fix(editor): harden editor interactions and WebGPU rendering
Fix editor bug sweep regressions, WebGPU CSG/material crashes, Shift snap bypass behavior, arrow handle drag projection, and the wall preview null guard covered by the Sentry follow-up PRs.
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@@ -68,7 +68,10 @@ export default function MoveBoxVentTool({ node }: { node: BoxVentNode }) {
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const sx = Math.round(target.localX * 20) / 20
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const sz = Math.round(target.localZ * 20) / 20
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if (!lastSnap || lastSnap[0] !== sx || lastSnap[1] !== sz) {
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if (
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event.nativeEvent?.shiftKey !== true &&
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(!lastSnap || lastSnap[0] !== sx || lastSnap[1] !== sz)
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) {
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triggerSFX('sfx:grid-snap')
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lastSnap = [sx, sz]
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}
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