Fix wall move junction ownership

This commit is contained in:
sudhir
2026-05-11 23:46:57 +05:30
parent afadfb2ea8
commit be41511474
9 changed files with 694 additions and 81 deletions
+9
View File
@@ -107,6 +107,15 @@ export {
type WallMiterBoundaryPoints,
type WallMiterData,
} from './systems/wall/wall-mitering'
export {
constrainWallMoveDeltaToAxis,
getPerpendicularWallMoveAxis,
planWallMoveJunctions,
type WallMoveBridgePlan,
type WallMoveAxis,
type WallMoveJunctionPlan,
type WallPlanPoint,
} from './systems/wall/wall-move'
export type { SceneGraph } from './utils/clone-scene-graph'
export { cloneLevelSubtree, cloneSceneGraph, forkSceneGraph } from './utils/clone-scene-graph'
export { isObject } from './utils/types'
+141 -1
View File
@@ -9,6 +9,9 @@ import type { CollectionId } from '../../schema/collections'
import type { SceneState } from '../use-scene'
type AnyContainerNode = AnyNode & { children: string[] }
type NodeCreateOp = { node: AnyNode; parentId?: AnyNodeId }
type NodeUpdateOp = { id: AnyNodeId; data: Partial<AnyNode> }
type NodeDeleteOp = AnyNodeId
type WallAttachmentUpdate = { id: AnyNodeId; data: Partial<AnyNode> }
type WallMergePlan = {
primaryWallId: AnyNodeId
@@ -230,7 +233,7 @@ function buildWallMergePlans(
export const createNodesAction = (
set: (fn: (state: SceneState) => Partial<SceneState>) => void,
get: () => SceneState,
ops: { node: AnyNode; parentId?: AnyNodeId }[],
ops: NodeCreateOp[],
) => {
if (get().readOnly) return
set((state) => {
@@ -278,6 +281,143 @@ export const createNodesAction = (
})
}
export const applyNodeChangesAction = (
set: (fn: (state: SceneState) => Partial<SceneState>) => void,
get: () => SceneState,
changes: { create?: NodeCreateOp[]; update?: NodeUpdateOp[]; delete?: NodeDeleteOp[] },
) => {
if (get().readOnly) return
const createOps = changes.create ?? []
const updateOps = changes.update ?? []
const deleteOps = changes.delete ?? []
const nodesToMarkDirty = new Set<AnyNodeId>()
const parentsToMarkDirty = new Set<AnyNodeId>()
set((state) => {
const nextNodes = { ...state.nodes }
const nextCollections = { ...state.collections }
const nextRootIds = [...state.rootNodeIds]
let resolvedRootIds = nextRootIds
for (const { id, data } of updateOps) {
const currentNode = nextNodes[id]
if (!currentNode) continue
if (data.parentId !== undefined && data.parentId !== currentNode.parentId) {
const oldParentId = currentNode.parentId as AnyNodeId | null
if (oldParentId && nextNodes[oldParentId]) {
const oldParent = nextNodes[oldParentId] as AnyContainerNode
nextNodes[oldParent.id] = {
...oldParent,
children: oldParent.children.filter((childId) => childId !== id),
} as AnyNode
parentsToMarkDirty.add(oldParent.id)
}
const newParentId = data.parentId as AnyNodeId | null
if (newParentId && nextNodes[newParentId]) {
const newParent = nextNodes[newParentId] as AnyContainerNode
nextNodes[newParent.id] = {
...newParent,
children: Array.from(new Set([...newParent.children, id])),
} as AnyNode
parentsToMarkDirty.add(newParent.id)
}
}
nextNodes[id] = { ...currentNode, ...data } as AnyNode
nodesToMarkDirty.add(id)
}
for (const { node, parentId } of createOps) {
const effectiveParentId = parentId ?? (node.parentId as AnyNodeId | null) ?? null
const newNode = {
...node,
parentId: effectiveParentId,
} as AnyNode
nextNodes[newNode.id as AnyNodeId] = newNode
nodesToMarkDirty.add(newNode.id as AnyNodeId)
if (effectiveParentId && nextNodes[effectiveParentId]) {
const parent = nextNodes[effectiveParentId]
if ('children' in parent && Array.isArray(parent.children)) {
nextNodes[effectiveParentId] = {
...parent,
children: Array.from(new Set([...parent.children, newNode.id])) as any,
}
parentsToMarkDirty.add(effectiveParentId)
}
} else if (!effectiveParentId && !nextRootIds.includes(newNode.id as AnyNodeId)) {
nextRootIds.push(newNode.id as AnyNodeId)
}
}
const allIdsToDelete = new Set<AnyNodeId>()
const collectDelete = (id: AnyNodeId) => {
if (allIdsToDelete.has(id)) return
allIdsToDelete.add(id)
const node = nextNodes[id]
if (node && 'children' in node && Array.isArray(node.children)) {
for (const childId of node.children) {
collectDelete(childId as AnyNodeId)
}
}
}
for (const id of deleteOps) {
collectDelete(id)
}
for (const id of allIdsToDelete) {
const node = nextNodes[id]
if (!node) continue
const parentId = node.parentId as AnyNodeId | null
if (parentId && nextNodes[parentId] && !allIdsToDelete.has(parentId)) {
const parent = nextNodes[parentId] as AnyContainerNode
if (parent.children) {
nextNodes[parent.id] = {
...parent,
children: parent.children.filter((childId) => childId !== id),
} as AnyNode
parentsToMarkDirty.add(parent.id)
}
}
resolvedRootIds = resolvedRootIds.filter((rootId) => rootId !== id)
if ('collectionIds' in node && node.collectionIds) {
for (const collectionId of node.collectionIds as CollectionId[]) {
const collection = nextCollections[collectionId]
if (collection) {
nextCollections[collectionId] = {
...collection,
nodeIds: collection.nodeIds.filter((nodeId) => nodeId !== id),
}
}
}
}
delete nextNodes[id]
}
return { nodes: nextNodes, rootNodeIds: resolvedRootIds, collections: nextCollections }
})
nodesToMarkDirty.forEach((id) => get().markDirty(id))
parentsToMarkDirty.forEach((id) => {
get().markDirty(id)
const parent = get().nodes[id]
if (parent && 'children' in parent && Array.isArray(parent.children)) {
for (const childId of parent.children) {
get().markDirty(childId as AnyNodeId)
}
}
})
}
export const updateNodesAction = (
set: (fn: (state: SceneState) => Partial<SceneState>) => void,
get: () => SceneState,
+6
View File
@@ -438,6 +438,11 @@ export type SceneState = {
createNode: (node: AnyNode, parentId?: AnyNodeId) => void
createNodes: (ops: { node: AnyNode; parentId?: AnyNodeId }[]) => void
applyNodeChanges: (changes: {
create?: { node: AnyNode; parentId?: AnyNodeId }[]
update?: { id: AnyNodeId; data: Partial<AnyNode> }[]
delete?: AnyNodeId[]
}) => void
updateNode: (id: AnyNodeId, data: Partial<AnyNode>) => void
updateNodes: (updates: { id: AnyNodeId; data: Partial<AnyNode> }[]) => void
@@ -579,6 +584,7 @@ const useScene: UseSceneStore = create<SceneState>()(
createNodes: (ops) => nodeActions.createNodesAction(set, get, ops),
createNode: (node, parentId) => nodeActions.createNodesAction(set, get, [{ node, parentId }]),
applyNodeChanges: (changes) => nodeActions.applyNodeChangesAction(set, get, changes),
updateNodes: (updates) => nodeActions.updateNodesAction(set, get, updates),
updateNode: (id, data) => nodeActions.updateNodesAction(set, get, [{ id, data }]),
+227
View File
@@ -0,0 +1,227 @@
import type { WallNode } from '../../schema'
const AXIS_EPSILON = 1e-6
export type WallPlanPoint = [number, number]
export type WallMoveAxis = 'x' | 'z'
export type WallMoveEndpoint = 'start' | 'end'
export type WallMoveBridgePlan<TWall extends Pick<WallNode, 'id' | 'start' | 'end'>> = {
wall: TWall
originalPoint: WallPlanPoint
movedEndpoint: WallMoveEndpoint
}
export type WallMoveLinkedWallTargetPlan<
TWall extends Pick<WallNode, 'id' | 'start' | 'end'>,
> = {
wall: TWall
originalPoint: WallPlanPoint
targetPoint: WallPlanPoint
}
export type WallMoveJunctionPlan<TWall extends Pick<WallNode, 'id' | 'start' | 'end'>> = {
linkedWallsToMove: TWall[]
linkedWallTargetPlans: Array<WallMoveLinkedWallTargetPlan<TWall>>
bridgePlans: Array<WallMoveBridgePlan<TWall>>
wallsToDelete: TWall[]
}
export function getPerpendicularWallMoveAxis(
start: WallPlanPoint,
end: WallPlanPoint,
): WallMoveAxis | null {
const wallDeltaX = Math.abs(end[0] - start[0])
const wallDeltaZ = Math.abs(end[1] - start[1])
if (wallDeltaX < AXIS_EPSILON && wallDeltaZ < AXIS_EPSILON) return null
return wallDeltaX >= wallDeltaZ ? 'z' : 'x'
}
export function constrainWallMoveDeltaToAxis(
deltaX: number,
deltaZ: number,
axis: WallMoveAxis | null,
): WallPlanPoint {
if (axis === 'x') return [deltaX, 0]
if (axis === 'z') return [0, deltaZ]
return [deltaX, deltaZ]
}
function pointsEqual(a: WallPlanPoint, b: WallPlanPoint) {
return Math.abs(a[0] - b[0]) <= AXIS_EPSILON && Math.abs(a[1] - b[1]) <= AXIS_EPSILON
}
function wallTouchesPoint(wall: Pick<WallNode, 'start' | 'end'>, point: WallPlanPoint) {
return pointsEqual(wall.start, point) || pointsEqual(wall.end, point)
}
function otherWallEndpoint(wall: Pick<WallNode, 'start' | 'end'>, point: WallPlanPoint) {
return pointsEqual(wall.start, point) ? wall.end : wall.start
}
type MoveWallRelation = 'same-direction' | 'opposite-direction' | 'off-axis' | 'stationary'
type RelatedWallEntry<TWall extends Pick<WallNode, 'id' | 'start' | 'end'>> = {
wall: TWall
relation: MoveWallRelation
}
function wallLengthFromPoint(wall: Pick<WallNode, 'start' | 'end'>, point: WallPlanPoint) {
const freeEndpoint = otherWallEndpoint(wall, point)
return Math.hypot(freeEndpoint[0] - point[0], freeEndpoint[1] - point[1])
}
function getMoveWallRelation(
wall: Pick<WallNode, 'start' | 'end'>,
sharedPoint: WallPlanPoint,
nextPoint: WallPlanPoint,
): MoveWallRelation {
const moveX = nextPoint[0] - sharedPoint[0]
const moveZ = nextPoint[1] - sharedPoint[1]
const moveLength = Math.hypot(moveX, moveZ)
if (moveLength < AXIS_EPSILON) return 'stationary'
const freeEndpoint = otherWallEndpoint(wall, sharedPoint)
const wallX = freeEndpoint[0] - sharedPoint[0]
const wallZ = freeEndpoint[1] - sharedPoint[1]
const wallLength = Math.hypot(wallX, wallZ)
if (wallLength < AXIS_EPSILON) return 'stationary'
const normalizedCross = Math.abs(moveX * wallZ - moveZ * wallX) / (moveLength * wallLength)
if (normalizedCross > 1e-4) return 'off-axis'
const normalizedDot = (moveX * wallX + moveZ * wallZ) / (moveLength * wallLength)
return normalizedDot >= 0 ? 'same-direction' : 'opposite-direction'
}
export function planWallMoveJunctions<TWall extends Pick<WallNode, 'id' | 'start' | 'end'>>(
linkedWalls: TWall[],
originalStart: WallPlanPoint,
originalEnd: WallPlanPoint,
nextStart: WallPlanPoint,
nextEnd: WallPlanPoint,
): WallMoveJunctionPlan<TWall> {
const linkedWallsToMove = new Map<TWall['id'], TWall>()
const linkedWallTargetPlans = new Map<TWall['id'], WallMoveLinkedWallTargetPlan<TWall>>()
const bridgePlans = new Map<string, WallMoveBridgePlan<TWall>>()
const wallsToDelete = new Map<TWall['id'], TWall>()
const addStandardEndpointPlan = (
endpoint: WallMoveEndpoint,
point: WallPlanPoint,
nextPoint: WallPlanPoint,
relatedWalls: Array<RelatedWallEntry<TWall>>,
keySuffix = '',
useTargetPlans = false,
) => {
const hasSideBranch = relatedWalls.some((entry) => entry.relation === 'off-axis')
const hasOppositeBridge = relatedWalls.some(
(entry) => entry.relation === 'opposite-direction' && hasSideBranch,
)
for (const { wall, relation } of relatedWalls) {
if (
relation === 'stationary' ||
relation === 'same-direction' ||
(relation === 'opposite-direction' && !hasSideBranch)
) {
if (useTargetPlans) {
linkedWallTargetPlans.set(wall.id, {
wall,
originalPoint: point,
targetPoint: nextPoint,
})
} else {
linkedWallsToMove.set(wall.id, wall)
}
continue
}
if (relation === 'off-axis' && hasOppositeBridge) {
continue
}
bridgePlans.set(`${wall.id}:${endpoint}${keySuffix}`, {
wall,
originalPoint: point,
movedEndpoint: endpoint,
})
}
}
const addEndpointPlan = (
endpoint: WallMoveEndpoint,
point: WallPlanPoint,
nextPoint: WallPlanPoint,
) => {
const moveLength = Math.hypot(nextPoint[0] - point[0], nextPoint[1] - point[1])
const linkedAtEndpoint = linkedWalls
.filter((wall) => wallTouchesPoint(wall, point))
.map((wall) => ({
wall,
relation: getMoveWallRelation(wall, point, nextPoint),
}))
const consumedSameDirectionWall = linkedAtEndpoint
.filter((entry) => entry.relation === 'same-direction')
.map((entry) => ({
...entry,
distance: wallLengthFromPoint(entry.wall, point),
}))
.filter((entry) => moveLength + AXIS_EPSILON >= entry.distance)
.sort((a, b) => a.distance - b.distance)[0]
if (consumedSameDirectionWall) {
const pivotPoint = [...otherWallEndpoint(consumedSameDirectionWall.wall, point)] as WallPlanPoint
const bridgeSource = linkedAtEndpoint.find((entry) => entry.relation === 'opposite-direction')
wallsToDelete.set(consumedSameDirectionWall.wall.id, consumedSameDirectionWall.wall)
linkedWallTargetPlans.set(consumedSameDirectionWall.wall.id, {
wall: consumedSameDirectionWall.wall,
originalPoint: point,
targetPoint: pivotPoint,
})
if (bridgeSource) {
linkedWallTargetPlans.set(bridgeSource.wall.id, {
wall: bridgeSource.wall,
originalPoint: point,
targetPoint: pivotPoint,
})
bridgePlans.set(`${bridgeSource.wall.id}:${endpoint}:through`, {
wall: bridgeSource.wall,
originalPoint: pivotPoint,
movedEndpoint: endpoint,
})
return
}
const linkedAtPivot = linkedWalls
.filter(
(wall) => wall.id !== consumedSameDirectionWall.wall.id && wallTouchesPoint(wall, pivotPoint),
)
.map((wall) => ({
wall,
relation: getMoveWallRelation(wall, pivotPoint, nextPoint),
}))
addStandardEndpointPlan(endpoint, pivotPoint, nextPoint, linkedAtPivot, ':through-pivot', true)
return
}
addStandardEndpointPlan(endpoint, point, nextPoint, linkedAtEndpoint)
}
addEndpointPlan('start', originalStart, nextStart)
addEndpointPlan('end', originalEnd, nextEnd)
return {
linkedWallsToMove: Array.from(linkedWallsToMove.values()),
linkedWallTargetPlans: Array.from(linkedWallTargetPlans.values()),
bridgePlans: Array.from(bridgePlans.values()),
wallsToDelete: Array.from(wallsToDelete.values()),
}
}
@@ -1636,6 +1636,7 @@ const EditorOutlinerSync = () => {
const previewSelectedIds = useViewer((s) => s.previewSelectedIds)
const hoveredId = useViewer((s) => s.hoveredId)
const outliner = useViewer((s) => s.outliner)
const nodes = useScene((s) => s.nodes)
useEffect(() => {
let idsToHighlight: string[] = []
@@ -1672,16 +1673,21 @@ const EditorOutlinerSync = () => {
// 2. Sync with the imperative outliner arrays (mutate in place to keep references)
outliner.selectedObjects.length = 0
for (const id of idsToHighlight) {
if (!nodes[id as AnyNodeId]) continue
const obj = sceneRegistry.nodes.get(id)
if (obj?.parent) outliner.selectedObjects.push(obj)
}
outliner.hoveredObjects.length = 0
if (hoveredId) {
if (!nodes[hoveredId as AnyNodeId]) {
useViewer.setState({ hoveredId: null })
} else {
const obj = sceneRegistry.nodes.get(hoveredId)
if (obj?.parent) outliner.hoveredObjects.push(obj)
}
}, [phase, previewSelectedIds, selection, hoveredId, outliner])
}
}, [phase, previewSelectedIds, selection, hoveredId, outliner, nodes])
return null
}
@@ -2,12 +2,19 @@
import {
type AnyNodeId,
constrainWallMoveDeltaToAxis,
emitter,
getPerpendicularWallMoveAxis,
type GridEvent,
pauseSceneHistory,
planWallMoveJunctions,
resumeSceneHistory,
useScene,
type WallMoveBridgePlan,
type WallMoveAxis,
type WallMoveJunctionPlan,
type WallNode,
WallNode as WallSchema,
} from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { useCallback, useEffect, useRef, useState } from 'react'
@@ -15,7 +22,7 @@ import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor from '../../../store/use-editor'
import { CursorSphere } from '../shared/cursor-sphere'
import { getWallGridStep, snapScalarToGrid } from './wall-drafting'
import { getWallGridStep, isWallLongEnough, snapScalarToGrid } from './wall-drafting'
function rotateVector([x, z]: [number, number], angle: number): [number, number] {
const cos = Math.cos(angle)
@@ -27,6 +34,10 @@ function samePoint(a: [number, number], b: [number, number]) {
return a[0] === b[0] && a[1] === b[1]
}
function pointKey(point: [number, number]) {
return `${point[0]}:${point[1]}`
}
function stripWallIsNewMetadata(meta: WallNode['metadata']): WallNode['metadata'] {
if (!meta || typeof meta !== 'object' || Array.isArray(meta)) {
return meta
@@ -37,11 +48,7 @@ function stripWallIsNewMetadata(meta: WallNode['metadata']): WallNode['metadata'
return nextMeta as WallNode['metadata']
}
type LinkedWallSnapshot = {
id: WallNode['id']
start: [number, number]
end: [number, number]
}
type LinkedWallSnapshot = WallNode
function getLinkedWallSnapshots(args: {
wallId: WallNode['id']
@@ -51,30 +58,45 @@ function getLinkedWallSnapshots(args: {
}) {
const { wallId, wallParentId, originalStart, originalEnd } = args
const { nodes } = useScene.getState()
const walls = Object.values(nodes).filter(
(node): node is WallNode =>
node?.type === 'wall' && node.id !== wallId && (node.parentId ?? null) === wallParentId,
)
const directlyLinkedWalls = walls.filter(
(wall) =>
samePoint(wall.start, originalStart) ||
samePoint(wall.start, originalEnd) ||
samePoint(wall.end, originalStart) ||
samePoint(wall.end, originalEnd),
)
const contextPoints = new Set([pointKey(originalStart), pointKey(originalEnd)])
for (const wall of directlyLinkedWalls) {
contextPoints.add(pointKey(wall.start))
contextPoints.add(pointKey(wall.end))
}
const snapshots: LinkedWallSnapshot[] = []
const seenWallIds = new Set<WallNode['id']>()
for (const node of Object.values(nodes)) {
if (!(node?.type === 'wall' && node.id !== wallId)) {
continue
}
if ((node.parentId ?? null) !== wallParentId) {
continue
}
for (const node of walls) {
if (
!samePoint(node.start, originalStart) &&
!samePoint(node.start, originalEnd) &&
!samePoint(node.end, originalStart) &&
!samePoint(node.end, originalEnd)
!contextPoints.has(pointKey(node.start)) &&
!contextPoints.has(pointKey(node.end))
) {
continue
}
if (seenWallIds.has(node.id)) {
continue
}
seenWallIds.add(node.id)
snapshots.push({
id: node.id,
...node,
start: [...node.start] as [number, number],
end: [...node.end] as [number, number],
children: [...(node.children ?? [])],
})
}
@@ -82,25 +104,139 @@ function getLinkedWallSnapshots(args: {
}
function getLinkedWallUpdates(
linkedWalls: LinkedWallSnapshot[],
linkedWalls: Array<{
wall: LinkedWallSnapshot
matchPoint?: [number, number]
targetPoint?: [number, number]
}>,
originalStart: [number, number],
originalEnd: [number, number],
nextStart: [number, number],
nextEnd: [number, number],
) {
return linkedWalls.map((wall) => ({
return linkedWalls.map(({ wall, matchPoint, targetPoint }) => {
if (matchPoint && targetPoint) {
return {
id: wall.id,
start: samePoint(wall.start, matchPoint) ? targetPoint : wall.start,
end: samePoint(wall.end, matchPoint) ? targetPoint : wall.end,
}
}
const targetStart = targetPoint ?? nextStart
const targetEnd = targetPoint ?? nextEnd
return {
id: wall.id,
start: samePoint(wall.start, originalStart)
? nextStart
? targetStart
: samePoint(wall.start, originalEnd)
? nextEnd
? targetEnd
: wall.start,
end: samePoint(wall.end, originalStart)
? nextStart
? targetStart
: samePoint(wall.end, originalEnd)
? nextEnd
? targetEnd
: wall.end,
}))
}
})
}
function getPlannedLinkedWallUpdates(
plan: WallMoveJunctionPlan<LinkedWallSnapshot>,
originalStart: [number, number],
originalEnd: [number, number],
nextStart: [number, number],
nextEnd: [number, number],
) {
const movePlans = new Map<
WallNode['id'],
{ wall: LinkedWallSnapshot; matchPoint?: [number, number]; targetPoint?: [number, number] }
>()
for (const wall of plan.linkedWallsToMove) {
movePlans.set(wall.id, { wall })
}
for (const targetPlan of plan.linkedWallTargetPlans) {
movePlans.set(targetPlan.wall.id, {
wall: targetPlan.wall,
matchPoint: targetPlan.originalPoint,
targetPoint: targetPlan.targetPoint,
})
}
return getLinkedWallUpdates(
Array.from(movePlans.values()),
originalStart,
originalEnd,
nextStart,
nextEnd,
)
}
function wallSegmentExists(walls: WallNode[], start: [number, number], end: [number, number]) {
return walls.some(
(wall) =>
(samePoint(wall.start, start) && samePoint(wall.end, end)) ||
(samePoint(wall.start, end) && samePoint(wall.end, start)),
)
}
function getWallsAfterUpdates(
nodes: ReturnType<typeof useScene.getState>['nodes'],
updates: Array<{ id: AnyNodeId; data: Partial<WallNode> }>,
) {
const updateById = new Map(updates.map((update) => [update.id, update.data]))
return Object.values(nodes)
.filter((node): node is WallNode => node?.type === 'wall')
.map((wall) => {
const update = updateById.get(wall.id as AnyNodeId)
return update ? ({ ...wall, ...update } as WallNode) : wall
})
}
function buildBridgeWallCreates(args: {
bridgePlans: Array<WallMoveBridgePlan<LinkedWallSnapshot>>
nextStart: [number, number]
nextEnd: [number, number]
existingWalls: WallNode[]
wallCount: number
}): Array<{ node: WallNode; parentId?: AnyNodeId }> {
const { bridgePlans, nextStart, nextEnd, existingWalls, wallCount } = args
const wallsForDuplicateCheck = [...existingWalls]
const creates: Array<{ node: WallNode; parentId?: AnyNodeId }> = []
for (const plan of bridgePlans) {
const nextPoint = plan.movedEndpoint === 'start' ? nextStart : nextEnd
if (!isWallLongEnough(plan.originalPoint, nextPoint)) {
continue
}
if (wallSegmentExists(wallsForDuplicateCheck, plan.originalPoint, nextPoint)) {
continue
}
const { id: _id, parentId: _parentId, children: _children, ...sourceWall } = plan.wall
const bridgeWall = WallSchema.parse({
...sourceWall,
name: `Wall ${wallCount + creates.length + 1}`,
start: plan.originalPoint,
end: nextPoint,
children: [],
metadata: stripWallIsNewMetadata(plan.wall.metadata),
})
creates.push({
node: bridgeWall,
parentId: (plan.wall.parentId ?? undefined) as AnyNodeId | undefined,
})
wallsForDuplicateCheck.push(bridgeWall)
}
return creates
}
export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
@@ -121,7 +257,10 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
(node.end[0] - node.start[0]) / 2,
(node.end[1] - node.start[1]) / 2,
])
const linkedOriginalsRef = useRef(
const moveAxisRef = useRef<WallMoveAxis | null>(
getPerpendicularWallMoveAxis(node.start, node.end),
)
const linkedOriginalsRef = useRef<LinkedWallSnapshot[]>(
isNew
? []
: getLinkedWallSnapshots({
@@ -178,6 +317,31 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
return { start: nextStart, end: nextEnd }
}
const getMovePlan = (nextStart: [number, number], nextEnd: [number, number]) =>
planWallMoveJunctions(
linkedOriginalsRef.current,
originalStart,
originalEnd,
nextStart,
nextEnd,
)
const getLinkedPreviewUpdates = (nextStart: [number, number], nextEnd: [number, number]) => {
const plan = getMovePlan(nextStart, nextEnd)
const movedUpdates = getPlannedLinkedWallUpdates(
plan,
originalStart,
originalEnd,
nextStart,
nextEnd,
)
const movedById = new Map(movedUpdates.map((entry) => [entry.id, entry]))
return linkedOriginalsRef.current.map(
(wall) => movedById.get(wall.id) ?? { id: wall.id, start: wall.start, end: wall.end },
)
}
const applyPreview = (nextStart: [number, number], nextEnd: [number, number]) => {
previewRef.current = { start: nextStart, end: nextEnd }
const centerX = (nextStart[0] + nextEnd[0]) / 2
@@ -185,13 +349,7 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
setCursorLocalPos([centerX, 0, centerZ])
applyNodePreview([
{ id: nodeId, start: nextStart, end: nextEnd },
...getLinkedWallUpdates(
linkedOriginalsRef.current,
originalStart,
originalEnd,
nextStart,
nextEnd,
),
...getLinkedPreviewUpdates(nextStart, nextEnd),
])
}
@@ -209,19 +367,24 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
const localX = shiftPressedRef.current ? rawX : snapScalarToGrid(rawX, snapStep)
const localZ = shiftPressedRef.current ? rawZ : snapScalarToGrid(rawZ, snapStep)
if (
previousGridPosRef.current &&
(localX !== previousGridPosRef.current[0] || localZ !== previousGridPosRef.current[1])
) {
sfxEmitter.emit('sfx:grid-snap')
}
previousGridPosRef.current = [localX, localZ]
const anchor = dragAnchorRef.current ?? [localX, localZ]
dragAnchorRef.current = anchor
const deltaX = localX - anchor[0]
const deltaZ = localZ - anchor[1]
const [deltaX, deltaZ] = constrainWallMoveDeltaToAxis(
localX - anchor[0],
localZ - anchor[1],
moveAxisRef.current,
)
const constrainedGridPos: [number, number] = [anchor[0] + deltaX, anchor[1] + deltaZ]
if (
previousGridPosRef.current &&
(constrainedGridPos[0] !== previousGridPosRef.current[0] ||
constrainedGridPos[1] !== previousGridPosRef.current[1])
) {
sfxEmitter.emit('sfx:grid-snap')
}
previousGridPosRef.current = constrainedGridPos
const nextCenter: [number, number] = [originalCenter[0] + deltaX, originalCenter[1] + deltaZ]
const nextWall = buildWallFromCenter(nextCenter)
@@ -246,6 +409,22 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
])
resumeSceneHistory(useScene)
const commitPlan = getMovePlan(preview.start, preview.end)
const linkedWallUpdates = getPlannedLinkedWallUpdates(
commitPlan,
originalStart,
originalEnd,
preview.start,
preview.end,
)
const collapsedLinkedWallIds = new Set(
[
...linkedWallUpdates
.filter((entry) => !isWallLongEnough(entry.start, entry.end))
.map((entry) => entry.id as AnyNodeId),
...commitPlan.wallsToDelete.map((wall) => wall.id as AnyNodeId),
],
)
const commitUpdates = [
{
@@ -258,21 +437,30 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
}
: { start: preview.start, end: preview.end },
},
...getLinkedWallUpdates(
linkedOriginalsRef.current,
originalStart,
originalEnd,
preview.start,
preview.end,
).map((entry) => ({
...linkedWallUpdates
.filter((entry) => !collapsedLinkedWallIds.has(entry.id as AnyNodeId))
.map((entry) => ({
id: entry.id as AnyNodeId,
data: { start: entry.start, end: entry.end },
})),
]
useScene.getState().updateNodes(commitUpdates)
for (const { id } of commitUpdates) {
useScene.getState().markDirty(id)
}
const sceneState = useScene.getState()
const existingWalls = getWallsAfterUpdates(sceneState.nodes, commitUpdates).filter(
(wall) => !collapsedLinkedWallIds.has(wall.id as AnyNodeId),
)
const bridgeCreates = buildBridgeWallCreates({
bridgePlans: commitPlan.bridgePlans,
nextStart: preview.start,
nextEnd: preview.end,
existingWalls,
wallCount: Object.values(sceneState.nodes).filter((entry) => entry?.type === 'wall')
.length,
})
sceneState.applyNodeChanges({
update: commitUpdates,
create: bridgeCreates,
delete: Array.from(collapsedLinkedWallIds),
})
pauseSceneHistory(useScene)
@@ -311,6 +499,7 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
(preview.start[1] + preview.end[1]) / 2,
]
const nextWall = buildWallFromCenter(currentCenter)
moveAxisRef.current = getPerpendicularWallMoveAxis(nextWall.start, nextWall.end)
applyPreview(nextWall.start, nextWall.end)
}
@@ -156,9 +156,12 @@ const ModelRenderer = ({ node }: { node: ItemNode }) => {
const lightEffects =
interactive?.effects.filter((e): e is LightEffect => e.kind === 'light') ?? []
// useGLTF caches scenes, and Clone shares child geometry/material references.
// Undo can unmount one item while another clone of the same asset still needs them.
return (
<>
<Clone
dispose={null}
object={scene}
position={node.asset.offset}
ref={ref}
@@ -1,12 +1,27 @@
import { useRegistry, useScene, type WallNode } from '@pascal-app/core'
import { useLayoutEffect, useRef } from 'react'
import type { Mesh } from 'three'
import { useEffect, useLayoutEffect, useMemo, useRef } from 'react'
import { BufferGeometry, Float32BufferAttribute, type Mesh } from 'three'
import { useNodeEvents } from '../../../hooks/use-node-events'
import { getVisibleWallMaterials } from '../../../systems/wall/wall-materials'
import { NodeRenderer } from '../node-renderer'
function createEmptyWallGeometry() {
const geometry = new BufferGeometry()
geometry.setAttribute('position', new Float32BufferAttribute([], 3))
geometry.addGroup(0, 0, 0)
geometry.addGroup(0, 0, 1)
geometry.addGroup(0, 0, 2)
return geometry
}
export const WallRenderer = ({ node }: { node: WallNode }) => {
const ref = useRef<Mesh>(null!)
const placeholderGeometry = useMemo(createEmptyWallGeometry, [])
const collisionPlaceholderGeometry = useMemo(() => {
const geometry = new BufferGeometry()
geometry.setAttribute('position', new Float32BufferAttribute([], 3))
return geometry
}, [])
useRegistry(node.id, 'wall', ref)
@@ -14,15 +29,31 @@ export const WallRenderer = ({ node }: { node: WallNode }) => {
useScene.getState().markDirty(node.id)
}, [node.id])
useEffect(() => {
return () => {
placeholderGeometry.dispose()
collisionPlaceholderGeometry.dispose()
}
}, [collisionPlaceholderGeometry, placeholderGeometry])
const handlers = useNodeEvents(node, 'wall')
const material = getVisibleWallMaterials(node)
return (
<mesh castShadow material={material} receiveShadow ref={ref} visible={node.visible}>
<boxGeometry args={[0, 0, 0]} />
<mesh name="collision-mesh" visible={false} {...handlers}>
<boxGeometry args={[0, 0, 0]} />
</mesh>
<mesh
castShadow
geometry={placeholderGeometry}
material={material}
receiveShadow
ref={ref}
visible={node.visible}
>
<mesh
geometry={collisionPlaceholderGeometry}
name="collision-mesh"
visible={false}
{...handlers}
/>
{node.children.map((childId) => (
<NodeRenderer key={`${node.id}:${childId}`} nodeId={childId} />
+6 -4
View File
@@ -271,16 +271,18 @@ export function createMaterial(material?: MaterialSchema): THREE.MeshStandardMat
}
const map = getTexture(material)
const threeMaterial = new THREE.MeshStandardMaterial({
const materialParams: THREE.MeshStandardMaterialParameters = {
color: props.color,
roughness: props.roughness,
metalness: props.metalness,
opacity: props.opacity,
transparent: props.transparent,
side: sideMap[props.side],
map,
})
}
if (map) materialParams.map = map
const threeMaterial = new THREE.MeshStandardMaterial(materialParams)
materialCache.set(cacheKey, threeMaterial)
return threeMaterial