Feat/stairs fence update (#226)
* feat: railing on the straight stairs and new fence * feat: added spiral and curved stairs with bug fix for fence * feat:fence are linked to each other ... so moving one move the other sharing the same coordinate * fix: update stair railing logic to include front-side attachments for terminal landings * Integrate fence rendering into the fence system * fix: pass nodeId instead of undefined node to WallTreeNode and FenceTreeNode TreeNode was passing `node` (undefined variable) instead of `nodeId` to WallTreeNode and FenceTreeNode, causing a runtime ReferenceError. Updated FenceTreeNode to accept nodeId and look up the node from the scene store internally, consistent with all other tree node components. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: update fence icon with new isometric design Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Aymeric Rabot <aymeric@pascal.app> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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co-authored by
Claude Opus 4.6
Aymeric Rabot
parent
682e2a1a12
commit
a205e4f778
@@ -3,6 +3,7 @@
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import {
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CeilingSystem,
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DoorSystem,
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FenceSystem,
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ItemSystem,
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RoofSystem,
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SlabSystem,
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@@ -138,6 +139,7 @@ const Viewer: React.FC<ViewerProps> = ({
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{/* Core systems */}
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<CeilingSystem />
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<DoorSystem />
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<FenceSystem />
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<ItemSystem />
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<RoofSystem />
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<SlabSystem />
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