fix(editor): harden editor interactions and WebGPU rendering
Fix editor bug sweep regressions, WebGPU CSG/material crashes, Shift snap bypass behavior, arrow handle drag projection, and the wall preview null guard covered by the Sentry follow-up PRs.
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@@ -180,7 +180,8 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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rawLocalX: targetLocalX,
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width: movingDoorNode.width,
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candidates: alignmentCandidates,
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bypass: event.nativeEvent?.altKey === true,
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bypass: event.nativeEvent?.altKey === true || event.nativeEvent?.shiftKey === true,
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bypassSnap: event.nativeEvent?.shiftKey === true,
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})
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const { clampedX, clampedY } = clampToWall(
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event.node,
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