window move tool + duplicate

This commit is contained in:
wass08
2026-02-20 17:24:52 +09:00
parent 4572c36da5
commit 96865a8ce7
6 changed files with 544 additions and 115 deletions
@@ -1,10 +1,12 @@
'use client'
import { type AnyNode, type AnyNodeId, type WindowNode, useScene } from '@pascal-app/core'
import { type AnyNode, type AnyNodeId, WindowNode, useScene } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { FlipHorizontal2, X } from 'lucide-react'
import { Copy, FlipHorizontal2, Move, Trash2, X } from 'lucide-react'
import Image from 'next/image'
import { useCallback } from 'react'
import { sfxEmitter } from '@/lib/sfx-bus'
import useEditor from '@/store/use-editor'
import { NumberInput } from '@/components/ui/primitives/number-input'
import { Switch } from '@/components/ui/primitives/switch'
@@ -13,6 +15,8 @@ export function WindowPanel() {
const setSelection = useViewer((s) => s.setSelection)
const nodes = useScene((s) => s.nodes)
const updateNode = useScene((s) => s.updateNode)
const deleteNode = useScene((s) => s.deleteNode)
const setMovingNode = useEditor((s) => s.setMovingNode)
const selectedId = selectedIds[0]
const node = selectedId
@@ -40,6 +44,49 @@ export function WindowPanel() {
})
}, [node, handleUpdate])
const handleMove = useCallback(() => {
if (!node) return
sfxEmitter.emit('sfx:item-pick')
setMovingNode(node)
setSelection({ selectedIds: [] })
}, [node, setMovingNode, setSelection])
const handleDelete = useCallback(() => {
if (!selectedId || !node) return
sfxEmitter.emit('sfx:item-delete')
deleteNode(selectedId as AnyNode['id'])
if (node.parentId) useScene.getState().dirtyNodes.add(node.parentId as AnyNodeId)
setSelection({ selectedIds: [] })
}, [selectedId, node, deleteNode, setSelection])
const handleDuplicate = useCallback(() => {
if (!node || !node.parentId) return
sfxEmitter.emit('sfx:item-pick')
useScene.temporal.getState().pause()
const duplicate = WindowNode.parse({
position: [...node.position] as [number, number, number],
rotation: [...node.rotation] as [number, number, number],
side: node.side,
wallId: node.wallId,
parentId: node.parentId,
width: node.width,
height: node.height,
frameThickness: node.frameThickness,
frameDepth: node.frameDepth,
columnRatios: [...node.columnRatios],
rowRatios: [...node.rowRatios],
columnDividerThickness: node.columnDividerThickness,
rowDividerThickness: node.rowDividerThickness,
sill: node.sill,
sillDepth: node.sillDepth,
sillThickness: node.sillThickness,
metadata: { isNew: true },
})
useScene.getState().createNode(duplicate, node.parentId as AnyNodeId)
setMovingNode(duplicate)
setSelection({ selectedIds: [] })
}, [node, setMovingNode, setSelection])
if (!node || node.type !== 'window' || selectedIds.length !== 1) return null
const numCols = node.columnRatios.length
@@ -334,6 +381,36 @@ export function WindowPanel() {
)}
</div>
</div>
{/* Action Buttons */}
<div className="border-t p-3">
<div className="flex gap-2">
<button
type="button"
className="flex-1 flex items-center justify-center gap-1.5 rounded border border-border px-2 py-1.5 text-xs hover:bg-accent cursor-pointer"
onClick={handleMove}
>
<Move className="h-3.5 w-3.5" />
<span>Move</span>
</button>
<button
type="button"
className="flex-1 flex items-center justify-center gap-1.5 rounded border border-border px-2 py-1.5 text-xs hover:bg-accent cursor-pointer"
onClick={handleDuplicate}
>
<Copy className="h-3.5 w-3.5" />
<span>Duplicate</span>
</button>
<button
type="button"
className="flex-1 flex items-center justify-center gap-1.5 rounded border border-border px-2 py-1.5 text-xs hover:bg-accent cursor-pointer"
onClick={handleDelete}
>
<Trash2 className="h-3.5 w-3.5" />
<span>Delete</span>
</button>
</div>
</div>
</div>
)
}