feat: add persistent site boundary handles
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@@ -104,7 +104,7 @@ export const spawnDefinition: NodeDefinition<typeof SpawnNode> = {
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presentation: {
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label: 'Spawn Point',
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description: 'Player or camera origin within a level. One per level.',
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icon: { kind: 'url', src: '/icons/site.png' },
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icon: { kind: 'url', src: '/icons/spawn-point.png' },
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paletteSection: 'structure',
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paletteOrder: 90, // bottom of structure list — matches legacy palette order
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},
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