Merge remote-tracking branch 'origin/main' into chore/deps-2026-06

This commit is contained in:
Aymeric Rabot
2026-06-09 18:52:42 -04:00
15 changed files with 450 additions and 57 deletions
+10 -1
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@@ -220,6 +220,14 @@ type AIChatEvents = {
}
}
export interface RoomPresetCreateEvent {
zoneId: ZoneNode['id']
}
type RoomPresetEvents = {
'room-preset:create': RoomPresetCreateEvent
}
type EditorEvents = GridEvents &
NodeEvents<'wall', WallEvent> &
NodeEvents<'fence', FenceEvent> &
@@ -260,6 +268,7 @@ type EditorEvents = GridEvents &
WindowAnimationEvents &
ThumbnailEvents &
SnapshotEvents &
AIChatEvents
AIChatEvents &
RoomPresetEvents
export const emitter = mitt<EditorEvents>()
+1
View File
@@ -20,6 +20,7 @@ export type {
RidgeVentEvent,
RoofEvent,
RoofSegmentEvent,
RoomPresetCreateEvent,
ScanEvent,
ShelfEvent,
SiteEvent,
@@ -0,0 +1,70 @@
import { describe, expect, test } from 'bun:test'
import type { CollectionId } from '../schema/collections'
import type { AnyNode, AnyNodeId } from '../schema/types'
import { forkSceneGraph, type SceneGraph } from './clone-scene-graph'
function makeNode(id: string, type: string, extra: Record<string, unknown> = {}): AnyNode {
return {
object: 'node',
id,
type,
parentId: null,
visible: true,
metadata: {},
...extra,
} as unknown as AnyNode
}
function makeSceneGraph(): SceneGraph {
const site = makeNode('site_1', 'site', { children: ['level_1'] })
const level = makeNode('level_1', 'level', {
parentId: 'site_1',
children: ['wall_1', 'scan_1', 'guide_1'],
})
const wall = makeNode('wall_1', 'wall', { parentId: 'level_1' })
const scan = makeNode('scan_1', 'scan', { parentId: 'level_1', url: 'scan.glb' })
const guide = makeNode('guide_1', 'guide', { parentId: 'level_1', url: 'guide.png' })
return {
nodes: {
['site_1' as AnyNodeId]: site,
['level_1' as AnyNodeId]: level,
['wall_1' as AnyNodeId]: wall,
['scan_1' as AnyNodeId]: scan,
['guide_1' as AnyNodeId]: guide,
},
rootNodeIds: ['site_1' as AnyNodeId],
collections: {
['collection_1' as CollectionId]: {
id: 'collection_1' as CollectionId,
name: 'References',
nodeIds: ['scan_1', 'guide_1'] as AnyNodeId[],
},
},
}
}
describe('forkSceneGraph', () => {
test('strips scan and guide nodes by default', () => {
const forked = forkSceneGraph(makeSceneGraph())
const nodes = Object.values(forked.nodes)
expect(nodes.some((node) => node.type === 'scan')).toBe(false)
expect(nodes.some((node) => node.type === 'guide')).toBe(false)
expect(nodes.some((node) => node.type === 'wall')).toBe(true)
expect(forked.collections).toEqual({})
})
test('preserves scan and guide nodes when requested', () => {
const forked = forkSceneGraph(makeSceneGraph(), { preserveScans: true })
const nodes = Object.values(forked.nodes)
expect(nodes.some((node) => node.type === 'scan')).toBe(true)
expect(nodes.some((node) => node.type === 'guide')).toBe(true)
expect(nodes.map((node) => node.id)).not.toContain('scan_1')
expect(nodes.map((node) => node.id)).not.toContain('guide_1')
expect(
Object.values(forked.collections ?? {}).flatMap((collection) => collection.nodeIds),
).toHaveLength(2)
})
})
+14 -4
View File
@@ -226,12 +226,22 @@ export function cloneLevelSubtree(
return { clonedNodes, newLevelId, idMap }
}
export type ForkSceneGraphOptions = {
preserveScans?: boolean
}
/**
* Forks a scene graph for use as a new project: clones with new IDs and strips
* scan and guide nodes (and their references) since those contain user-uploaded
* imagery that shouldn't carry over to a forked project.
* Forks a scene graph for use as a new project: clones with new IDs and, by
* default, strips scan and guide nodes since they contain user-uploaded imagery.
*/
export function forkSceneGraph(sceneGraph: SceneGraph): SceneGraph {
export function forkSceneGraph(
sceneGraph: SceneGraph,
options: ForkSceneGraphOptions = {},
): SceneGraph {
if (options.preserveScans) {
return cloneSceneGraph(sceneGraph)
}
const { nodes, rootNodeIds, collections } = sceneGraph
// First, identify scan and guide node IDs to exclude (user-uploaded imagery)
@@ -948,10 +948,21 @@ export const CustomCameraControls = () => {
const sub = new Box3().setFromObject(obj)
if (!sub.isEmpty()) tempBox.union(sub)
}
if (captureMode.framingBounds) {
const { center, max, min, size } = captureMode.framingBounds
const fallbackHeight = Math.max(Math.max(size[0], size[1]) * 0.35, 2.5)
const minY = tempBox.isEmpty() ? 0 : tempBox.min.y
const maxY = tempBox.isEmpty() ? fallbackHeight : tempBox.max.y
tempBox.min.set(min[0], minY, min[1])
tempBox.max.set(max[0], Math.max(maxY, minY + 0.1), max[1])
tempCenter.set(center[0], (tempBox.min.y + tempBox.max.y) / 2, center[1])
tempSize.set(size[0], tempBox.max.y - tempBox.min.y, size[1])
} else {
if (tempBox.isEmpty()) return
tempBox.getCenter(tempCenter)
tempBox.getSize(tempSize)
}
// Distance heuristic: fit the subject inside the 75%-of-shorter-
// side square crop with comfortable padding. Multiplier 2.4 leaves
@@ -171,6 +171,8 @@ function MobilePanelLayer({
export function PanelManager({ inspectorFooter }: { inspectorFooter?: React.ReactNode }) {
const isMobile = useIsMobile()
const selectedIds = useViewer((s) => s.selection.selectedIds)
const selectedZoneId = useViewer((s) => s.selection.zoneId)
const setSelection = useViewer((s) => s.setSelection)
const selectedReferenceId = useEditor((s) => s.selectedReferenceId)
const isPaintPanelOpen = useEditor((s) => s.isPaintPanelOpen)
const mode = useEditor((s) => s.mode)
@@ -215,5 +217,16 @@ export function PanelManager({ inspectorFooter }: { inspectorFooter?: React.Reac
return <PaintPanel />
}
if (selectedZoneId && selectedIds.length === 0) {
return (
<ParametricInspector
footer={inspectorFooter}
key={selectedZoneId}
nodeId={selectedZoneId as AnyNodeId}
onClose={() => setSelection({ zoneId: null })}
/>
)
}
return panelForType(selectedNodeType, inspectorFooter)
}
@@ -8,12 +8,14 @@ import {
type ParamAction,
type ParamField,
useScene,
type ZoneNode,
} from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { Icon } from '@iconify/react'
import { Move, Trash2 } from 'lucide-react'
import { type ComponentType, lazy, Suspense, useCallback } from 'react'
import { sfxEmitter } from '../../../lib/sfx-bus'
import { collectZoneContentIds } from '../../../lib/zone-content'
import useEditor from '../../../store/use-editor'
import { ActionButton, ActionGroup } from '../controls/action-button'
import { PanelSection } from '../controls/panel-section'
@@ -38,8 +40,15 @@ import { InspectorFooterContext, PanelWrapper } from './panel-wrapper'
* `parametrics.customPanel?` escape hatch for kinds whose parametric editor
* can't be auto-generated (topology editors etc.).
*/
export function ParametricInspector({ footer }: { footer?: React.ReactNode } = {}) {
const selectedId = useViewer((s) => s.selection.selectedIds[0]) as AnyNodeId | undefined
export function ParametricInspector({
footer,
nodeId,
onClose,
}: { footer?: React.ReactNode; nodeId?: AnyNodeId; onClose?: () => void } = {}) {
const selectedIdFromSelection = useViewer((s) => s.selection.selectedIds[0]) as
| AnyNodeId
| undefined
const selectedId = nodeId ?? selectedIdFromSelection
const setSelection = useViewer((s) => s.setSelection)
// Subscribe only to the *type* — a string primitive that doesn't change
// when slider values change. Without this, every updateNode tick during
@@ -58,9 +67,13 @@ export function ParametricInspector({ footer }: { footer?: React.ReactNode } = {
[selectedId],
)
const handleClose = useCallback(() => {
const clearSelection = useCallback(() => {
if (onClose) {
onClose()
return
}
setSelection({ selectedIds: [] })
}, [setSelection])
}, [onClose, setSelection])
const handleMove = useCallback(() => {
if (!selectedId) return
@@ -68,15 +81,27 @@ export function ParametricInspector({ footer }: { footer?: React.ReactNode } = {
if (!node) return
sfxEmitter.emit('sfx:item-pick')
useEditor.getState().setMovingNode(node as any)
setSelection({ selectedIds: [] })
}, [selectedId, setSelection])
clearSelection()
}, [selectedId, clearSelection])
const handleDelete = useCallback(() => {
const handleDelete = useCallback(
(withZoneContent = false) => {
if (!selectedId) return
const scene = useScene.getState()
const node = scene.nodes[selectedId]
if (!node) return
const ids =
withZoneContent && node.type === 'zone'
? [selectedId, ...collectZoneContentIds(scene.nodes, node as ZoneNode)]
: [selectedId]
sfxEmitter.emit('sfx:structure-delete')
useScene.getState().deleteNode(selectedId)
setSelection({ selectedIds: [] })
}, [selectedId, setSelection])
scene.deleteNodes(Array.from(new Set(ids)))
clearSelection()
},
[selectedId, clearSelection],
)
if (!selectedId || !def || !parametrics) return null
@@ -104,13 +129,20 @@ export function ParametricInspector({ footer }: { footer?: React.ReactNode } = {
const iconNode = renderIcon(presentation?.icon)
const canMove = !!def.capabilities.movable
const canDelete = def.capabilities.deletable !== false
const isZone = nodeType === 'zone'
const TrailingSection = parametrics.trailingSection
? resolveCustomPanel(parametrics.trailingSection)
: null
return (
<PanelWrapper footer={footer} icon={iconNode} onClose={handleClose} title={title} width={320}>
<PanelWrapper
footer={footer}
icon={iconNode}
onClose={clearSelection}
title={title}
width={320}
>
{parametrics.groups.map((group, gi) => (
<PanelSection key={`group-${gi}`} title={group.label}>
{group.fields.map((field, fi) => (
@@ -130,21 +162,37 @@ export function ParametricInspector({ footer }: { footer?: React.ReactNode } = {
)}
{(canMove || canDelete || (parametrics.actions && parametrics.actions.length > 0)) && (
<PanelSection title="Actions">
<ActionGroup>
<ActionGroup className={isZone ? 'flex-col' : undefined}>
{canMove && (
<ActionButton icon={<Move className="h-4 w-4" />} label="Move" onClick={handleMove} />
)}
{parametrics.actions?.map((action, i) => (
<ParamActionButton action={action} key={`paramaction-${i}`} nodeId={selectedId} />
))}
{canDelete && (
{canDelete &&
(isZone ? (
<>
<ActionButton
className="w-full flex-none"
icon={<Trash2 className="h-4 w-4 text-red-400" />}
label="Delete"
onClick={() => handleDelete(false)}
/>
<ActionButton
className="w-full flex-none"
icon={<Trash2 className="h-4 w-4 text-red-400" />}
label="Delete with contents"
onClick={() => handleDelete(true)}
/>
</>
) : (
<ActionButton
className="border-red-500/40 text-red-200 hover:bg-red-500/15"
icon={<Trash2 className="h-4 w-4" />}
label="Delete"
onClick={handleDelete}
onClick={() => handleDelete()}
/>
)}
))}
</ActionGroup>
</PanelSection>
)}
@@ -1,7 +1,14 @@
import { emitter, useScene, type ZoneNode } from '@pascal-app/core'
import {
type AnyNodeId,
emitter,
useScene,
type ZoneNode,
} from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { Camera, Hexagon, Trash2 } from 'lucide-react'
import { Camera, Hexagon, Save, Trash2 } from 'lucide-react'
import { useState } from 'react'
import { sfxEmitter } from './../../../../../lib/sfx-bus'
import { collectZoneContentIds } from './../../../../../lib/zone-content'
import { ColorDot } from './../../../../../components/ui/primitives/color-dot'
import {
Popover,
@@ -10,6 +17,8 @@ import {
} from './../../../../../components/ui/primitives/popover'
import { cn } from './../../../../../lib/utils'
import useEditor from './../../../../../store/use-editor'
import { ActionButton } from '../../../controls/action-button'
import { PanelSection } from '../../../controls/panel-section'
function ZoneItem({ zone }: { zone: ZoneNode }) {
const [cameraPopoverOpen, setCameraPopoverOpen] = useState(false)
@@ -26,6 +35,7 @@ function ZoneItem({ zone }: { zone: ZoneNode }) {
const handleDelete = (e: React.MouseEvent) => {
e.stopPropagation()
sfxEmitter.emit('sfx:structure-delete')
deleteNode(zone.id)
if (isSelected) {
setSelection({ zoneId: null })
@@ -125,6 +135,8 @@ function ZoneItem({ zone }: { zone: ZoneNode }) {
export function ZonePanel() {
const nodes = useScene((state) => state.nodes)
const currentLevelId = useViewer((state) => state.selection.levelId)
const selectedZoneId = useViewer((state) => state.selection.zoneId)
const setSelection = useViewer((state) => state.setSelection)
const setPhase = useEditor((state) => state.setPhase)
const setMode = useEditor((state) => state.setMode)
const setTool = useEditor((state) => state.setTool)
@@ -133,6 +145,7 @@ export function ZonePanel() {
const levelZones = Object.values(nodes).filter(
(node): node is ZoneNode => node.type === 'zone' && node.parentId === currentLevelId,
)
const selectedZone = levelZones.find((zone) => zone.id === selectedZoneId)
const handleAddZone = () => {
if (currentLevelId) {
@@ -142,6 +155,17 @@ export function ZonePanel() {
}
}
const deleteSelectedZone = (withContent: boolean) => {
if (!selectedZone) return
const scene = useScene.getState()
const ids = withContent
? [selectedZone.id as AnyNodeId, ...collectZoneContentIds(scene.nodes, selectedZone)]
: [selectedZone.id as AnyNodeId]
sfxEmitter.emit('sfx:structure-delete')
scene.deleteNodes(Array.from(new Set(ids)))
setSelection({ selectedIds: [], zoneId: null })
}
if (!currentLevelId) {
return (
<div className="px-3 py-4 text-muted-foreground text-sm">
@@ -162,6 +186,31 @@ export function ZonePanel() {
) : (
levelZones.map((zone) => <ZoneItem key={zone.id} zone={zone} />)
)}
{selectedZone ? (
<PanelSection className="mt-2 border-t" title="Actions">
<ActionButton
className="w-full flex-none"
icon={<Save className="h-4 w-4" />}
label="Save to catalog"
onClick={() => emitter.emit('room-preset:create', { zoneId: selectedZone.id })}
type="button"
/>
<ActionButton
className="w-full flex-none"
icon={<Trash2 className="h-4 w-4 text-red-400" />}
label="Delete"
onClick={() => deleteSelectedZone(false)}
type="button"
/>
<ActionButton
className="w-full flex-none"
icon={<Trash2 className="h-4 w-4 text-red-400" />}
label="Delete with contents"
onClick={() => deleteSelectedZone(true)}
type="button"
/>
</PanelSection>
) : null}
</div>
)
}
+9 -9
View File
@@ -298,15 +298,6 @@ export const useKeyboard = ({
}
}
// Delete selected zone
const selectedZoneId = useViewer.getState().selection.zoneId
if (selectedZoneId) {
sfxEmitter.emit('sfx:structure-delete')
useScene.getState().deleteNode(selectedZoneId as AnyNodeId)
useViewer.getState().setSelection({ zoneId: null })
return
}
const selectedNodeIds = useViewer.getState().selection.selectedIds as AnyNodeId[]
if (selectedNodeIds.length > 0) {
@@ -328,6 +319,15 @@ export const useKeyboard = ({
}
useScene.getState().deleteNodes(selectedNodeIds)
return
}
// Delete selected zone when no explicit element selection is active.
const selectedZoneId = useViewer.getState().selection.zoneId
if (selectedZoneId) {
sfxEmitter.emit('sfx:structure-delete')
useScene.getState().deleteNode(selectedZoneId as AnyNodeId)
useViewer.getState().setSelection({ zoneId: null })
}
}
}
+130
View File
@@ -0,0 +1,130 @@
import {
type AnyNode,
type AnyNodeId,
type CeilingNode,
type ItemNode,
pointInPolygon2D,
pointOnSegment,
type SlabNode,
type WallNode,
type ZoneNode,
} from '@pascal-app/core'
type Point2D = [number, number]
const POINT_TOLERANCE = 0.5
const COLLINEAR_TOLERANCE = 1e-6
const SURFACE_POLYGON_TOLERANCE = 0.15
function getPointToSegmentDistance(point: Point2D, start: Point2D, end: Point2D): number {
const dx = end[0] - start[0]
const dz = end[1] - start[1]
const lengthSq = dx * dx + dz * dz
if (lengthSq === 0) return Math.hypot(point[0] - start[0], point[1] - start[1])
const rawT = ((point[0] - start[0]) * dx + (point[1] - start[1]) * dz) / lengthSq
const t = Math.max(0, Math.min(1, rawT))
const projected: Point2D = [start[0] + t * dx, start[1] + t * dz]
return Math.hypot(point[0] - projected[0], point[1] - projected[1])
}
function pointInPolygonWithTolerance(point: Point2D, polygon: Point2D[]): boolean {
if (pointInPolygon2D(point, polygon, { includeBoundary: true })) return true
return polygon.some((start, index) => {
const end = polygon[(index + 1) % polygon.length]
return end ? getPointToSegmentDistance(point, start, end) <= POINT_TOLERANCE : false
})
}
function polygonContainsWithTolerance(
outer: Point2D[],
inner: Point2D[],
tolerance: number,
): boolean {
return inner.every((point) => {
if (pointInPolygon2D(point, outer, { includeBoundary: true })) return true
return outer.some((start, index) => {
const end = outer[(index + 1) % outer.length]
return end ? getPointToSegmentDistance(point, start, end) <= tolerance : false
})
})
}
function polygonMatchesZoneFootprint(surfacePolygon: Point2D[], footprint: Point2D[]): boolean {
if (surfacePolygon.length < 3) return false
return (
polygonContainsWithTolerance(footprint, surfacePolygon, SURFACE_POLYGON_TOLERANCE) &&
polygonContainsWithTolerance(surfacePolygon, footprint, SURFACE_POLYGON_TOLERANCE)
)
}
function areSegmentsCollinear(a: Point2D, b: Point2D, c: Point2D, d: Point2D): boolean {
const abx = b[0] - a[0]
const abz = b[1] - a[1]
const acx = c[0] - a[0]
const acz = c[1] - a[1]
const adx = d[0] - a[0]
const adz = d[1] - a[1]
const crossC = abx * acz - abz * acx
const crossD = abx * adz - abz * adx
return Math.abs(crossC) <= COLLINEAR_TOLERANCE && Math.abs(crossD) <= COLLINEAR_TOLERANCE
}
function segmentsOverlap(a: Point2D, b: Point2D, c: Point2D, d: Point2D): boolean {
const useX = Math.abs(b[0] - a[0]) >= Math.abs(b[1] - a[1])
const a0 = useX ? a[0] : a[1]
const a1 = useX ? b[0] : b[1]
const c0 = useX ? c[0] : c[1]
const c1 = useX ? d[0] : d[1]
const minA = Math.min(a0, a1)
const maxA = Math.max(a0, a1)
const minC = Math.min(c0, c1)
const maxC = Math.max(c0, c1)
return Math.max(minA, minC) <= Math.min(maxA, maxC) + COLLINEAR_TOLERANCE
}
function wallLiesOnZoneBoundary(wall: WallNode, polygon: Point2D[]): boolean {
return polygon.some((start, index) => {
const end = polygon[(index + 1) % polygon.length]
if (!end) return false
return (
areSegmentsCollinear(wall.start, wall.end, start, end) &&
segmentsOverlap(wall.start, wall.end, start, end) &&
pointOnSegment(wall.start, start, end, POINT_TOLERANCE) &&
pointOnSegment(wall.end, start, end, POINT_TOLERANCE)
)
})
}
export function collectZoneContentIds(
nodes: Readonly<Record<AnyNodeId, AnyNode>>,
zone: ZoneNode,
): AnyNodeId[] {
const levelId = zone.parentId
if (!levelId) return []
const footprint = zone.polygon.map((point) => [point[0], point[1]] as Point2D)
const boundaryWalls = Object.values(nodes)
.filter((node): node is WallNode => node.type === 'wall' && node.parentId === levelId)
.filter((wall) => wallLiesOnZoneBoundary(wall, footprint))
const surfaces = Object.values(nodes)
.filter(
(node): node is SlabNode | CeilingNode =>
(node.type === 'slab' || node.type === 'ceiling') && node.parentId === levelId,
)
.filter((surface) => {
const polygon = surface.polygon.map((point) => [point[0], point[1]] as Point2D)
return polygonMatchesZoneFootprint(polygon, footprint)
})
const floorItems = Object.values(nodes)
.filter((node): node is ItemNode => node.type === 'item' && node.parentId === levelId)
.filter((item) => pointInPolygonWithTolerance([item.position[0], item.position[2]], footprint))
return Array.from(
new Set<AnyNodeId>([
...boundaryWalls.map((wall) => wall.id as AnyNodeId),
...surfaces.map((surface) => surface.id as AnyNodeId),
...floorItems.map((item) => item.id as AnyNodeId),
]),
)
}
+10 -1
View File
@@ -62,7 +62,16 @@ export type WorkspaceMode = 'edit' | 'studio'
export type CaptureMode =
| { mode: 'idle' }
| { mode: 'standard' }
| { mode: 'preset'; isolated: AnyNodeId[] }
| {
mode: 'preset'
isolated: AnyNodeId[]
framingBounds?: {
min: [number, number]
max: [number, number]
center: [number, number]
size: [number, number]
}
}
export type Phase = 'site' | 'structure' | 'furnish'
+2 -3
View File
@@ -126,9 +126,8 @@ export const MoveCeilingTool: React.FC<{ node: CeilingNode }> = ({ node }) => {
deltaRef.current = [deltaX, deltaZ]
setMeshOffset(ceilingId as AnyNodeId, deltaX, deltaZ, height)
// Aligned with slab/fence: the delta matches the direct mesh
// mutation. CeilingRenderer doesn't bind position via React, so
// this entry isn't consumed for rendering, but kept consistent
// in case other systems read it.
// mutation. CeilingRenderer also consumes this store so external
// movers can preview ceilings without rebuilding the polygon.
useLiveTransforms.getState().set(ceilingId, {
position: [deltaX, 0, deltaZ],
rotation: 0,
+14 -1
View File
@@ -4,6 +4,7 @@ import {
type CeilingNode,
getMaterialPresetByRef,
resolveMaterial,
useLiveTransforms,
useRegistry,
useScene,
} from '@pascal-app/core'
@@ -79,6 +80,13 @@ export const CeilingRenderer = ({ node }: { node: CeilingNode }) => {
const textures = useViewer((s) => s.textures)
const colorPreset = useViewer((s) => s.colorPreset)
const sceneTheme = useViewer((s) => s.sceneTheme)
const liveTransform = useLiveTransforms((s) => s.get(node.id))
const ceilingY = (node.height ?? 2.5) - 0.01 + (liveTransform?.position[1] ?? 0)
const position: [number, number, number] = [
liveTransform?.position[0] ?? 0,
ceilingY,
liveTransform?.position[2] ?? 0,
]
useEffect(
() => () => {
@@ -124,7 +132,12 @@ export const CeilingRenderer = ({ node }: { node: CeilingNode }) => {
])
return (
<mesh geometry={placeholderGeometry} material={materials.bottomMaterial} ref={ref}>
<mesh
geometry={placeholderGeometry}
material={materials.bottomMaterial}
position={position}
ref={ref}
>
<mesh
geometry={gridPlaceholderGeometry}
material={materials.topMaterial}
+29
View File
@@ -3,6 +3,7 @@
import {
type AnimationEffect,
type AnyNodeId,
getScaledDimensions,
type Interactive,
type ItemNode,
type LightEffect,
@@ -91,9 +92,15 @@ export const ItemRenderer = ({ node: storeNode }: { node: ItemNode }) => {
() => (liveOverrides ? ({ ...storeNode, ...liveOverrides } as ItemNode) : storeNode),
[storeNode, liveOverrides],
)
const roomClearPreview =
(node as ItemNode & { roomClearPreview?: unknown }).roomClearPreview === true
return (
<group position={node.position} ref={ref} rotation={node.rotation} visible={node.visible}>
{roomClearPreview ? (
<ClearPreviewModel node={node} />
) : (
<>
<ErrorBoundary fallback={<BrokenItemFallback node={node} />}>
<Suspense fallback={<PreviewModel node={node} />}>
<ModelRenderer node={node} />
@@ -102,6 +109,8 @@ export const ItemRenderer = ({ node: storeNode }: { node: ItemNode }) => {
{node.children?.map((childId) => (
<NodeRenderer key={childId} nodeId={childId} />
))}
</>
)}
</group>
)
}
@@ -133,6 +142,26 @@ const PreviewModel = ({ node }: { node: ItemNode }) => {
)
}
const ClearPreviewModel = ({ node }: { node: ItemNode }) => {
const shading = useViewer((s) => s.shading)
const [w, h, d] = getScaledDimensions(node)
const material = useMemo(() => {
const next = createDefaultMaterial('#ef4444', 1, shading) as MutableMaterial
next.depthTest = false
next.opacity = 0.35
next.transparent = true
next.wireframe = true
next.needsUpdate = true
return next
}, [shading])
return (
<mesh material={material} position-y={h / 2}>
<boxGeometry args={[w, h, d]} />
</mesh>
)
}
const multiplyScales = (
a: [number, number, number],
b: [number, number, number],
@@ -4,6 +4,7 @@ import {
getEffectiveNode,
nodeRegistry,
sceneRegistry,
useLiveTransforms,
useScene,
} from '@pascal-app/core'
import { useFrame } from '@react-three/fiber'
@@ -104,9 +105,10 @@ function updateCeilingGeometry(
// canonical position after the rebuild. Matches the pattern used by
// FenceSystem.updateFenceGeometry / GeometrySystem (both fully reset
// position+rotation after rebuild).
mesh.position.x = 0
mesh.position.z = 0
mesh.position.y = (node.height ?? 2.5) - 0.01 // Slight offset to avoid z-fighting with upper-level slabs
const liveTransform = useLiveTransforms.getState().get(node.id)
mesh.position.x = liveTransform?.position[0] ?? 0
mesh.position.z = liveTransform?.position[2] ?? 0
mesh.position.y = (node.height ?? 2.5) - 0.01 + (liveTransform?.position[1] ?? 0) // Slight offset to avoid z-fighting with upper-level slabs
}
/**