Refactor elevator runtime into core

This commit is contained in:
sudhir
2026-05-13 01:56:06 +05:30
parent b782ce9cf2
commit 9838d2cd4f
14 changed files with 595 additions and 429 deletions
+29
View File
@@ -88,10 +88,39 @@ export {
export { default as useLiveTransforms, type LiveTransform } from './store/use-live-transforms'
export { clearSceneHistory, default as useScene } from './store/use-scene'
export { resolveElevatorDispatchTarget } from './systems/elevator/elevator-dispatch'
export {
getElevatorCabCenterZ,
getElevatorCabDepth,
getElevatorCabWidth,
getElevatorDoorLeafSides,
getElevatorDoorLeafWidth,
getElevatorDoorLeafX,
getElevatorShaftDepth,
getElevatorShaftWallThickness,
getElevatorShaftWidth,
getResolvedElevatorDoorPanelStyle,
getResolvedElevatorDoorStyle,
getResolvedElevatorShaftStyle,
type ElevatorDoorSide,
} from './systems/elevator/elevator-geometry'
export { syncAutoElevatorOpenings } from './systems/elevator/elevator-opening-sync'
export { ElevatorOpeningSystem } from './systems/elevator/elevator-opening-system'
export {
createElevatorInteractiveState,
openElevatorDoor,
openElevatorDoorState,
queueElevatorRequest,
requestElevatorLevel,
stepElevatorRuntimeState,
stepElevatorRuntimes,
} from './systems/elevator/elevator-runtime'
export { ElevatorRuntimeSystem } from './systems/elevator/elevator-runtime-system'
export {
DEFAULT_ELEVATOR_LEVEL_HEIGHT,
type ElevatorLevelEntry,
getElevatorLevelHeight,
resolveElevatorBuildingLevels,
resolveElevatorLevels,
resolveElevatorServiceLevelIds,
resolveElevatorServiceLevels,
} from './systems/elevator/elevator-service'
@@ -95,12 +95,6 @@ type InteractiveStore = {
/** Initialize an elevator's runtime state from its default served level. */
initElevator: (elevatorId: AnyNodeId, levelId: AnyNodeId, carY: number) => void
/** Queue a request for an elevator to travel to a level. */
requestElevator: (elevatorId: AnyNodeId, levelId: AnyNodeId) => void
/** Open the elevator doors at the current level when the car is not moving. */
openElevatorDoor: (elevatorId: AnyNodeId) => void
/** Merge runtime elevator state. */
setElevatorState: (elevatorId: AnyNodeId, value: Partial<ElevatorInteractiveState>) => void
@@ -252,49 +246,6 @@ export const useInteractive = create<InteractiveStore>((set, get) => ({
}))
},
requestElevator: (elevatorId, levelId) => {
set((state) => {
const elevator = state.elevators[elevatorId] ?? {
currentLevelId: null,
targetLevelId: null,
carY: 0,
doorOpen: 0,
phase: 'idle' as const,
phaseStartedAt: null,
queue: [],
}
const isAlreadyQueued = elevator.queue.includes(levelId) || elevator.targetLevelId === levelId
return {
elevators: {
...state.elevators,
[elevatorId]: {
...elevator,
queue: isAlreadyQueued ? elevator.queue : [...elevator.queue, levelId],
},
},
}
})
},
openElevatorDoor: (elevatorId) => {
set((state) => {
const elevator = state.elevators[elevatorId]
if (!elevator?.currentLevelId || elevator.phase === 'moving') return state
return {
elevators: {
...state.elevators,
[elevatorId]: {
...elevator,
phase: 'opening',
phaseStartedAt: null,
},
},
}
})
},
setElevatorState: (elevatorId, value) => {
set((state) => {
const current = state.elevators[elevatorId]
@@ -0,0 +1,92 @@
import type {
ElevatorDoorPanelStyle,
ElevatorDoorStyle,
ElevatorNode,
ElevatorShaftStyle,
} from '../../schema'
export type ElevatorDoorSide = 'left' | 'right'
const DEFAULT_ELEVATOR_SHAFT_WALL_THICKNESS = 0.09
export function getResolvedElevatorDoorStyle(
doorStyle: ElevatorNode['doorStyle'] | undefined,
): ElevatorDoorStyle {
return doorStyle ?? 'center-opening'
}
export function getResolvedElevatorDoorPanelStyle(
doorPanelStyle: ElevatorNode['doorPanelStyle'] | undefined,
): ElevatorDoorPanelStyle {
return doorPanelStyle ?? 'glass-frame'
}
export function getResolvedElevatorShaftStyle(
shaftStyle: ElevatorNode['shaftStyle'] | undefined,
): ElevatorShaftStyle {
return shaftStyle ?? 'solid'
}
export function getElevatorDoorLeafSides(
doorStyle: ElevatorNode['doorStyle'] | undefined,
): ElevatorDoorSide[] {
const resolvedDoorStyle = getResolvedElevatorDoorStyle(doorStyle)
if (resolvedDoorStyle === 'single-left') return ['left']
if (resolvedDoorStyle === 'single-right') return ['right']
return ['left', 'right']
}
export function getElevatorDoorLeafX(
side: ElevatorDoorSide,
openingWidth: number,
doorOpen: number,
doorStyle: ElevatorNode['doorStyle'] | undefined,
) {
const resolvedDoorStyle = getResolvedElevatorDoorStyle(doorStyle)
if (resolvedDoorStyle === 'center-opening') {
const direction = side === 'left' ? -1 : 1
return direction * (openingWidth / 4 + doorOpen * openingWidth * 0.34)
}
const direction = resolvedDoorStyle === 'single-left' ? -1 : 1
return direction * doorOpen * openingWidth * 0.68
}
export function getElevatorDoorLeafWidth(
openingWidth: number,
doorStyle: ElevatorNode['doorStyle'] | undefined,
) {
return getResolvedElevatorDoorStyle(doorStyle) === 'center-opening'
? Math.max(openingWidth / 2 - 0.018, 0.12)
: Math.max(openingWidth - 0.018, 0.18)
}
export function getElevatorCabWidth(node: ElevatorNode) {
return Math.max(node.width, 0.8)
}
export function getElevatorCabDepth(node: ElevatorNode) {
return Math.max(node.depth, 0.8)
}
export function getElevatorShaftWallThickness(node: ElevatorNode) {
return Math.max(node.shaftWallThickness ?? DEFAULT_ELEVATOR_SHAFT_WALL_THICKNESS, 0.04)
}
export function getElevatorShaftWidth(
node: ElevatorNode,
cabWidth = getElevatorCabWidth(node),
) {
return Math.max(node.shaftWidth ?? cabWidth, cabWidth, 0.8)
}
export function getElevatorShaftDepth(
node: ElevatorNode,
cabDepth = getElevatorCabDepth(node),
) {
return Math.max(node.shaftDepth ?? cabDepth, cabDepth, 0.8)
}
export function getElevatorCabCenterZ(node: ElevatorNode) {
return -getElevatorShaftDepth(node) / 2 + getElevatorCabDepth(node) / 2
}
@@ -0,0 +1,10 @@
import { useFrame } from '@react-three/fiber'
import { stepElevatorRuntimes } from './elevator-runtime'
export function ElevatorRuntimeSystem() {
useFrame(({ clock }, delta) => {
stepElevatorRuntimes(clock.getElapsedTime() * 1000, delta)
}, 2)
return null
}
@@ -0,0 +1,79 @@
import { describe, expect, test } from 'bun:test'
import type { AnyNodeId } from '../../schema'
import { ElevatorNode } from '../../schema'
import {
createElevatorInteractiveState,
openElevatorDoorState,
queueElevatorRequest,
stepElevatorRuntimeState,
} from './elevator-runtime'
import type { ElevatorLevelEntry } from './elevator-service'
const groundLevelId = 'level_ground' as AnyNodeId
const upperLevelId = 'level_upper' as AnyNodeId
const entries: ElevatorLevelEntry[] = [
{ id: groundLevelId as ElevatorLevelEntry['id'], label: '0', baseY: 0 },
{ id: upperLevelId as ElevatorLevelEntry['id'], label: '1', baseY: 2.5 },
]
const elevator = ElevatorNode.parse({
speed: 10,
doorDurationMs: 100,
dwellMs: 0,
})
describe('elevator runtime helpers', () => {
test('queues level requests without duplicating the target', () => {
const state = createElevatorInteractiveState(groundLevelId, 0)
const queued = queueElevatorRequest(state, upperLevelId)
const duplicated = queueElevatorRequest(queued, upperLevelId)
expect(queued.queue).toEqual([upperLevelId])
expect(duplicated.queue).toEqual([upperLevelId])
})
test('opens doors only when the elevator is not moving', () => {
const idle = createElevatorInteractiveState(groundLevelId, 0)
const moving = { ...idle, phase: 'moving' as const }
expect(openElevatorDoorState(idle).phase).toBe('opening')
expect(openElevatorDoorState(moving)).toBe(moving)
})
test('moves to a queued level and clears the served request on arrival', () => {
const queued = queueElevatorRequest(createElevatorInteractiveState(groundLevelId, 0), upperLevelId)
const moving = stepElevatorRuntimeState({
defaultEntry: entries[0]!,
delta: 0.016,
elevator,
entries,
now: 0,
state: queued,
})
const arrived = stepElevatorRuntimeState({
defaultEntry: entries[0]!,
delta: 1,
elevator,
entries,
now: 100,
state: moving,
})
const open = stepElevatorRuntimeState({
defaultEntry: entries[0]!,
delta: 1,
elevator,
entries,
now: 200,
state: arrived,
})
expect(moving.phase).toBe('moving')
expect(arrived.currentLevelId).toBe(upperLevelId)
expect(arrived.phase).toBe('opening')
expect(open.phase).toBe('open')
expect(open.queue).toEqual([])
})
})
@@ -0,0 +1,265 @@
import type { AnyNode, AnyNodeId, ElevatorNode } from '../../schema'
import { type ElevatorInteractiveState, useInteractive } from '../../store/use-interactive'
import useScene from '../../store/use-scene'
import { resolveElevatorLevels, type ElevatorLevelEntry } from './elevator-service'
const EPSILON = 0.001
function moveToward(current: number, target: number, maxDelta: number) {
const delta = target - current
if (Math.abs(delta) <= maxDelta) return target
return current + Math.sign(delta) * maxDelta
}
export function createElevatorInteractiveState(
levelId: AnyNodeId,
carY: number,
): ElevatorInteractiveState {
return {
currentLevelId: levelId,
targetLevelId: null,
carY,
doorOpen: 0,
phase: 'idle',
phaseStartedAt: null,
queue: [],
}
}
function getInitialElevatorState(
elevatorId: AnyNodeId,
nodes: Record<string, AnyNode>,
): ElevatorInteractiveState | null {
const node = nodes[elevatorId]
if (node?.type !== 'elevator') return null
const { defaultEntry } = resolveElevatorLevels(node, nodes)
if (!defaultEntry) return null
return createElevatorInteractiveState(defaultEntry.id as AnyNodeId, defaultEntry.baseY)
}
function ensureElevatorState(
elevatorId: AnyNodeId,
nodes: Record<string, AnyNode>,
): ElevatorInteractiveState | null {
const interactive = useInteractive.getState()
const existing = interactive.elevators[elevatorId]
if (existing) return existing
const initial = getInitialElevatorState(elevatorId, nodes)
if (!initial) return null
interactive.initElevator(elevatorId, initial.currentLevelId as AnyNodeId, initial.carY)
return initial
}
export function queueElevatorRequest(
state: ElevatorInteractiveState,
levelId: AnyNodeId,
): ElevatorInteractiveState {
const isAlreadyQueued = state.queue.includes(levelId) || state.targetLevelId === levelId
if (isAlreadyQueued) return state
return {
...state,
queue: [...state.queue, levelId],
}
}
export function openElevatorDoorState(
state: ElevatorInteractiveState,
): ElevatorInteractiveState {
if (!state.currentLevelId || state.phase === 'moving') return state
return {
...state,
phase: 'opening',
phaseStartedAt: null,
}
}
export function requestElevatorLevel(elevatorId: AnyNodeId, levelId: AnyNodeId) {
const nodes = useScene.getState().nodes
const current = ensureElevatorState(elevatorId, nodes)
if (!current) return
const next = queueElevatorRequest(current, levelId)
if (next === current) return
useInteractive.getState().setElevatorState(elevatorId, next)
}
export function openElevatorDoor(elevatorId: AnyNodeId) {
const nodes = useScene.getState().nodes
const current = ensureElevatorState(elevatorId, nodes)
if (!current) return
const next = openElevatorDoorState(current)
if (next === current) return
useInteractive.getState().setElevatorState(elevatorId, next)
}
export function stepElevatorRuntimeState({
defaultEntry,
delta,
elevator,
entries,
now,
state,
}: {
defaultEntry: ElevatorLevelEntry
delta: number
elevator: ElevatorNode
entries: ElevatorLevelEntry[]
now: number
state: ElevatorInteractiveState
}): ElevatorInteractiveState {
const currentEntry = entries.find((entry) => entry.id === state.currentLevelId) ?? defaultEntry
if (currentEntry.id !== state.currentLevelId) {
return {
...state,
currentLevelId: currentEntry.id as AnyNodeId,
carY: currentEntry.baseY,
targetLevelId: null,
phase: 'idle',
phaseStartedAt: null,
queue: [],
doorOpen: 0,
}
}
const targetEntry = state.targetLevelId
? entries.find((entry) => entry.id === state.targetLevelId)
: state.queue[0]
? entries.find((entry) => entry.id === state.queue[0])
: null
const doorDurationMs = Math.max(elevator.doorDurationMs ?? 900, 1)
const doorStep = (delta * 1000) / doorDurationMs
switch (state.phase) {
case 'idle': {
const nextLevelId = state.queue[0] ?? null
if (!nextLevelId) {
if (state.doorOpen > EPSILON) {
return {
...state,
doorOpen: Math.max(0, state.doorOpen - doorStep),
}
}
return state
}
return {
...state,
targetLevelId: nextLevelId,
phase:
state.doorOpen > EPSILON
? 'closing'
: nextLevelId === state.currentLevelId
? 'opening'
: 'moving',
phaseStartedAt: now,
}
}
case 'closing': {
const doorOpen = Math.max(0, state.doorOpen - doorStep)
return {
...state,
doorOpen,
phase: doorOpen <= EPSILON ? (state.targetLevelId ? 'moving' : 'idle') : 'closing',
phaseStartedAt: doorOpen <= EPSILON ? now : state.phaseStartedAt,
}
}
case 'moving': {
if (!targetEntry) {
return {
...state,
targetLevelId: null,
phase: 'idle',
queue: [],
}
}
const speed = Math.max(elevator.speed ?? 2.2, 0.1)
const nextY = moveToward(state.carY, targetEntry.baseY, speed * delta)
const arrived = Math.abs(nextY - targetEntry.baseY) <= EPSILON
return {
...state,
carY: nextY,
currentLevelId: arrived ? (targetEntry.id as AnyNodeId) : state.currentLevelId,
phase: arrived ? 'opening' : 'moving',
phaseStartedAt: arrived ? now : state.phaseStartedAt,
}
}
case 'opening': {
const doorOpen = Math.min(1, state.doorOpen + doorStep)
return {
...state,
doorOpen,
phase: doorOpen >= 1 - EPSILON ? 'open' : 'opening',
phaseStartedAt: doorOpen >= 1 - EPSILON ? now : state.phaseStartedAt,
targetLevelId: doorOpen >= 1 - EPSILON ? null : state.targetLevelId,
queue:
doorOpen >= 1 - EPSILON && state.queue[0] === state.currentLevelId
? state.queue.slice(1)
: state.queue,
}
}
case 'open': {
const elapsed = now - (state.phaseStartedAt ?? now)
if (elapsed < Math.max(elevator.dwellMs ?? 1400, 0)) return state
return {
...state,
phase: 'closing',
phaseStartedAt: now,
targetLevelId: state.queue[0] ?? null,
}
}
}
}
export function stepElevatorRuntimes(now: number, delta: number) {
const nodes = useScene.getState().nodes
const interactive = useInteractive.getState()
for (const elevatorId of Object.keys(interactive.elevators)) {
const typedElevatorId = elevatorId as AnyNodeId
if (nodes[typedElevatorId]?.type !== 'elevator') {
interactive.removeElevator(typedElevatorId)
}
}
for (const node of Object.values(nodes)) {
if (node.type !== 'elevator') continue
const elevatorId = node.id as AnyNodeId
const { entries, defaultEntry } = resolveElevatorLevels(node, nodes)
if (!defaultEntry) continue
const state = useInteractive.getState().elevators[elevatorId]
if (!state) {
useInteractive.getState().initElevator(elevatorId, defaultEntry.id as AnyNodeId, defaultEntry.baseY)
continue
}
const next = stepElevatorRuntimeState({
defaultEntry,
delta,
elevator: node,
entries,
now,
state,
})
if (next !== state) {
useInteractive.getState().setElevatorState(elevatorId, next)
}
}
}
@@ -1,4 +1,12 @@
import type { AnyNode, AnyNodeId, ElevatorNode, LevelNode } from '../../schema'
import type { AnyNode, AnyNodeId, CeilingNode, ElevatorNode, LevelNode, WallNode } from '../../schema'
export const DEFAULT_ELEVATOR_LEVEL_HEIGHT = 2.5
export type ElevatorLevelEntry = {
id: LevelNode['id']
label: string
baseY: number
}
function getBuildingLevels(elevator: ElevatorNode, nodes: Record<string, AnyNode>): LevelNode[] {
const building =
@@ -65,3 +73,78 @@ export function resolveElevatorServiceLevels(
return levels.slice(minIndex, maxIndex + 1)
}
export function getElevatorLevelHeight(levelId: string, nodes: Record<string, AnyNode>): number {
const level = nodes[levelId as AnyNodeId] as LevelNode | undefined
if (!level || level.type !== 'level') return DEFAULT_ELEVATOR_LEVEL_HEIGHT
let maxTop = 0
for (const childId of level.children) {
const child = nodes[childId as AnyNodeId]
if (!child) continue
if (child.type === 'ceiling') {
const height = (child as CeilingNode).height ?? DEFAULT_ELEVATOR_LEVEL_HEIGHT
if (height > maxTop) maxTop = height
} else if (child.type === 'wall') {
const height = (child as WallNode).height ?? DEFAULT_ELEVATOR_LEVEL_HEIGHT
if (height > maxTop) maxTop = height
}
}
return maxTop > 0 ? maxTop : DEFAULT_ELEVATOR_LEVEL_HEIGHT
}
export function resolveElevatorLevels(
elevator: ElevatorNode,
nodes: Record<string, AnyNode>,
): {
entries: ElevatorLevelEntry[]
defaultEntry: ElevatorLevelEntry | null
shaftBaseY: number
shaftTopY: number
totalHeight: number
} {
const allLevels = resolveElevatorBuildingLevels(elevator, nodes)
const baseYByLevelId = new Map<string, number>()
let cumulativeY = 0
for (const level of allLevels) {
baseYByLevelId.set(level.id, cumulativeY)
cumulativeY += getElevatorLevelHeight(level.id, nodes)
}
const serviceLevels = resolveElevatorServiceLevels(elevator, nodes)
const entries = serviceLevels.map((level) => ({
id: level.id,
label: String(level.level),
baseY: baseYByLevelId.get(level.id) ?? 0,
}))
const defaultEntry =
entries.find((entry) => entry.id === elevator.defaultLevelId) ??
entries.find((entry) => entry.id === elevator.fromLevelId) ??
entries[0] ??
null
const firstServedLevel = serviceLevels[0] ?? null
const lastServedLevel = serviceLevels[serviceLevels.length - 1] ?? null
const shaftBaseY = firstServedLevel ? (baseYByLevelId.get(firstServedLevel.id) ?? 0) : 0
const lastServedIndex = lastServedLevel
? allLevels.findIndex((level) => level.id === lastServedLevel.id)
: -1
const nextLevel = lastServedIndex >= 0 ? allLevels[lastServedIndex + 1] : null
const shaftTopY = nextLevel
? (baseYByLevelId.get(nextLevel.id) ?? cumulativeY)
: lastServedLevel
? cumulativeY
: elevator.cabHeight + 0.3
return {
entries,
defaultEntry,
shaftBaseY,
shaftTopY,
totalHeight: Math.max(shaftTopY - shaftBaseY, elevator.cabHeight + 0.3),
}
}
@@ -5,10 +5,23 @@ import {
type AnyNode,
type AnyNodeId,
type ElevatorNode,
type ElevatorDoorSide,
emitter,
getElevatorCabCenterZ,
getElevatorCabDepth,
getElevatorCabWidth,
getElevatorDoorLeafSides,
getElevatorDoorLeafWidth,
getElevatorDoorLeafX,
getElevatorShaftDepth,
getElevatorShaftWallThickness,
getElevatorShaftWidth,
getResolvedElevatorDoorStyle,
openElevatorDoor,
resolveElevatorBuildingLevels,
resolveElevatorDispatchTarget,
resolveElevatorServiceLevels,
requestElevatorLevel,
sceneRegistry,
useInteractive,
useScene,
@@ -62,7 +75,6 @@ const DOOR_LEAF_INTERACTION_DEPTH = 0.08
const ELEVATOR_RIDE_HORIZONTAL_PADDING = 0.18
const ELEVATOR_COLLIDER_HORIZONTAL_PADDING = 0.14
const ELEVATOR_COLLIDER_FLOOR_THICKNESS = 0.08
const ELEVATOR_COLLIDER_WALL_THICKNESS = 0.16
const ELEVATOR_COLLIDER_DOOR_DEPTH = 0.12
const ELEVATOR_ENTRY_DOOR_OPEN_THRESHOLD = 0.72
const DEFAULT_ELEVATOR_LEVEL_HEIGHT = 2.5
@@ -133,9 +145,6 @@ type ElevatorColliderUserData = {
side?: ElevatorDoorSide
}
type ElevatorDoorSide = 'left' | 'right'
type ElevatorDoorStyleValue = ElevatorNode['doorStyle']
type ElevatorColliderMesh = Mesh & {
userData: Mesh['userData'] & ElevatorColliderUserData
}
@@ -217,67 +226,6 @@ function getInteractableTargetKey(target: FirstPersonInteractableTarget | null)
: `${target.type}:${target.id}`
}
function getResolvedElevatorDoorStyle(
doorStyle: ElevatorDoorStyleValue | undefined,
): ElevatorDoorStyleValue {
return doorStyle ?? 'center-opening'
}
function getElevatorDoorLeafSides(
doorStyle: ElevatorDoorStyleValue | undefined,
): ElevatorDoorSide[] {
const resolvedDoorStyle = getResolvedElevatorDoorStyle(doorStyle)
if (resolvedDoorStyle === 'single-left') return ['left']
if (resolvedDoorStyle === 'single-right') return ['right']
return ['left', 'right']
}
function getElevatorDoorLeafWidth(width: number, doorStyle: ElevatorDoorStyleValue | undefined) {
return getResolvedElevatorDoorStyle(doorStyle) === 'center-opening'
? Math.max(width / 2 - 0.018, 0.12)
: Math.max(width - 0.018, 0.18)
}
function getElevatorDoorLeafX(
side: ElevatorDoorSide,
width: number,
doorOpen: number,
doorStyle: ElevatorDoorStyleValue | undefined,
) {
const resolvedDoorStyle = getResolvedElevatorDoorStyle(doorStyle)
if (resolvedDoorStyle === 'center-opening') {
const direction = side === 'left' ? -1 : 1
return direction * (width / 4 + doorOpen * width * 0.34)
}
const direction = resolvedDoorStyle === 'single-left' ? -1 : 1
return direction * doorOpen * width * 0.68
}
function getElevatorCabWidth(elevator: ElevatorNode) {
return Math.max(elevator.width, 0.8)
}
function getElevatorCabDepth(elevator: ElevatorNode) {
return Math.max(elevator.depth, 0.8)
}
function getElevatorShaftWallThickness(elevator: ElevatorNode) {
return Math.max(elevator.shaftWallThickness ?? ELEVATOR_COLLIDER_WALL_THICKNESS, 0.04)
}
function getElevatorShaftWidth(elevator: ElevatorNode, cabWidth = getElevatorCabWidth(elevator)) {
return Math.max(elevator.shaftWidth ?? cabWidth, cabWidth, 0.8)
}
function getElevatorShaftDepth(elevator: ElevatorNode, cabDepth = getElevatorCabDepth(elevator)) {
return Math.max(elevator.shaftDepth ?? cabDepth, cabDepth, 0.8)
}
function getElevatorCabCenterZ(elevator: ElevatorNode) {
return -getElevatorShaftDepth(elevator) / 2 + getElevatorCabDepth(elevator) / 2
}
function isDynamicElevatorCollider(kind: ElevatorColliderKind) {
return kind.startsWith('cab-') || kind.startsWith('landing-door')
}
@@ -836,7 +784,7 @@ export const FirstPersonControls = () => {
}
}
if (target.action === 'open-door') {
useInteractive.getState().openElevatorDoor(target.id)
openElevatorDoor(target.id)
return
}
if (target.levelId) {
@@ -849,7 +797,7 @@ export const FirstPersonControls = () => {
requestedElevatorId: target.id,
})
: target.id
useInteractive.getState().requestElevator(targetElevatorId, target.levelId)
requestElevatorLevel(targetElevatorId, target.levelId)
}
return
}
@@ -6,6 +6,7 @@ import {
type ElevatorNode,
ElevatorNode as ElevatorNodeSchema,
type LevelNode,
requestElevatorLevel,
useInteractive,
useLiveNodeOverrides,
useLiveTransforms,
@@ -337,7 +338,7 @@ export function ElevatorPanel() {
(levelId: LevelNode['id']) => {
if (!node) return
if ((node.disabledLevelIds ?? []).includes(levelId)) return
useInteractive.getState().requestElevator(node.id as AnyNodeId, levelId as AnyNodeId)
requestElevatorLevel(node.id as AnyNodeId, levelId as AnyNodeId)
},
[node],
)
@@ -1,7 +1,20 @@
import {
type AnyNode,
type AnyNodeId,
type ElevatorDoorSide,
type ElevatorNode,
getElevatorCabDepth,
getElevatorCabWidth,
getElevatorDoorLeafSides,
getElevatorDoorLeafWidth,
getElevatorDoorLeafX,
getElevatorShaftDepth,
getElevatorShaftWallThickness,
getElevatorShaftWidth,
getResolvedElevatorDoorPanelStyle as getResolvedDoorPanelStyle,
getResolvedElevatorDoorStyle as getResolvedDoorStyle,
getResolvedElevatorShaftStyle as getResolvedShaftStyle,
resolveElevatorLevels,
useInteractive,
useLiveNodeOverrides,
useLiveTransforms,
@@ -21,7 +34,6 @@ import {
} from 'three'
import { useShallow } from 'zustand/react/shallow'
import { useNodeEvents } from '../../../hooks/use-node-events'
import { resolveElevatorLevels } from '../../../systems/elevator/elevator-utils'
const SHAFT_WALL_COLOR = '#d7dce4'
const SHAFT_SIDE_COLOR = '#4b5563'
@@ -30,7 +42,6 @@ const CAB_COLOR = '#d7dde5'
const GLASS_COLOR = '#f8fafc'
const DOOR_COLOR = '#8e98a6'
const PANEL_COLOR = '#1f2937'
const DEFAULT_SHAFT_WALL_THICKNESS = 0.09
type Vector3Tuple = [number, number, number]
@@ -41,10 +52,8 @@ const BUTTON_RING_GEOMETRY = new TorusGeometry(1.12, 0.12, 8, 24)
const LABEL_MATRIX_DUMMY = new Object3D()
const SHAFT_TOP_FRAME_CLEARANCE = 0.006
type ElevatorDoorSide = 'left' | 'right'
type ElevatorDoorPanelStyleValue = ElevatorNode['doorPanelStyle']
type ElevatorDoorStyleValue = ElevatorNode['doorStyle']
type ElevatorShaftStyleValue = ElevatorNode['shaftStyle']
const SHAFT_WALL_MATERIAL = new MeshStandardMaterial({
color: SHAFT_WALL_COLOR,
@@ -611,78 +620,6 @@ function ElevatorMeshButton({
)
}
function getResolvedDoorStyle(
doorStyle: ElevatorDoorStyleValue | undefined,
): ElevatorDoorStyleValue {
return doorStyle ?? 'center-opening'
}
function getResolvedDoorPanelStyle(
doorPanelStyle: ElevatorDoorPanelStyleValue | undefined,
): ElevatorDoorPanelStyleValue {
return doorPanelStyle ?? 'glass-frame'
}
function getResolvedShaftStyle(
shaftStyle: ElevatorShaftStyleValue | undefined,
): ElevatorShaftStyleValue {
return shaftStyle ?? 'solid'
}
function getElevatorDoorLeafSides(
doorStyle: ElevatorDoorStyleValue | undefined,
): ElevatorDoorSide[] {
const resolvedDoorStyle = getResolvedDoorStyle(doorStyle)
if (resolvedDoorStyle === 'single-left') return ['left']
if (resolvedDoorStyle === 'single-right') return ['right']
return ['left', 'right']
}
function getElevatorDoorLeafX(
side: ElevatorDoorSide,
openingWidth: number,
doorOpen: number,
doorStyle: ElevatorDoorStyleValue | undefined,
) {
const resolvedDoorStyle = getResolvedDoorStyle(doorStyle)
if (resolvedDoorStyle === 'center-opening') {
const direction = side === 'left' ? -1 : 1
return direction * (openingWidth / 4 + doorOpen * openingWidth * 0.34)
}
const direction = resolvedDoorStyle === 'single-left' ? -1 : 1
return direction * doorOpen * openingWidth * 0.68
}
function getElevatorDoorLeafWidth(
openingWidth: number,
doorStyle: ElevatorDoorStyleValue | undefined,
) {
return getResolvedDoorStyle(doorStyle) === 'center-opening'
? Math.max(openingWidth / 2 - 0.018, 0.12)
: Math.max(openingWidth - 0.018, 0.18)
}
function getElevatorCabWidth(node: ElevatorNode) {
return Math.max(node.width, 0.8)
}
function getElevatorCabDepth(node: ElevatorNode) {
return Math.max(node.depth, 0.8)
}
function getElevatorShaftWallThickness(node: ElevatorNode) {
return Math.max(node.shaftWallThickness ?? DEFAULT_SHAFT_WALL_THICKNESS, 0.04)
}
function getElevatorShaftWidth(node: ElevatorNode, cabWidth = getElevatorCabWidth(node)) {
return Math.max(node.shaftWidth ?? cabWidth, cabWidth, 0.8)
}
function getElevatorShaftDepth(node: ElevatorNode, cabDepth = getElevatorCabDepth(node)) {
return Math.max(node.shaftDepth ?? cabDepth, cabDepth, 0.8)
}
function getElevatorLevelContextNodes(
elevator: ElevatorNode,
nodes: ReturnType<typeof useScene.getState>['nodes'],
@@ -1,6 +1,6 @@
'use client'
import { ElevatorOpeningSystem } from '@pascal-app/core'
import { ElevatorOpeningSystem, ElevatorRuntimeSystem } from '@pascal-app/core'
import { Canvas, extend, type ThreeToJSXElements, useFrame, useThree } from '@react-three/fiber'
import { useEffect, useMemo, useRef } from 'react'
import * as THREE from 'three/webgpu'
@@ -8,7 +8,6 @@ import useViewer from '../../store/use-viewer'
import { CeilingSystem } from '../../systems/ceiling/ceiling-system'
import { DoorAnimationSystem } from '../../systems/door/door-animation-system'
import { DoorSystem } from '../../systems/door/door-system'
import { ElevatorAnimationSystem } from '../../systems/elevator/elevator-animation-system'
import { ElevatorInteractionSystem } from '../../systems/elevator/elevator-interaction-system'
import { FenceSystem } from '../../systems/fence/fence-system'
import { GuideSystem } from '../../systems/guide/guide-system'
@@ -225,7 +224,7 @@ const Viewer: React.FC<ViewerProps> = ({
{/* Core systems */}
<CeilingSystem />
<DoorAnimationSystem />
<ElevatorAnimationSystem />
<ElevatorRuntimeSystem />
<ElevatorInteractionSystem />
<ElevatorOpeningSystem />
<WindowAnimationSystem />
@@ -1,162 +0,0 @@
import {
type AnyNodeId,
type ElevatorNode,
sceneRegistry,
useInteractive,
useScene,
} from '@pascal-app/core'
import { useFrame } from '@react-three/fiber'
import { resolveElevatorLevels } from './elevator-utils'
const EPSILON = 0.001
function moveToward(current: number, target: number, maxDelta: number) {
const delta = target - current
if (Math.abs(delta) <= maxDelta) return target
return current + Math.sign(delta) * maxDelta
}
export function ElevatorAnimationSystem() {
useFrame(({ clock }, delta) => {
const interactive = useInteractive.getState()
const nodes = useScene.getState().nodes
const now = clock.getElapsedTime() * 1000
for (const elevatorId of Object.keys(interactive.elevators)) {
const typedElevatorId = elevatorId as AnyNodeId
if (nodes[typedElevatorId]?.type !== 'elevator') {
interactive.removeElevator(typedElevatorId)
}
}
for (const elevatorId of sceneRegistry.byType.elevator) {
const typedElevatorId = elevatorId as AnyNodeId
const node = nodes[typedElevatorId]
if (node?.type !== 'elevator') {
interactive.removeElevator(typedElevatorId)
continue
}
const elevator = node as ElevatorNode
const { entries, defaultEntry } = resolveElevatorLevels(elevator, nodes)
if (!defaultEntry) continue
const state = interactive.elevators[typedElevatorId]
if (!state) {
interactive.initElevator(typedElevatorId, defaultEntry.id as AnyNodeId, defaultEntry.baseY)
continue
}
const currentEntry =
entries.find((entry) => entry.id === state.currentLevelId) ?? defaultEntry
if (currentEntry.id !== state.currentLevelId) {
interactive.setElevatorState(typedElevatorId, {
currentLevelId: currentEntry.id as AnyNodeId,
carY: currentEntry.baseY,
targetLevelId: null,
phase: 'idle',
phaseStartedAt: null,
queue: [],
doorOpen: 0,
})
continue
}
const targetEntry = state.targetLevelId
? entries.find((entry) => entry.id === state.targetLevelId)
: state.queue[0]
? entries.find((entry) => entry.id === state.queue[0])
: null
const doorDurationMs = Math.max(elevator.doorDurationMs ?? 900, 1)
const doorStep = (delta * 1000) / doorDurationMs
switch (state.phase) {
case 'idle': {
const nextLevelId = state.queue[0] ?? null
if (!nextLevelId) {
if (state.doorOpen > EPSILON) {
interactive.setElevatorState(typedElevatorId, {
doorOpen: Math.max(0, state.doorOpen - doorStep),
})
}
break
}
interactive.setElevatorState(typedElevatorId, {
targetLevelId: nextLevelId,
phase:
state.doorOpen > EPSILON
? 'closing'
: nextLevelId === state.currentLevelId
? 'opening'
: 'moving',
phaseStartedAt: now,
})
break
}
case 'closing': {
const doorOpen = Math.max(0, state.doorOpen - doorStep)
interactive.setElevatorState(typedElevatorId, {
doorOpen,
phase: doorOpen <= EPSILON ? (state.targetLevelId ? 'moving' : 'idle') : 'closing',
phaseStartedAt: doorOpen <= EPSILON ? now : state.phaseStartedAt,
})
break
}
case 'moving': {
if (!targetEntry) {
interactive.setElevatorState(typedElevatorId, {
targetLevelId: null,
phase: 'idle',
queue: [],
})
break
}
const speed = Math.max(elevator.speed ?? 2.2, 0.1)
const nextY = moveToward(state.carY, targetEntry.baseY, speed * delta)
const arrived = Math.abs(nextY - targetEntry.baseY) <= EPSILON
interactive.setElevatorState(typedElevatorId, {
carY: nextY,
currentLevelId: arrived ? (targetEntry.id as AnyNodeId) : state.currentLevelId,
phase: arrived ? 'opening' : 'moving',
phaseStartedAt: arrived ? now : state.phaseStartedAt,
})
break
}
case 'opening': {
const doorOpen = Math.min(1, state.doorOpen + doorStep)
interactive.setElevatorState(typedElevatorId, {
doorOpen,
phase: doorOpen >= 1 - EPSILON ? 'open' : 'opening',
phaseStartedAt: doorOpen >= 1 - EPSILON ? now : state.phaseStartedAt,
targetLevelId: doorOpen >= 1 - EPSILON ? null : state.targetLevelId,
queue:
doorOpen >= 1 - EPSILON && state.queue[0] === state.currentLevelId
? state.queue.slice(1)
: state.queue,
})
break
}
case 'open': {
const elapsed = now - (state.phaseStartedAt ?? now)
if (elapsed < Math.max(elevator.dwellMs ?? 1400, 0)) break
interactive.setElevatorState(typedElevatorId, {
phase: 'closing',
phaseStartedAt: now,
targetLevelId: state.queue[0] ?? null,
})
break
}
}
}
}, 2)
return null
}
@@ -1,6 +1,8 @@
import {
type AnyNodeId,
openElevatorDoor,
resolveElevatorDispatchTarget,
requestElevatorLevel,
useInteractive,
useScene,
} from '@pascal-app/core'
@@ -62,7 +64,7 @@ export function ElevatorInteractionSystem() {
event.stopPropagation()
if (button.action === 'open-door') {
useInteractive.getState().openElevatorDoor(button.elevatorId)
openElevatorDoor(button.elevatorId)
return
}
@@ -78,7 +80,7 @@ export function ElevatorInteractionSystem() {
})
: button.elevatorId
useInteractive.getState().requestElevator(targetElevatorId, button.levelId)
requestElevatorLevel(targetElevatorId, button.levelId)
}
canvas.addEventListener('pointerdown', handlePointerDown, true)
@@ -1,68 +0,0 @@
import {
resolveElevatorBuildingLevels,
resolveElevatorServiceLevels,
type AnyNode,
type AnyNodeId,
type ElevatorNode,
type LevelNode,
} from '@pascal-app/core'
import { getLevelHeight } from '../level/level-utils'
export type ElevatorLevelEntry = {
id: LevelNode['id']
label: string
baseY: number
}
export function resolveElevatorLevels(
elevator: ElevatorNode,
nodes: Record<AnyNodeId, AnyNode>,
): {
entries: ElevatorLevelEntry[]
defaultEntry: ElevatorLevelEntry | null
shaftBaseY: number
shaftTopY: number
totalHeight: number
} {
const allLevels = resolveElevatorBuildingLevels(elevator, nodes)
const baseYByLevelId = new Map<string, number>()
let cumulativeY = 0
for (const level of allLevels) {
baseYByLevelId.set(level.id, cumulativeY)
cumulativeY += getLevelHeight(level.id, nodes)
}
const serviceLevels = resolveElevatorServiceLevels(elevator, nodes)
const entries = serviceLevels.map((level) => ({
id: level.id,
label: String(level.level),
baseY: baseYByLevelId.get(level.id) ?? 0,
}))
const defaultEntry =
entries.find((entry) => entry.id === elevator.defaultLevelId) ??
entries.find((entry) => entry.id === elevator.fromLevelId) ??
entries[0] ??
null
const firstServedLevel = serviceLevels[0] ?? null
const lastServedLevel = serviceLevels[serviceLevels.length - 1] ?? null
const shaftBaseY = firstServedLevel ? (baseYByLevelId.get(firstServedLevel.id) ?? 0) : 0
const lastServedIndex = lastServedLevel
? allLevels.findIndex((level) => level.id === lastServedLevel.id)
: -1
const nextLevel = lastServedIndex >= 0 ? allLevels[lastServedIndex + 1] : null
const shaftTopY = nextLevel
? (baseYByLevelId.get(nextLevel.id) ?? cumulativeY)
: lastServedLevel
? cumulativeY
: elevator.cabHeight + 0.3
return {
entries,
defaultEntry,
shaftBaseY,
shaftTopY,
totalHeight: Math.max(shaftTopY - shaftBaseY, elevator.cabHeight + 0.3),
}
}