fix(editor): harden editor interactions and WebGPU rendering

Fix editor bug sweep regressions, WebGPU CSG/material crashes, Shift snap bypass behavior, arrow handle drag projection, and the wall preview null guard covered by the Sentry follow-up PRs.
This commit is contained in:
Aymeric Rabot
2026-06-11 13:03:34 -04:00
committed by GitHub
parent 2d2dba5dba
commit aab48e053f
111 changed files with 2211 additions and 955 deletions
+3
View File
@@ -193,14 +193,17 @@ export const MoveFenceTool: React.FC<{ node: FenceNode }> = ({ node }) => {
}
const onGridMove = (event: GridEvent) => {
const bypassSnap = event.nativeEvent?.shiftKey === true
const [localX, localZ] = snapFenceDraftPoint({
point: [event.localPosition[0], event.localPosition[2]],
walls: levelWalls,
fences: levelFences,
ignoreFenceIds: [fenceId],
bypassSnap,
})
if (
!bypassSnap &&
previousGridPosRef.current &&
(localX !== previousGridPosRef.current[0] || localZ !== previousGridPosRef.current[1])
) {