Refactor elevator runtime into core
This commit is contained in:
@@ -88,10 +88,39 @@ export {
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export { default as useLiveTransforms, type LiveTransform } from './store/use-live-transforms'
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export { clearSceneHistory, default as useScene } from './store/use-scene'
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export { resolveElevatorDispatchTarget } from './systems/elevator/elevator-dispatch'
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export {
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getElevatorCabCenterZ,
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getElevatorCabDepth,
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getElevatorCabWidth,
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getElevatorDoorLeafSides,
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getElevatorDoorLeafWidth,
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getElevatorDoorLeafX,
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getElevatorShaftDepth,
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getElevatorShaftWallThickness,
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getElevatorShaftWidth,
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getResolvedElevatorDoorPanelStyle,
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getResolvedElevatorDoorStyle,
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getResolvedElevatorShaftStyle,
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type ElevatorDoorSide,
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} from './systems/elevator/elevator-geometry'
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export { syncAutoElevatorOpenings } from './systems/elevator/elevator-opening-sync'
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export { ElevatorOpeningSystem } from './systems/elevator/elevator-opening-system'
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export {
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createElevatorInteractiveState,
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openElevatorDoor,
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openElevatorDoorState,
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queueElevatorRequest,
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requestElevatorLevel,
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stepElevatorRuntimeState,
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stepElevatorRuntimes,
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} from './systems/elevator/elevator-runtime'
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export { ElevatorRuntimeSystem } from './systems/elevator/elevator-runtime-system'
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export {
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DEFAULT_ELEVATOR_LEVEL_HEIGHT,
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type ElevatorLevelEntry,
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getElevatorLevelHeight,
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resolveElevatorBuildingLevels,
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resolveElevatorLevels,
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resolveElevatorServiceLevelIds,
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resolveElevatorServiceLevels,
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} from './systems/elevator/elevator-service'
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@@ -95,12 +95,6 @@ type InteractiveStore = {
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/** Initialize an elevator's runtime state from its default served level. */
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initElevator: (elevatorId: AnyNodeId, levelId: AnyNodeId, carY: number) => void
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/** Queue a request for an elevator to travel to a level. */
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requestElevator: (elevatorId: AnyNodeId, levelId: AnyNodeId) => void
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/** Open the elevator doors at the current level when the car is not moving. */
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openElevatorDoor: (elevatorId: AnyNodeId) => void
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/** Merge runtime elevator state. */
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setElevatorState: (elevatorId: AnyNodeId, value: Partial<ElevatorInteractiveState>) => void
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@@ -252,49 +246,6 @@ export const useInteractive = create<InteractiveStore>((set, get) => ({
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}))
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},
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requestElevator: (elevatorId, levelId) => {
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set((state) => {
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const elevator = state.elevators[elevatorId] ?? {
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currentLevelId: null,
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targetLevelId: null,
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carY: 0,
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doorOpen: 0,
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phase: 'idle' as const,
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phaseStartedAt: null,
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queue: [],
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}
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const isAlreadyQueued = elevator.queue.includes(levelId) || elevator.targetLevelId === levelId
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return {
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elevators: {
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...state.elevators,
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[elevatorId]: {
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...elevator,
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queue: isAlreadyQueued ? elevator.queue : [...elevator.queue, levelId],
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},
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},
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}
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})
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},
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openElevatorDoor: (elevatorId) => {
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set((state) => {
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const elevator = state.elevators[elevatorId]
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if (!elevator?.currentLevelId || elevator.phase === 'moving') return state
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return {
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elevators: {
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...state.elevators,
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[elevatorId]: {
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...elevator,
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phase: 'opening',
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phaseStartedAt: null,
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},
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},
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}
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})
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},
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setElevatorState: (elevatorId, value) => {
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set((state) => {
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const current = state.elevators[elevatorId]
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@@ -0,0 +1,92 @@
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import type {
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ElevatorDoorPanelStyle,
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ElevatorDoorStyle,
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ElevatorNode,
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ElevatorShaftStyle,
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} from '../../schema'
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export type ElevatorDoorSide = 'left' | 'right'
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const DEFAULT_ELEVATOR_SHAFT_WALL_THICKNESS = 0.09
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export function getResolvedElevatorDoorStyle(
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doorStyle: ElevatorNode['doorStyle'] | undefined,
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): ElevatorDoorStyle {
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return doorStyle ?? 'center-opening'
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}
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export function getResolvedElevatorDoorPanelStyle(
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doorPanelStyle: ElevatorNode['doorPanelStyle'] | undefined,
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): ElevatorDoorPanelStyle {
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return doorPanelStyle ?? 'glass-frame'
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}
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export function getResolvedElevatorShaftStyle(
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shaftStyle: ElevatorNode['shaftStyle'] | undefined,
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): ElevatorShaftStyle {
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return shaftStyle ?? 'solid'
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}
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export function getElevatorDoorLeafSides(
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doorStyle: ElevatorNode['doorStyle'] | undefined,
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): ElevatorDoorSide[] {
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const resolvedDoorStyle = getResolvedElevatorDoorStyle(doorStyle)
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if (resolvedDoorStyle === 'single-left') return ['left']
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if (resolvedDoorStyle === 'single-right') return ['right']
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return ['left', 'right']
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}
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export function getElevatorDoorLeafX(
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side: ElevatorDoorSide,
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openingWidth: number,
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doorOpen: number,
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doorStyle: ElevatorNode['doorStyle'] | undefined,
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) {
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const resolvedDoorStyle = getResolvedElevatorDoorStyle(doorStyle)
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if (resolvedDoorStyle === 'center-opening') {
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const direction = side === 'left' ? -1 : 1
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return direction * (openingWidth / 4 + doorOpen * openingWidth * 0.34)
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}
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const direction = resolvedDoorStyle === 'single-left' ? -1 : 1
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return direction * doorOpen * openingWidth * 0.68
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}
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export function getElevatorDoorLeafWidth(
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openingWidth: number,
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doorStyle: ElevatorNode['doorStyle'] | undefined,
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) {
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return getResolvedElevatorDoorStyle(doorStyle) === 'center-opening'
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? Math.max(openingWidth / 2 - 0.018, 0.12)
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: Math.max(openingWidth - 0.018, 0.18)
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}
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export function getElevatorCabWidth(node: ElevatorNode) {
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return Math.max(node.width, 0.8)
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}
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export function getElevatorCabDepth(node: ElevatorNode) {
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return Math.max(node.depth, 0.8)
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}
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export function getElevatorShaftWallThickness(node: ElevatorNode) {
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return Math.max(node.shaftWallThickness ?? DEFAULT_ELEVATOR_SHAFT_WALL_THICKNESS, 0.04)
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}
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export function getElevatorShaftWidth(
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node: ElevatorNode,
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cabWidth = getElevatorCabWidth(node),
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) {
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return Math.max(node.shaftWidth ?? cabWidth, cabWidth, 0.8)
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}
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export function getElevatorShaftDepth(
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node: ElevatorNode,
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cabDepth = getElevatorCabDepth(node),
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) {
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return Math.max(node.shaftDepth ?? cabDepth, cabDepth, 0.8)
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}
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export function getElevatorCabCenterZ(node: ElevatorNode) {
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return -getElevatorShaftDepth(node) / 2 + getElevatorCabDepth(node) / 2
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}
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@@ -0,0 +1,10 @@
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import { useFrame } from '@react-three/fiber'
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import { stepElevatorRuntimes } from './elevator-runtime'
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export function ElevatorRuntimeSystem() {
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useFrame(({ clock }, delta) => {
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stepElevatorRuntimes(clock.getElapsedTime() * 1000, delta)
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}, 2)
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return null
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}
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@@ -0,0 +1,79 @@
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import { describe, expect, test } from 'bun:test'
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import type { AnyNodeId } from '../../schema'
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import { ElevatorNode } from '../../schema'
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import {
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createElevatorInteractiveState,
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openElevatorDoorState,
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queueElevatorRequest,
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stepElevatorRuntimeState,
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} from './elevator-runtime'
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import type { ElevatorLevelEntry } from './elevator-service'
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const groundLevelId = 'level_ground' as AnyNodeId
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const upperLevelId = 'level_upper' as AnyNodeId
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const entries: ElevatorLevelEntry[] = [
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{ id: groundLevelId as ElevatorLevelEntry['id'], label: '0', baseY: 0 },
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{ id: upperLevelId as ElevatorLevelEntry['id'], label: '1', baseY: 2.5 },
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]
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const elevator = ElevatorNode.parse({
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speed: 10,
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doorDurationMs: 100,
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dwellMs: 0,
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})
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describe('elevator runtime helpers', () => {
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test('queues level requests without duplicating the target', () => {
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const state = createElevatorInteractiveState(groundLevelId, 0)
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const queued = queueElevatorRequest(state, upperLevelId)
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const duplicated = queueElevatorRequest(queued, upperLevelId)
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expect(queued.queue).toEqual([upperLevelId])
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expect(duplicated.queue).toEqual([upperLevelId])
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})
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test('opens doors only when the elevator is not moving', () => {
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const idle = createElevatorInteractiveState(groundLevelId, 0)
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const moving = { ...idle, phase: 'moving' as const }
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expect(openElevatorDoorState(idle).phase).toBe('opening')
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expect(openElevatorDoorState(moving)).toBe(moving)
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})
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test('moves to a queued level and clears the served request on arrival', () => {
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const queued = queueElevatorRequest(createElevatorInteractiveState(groundLevelId, 0), upperLevelId)
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const moving = stepElevatorRuntimeState({
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defaultEntry: entries[0]!,
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delta: 0.016,
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elevator,
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entries,
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now: 0,
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state: queued,
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})
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const arrived = stepElevatorRuntimeState({
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defaultEntry: entries[0]!,
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delta: 1,
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elevator,
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entries,
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now: 100,
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state: moving,
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})
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const open = stepElevatorRuntimeState({
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defaultEntry: entries[0]!,
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delta: 1,
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elevator,
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entries,
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now: 200,
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state: arrived,
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})
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expect(moving.phase).toBe('moving')
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expect(arrived.currentLevelId).toBe(upperLevelId)
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expect(arrived.phase).toBe('opening')
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expect(open.phase).toBe('open')
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expect(open.queue).toEqual([])
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})
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})
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@@ -0,0 +1,265 @@
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import type { AnyNode, AnyNodeId, ElevatorNode } from '../../schema'
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import { type ElevatorInteractiveState, useInteractive } from '../../store/use-interactive'
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import useScene from '../../store/use-scene'
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import { resolveElevatorLevels, type ElevatorLevelEntry } from './elevator-service'
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const EPSILON = 0.001
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function moveToward(current: number, target: number, maxDelta: number) {
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const delta = target - current
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if (Math.abs(delta) <= maxDelta) return target
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return current + Math.sign(delta) * maxDelta
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}
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export function createElevatorInteractiveState(
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levelId: AnyNodeId,
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carY: number,
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): ElevatorInteractiveState {
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return {
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currentLevelId: levelId,
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targetLevelId: null,
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carY,
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doorOpen: 0,
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phase: 'idle',
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phaseStartedAt: null,
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queue: [],
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}
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}
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function getInitialElevatorState(
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elevatorId: AnyNodeId,
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nodes: Record<string, AnyNode>,
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): ElevatorInteractiveState | null {
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const node = nodes[elevatorId]
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if (node?.type !== 'elevator') return null
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const { defaultEntry } = resolveElevatorLevels(node, nodes)
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if (!defaultEntry) return null
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return createElevatorInteractiveState(defaultEntry.id as AnyNodeId, defaultEntry.baseY)
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}
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function ensureElevatorState(
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elevatorId: AnyNodeId,
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nodes: Record<string, AnyNode>,
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): ElevatorInteractiveState | null {
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const interactive = useInteractive.getState()
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const existing = interactive.elevators[elevatorId]
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if (existing) return existing
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const initial = getInitialElevatorState(elevatorId, nodes)
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if (!initial) return null
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interactive.initElevator(elevatorId, initial.currentLevelId as AnyNodeId, initial.carY)
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return initial
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}
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export function queueElevatorRequest(
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state: ElevatorInteractiveState,
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levelId: AnyNodeId,
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): ElevatorInteractiveState {
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const isAlreadyQueued = state.queue.includes(levelId) || state.targetLevelId === levelId
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if (isAlreadyQueued) return state
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return {
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...state,
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queue: [...state.queue, levelId],
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}
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}
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export function openElevatorDoorState(
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state: ElevatorInteractiveState,
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): ElevatorInteractiveState {
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if (!state.currentLevelId || state.phase === 'moving') return state
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return {
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...state,
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phase: 'opening',
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phaseStartedAt: null,
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}
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}
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export function requestElevatorLevel(elevatorId: AnyNodeId, levelId: AnyNodeId) {
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const nodes = useScene.getState().nodes
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const current = ensureElevatorState(elevatorId, nodes)
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if (!current) return
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const next = queueElevatorRequest(current, levelId)
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if (next === current) return
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useInteractive.getState().setElevatorState(elevatorId, next)
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}
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export function openElevatorDoor(elevatorId: AnyNodeId) {
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const nodes = useScene.getState().nodes
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const current = ensureElevatorState(elevatorId, nodes)
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if (!current) return
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const next = openElevatorDoorState(current)
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if (next === current) return
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useInteractive.getState().setElevatorState(elevatorId, next)
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}
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export function stepElevatorRuntimeState({
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defaultEntry,
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delta,
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elevator,
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entries,
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now,
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state,
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}: {
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defaultEntry: ElevatorLevelEntry
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delta: number
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elevator: ElevatorNode
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entries: ElevatorLevelEntry[]
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now: number
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state: ElevatorInteractiveState
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}): ElevatorInteractiveState {
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const currentEntry = entries.find((entry) => entry.id === state.currentLevelId) ?? defaultEntry
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if (currentEntry.id !== state.currentLevelId) {
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return {
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...state,
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currentLevelId: currentEntry.id as AnyNodeId,
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carY: currentEntry.baseY,
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targetLevelId: null,
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phase: 'idle',
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phaseStartedAt: null,
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queue: [],
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doorOpen: 0,
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}
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}
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const targetEntry = state.targetLevelId
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? entries.find((entry) => entry.id === state.targetLevelId)
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: state.queue[0]
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? entries.find((entry) => entry.id === state.queue[0])
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: null
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const doorDurationMs = Math.max(elevator.doorDurationMs ?? 900, 1)
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const doorStep = (delta * 1000) / doorDurationMs
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switch (state.phase) {
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case 'idle': {
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const nextLevelId = state.queue[0] ?? null
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if (!nextLevelId) {
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if (state.doorOpen > EPSILON) {
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return {
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...state,
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doorOpen: Math.max(0, state.doorOpen - doorStep),
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}
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}
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return state
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}
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return {
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...state,
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targetLevelId: nextLevelId,
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phase:
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state.doorOpen > EPSILON
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? 'closing'
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: nextLevelId === state.currentLevelId
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? 'opening'
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: 'moving',
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phaseStartedAt: now,
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}
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}
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case 'closing': {
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const doorOpen = Math.max(0, state.doorOpen - doorStep)
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return {
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...state,
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doorOpen,
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phase: doorOpen <= EPSILON ? (state.targetLevelId ? 'moving' : 'idle') : 'closing',
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phaseStartedAt: doorOpen <= EPSILON ? now : state.phaseStartedAt,
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}
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}
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case 'moving': {
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if (!targetEntry) {
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return {
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...state,
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targetLevelId: null,
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phase: 'idle',
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queue: [],
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}
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}
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const speed = Math.max(elevator.speed ?? 2.2, 0.1)
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const nextY = moveToward(state.carY, targetEntry.baseY, speed * delta)
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const arrived = Math.abs(nextY - targetEntry.baseY) <= EPSILON
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return {
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...state,
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carY: nextY,
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currentLevelId: arrived ? (targetEntry.id as AnyNodeId) : state.currentLevelId,
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phase: arrived ? 'opening' : 'moving',
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phaseStartedAt: arrived ? now : state.phaseStartedAt,
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}
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}
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case 'opening': {
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||||
const doorOpen = Math.min(1, state.doorOpen + doorStep)
|
||||
return {
|
||||
...state,
|
||||
doorOpen,
|
||||
phase: doorOpen >= 1 - EPSILON ? 'open' : 'opening',
|
||||
phaseStartedAt: doorOpen >= 1 - EPSILON ? now : state.phaseStartedAt,
|
||||
targetLevelId: doorOpen >= 1 - EPSILON ? null : state.targetLevelId,
|
||||
queue:
|
||||
doorOpen >= 1 - EPSILON && state.queue[0] === state.currentLevelId
|
||||
? state.queue.slice(1)
|
||||
: state.queue,
|
||||
}
|
||||
}
|
||||
|
||||
case 'open': {
|
||||
const elapsed = now - (state.phaseStartedAt ?? now)
|
||||
if (elapsed < Math.max(elevator.dwellMs ?? 1400, 0)) return state
|
||||
|
||||
return {
|
||||
...state,
|
||||
phase: 'closing',
|
||||
phaseStartedAt: now,
|
||||
targetLevelId: state.queue[0] ?? null,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function stepElevatorRuntimes(now: number, delta: number) {
|
||||
const nodes = useScene.getState().nodes
|
||||
const interactive = useInteractive.getState()
|
||||
|
||||
for (const elevatorId of Object.keys(interactive.elevators)) {
|
||||
const typedElevatorId = elevatorId as AnyNodeId
|
||||
if (nodes[typedElevatorId]?.type !== 'elevator') {
|
||||
interactive.removeElevator(typedElevatorId)
|
||||
}
|
||||
}
|
||||
|
||||
for (const node of Object.values(nodes)) {
|
||||
if (node.type !== 'elevator') continue
|
||||
|
||||
const elevatorId = node.id as AnyNodeId
|
||||
const { entries, defaultEntry } = resolveElevatorLevels(node, nodes)
|
||||
if (!defaultEntry) continue
|
||||
|
||||
const state = useInteractive.getState().elevators[elevatorId]
|
||||
if (!state) {
|
||||
useInteractive.getState().initElevator(elevatorId, defaultEntry.id as AnyNodeId, defaultEntry.baseY)
|
||||
continue
|
||||
}
|
||||
|
||||
const next = stepElevatorRuntimeState({
|
||||
defaultEntry,
|
||||
delta,
|
||||
elevator: node,
|
||||
entries,
|
||||
now,
|
||||
state,
|
||||
})
|
||||
if (next !== state) {
|
||||
useInteractive.getState().setElevatorState(elevatorId, next)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,12 @@
|
||||
import type { AnyNode, AnyNodeId, ElevatorNode, LevelNode } from '../../schema'
|
||||
import type { AnyNode, AnyNodeId, CeilingNode, ElevatorNode, LevelNode, WallNode } from '../../schema'
|
||||
|
||||
export const DEFAULT_ELEVATOR_LEVEL_HEIGHT = 2.5
|
||||
|
||||
export type ElevatorLevelEntry = {
|
||||
id: LevelNode['id']
|
||||
label: string
|
||||
baseY: number
|
||||
}
|
||||
|
||||
function getBuildingLevels(elevator: ElevatorNode, nodes: Record<string, AnyNode>): LevelNode[] {
|
||||
const building =
|
||||
@@ -65,3 +73,78 @@ export function resolveElevatorServiceLevels(
|
||||
|
||||
return levels.slice(minIndex, maxIndex + 1)
|
||||
}
|
||||
|
||||
export function getElevatorLevelHeight(levelId: string, nodes: Record<string, AnyNode>): number {
|
||||
const level = nodes[levelId as AnyNodeId] as LevelNode | undefined
|
||||
if (!level || level.type !== 'level') return DEFAULT_ELEVATOR_LEVEL_HEIGHT
|
||||
|
||||
let maxTop = 0
|
||||
|
||||
for (const childId of level.children) {
|
||||
const child = nodes[childId as AnyNodeId]
|
||||
if (!child) continue
|
||||
|
||||
if (child.type === 'ceiling') {
|
||||
const height = (child as CeilingNode).height ?? DEFAULT_ELEVATOR_LEVEL_HEIGHT
|
||||
if (height > maxTop) maxTop = height
|
||||
} else if (child.type === 'wall') {
|
||||
const height = (child as WallNode).height ?? DEFAULT_ELEVATOR_LEVEL_HEIGHT
|
||||
if (height > maxTop) maxTop = height
|
||||
}
|
||||
}
|
||||
|
||||
return maxTop > 0 ? maxTop : DEFAULT_ELEVATOR_LEVEL_HEIGHT
|
||||
}
|
||||
|
||||
export function resolveElevatorLevels(
|
||||
elevator: ElevatorNode,
|
||||
nodes: Record<string, AnyNode>,
|
||||
): {
|
||||
entries: ElevatorLevelEntry[]
|
||||
defaultEntry: ElevatorLevelEntry | null
|
||||
shaftBaseY: number
|
||||
shaftTopY: number
|
||||
totalHeight: number
|
||||
} {
|
||||
const allLevels = resolveElevatorBuildingLevels(elevator, nodes)
|
||||
|
||||
const baseYByLevelId = new Map<string, number>()
|
||||
let cumulativeY = 0
|
||||
for (const level of allLevels) {
|
||||
baseYByLevelId.set(level.id, cumulativeY)
|
||||
cumulativeY += getElevatorLevelHeight(level.id, nodes)
|
||||
}
|
||||
|
||||
const serviceLevels = resolveElevatorServiceLevels(elevator, nodes)
|
||||
const entries = serviceLevels.map((level) => ({
|
||||
id: level.id,
|
||||
label: String(level.level),
|
||||
baseY: baseYByLevelId.get(level.id) ?? 0,
|
||||
}))
|
||||
|
||||
const defaultEntry =
|
||||
entries.find((entry) => entry.id === elevator.defaultLevelId) ??
|
||||
entries.find((entry) => entry.id === elevator.fromLevelId) ??
|
||||
entries[0] ??
|
||||
null
|
||||
const firstServedLevel = serviceLevels[0] ?? null
|
||||
const lastServedLevel = serviceLevels[serviceLevels.length - 1] ?? null
|
||||
const shaftBaseY = firstServedLevel ? (baseYByLevelId.get(firstServedLevel.id) ?? 0) : 0
|
||||
const lastServedIndex = lastServedLevel
|
||||
? allLevels.findIndex((level) => level.id === lastServedLevel.id)
|
||||
: -1
|
||||
const nextLevel = lastServedIndex >= 0 ? allLevels[lastServedIndex + 1] : null
|
||||
const shaftTopY = nextLevel
|
||||
? (baseYByLevelId.get(nextLevel.id) ?? cumulativeY)
|
||||
: lastServedLevel
|
||||
? cumulativeY
|
||||
: elevator.cabHeight + 0.3
|
||||
|
||||
return {
|
||||
entries,
|
||||
defaultEntry,
|
||||
shaftBaseY,
|
||||
shaftTopY,
|
||||
totalHeight: Math.max(shaftTopY - shaftBaseY, elevator.cabHeight + 0.3),
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user