* fix: resolve lint and type errors to enable CI - Remove stale biome-ignore suppressions in bootstrap.ts, r3f.d.ts, and parametric-node-renderer.tsx (rules no longer fire). - Replace forEach callbacks that return values with for...of loops in node-actions.ts and build-collider-world.ts (lint/suspicious/useIterableCallbackReturn). - Rewrite assign-in-expression guards in ceiling/tool.tsx to explicit if-statements (lint/suspicious/noAssignInExpressions). - Hoist useMemo/useCallback above early return in chimney/panel.tsx (lint/correctness/useHookAtTopLevel). - Add `^build` to turbo check-types dependsOn so packages/core dist is up-to-date before type checking — this resolves all 32 type errors which were caused by stale dist, not missing symbols. * ci: add lint and typecheck workflow on push/PR Adds a quality gate that runs `bun run check` (Biome) and `bun run check-types` (TypeScript) on every push and PR to main. Uses concurrency groups to cancel stale runs. Closes #147. --------- Co-authored-by: Pascal <open@pascal.app>
This commit is contained in:
@@ -883,8 +883,10 @@ export const applyNodeChangesAction = (
|
||||
return { nodes: nextNodes, rootNodeIds: resolvedRootIds, collections: nextCollections }
|
||||
})
|
||||
|
||||
nodesToMarkDirty.forEach((id) => get().markDirty(id))
|
||||
parentsToMarkDirty.forEach((id) => {
|
||||
for (const id of nodesToMarkDirty) {
|
||||
get().markDirty(id)
|
||||
}
|
||||
for (const id of parentsToMarkDirty) {
|
||||
get().markDirty(id)
|
||||
const parent = get().nodes[id]
|
||||
if (parent && 'children' in parent && Array.isArray(parent.children)) {
|
||||
@@ -892,7 +894,7 @@ export const applyNodeChangesAction = (
|
||||
get().markDirty(childId as AnyNodeId)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
export const updateNodesAction = (
|
||||
|
||||
@@ -294,7 +294,9 @@ export function buildFirstPersonColliderWorldFromRegistry(): FirstPersonCollider
|
||||
}
|
||||
|
||||
const mergedGeometry = mergeGeometries(geometries, false)
|
||||
geometries.forEach((geometry) => geometry.dispose())
|
||||
for (const geometry of geometries) {
|
||||
geometry.dispose()
|
||||
}
|
||||
|
||||
if (!mergedGeometry || mergedGeometry.getAttribute('position') == null) {
|
||||
mergedGeometry?.dispose()
|
||||
|
||||
@@ -250,8 +250,8 @@ export const CeilingTool: React.FC = () => {
|
||||
if (points.length === 0) {
|
||||
mainLineRef.current.visible = false
|
||||
closingLineRef.current.visible = false
|
||||
groundMainLineRef.current && (groundMainLineRef.current.visible = false)
|
||||
groundClosingLineRef.current && (groundClosingLineRef.current.visible = false)
|
||||
if (groundMainLineRef.current) groundMainLineRef.current.visible = false
|
||||
if (groundClosingLineRef.current) groundClosingLineRef.current.visible = false
|
||||
return
|
||||
}
|
||||
const ceilingY = levelY + CEILING_HEIGHT
|
||||
|
||||
@@ -133,6 +133,21 @@ export default function ChimneyPanel() {
|
||||
}
|
||||
}, [selectedId, node, deleteNode, setSelection])
|
||||
|
||||
// Match the current store node against the preset table so the
|
||||
// segmented control highlights "the preset you'd land on if you
|
||||
// applied X again". Compare against the store node, not the live-
|
||||
// override-merged `node`, so the highlight is stable across slider
|
||||
// drags. Null means the user has tweaked away from any preset; the
|
||||
// segmented control will then render with no segment selected.
|
||||
const activePreset = useMemo(() => detectActiveChimneyPreset(storeNode), [storeNode])
|
||||
const applyPreset = useCallback(
|
||||
(key: ChimneyPresetKey) => {
|
||||
commitProp(chimneyPresets[key] as Partial<ChimneyNode>)
|
||||
triggerSFX('sfx:item-pick')
|
||||
},
|
||||
[commitProp],
|
||||
)
|
||||
|
||||
if (!(node && node.type === 'chimney' && selectedId)) return null
|
||||
|
||||
const scenestate = useScene.getState()
|
||||
@@ -322,20 +337,6 @@ export default function ChimneyPanel() {
|
||||
}
|
||||
|
||||
// Match the current store node against the preset table so the
|
||||
// segmented control highlights "the preset you'd land on if you
|
||||
// applied X again". Compare against the store node, not the live-
|
||||
// override-merged `node`, so the highlight is stable across slider
|
||||
// drags. Null means the user has tweaked away from any preset; the
|
||||
// segmented control will then render with no segment selected.
|
||||
const activePreset = useMemo(() => detectActiveChimneyPreset(storeNode), [storeNode])
|
||||
const applyPreset = useCallback(
|
||||
(key: ChimneyPresetKey) => {
|
||||
commitProp(chimneyPresets[key] as Partial<ChimneyNode>)
|
||||
triggerSFX('sfx:item-pick')
|
||||
},
|
||||
[commitProp],
|
||||
)
|
||||
|
||||
return (
|
||||
<PanelWrapper
|
||||
icon="/icons/roof.png"
|
||||
|
||||
@@ -50,9 +50,6 @@ type RenderableNode = AnyNode & {
|
||||
export const ParametricNodeRenderer = ({ node }: { node: AnyNode }) => {
|
||||
const ref = useRef<Group>(null!)
|
||||
const n = node as RenderableNode
|
||||
// biome-ignore lint/suspicious/noExplicitAny: useNodeEvents is keyed by
|
||||
// literal kind; the registry path passes a runtime kind union. Routing
|
||||
// through the type cast is safer than widening the hook signature.
|
||||
const handlers = useNodeEvents(node as any, node.type as any)
|
||||
const liveTransform = useLiveTransforms((s) => s.get(node.id as AnyNodeId))
|
||||
// Registry arrow handles (rotation gizmo, position-affecting patches)
|
||||
|
||||
Vendored
-3
@@ -78,21 +78,18 @@ interface ThreeJSXElements {
|
||||
}
|
||||
|
||||
declare module 'react' {
|
||||
// biome-ignore lint/style/noNamespace: Required for JSX module augmentation
|
||||
namespace JSX {
|
||||
interface IntrinsicElements extends ThreeJSXElements {}
|
||||
}
|
||||
}
|
||||
|
||||
declare module 'react/jsx-runtime' {
|
||||
// biome-ignore lint/style/noNamespace: Required for JSX module augmentation
|
||||
namespace JSX {
|
||||
interface IntrinsicElements extends ThreeJSXElements {}
|
||||
}
|
||||
}
|
||||
|
||||
declare module 'react/jsx-dev-runtime' {
|
||||
// biome-ignore lint/style/noNamespace: Required for JSX module augmentation
|
||||
namespace JSX {
|
||||
interface IntrinsicElements extends ThreeJSXElements {}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user