fix(editor): harden editor interactions and WebGPU rendering

Fix editor bug sweep regressions, WebGPU CSG/material crashes, Shift snap bypass behavior, arrow handle drag projection, and the wall preview null guard covered by the Sentry follow-up PRs.
This commit is contained in:
Aymeric Rabot
2026-06-11 13:03:34 -04:00
committed by GitHub
parent 2d2dba5dba
commit aab48e053f
111 changed files with 2211 additions and 955 deletions
+1 -1
View File
@@ -166,7 +166,7 @@ export const slabDefinition: NodeDefinition<typeof SlabNode> = {
handles: slabHandles,
// Stage D: kind-owned placement tool. Multi-click polygon drawing
// with axis/45° snap (Shift to defeat).
// with 15° angle snap (Shift to defeat).
tool: () => import('./tool'),
// Stage D — all four slab drag-affordances live in this folder.