fix selection

This commit is contained in:
wass08
2026-01-30 09:34:26 +09:00
parent bda893fcf5
commit 92cc1a9c2c
5 changed files with 2487 additions and 17581 deletions
+2 -2
View File
@@ -2,9 +2,9 @@
import { initSpatialGridSync, useScene } from '@pascal-app/core'
import { Viewer } from '@pascal-app/viewer'
import { OrbitControls } from '@react-three/drei'
import { useParams } from 'next/navigation'
import { useEffect, useState } from 'react'
import { ViewerCameraControls } from './viewer-camera-controls'
import { ViewerOverlay } from './viewer-overlay'
export default function ViewerPage() {
@@ -56,7 +56,7 @@ export default function ViewerPage() {
<div className="relative h-screen w-full">
<ViewerOverlay />
<Viewer>
<OrbitControls makeDefault />
<ViewerCameraControls />
</Viewer>
</div>
)
@@ -0,0 +1,108 @@
'use client'
import { sceneRegistry, useScene } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { CameraControls, CameraControlsImpl } from '@react-three/drei'
import { useEffect, useMemo, useRef } from 'react'
import { Box3, Vector3 } from 'three'
const tempBox = new Box3()
const tempCenter = new Vector3()
const tempSize = new Vector3()
export const ViewerCameraControls = () => {
const controls = useRef<CameraControlsImpl>(null!)
const selection = useViewer((s) => s.selection)
const nodes = useScene((s) => s.nodes)
const cameraMode = useViewer((s) => s.cameraMode)
const firstLoad = useRef(true)
// Get the deepest selected node ID (excluding selectedIds)
const targetNodeId = selection.zoneId ?? selection.levelId ?? selection.buildingId
// Configure mouse buttons - same as editor
const mouseButtons = useMemo(() => {
const wheelAction =
cameraMode === 'orthographic'
? CameraControlsImpl.ACTION.ZOOM
: CameraControlsImpl.ACTION.DOLLY
return {
left: CameraControlsImpl.ACTION.NONE,
middle: CameraControlsImpl.ACTION.SCREEN_PAN,
right: CameraControlsImpl.ACTION.ROTATE,
wheel: wheelAction,
}
}, [cameraMode])
useEffect(() => {
if (!controls.current) return
// On first load, set a default camera position
if (firstLoad.current) {
firstLoad.current = false
controls.current.setLookAt(30, 30, 30, 0, 0, 0, false)
}
if (!targetNodeId) return
const node = nodes[targetNodeId]
if (!node) return
// Check if node has a saved camera
if (node.camera) {
const { position, target } = node.camera
controls.current.setLookAt(
position[0],
position[1],
position[2],
target[0],
target[1],
target[2],
true
)
return
}
// Calculate camera position based on the node's 3D object
const object3D = sceneRegistry.nodes.get(targetNodeId)
if (!object3D) return
// Compute bounding box
tempBox.setFromObject(object3D)
tempBox.getCenter(tempCenter)
tempBox.getSize(tempSize)
// Calculate a good viewing distance based on the object size
const maxDim = Math.max(tempSize.x, tempSize.y, tempSize.z)
const distance = Math.max(maxDim * 2, 15)
// Position camera at an angle looking at the center
const cameraPos = new Vector3(
tempCenter.x + distance * 0.7,
tempCenter.y + distance * 0.5,
tempCenter.z + distance * 0.7
)
controls.current.setLookAt(
cameraPos.x,
cameraPos.y,
cameraPos.z,
tempCenter.x,
tempCenter.y,
tempCenter.z,
true
)
}, [targetNodeId, nodes])
return (
<CameraControls
ref={controls}
maxDistance={100}
minDistance={5}
maxPolarAngle={Math.PI / 2 - 0.1}
minPolarAngle={0}
mouseButtons={mouseButtons}
/>
)
}
+81 -1
View File
@@ -2,7 +2,7 @@
import { type AnyNode, type BuildingNode, type LevelNode, type ZoneNode, useScene } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { ChevronRight } from 'lucide-react'
import { Box, ChevronRight, Diamond, Eye, EyeOff, Image, Layers, Layers2 } from 'lucide-react'
const getNodeName = (node: AnyNode): string => {
if ('name' in node && node.name) return node.name
@@ -17,6 +17,10 @@ const getNodeName = (node: AnyNode): string => {
export const ViewerOverlay = () => {
const selection = useViewer((s) => s.selection)
const nodes = useScene((s) => s.nodes)
const showScans = useViewer((s) => s.showScans)
const showGuides = useViewer((s) => s.showGuides)
const cameraMode = useViewer((s) => s.cameraMode)
const levelMode = useViewer((s) => s.levelMode)
const building = selection.buildingId ? (nodes[selection.buildingId] as BuildingNode | undefined) : null
const level = selection.levelId ? (nodes[selection.levelId] as LevelNode | undefined) : null
@@ -53,6 +57,7 @@ export const ViewerOverlay = () => {
}
return (
<>
<div className="absolute top-4 left-4 z-10 flex flex-col gap-3">
{/* Breadcrumb */}
<div className="flex items-center gap-1 text-sm">
@@ -124,5 +129,80 @@ export const ViewerOverlay = () => {
</div>
)}
</div>
{/* Controls Panel - Top Right */}
<div className="absolute top-4 right-4 z-10 flex flex-col gap-2">
{/* Visibility Controls */}
<div className="flex flex-col gap-1 bg-white/80 backdrop-blur-sm rounded-lg p-2 shadow-sm border border-neutral-200">
<span className="text-xs text-neutral-500 px-2 pb-1">Visibility</span>
<button
onClick={() => useViewer.getState().setShowScans(!showScans)}
className={`flex items-center gap-2 px-2 py-1 rounded text-sm transition-colors ${
showScans ? 'bg-blue-500 text-white' : 'text-neutral-700 hover:bg-neutral-100'
}`}
>
<Box className="w-4 h-4" />
3D Scans
</button>
<button
onClick={() => useViewer.getState().setShowGuides(!showGuides)}
className={`flex items-center gap-2 px-2 py-1 rounded text-sm transition-colors ${
showGuides ? 'bg-blue-500 text-white' : 'text-neutral-700 hover:bg-neutral-100'
}`}
>
<Image className="w-4 h-4" />
Guides
</button>
</div>
{/* Camera Mode */}
<div className="flex flex-col gap-1 bg-white/80 backdrop-blur-sm rounded-lg p-2 shadow-sm border border-neutral-200">
<span className="text-xs text-neutral-500 px-2 pb-1">Camera</span>
<button
onClick={() => useViewer.getState().setCameraMode(cameraMode === 'perspective' ? 'orthographic' : 'perspective')}
className="flex items-center gap-2 px-2 py-1 rounded text-sm text-neutral-700 hover:bg-neutral-100 transition-colors"
>
{cameraMode === 'perspective' ? (
<Eye className="w-4 h-4" />
) : (
<EyeOff className="w-4 h-4" />
)}
{cameraMode === 'perspective' ? 'Perspective' : 'Orthographic'}
</button>
</div>
{/* Level Mode */}
<div className="flex flex-col gap-1 bg-white/80 backdrop-blur-sm rounded-lg p-2 shadow-sm border border-neutral-200">
<span className="text-xs text-neutral-500 px-2 pb-1">Level Mode</span>
<button
onClick={() => useViewer.getState().setLevelMode('stacked')}
className={`flex items-center gap-2 px-2 py-1 rounded text-sm transition-colors ${
levelMode === 'stacked' ? 'bg-blue-500 text-white' : 'text-neutral-700 hover:bg-neutral-100'
}`}
>
<Layers className="w-4 h-4" />
Stacked
</button>
<button
onClick={() => useViewer.getState().setLevelMode('exploded')}
className={`flex items-center gap-2 px-2 py-1 rounded text-sm transition-colors ${
levelMode === 'exploded' ? 'bg-blue-500 text-white' : 'text-neutral-700 hover:bg-neutral-100'
}`}
>
<Layers2 className="w-4 h-4" />
Exploded
</button>
<button
onClick={() => useViewer.getState().setLevelMode('solo')}
className={`flex items-center gap-2 px-2 py-1 rounded text-sm transition-colors ${
levelMode === 'solo' ? 'bg-blue-500 text-white' : 'text-neutral-700 hover:bg-neutral-100'
}`}
>
<Diamond className="w-4 h-4" />
Solo
</button>
</div>
</div>
</>
)
}
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