fix(editor): harden editor interactions and WebGPU rendering

Fix editor bug sweep regressions, WebGPU CSG/material crashes, Shift snap bypass behavior, arrow handle drag projection, and the wall preview null guard covered by the Sentry follow-up PRs.
This commit is contained in:
Aymeric Rabot
2026-06-11 13:03:34 -04:00
committed by GitHub
parent 2d2dba5dba
commit aab48e053f
111 changed files with 2211 additions and 955 deletions
+1 -1
View File
@@ -98,7 +98,7 @@ export default function MoveSkylightTool({ node }: { node: SkylightNode }) {
const onRoofMove = (event: RoofEvent) => {
const sx = Math.round(event.position[0] * 20) / 20
const sz = Math.round(event.position[2] * 20) / 20
if (sx !== lastSnapX || sz !== lastSnapZ) {
if (event.nativeEvent?.shiftKey !== true && (sx !== lastSnapX || sz !== lastSnapZ)) {
triggerSFX('sfx:grid-snap')
lastSnapX = sx
lastSnapZ = sz