Refactor elevator systems across core, viewer, and editor
This commit is contained in:
@@ -1,15 +1,15 @@
|
||||
import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
type ElevatorNode,
|
||||
resolveElevatorDispatchTarget,
|
||||
useInteractive,
|
||||
useLiveNodeOverrides,
|
||||
useLiveTransforms,
|
||||
useRegistry,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { type ThreeEvent, useFrame } from '@react-three/fiber'
|
||||
import { useCallback, useEffect, useLayoutEffect, useMemo, useRef } from 'react'
|
||||
import { useFrame } from '@react-three/fiber'
|
||||
import { useCallback, useLayoutEffect, useMemo, useRef } from 'react'
|
||||
import {
|
||||
BoxGeometry,
|
||||
CylinderGeometry,
|
||||
@@ -561,29 +561,8 @@ function ElevatorMeshButton({
|
||||
[action, buttonKind, disabled, elevatorId, levelId],
|
||||
)
|
||||
|
||||
const press = (event: ThreeEvent<PointerEvent>) => {
|
||||
if (event.button !== 0) return
|
||||
if (disabled) return
|
||||
if (action === 'open-door') {
|
||||
useInteractive.getState().openElevatorDoor(elevatorId)
|
||||
return
|
||||
}
|
||||
if (levelId) {
|
||||
const targetElevatorId =
|
||||
buttonKind === 'landing'
|
||||
? resolveElevatorDispatchTarget({
|
||||
elevators: useInteractive.getState().elevators,
|
||||
levelId,
|
||||
nodes: useScene.getState().nodes,
|
||||
requestedElevatorId: elevatorId,
|
||||
})
|
||||
: elevatorId
|
||||
useInteractive.getState().requestElevator(targetElevatorId, levelId)
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<group onPointerDown={press} position={position} userData={userData}>
|
||||
<group position={position} userData={userData}>
|
||||
{!disabled && (active || queued) && (
|
||||
<mesh
|
||||
dispose={null}
|
||||
@@ -700,6 +679,32 @@ function getElevatorShaftDepth(node: ElevatorNode, cabDepth = getElevatorCabDept
|
||||
return Math.max(node.shaftDepth ?? cabDepth, cabDepth, 0.8)
|
||||
}
|
||||
|
||||
function getElevatorLevelContextNodes(
|
||||
elevator: ElevatorNode,
|
||||
nodes: ReturnType<typeof useScene.getState>['nodes'],
|
||||
): Record<AnyNodeId, AnyNode> {
|
||||
const result: Record<string, AnyNode> = {}
|
||||
const building = elevator.parentId ? nodes[elevator.parentId as AnyNodeId] : null
|
||||
if (building?.type !== 'building') return result as Record<AnyNodeId, AnyNode>
|
||||
|
||||
result[building.id] = building
|
||||
|
||||
for (const childId of building.children) {
|
||||
const level = nodes[childId as AnyNodeId]
|
||||
if (level?.type !== 'level') continue
|
||||
|
||||
result[level.id] = level
|
||||
for (const levelChildId of level.children) {
|
||||
const child = nodes[levelChildId as AnyNodeId]
|
||||
if (child?.type === 'ceiling' || child?.type === 'wall') {
|
||||
result[child.id] = child
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result as Record<AnyNodeId, AnyNode>
|
||||
}
|
||||
|
||||
function DoorLeaf({
|
||||
animated,
|
||||
doorOpen,
|
||||
@@ -1000,7 +1005,6 @@ function LandingDoor({
|
||||
export const ElevatorRenderer = ({ node }: { node: ElevatorNode }) => {
|
||||
const ref = useRef<Group>(null!)
|
||||
const cabRef = useRef<Group>(null)
|
||||
const nodes = useScene((state) => state.nodes)
|
||||
const handlers = useNodeEvents(node, 'elevator')
|
||||
const liveOverrides = useLiveNodeOverrides((state) => state.get(node.id))
|
||||
const liveTransform = useLiveTransforms((state) => state.get(node.id))
|
||||
@@ -1008,12 +1012,15 @@ export const ElevatorRenderer = ({ node }: { node: ElevatorNode }) => {
|
||||
() => (liveOverrides ? ({ ...node, ...liveOverrides } as ElevatorNode) : node),
|
||||
[liveOverrides, node],
|
||||
)
|
||||
const levelContextNodes = useScene(
|
||||
useShallow((state) => getElevatorLevelContextNodes(renderNode, state.nodes)),
|
||||
)
|
||||
|
||||
useRegistry(node.id, 'elevator', ref)
|
||||
|
||||
const { entries, defaultEntry, shaftBaseY, totalHeight } = useMemo(
|
||||
() => resolveElevatorLevels(renderNode, nodes),
|
||||
[renderNode, nodes],
|
||||
() => resolveElevatorLevels(renderNode, levelContextNodes),
|
||||
[renderNode, levelContextNodes],
|
||||
)
|
||||
const elevatorId = node.id as AnyNodeId
|
||||
const runtimeStatus = useInteractive(
|
||||
@@ -1029,33 +1036,6 @@ export const ElevatorRenderer = ({ node }: { node: ElevatorNode }) => {
|
||||
}),
|
||||
)
|
||||
|
||||
useEffect(() => {
|
||||
if (!defaultEntry) return
|
||||
|
||||
const elevatorId = node.id as AnyNodeId
|
||||
const interactive = useInteractive.getState()
|
||||
const current = interactive.elevators[elevatorId]
|
||||
if (!current) {
|
||||
interactive.initElevator(elevatorId, defaultEntry.id as AnyNodeId, defaultEntry.baseY)
|
||||
} else if (!entries.some((entry) => entry.id === current.currentLevelId)) {
|
||||
interactive.setElevatorState(elevatorId, {
|
||||
carY: defaultEntry.baseY,
|
||||
currentLevelId: defaultEntry.id as AnyNodeId,
|
||||
doorOpen: 0,
|
||||
phase: 'idle',
|
||||
phaseStartedAt: null,
|
||||
queue: [],
|
||||
targetLevelId: null,
|
||||
})
|
||||
}
|
||||
}, [defaultEntry, entries, node.id])
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
useInteractive.getState().removeElevator(elevatorId)
|
||||
}
|
||||
}, [elevatorId])
|
||||
|
||||
useFrame(() => {
|
||||
if (!cabRef.current) return
|
||||
const runtime = useInteractive.getState().elevators[elevatorId]
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
'use client'
|
||||
|
||||
import { ElevatorOpeningSystem } from '@pascal-app/core'
|
||||
import { Bvh } from '@react-three/drei'
|
||||
import { Canvas, extend, type ThreeToJSXElements, useFrame, useThree } from '@react-three/fiber'
|
||||
import { useEffect, useMemo, useRef } from 'react'
|
||||
@@ -9,7 +10,7 @@ import { CeilingSystem } from '../../systems/ceiling/ceiling-system'
|
||||
import { DoorAnimationSystem } from '../../systems/door/door-animation-system'
|
||||
import { DoorSystem } from '../../systems/door/door-system'
|
||||
import { ElevatorAnimationSystem } from '../../systems/elevator/elevator-animation-system'
|
||||
import { ElevatorOpeningSystem } from '../../systems/elevator/elevator-opening-system'
|
||||
import { ElevatorInteractionSystem } from '../../systems/elevator/elevator-interaction-system'
|
||||
import { FenceSystem } from '../../systems/fence/fence-system'
|
||||
import { GuideSystem } from '../../systems/guide/guide-system'
|
||||
import { ItemSystem } from '../../systems/item/item-system'
|
||||
@@ -208,6 +209,7 @@ const Viewer: React.FC<ViewerProps> = ({
|
||||
<CeilingSystem />
|
||||
<DoorAnimationSystem />
|
||||
<ElevatorAnimationSystem />
|
||||
<ElevatorInteractionSystem />
|
||||
<ElevatorOpeningSystem />
|
||||
<WindowAnimationSystem />
|
||||
<DoorSystem />
|
||||
|
||||
@@ -22,6 +22,13 @@ export function ElevatorAnimationSystem() {
|
||||
const nodes = useScene.getState().nodes
|
||||
const now = clock.getElapsedTime() * 1000
|
||||
|
||||
for (const elevatorId of Object.keys(interactive.elevators)) {
|
||||
const typedElevatorId = elevatorId as AnyNodeId
|
||||
if (nodes[typedElevatorId]?.type !== 'elevator') {
|
||||
interactive.removeElevator(typedElevatorId)
|
||||
}
|
||||
}
|
||||
|
||||
for (const elevatorId of sceneRegistry.byType.elevator) {
|
||||
const typedElevatorId = elevatorId as AnyNodeId
|
||||
const node = nodes[typedElevatorId]
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
import {
|
||||
type AnyNodeId,
|
||||
resolveElevatorDispatchTarget,
|
||||
useInteractive,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { useThree } from '@react-three/fiber'
|
||||
import { useEffect, useRef } from 'react'
|
||||
import { type Object3D, Raycaster, Vector2 } from 'three'
|
||||
|
||||
type ElevatorButtonAction = 'open-door' | 'request-level'
|
||||
|
||||
type ElevatorButtonUserData = {
|
||||
action: ElevatorButtonAction
|
||||
disabled: boolean
|
||||
elevatorId: AnyNodeId
|
||||
kind: 'cab' | 'landing'
|
||||
levelId?: AnyNodeId
|
||||
}
|
||||
|
||||
function getElevatorButtonData(object: Object3D): ElevatorButtonUserData | null {
|
||||
let current: Object3D | null = object
|
||||
|
||||
while (current) {
|
||||
const data = (current.userData as { elevatorButton?: ElevatorButtonUserData }).elevatorButton
|
||||
if (data) return data
|
||||
current = current.parent
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
export function ElevatorInteractionSystem() {
|
||||
const camera = useThree((state) => state.camera)
|
||||
const gl = useThree((state) => state.gl)
|
||||
const scene = useThree((state) => state.scene)
|
||||
const raycasterRef = useRef(new Raycaster())
|
||||
const pointerRef = useRef(new Vector2())
|
||||
|
||||
useEffect(() => {
|
||||
const canvas = gl.domElement
|
||||
|
||||
const handlePointerDown = (event: PointerEvent) => {
|
||||
if (event.button !== 0) return
|
||||
|
||||
const rect = canvas.getBoundingClientRect()
|
||||
const pointer = pointerRef.current
|
||||
pointer.x = ((event.clientX - rect.left) / rect.width) * 2 - 1
|
||||
pointer.y = -((event.clientY - rect.top) / rect.height) * 2 + 1
|
||||
|
||||
const raycaster = raycasterRef.current
|
||||
raycaster.setFromCamera(pointer, camera)
|
||||
|
||||
const button = raycaster
|
||||
.intersectObjects(scene.children, true)
|
||||
.map((intersection) => getElevatorButtonData(intersection.object))
|
||||
.find((data): data is ElevatorButtonUserData => data !== null)
|
||||
|
||||
if (!button || button.disabled) return
|
||||
|
||||
event.preventDefault()
|
||||
event.stopPropagation()
|
||||
|
||||
if (button.action === 'open-door') {
|
||||
useInteractive.getState().openElevatorDoor(button.elevatorId)
|
||||
return
|
||||
}
|
||||
|
||||
if (!button.levelId) return
|
||||
|
||||
const targetElevatorId =
|
||||
button.kind === 'landing'
|
||||
? resolveElevatorDispatchTarget({
|
||||
elevators: useInteractive.getState().elevators,
|
||||
levelId: button.levelId,
|
||||
nodes: useScene.getState().nodes,
|
||||
requestedElevatorId: button.elevatorId,
|
||||
})
|
||||
: button.elevatorId
|
||||
|
||||
useInteractive.getState().requestElevator(targetElevatorId, button.levelId)
|
||||
}
|
||||
|
||||
canvas.addEventListener('pointerdown', handlePointerDown, true)
|
||||
return () => {
|
||||
canvas.removeEventListener('pointerdown', handlePointerDown, true)
|
||||
}
|
||||
}, [camera, gl, scene])
|
||||
|
||||
return null
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
import { type AnyNode, syncAutoElevatorOpenings, useScene } from '@pascal-app/core'
|
||||
import { useEffect, useRef } from 'react'
|
||||
|
||||
function isOpeningRelevantNode(node: AnyNode | undefined) {
|
||||
return (
|
||||
node?.type === 'building' ||
|
||||
node?.type === 'ceiling' ||
|
||||
node?.type === 'elevator' ||
|
||||
node?.type === 'level' ||
|
||||
node?.type === 'slab'
|
||||
)
|
||||
}
|
||||
|
||||
function hasOpeningRelevantNodeChange(
|
||||
nextNodes: Record<string, AnyNode>,
|
||||
prevNodes: Record<string, AnyNode>,
|
||||
) {
|
||||
if (nextNodes === prevNodes) return false
|
||||
|
||||
const ids = new Set([...Object.keys(nextNodes), ...Object.keys(prevNodes)])
|
||||
for (const id of ids) {
|
||||
const nextNode = nextNodes[id]
|
||||
const prevNode = prevNodes[id]
|
||||
if (nextNode === prevNode) continue
|
||||
if (isOpeningRelevantNode(nextNode) || isOpeningRelevantNode(prevNode)) return true
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
export const ElevatorOpeningSystem = () => {
|
||||
const syncingAutoOpeningsRef = useRef(false)
|
||||
|
||||
useEffect(() => {
|
||||
const applyUpdates = (updates: ReturnType<typeof syncAutoElevatorOpenings>) => {
|
||||
if (updates.length === 0) return
|
||||
syncingAutoOpeningsRef.current = true
|
||||
useScene.getState().updateNodes(updates)
|
||||
queueMicrotask(() => {
|
||||
syncingAutoOpeningsRef.current = false
|
||||
})
|
||||
}
|
||||
|
||||
applyUpdates(syncAutoElevatorOpenings(useScene.getState().nodes))
|
||||
|
||||
return useScene.subscribe((state, prevState) => {
|
||||
if (syncingAutoOpeningsRef.current) return
|
||||
if (!hasOpeningRelevantNodeChange(state.nodes, prevState.nodes)) return
|
||||
applyUpdates(syncAutoElevatorOpenings(state.nodes))
|
||||
})
|
||||
}, [])
|
||||
|
||||
return null
|
||||
}
|
||||
Reference in New Issue
Block a user