fix y position on items
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@@ -43,7 +43,7 @@ export const ItemSystem = () => {
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item.asset.dimensions,
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item.asset.dimensions,
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item.rotation,
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item.rotation,
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)
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)
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mesh.position.y = slabElevation
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mesh.position.y = slabElevation + item.position[1]
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}
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}
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clearDirty(id as AnyNodeId)
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clearDirty(id as AnyNodeId)
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