fix(editor): harden editor interactions and WebGPU rendering
Fix editor bug sweep regressions, WebGPU CSG/material crashes, Shift snap bypass behavior, arrow handle drag projection, and the wall preview null guard covered by the Sentry follow-up PRs.
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@@ -108,7 +108,7 @@ export const wallDefinition: NodeDefinition<typeof WallNode> = {
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toolHints: [
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{ key: 'Left click', label: 'Set wall start / end' },
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{ key: 'Shift', label: 'Allow non-45° angles' },
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{ key: 'Shift', label: 'Free angle (no 15° snap)' },
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{ key: 'Esc', label: 'Cancel' },
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],
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