): node is WallNode =>
|
||||
node?.type === 'wall' && node.id !== wallId && (node.parentId ?? null) === wallParentId,
|
||||
)
|
||||
const directlyLinkedWalls = walls.filter(
|
||||
(wall) =>
|
||||
samePoint(wall.start, originalStart) ||
|
||||
samePoint(wall.start, originalEnd) ||
|
||||
samePoint(wall.end, originalStart) ||
|
||||
samePoint(wall.end, originalEnd),
|
||||
)
|
||||
const contextPoints = new Set([pointKey(originalStart), pointKey(originalEnd)])
|
||||
|
||||
for (const wall of directlyLinkedWalls) {
|
||||
contextPoints.add(pointKey(wall.start))
|
||||
contextPoints.add(pointKey(wall.end))
|
||||
}
|
||||
|
||||
const snapshots: LinkedWallSnapshot[] = []
|
||||
const seenWallIds = new Set<WallNode['id']>()
|
||||
|
||||
for (const node of Object.values(nodes)) {
|
||||
if (!(node?.type === 'wall' && node.id !== wallId)) {
|
||||
continue
|
||||
}
|
||||
|
||||
if ((node.parentId ?? null) !== wallParentId) {
|
||||
continue
|
||||
}
|
||||
|
||||
for (const node of walls) {
|
||||
if (
|
||||
!samePoint(node.start, originalStart) &&
|
||||
!samePoint(node.start, originalEnd) &&
|
||||
!samePoint(node.end, originalStart) &&
|
||||
!samePoint(node.end, originalEnd)
|
||||
!contextPoints.has(pointKey(node.start)) &&
|
||||
!contextPoints.has(pointKey(node.end))
|
||||
) {
|
||||
continue
|
||||
}
|
||||
|
||||
if (seenWallIds.has(node.id)) {
|
||||
continue
|
||||
}
|
||||
seenWallIds.add(node.id)
|
||||
|
||||
snapshots.push({
|
||||
id: node.id,
|
||||
...node,
|
||||
start: [...node.start] as [number, number],
|
||||
end: [...node.end] as [number, number],
|
||||
children: [...(node.children ?? [])],
|
||||
})
|
||||
}
|
||||
|
||||
@@ -82,25 +104,139 @@ function getLinkedWallSnapshots(args: {
|
||||
}
|
||||
|
||||
function getLinkedWallUpdates(
|
||||
linkedWalls: LinkedWallSnapshot[],
|
||||
linkedWalls: Array<{
|
||||
wall: LinkedWallSnapshot
|
||||
matchPoint?: [number, number]
|
||||
targetPoint?: [number, number]
|
||||
}>,
|
||||
originalStart: [number, number],
|
||||
originalEnd: [number, number],
|
||||
nextStart: [number, number],
|
||||
nextEnd: [number, number],
|
||||
) {
|
||||
return linkedWalls.map((wall) => ({
|
||||
id: wall.id,
|
||||
start: samePoint(wall.start, originalStart)
|
||||
? nextStart
|
||||
: samePoint(wall.start, originalEnd)
|
||||
? nextEnd
|
||||
: wall.start,
|
||||
end: samePoint(wall.end, originalStart)
|
||||
? nextStart
|
||||
: samePoint(wall.end, originalEnd)
|
||||
? nextEnd
|
||||
: wall.end,
|
||||
}))
|
||||
return linkedWalls.map(({ wall, matchPoint, targetPoint }) => {
|
||||
if (matchPoint && targetPoint) {
|
||||
return {
|
||||
id: wall.id,
|
||||
start: samePoint(wall.start, matchPoint) ? targetPoint : wall.start,
|
||||
end: samePoint(wall.end, matchPoint) ? targetPoint : wall.end,
|
||||
}
|
||||
}
|
||||
|
||||
const targetStart = targetPoint ?? nextStart
|
||||
const targetEnd = targetPoint ?? nextEnd
|
||||
|
||||
return {
|
||||
id: wall.id,
|
||||
start: samePoint(wall.start, originalStart)
|
||||
? targetStart
|
||||
: samePoint(wall.start, originalEnd)
|
||||
? targetEnd
|
||||
: wall.start,
|
||||
end: samePoint(wall.end, originalStart)
|
||||
? targetStart
|
||||
: samePoint(wall.end, originalEnd)
|
||||
? targetEnd
|
||||
: wall.end,
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
function getPlannedLinkedWallUpdates(
|
||||
plan: WallMoveJunctionPlan<LinkedWallSnapshot>,
|
||||
originalStart: [number, number],
|
||||
originalEnd: [number, number],
|
||||
nextStart: [number, number],
|
||||
nextEnd: [number, number],
|
||||
) {
|
||||
const movePlans = new Map<
|
||||
WallNode['id'],
|
||||
{ wall: LinkedWallSnapshot; matchPoint?: [number, number]; targetPoint?: [number, number] }
|
||||
>()
|
||||
|
||||
for (const wall of plan.linkedWallsToMove) {
|
||||
movePlans.set(wall.id, { wall })
|
||||
}
|
||||
|
||||
for (const targetPlan of plan.linkedWallTargetPlans) {
|
||||
movePlans.set(targetPlan.wall.id, {
|
||||
wall: targetPlan.wall,
|
||||
matchPoint: targetPlan.originalPoint,
|
||||
targetPoint: targetPlan.targetPoint,
|
||||
})
|
||||
}
|
||||
|
||||
return getLinkedWallUpdates(
|
||||
Array.from(movePlans.values()),
|
||||
originalStart,
|
||||
originalEnd,
|
||||
nextStart,
|
||||
nextEnd,
|
||||
)
|
||||
}
|
||||
|
||||
function wallSegmentExists(walls: WallNode[], start: [number, number], end: [number, number]) {
|
||||
return walls.some(
|
||||
(wall) =>
|
||||
(samePoint(wall.start, start) && samePoint(wall.end, end)) ||
|
||||
(samePoint(wall.start, end) && samePoint(wall.end, start)),
|
||||
)
|
||||
}
|
||||
|
||||
function getWallsAfterUpdates(
|
||||
nodes: ReturnType<typeof useScene.getState>['nodes'],
|
||||
updates: Array<{ id: AnyNodeId; data: Partial<WallNode> }>,
|
||||
) {
|
||||
const updateById = new Map(updates.map((update) => [update.id, update.data]))
|
||||
|
||||
return Object.values(nodes)
|
||||
.filter((node): node is WallNode => node?.type === 'wall')
|
||||
.map((wall) => {
|
||||
const update = updateById.get(wall.id as AnyNodeId)
|
||||
return update ? ({ ...wall, ...update } as WallNode) : wall
|
||||
})
|
||||
}
|
||||
|
||||
function buildBridgeWallCreates(args: {
|
||||
bridgePlans: Array<WallMoveBridgePlan<LinkedWallSnapshot>>
|
||||
nextStart: [number, number]
|
||||
nextEnd: [number, number]
|
||||
existingWalls: WallNode[]
|
||||
wallCount: number
|
||||
}): Array<{ node: WallNode; parentId?: AnyNodeId }> {
|
||||
const { bridgePlans, nextStart, nextEnd, existingWalls, wallCount } = args
|
||||
const wallsForDuplicateCheck = [...existingWalls]
|
||||
const creates: Array<{ node: WallNode; parentId?: AnyNodeId }> = []
|
||||
|
||||
for (const plan of bridgePlans) {
|
||||
const nextPoint = plan.movedEndpoint === 'start' ? nextStart : nextEnd
|
||||
|
||||
if (!isWallLongEnough(plan.originalPoint, nextPoint)) {
|
||||
continue
|
||||
}
|
||||
|
||||
if (wallSegmentExists(wallsForDuplicateCheck, plan.originalPoint, nextPoint)) {
|
||||
continue
|
||||
}
|
||||
|
||||
const { id: _id, parentId: _parentId, children: _children, ...sourceWall } = plan.wall
|
||||
const bridgeWall = WallSchema.parse({
|
||||
...sourceWall,
|
||||
name: `Wall ${wallCount + creates.length + 1}`,
|
||||
start: plan.originalPoint,
|
||||
end: nextPoint,
|
||||
children: [],
|
||||
metadata: stripWallIsNewMetadata(plan.wall.metadata),
|
||||
})
|
||||
|
||||
creates.push({
|
||||
node: bridgeWall,
|
||||
parentId: (plan.wall.parentId ?? undefined) as AnyNodeId | undefined,
|
||||
})
|
||||
wallsForDuplicateCheck.push(bridgeWall)
|
||||
}
|
||||
|
||||
return creates
|
||||
}
|
||||
|
||||
export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
@@ -121,7 +257,10 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
(node.end[0] - node.start[0]) / 2,
|
||||
(node.end[1] - node.start[1]) / 2,
|
||||
])
|
||||
const linkedOriginalsRef = useRef(
|
||||
const moveAxisRef = useRef<WallMoveAxis | null>(
|
||||
getPerpendicularWallMoveAxis(node.start, node.end),
|
||||
)
|
||||
const linkedOriginalsRef = useRef<LinkedWallSnapshot[]>(
|
||||
isNew
|
||||
? []
|
||||
: getLinkedWallSnapshots({
|
||||
@@ -178,6 +317,31 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
return { start: nextStart, end: nextEnd }
|
||||
}
|
||||
|
||||
const getMovePlan = (nextStart: [number, number], nextEnd: [number, number]) =>
|
||||
planWallMoveJunctions(
|
||||
linkedOriginalsRef.current,
|
||||
originalStart,
|
||||
originalEnd,
|
||||
nextStart,
|
||||
nextEnd,
|
||||
)
|
||||
|
||||
const getLinkedPreviewUpdates = (nextStart: [number, number], nextEnd: [number, number]) => {
|
||||
const plan = getMovePlan(nextStart, nextEnd)
|
||||
const movedUpdates = getPlannedLinkedWallUpdates(
|
||||
plan,
|
||||
originalStart,
|
||||
originalEnd,
|
||||
nextStart,
|
||||
nextEnd,
|
||||
)
|
||||
const movedById = new Map(movedUpdates.map((entry) => [entry.id, entry]))
|
||||
|
||||
return linkedOriginalsRef.current.map(
|
||||
(wall) => movedById.get(wall.id) ?? { id: wall.id, start: wall.start, end: wall.end },
|
||||
)
|
||||
}
|
||||
|
||||
const applyPreview = (nextStart: [number, number], nextEnd: [number, number]) => {
|
||||
previewRef.current = { start: nextStart, end: nextEnd }
|
||||
const centerX = (nextStart[0] + nextEnd[0]) / 2
|
||||
@@ -185,13 +349,7 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
setCursorLocalPos([centerX, 0, centerZ])
|
||||
applyNodePreview([
|
||||
{ id: nodeId, start: nextStart, end: nextEnd },
|
||||
...getLinkedWallUpdates(
|
||||
linkedOriginalsRef.current,
|
||||
originalStart,
|
||||
originalEnd,
|
||||
nextStart,
|
||||
nextEnd,
|
||||
),
|
||||
...getLinkedPreviewUpdates(nextStart, nextEnd),
|
||||
])
|
||||
}
|
||||
|
||||
@@ -209,19 +367,24 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
const localX = shiftPressedRef.current ? rawX : snapScalarToGrid(rawX, snapStep)
|
||||
const localZ = shiftPressedRef.current ? rawZ : snapScalarToGrid(rawZ, snapStep)
|
||||
|
||||
if (
|
||||
previousGridPosRef.current &&
|
||||
(localX !== previousGridPosRef.current[0] || localZ !== previousGridPosRef.current[1])
|
||||
) {
|
||||
sfxEmitter.emit('sfx:grid-snap')
|
||||
}
|
||||
previousGridPosRef.current = [localX, localZ]
|
||||
|
||||
const anchor = dragAnchorRef.current ?? [localX, localZ]
|
||||
dragAnchorRef.current = anchor
|
||||
|
||||
const deltaX = localX - anchor[0]
|
||||
const deltaZ = localZ - anchor[1]
|
||||
const [deltaX, deltaZ] = constrainWallMoveDeltaToAxis(
|
||||
localX - anchor[0],
|
||||
localZ - anchor[1],
|
||||
moveAxisRef.current,
|
||||
)
|
||||
const constrainedGridPos: [number, number] = [anchor[0] + deltaX, anchor[1] + deltaZ]
|
||||
|
||||
if (
|
||||
previousGridPosRef.current &&
|
||||
(constrainedGridPos[0] !== previousGridPosRef.current[0] ||
|
||||
constrainedGridPos[1] !== previousGridPosRef.current[1])
|
||||
) {
|
||||
sfxEmitter.emit('sfx:grid-snap')
|
||||
}
|
||||
previousGridPosRef.current = constrainedGridPos
|
||||
|
||||
const nextCenter: [number, number] = [originalCenter[0] + deltaX, originalCenter[1] + deltaZ]
|
||||
const nextWall = buildWallFromCenter(nextCenter)
|
||||
@@ -246,6 +409,22 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
])
|
||||
|
||||
resumeSceneHistory(useScene)
|
||||
const commitPlan = getMovePlan(preview.start, preview.end)
|
||||
const linkedWallUpdates = getPlannedLinkedWallUpdates(
|
||||
commitPlan,
|
||||
originalStart,
|
||||
originalEnd,
|
||||
preview.start,
|
||||
preview.end,
|
||||
)
|
||||
const collapsedLinkedWallIds = new Set(
|
||||
[
|
||||
...linkedWallUpdates
|
||||
.filter((entry) => !isWallLongEnough(entry.start, entry.end))
|
||||
.map((entry) => entry.id as AnyNodeId),
|
||||
...commitPlan.wallsToDelete.map((wall) => wall.id as AnyNodeId),
|
||||
],
|
||||
)
|
||||
|
||||
const commitUpdates = [
|
||||
{
|
||||
@@ -258,21 +437,30 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
}
|
||||
: { start: preview.start, end: preview.end },
|
||||
},
|
||||
...getLinkedWallUpdates(
|
||||
linkedOriginalsRef.current,
|
||||
originalStart,
|
||||
originalEnd,
|
||||
preview.start,
|
||||
preview.end,
|
||||
).map((entry) => ({
|
||||
id: entry.id as AnyNodeId,
|
||||
data: { start: entry.start, end: entry.end },
|
||||
})),
|
||||
...linkedWallUpdates
|
||||
.filter((entry) => !collapsedLinkedWallIds.has(entry.id as AnyNodeId))
|
||||
.map((entry) => ({
|
||||
id: entry.id as AnyNodeId,
|
||||
data: { start: entry.start, end: entry.end },
|
||||
})),
|
||||
]
|
||||
useScene.getState().updateNodes(commitUpdates)
|
||||
for (const { id } of commitUpdates) {
|
||||
useScene.getState().markDirty(id)
|
||||
}
|
||||
const sceneState = useScene.getState()
|
||||
const existingWalls = getWallsAfterUpdates(sceneState.nodes, commitUpdates).filter(
|
||||
(wall) => !collapsedLinkedWallIds.has(wall.id as AnyNodeId),
|
||||
)
|
||||
const bridgeCreates = buildBridgeWallCreates({
|
||||
bridgePlans: commitPlan.bridgePlans,
|
||||
nextStart: preview.start,
|
||||
nextEnd: preview.end,
|
||||
existingWalls,
|
||||
wallCount: Object.values(sceneState.nodes).filter((entry) => entry?.type === 'wall')
|
||||
.length,
|
||||
})
|
||||
sceneState.applyNodeChanges({
|
||||
update: commitUpdates,
|
||||
create: bridgeCreates,
|
||||
delete: Array.from(collapsedLinkedWallIds),
|
||||
})
|
||||
|
||||
pauseSceneHistory(useScene)
|
||||
|
||||
@@ -311,6 +499,7 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
(preview.start[1] + preview.end[1]) / 2,
|
||||
]
|
||||
const nextWall = buildWallFromCenter(currentCenter)
|
||||
moveAxisRef.current = getPerpendicularWallMoveAxis(nextWall.start, nextWall.end)
|
||||
applyPreview(nextWall.start, nextWall.end)
|
||||
}
|
||||
|
||||
|
||||
@@ -156,9 +156,12 @@ const ModelRenderer = ({ node }: { node: ItemNode }) => {
|
||||
const lightEffects =
|
||||
interactive?.effects.filter((e): e is LightEffect => e.kind === 'light') ?? []
|
||||
|
||||
// useGLTF caches scenes, and Clone shares child geometry/material references.
|
||||
// Undo can unmount one item while another clone of the same asset still needs them.
|
||||
return (
|
||||
<>
|
||||
<Clone
|
||||
dispose={null}
|
||||
object={scene}
|
||||
position={node.asset.offset}
|
||||
ref={ref}
|
||||
|
||||
@@ -1,12 +1,27 @@
|
||||
import { useRegistry, useScene, type WallNode } from '@pascal-app/core'
|
||||
import { useLayoutEffect, useRef } from 'react'
|
||||
import type { Mesh } from 'three'
|
||||
import { useEffect, useLayoutEffect, useMemo, useRef } from 'react'
|
||||
import { BufferGeometry, Float32BufferAttribute, type Mesh } from 'three'
|
||||
import { useNodeEvents } from '../../../hooks/use-node-events'
|
||||
import { getVisibleWallMaterials } from '../../../systems/wall/wall-materials'
|
||||
import { NodeRenderer } from '../node-renderer'
|
||||
|
||||
function createEmptyWallGeometry() {
|
||||
const geometry = new BufferGeometry()
|
||||
geometry.setAttribute('position', new Float32BufferAttribute([], 3))
|
||||
geometry.addGroup(0, 0, 0)
|
||||
geometry.addGroup(0, 0, 1)
|
||||
geometry.addGroup(0, 0, 2)
|
||||
return geometry
|
||||
}
|
||||
|
||||
export const WallRenderer = ({ node }: { node: WallNode }) => {
|
||||
const ref = useRef<Mesh>(null!)
|
||||
const placeholderGeometry = useMemo(createEmptyWallGeometry, [])
|
||||
const collisionPlaceholderGeometry = useMemo(() => {
|
||||
const geometry = new BufferGeometry()
|
||||
geometry.setAttribute('position', new Float32BufferAttribute([], 3))
|
||||
return geometry
|
||||
}, [])
|
||||
|
||||
useRegistry(node.id, 'wall', ref)
|
||||
|
||||
@@ -14,15 +29,31 @@ export const WallRenderer = ({ node }: { node: WallNode }) => {
|
||||
useScene.getState().markDirty(node.id)
|
||||
}, [node.id])
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
placeholderGeometry.dispose()
|
||||
collisionPlaceholderGeometry.dispose()
|
||||
}
|
||||
}, [collisionPlaceholderGeometry, placeholderGeometry])
|
||||
|
||||
const handlers = useNodeEvents(node, 'wall')
|
||||
const material = getVisibleWallMaterials(node)
|
||||
|
||||
return (
|
||||
<mesh castShadow material={material} receiveShadow ref={ref} visible={node.visible}>
|
||||
<boxGeometry args={[0, 0, 0]} />
|
||||
<mesh name="collision-mesh" visible={false} {...handlers}>
|
||||
<boxGeometry args={[0, 0, 0]} />
|
||||
</mesh>
|
||||
<mesh
|
||||
castShadow
|
||||
geometry={placeholderGeometry}
|
||||
material={material}
|
||||
receiveShadow
|
||||
ref={ref}
|
||||
visible={node.visible}
|
||||
>
|
||||
<mesh
|
||||
geometry={collisionPlaceholderGeometry}
|
||||
name="collision-mesh"
|
||||
visible={false}
|
||||
{...handlers}
|
||||
/>
|
||||
|
||||
{node.children.map((childId) => (
|
||||
<NodeRenderer key={`${node.id}:${childId}`} nodeId={childId} />
|
||||
|
||||
@@ -271,16 +271,18 @@ export function createMaterial(material?: MaterialSchema): THREE.MeshStandardMat
|
||||
}
|
||||
|
||||
const map = getTexture(material)
|
||||
|
||||
const threeMaterial = new THREE.MeshStandardMaterial({
|
||||
const materialParams: THREE.MeshStandardMaterialParameters = {
|
||||
color: props.color,
|
||||
roughness: props.roughness,
|
||||
metalness: props.metalness,
|
||||
opacity: props.opacity,
|
||||
transparent: props.transparent,
|
||||
side: sideMap[props.side],
|
||||
map,
|
||||
})
|
||||
}
|
||||
|
||||
if (map) materialParams.map = map
|
||||
|
||||
const threeMaterial = new THREE.MeshStandardMaterial(materialParams)
|
||||
|
||||
materialCache.set(cacheKey, threeMaterial)
|
||||
return threeMaterial
|
||||
|
||||
Reference in New Issue
Block a user