Add curved fence support
This commit is contained in:
@@ -13,6 +13,7 @@ export const FenceNode = BaseNode.extend({
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materialPreset: z.string().optional(),
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start: z.tuple([z.number(), z.number()]),
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end: z.tuple([z.number(), z.number()]),
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curveOffset: z.number().optional(),
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height: z.number().default(1.8),
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thickness: z.number().default(0.08),
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baseHeight: z.number().default(0.22),
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@@ -28,6 +29,7 @@ export const FenceNode = BaseNode.extend({
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dedent`
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Fence node - used to represent a fence segment in the building/site level coordinate system
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- start/end: fence endpoints in level coordinate system
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- curveOffset: midpoint sagitta offset used to bend the fence into an arc
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- height/thickness: overall fence dimensions in meters
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- baseHeight/postSpacing/postSize/topRailHeight: exact geometric controls from the plan3D fence model
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- groundClearance/edgeInset/baseStyle: fence support and inset configuration
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@@ -4,12 +4,90 @@ import { mergeGeometries } from 'three/examples/jsm/utils/BufferGeometryUtils.js
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import { sceneRegistry } from '../../hooks/scene-registry/scene-registry'
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import type { AnyNodeId, FenceNode } from '../../schema'
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import useScene from '../../store/use-scene'
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import { getWallCurveFrameAt, getWallCurveLength } from '../wall/wall-curve'
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type FencePart = {
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position: [number, number, number]
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rotationY?: number
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scale: [number, number, number]
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}
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const MIN_CURVE_SEGMENT_LENGTH = 0.18
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function createFencePartGeometry(part: FencePart) {
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const geometry = new THREE.BoxGeometry(1, 1, 1)
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geometry.scale(part.scale[0], part.scale[1], part.scale[2])
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if (part.rotationY) {
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geometry.rotateY(part.rotationY)
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}
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geometry.translate(part.position[0], part.position[1], part.position[2])
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applyFenceUVs(geometry)
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return geometry
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}
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function getFencePointAt(fence: FenceNode, t: number) {
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const frame = getWallCurveFrameAt(fence, t)
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return {
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point: frame.point,
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tangentAngle: Math.atan2(frame.tangent.y, frame.tangent.x),
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}
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}
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function createStraightFenceSpanPart(
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start: [number, number],
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end: [number, number],
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centerY: number,
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height: number,
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depth: number,
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): FencePart | null {
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const dx = end[0] - start[0]
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const dz = end[1] - start[1]
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const length = Math.hypot(dx, dz)
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if (length <= 1e-4) {
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return null
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}
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return {
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position: [(start[0] + end[0]) / 2, centerY, (start[1] + end[1]) / 2],
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rotationY: -Math.atan2(dz, dx),
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scale: [length, height, depth],
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}
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}
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function createFenceCurveSpanParts(
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fence: FenceNode,
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startT: number,
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endT: number,
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centerY: number,
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height: number,
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depth: number,
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): FencePart[] {
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const parts: FencePart[] = []
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const frameCount = Math.max(
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1,
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Math.ceil((getWallCurveLength(fence) * Math.max(1e-4, endT - startT)) / MIN_CURVE_SEGMENT_LENGTH),
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)
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let previous = getFencePointAt(fence, startT)
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for (let index = 1; index <= frameCount; index += 1) {
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const t = startT + (endT - startT) * (index / frameCount)
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const current = getFencePointAt(fence, t)
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const segment = createStraightFenceSpanPart(
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[previous.point.x, previous.point.y],
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[current.point.x, current.point.y],
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centerY,
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height,
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depth,
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)
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if (segment) {
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parts.push(segment)
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}
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previous = current
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}
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return parts
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}
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function applyFenceUVs(geometry: THREE.BufferGeometry) {
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const position = geometry.getAttribute('position')
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const normal = geometry.getAttribute('normal')
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@@ -71,10 +149,7 @@ function getStyleDefaults(style: FenceNode['style']) {
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function createFenceParts(fence: FenceNode): FencePart[] {
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const parts: FencePart[] = []
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const length = Math.max(
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Math.hypot(fence.end[0] - fence.start[0], fence.end[1] - fence.start[1]),
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0.01,
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)
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const length = Math.max(getWallCurveLength(fence), 0.01)
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const panelDepth = Math.max(fence.thickness, 0.03)
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const clearance = Math.max(fence.groundClearance, 0)
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const styleDefaults = getStyleDefaults(fence.style)
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@@ -87,31 +162,39 @@ function createFenceParts(fence: FenceNode): FencePart[] {
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const isFloating = fence.baseStyle === 'floating'
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const baseY = isFloating ? clearance : 0
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const effectiveBaseHeight = baseHeight
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const startInsetT = Math.min(0.499, edgeInset / length)
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const endInsetT = Math.max(0.501, 1 - edgeInset / length)
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if (!isFloating) {
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parts.push({
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position: [0, baseY + effectiveBaseHeight / 2, 0],
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scale: [length, effectiveBaseHeight, panelDepth * 1.05],
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})
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parts.push({
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position: [0, baseY + effectiveBaseHeight + verticalHeight * 0.15, 0],
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scale: [length, topRailHeight * 0.8, panelDepth * 0.35],
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})
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parts.push(
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...createFenceCurveSpanParts(
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fence,
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0,
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1,
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baseY + effectiveBaseHeight / 2,
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effectiveBaseHeight,
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panelDepth * 1.05,
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),
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)
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parts.push(
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...createFenceCurveSpanParts(
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fence,
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0,
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1,
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baseY + effectiveBaseHeight + verticalHeight * 0.15,
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topRailHeight * 0.8,
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panelDepth * 0.35,
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),
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)
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}
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const count = Math.max(2, Math.floor((length - edgeInset * 2) / spacing) + 1)
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const step = count > 1 ? (length - edgeInset * 2) / (count - 1) : 0
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const startX = -length / 2 + edgeInset
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const verticalY = baseY + effectiveBaseHeight + verticalHeight / 2
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for (let index = 0; index < count; index += 1) {
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const x = count === 1 ? 0 : startX + step * index
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let posX = x
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const t = count === 1 ? 0.5 : startInsetT + (endInsetT - startInsetT) * (index / (count - 1))
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const frame = getFencePointAt(fence, t)
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const isEdgePost = index === 0 || index === count - 1
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if (count > 1) {
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if (index === 0) posX = -length / 2 + edgeInset + postWidth / 2
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else if (index === count - 1) posX = length / 2 - edgeInset - postWidth / 2
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}
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const postHeight =
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isFloating && isEdgePost
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? effectiveBaseHeight + verticalHeight + topRailHeight + clearance
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@@ -119,21 +202,34 @@ function createFenceParts(fence: FenceNode): FencePart[] {
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const postY = isFloating && isEdgePost ? postHeight / 2 : verticalY
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parts.push({
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position: [posX, postY, 0],
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position: [frame.point.x, postY, frame.point.y],
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rotationY: -frame.tangentAngle,
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scale: [postWidth, postHeight, Math.max(panelDepth * 0.35, 0.012)],
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})
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}
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parts.push({
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position: [0, baseY + effectiveBaseHeight + verticalHeight + topRailHeight / 2, 0],
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scale: [length, topRailHeight, Math.max(panelDepth * 0.55, 0.018)],
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})
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parts.push(
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...createFenceCurveSpanParts(
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fence,
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0,
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1,
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baseY + effectiveBaseHeight + verticalHeight + topRailHeight / 2,
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topRailHeight,
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Math.max(panelDepth * 0.55, 0.018),
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),
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)
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if (isFloating) {
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parts.push({
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position: [0, baseY + effectiveBaseHeight + topRailHeight / 2, 0],
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scale: [length, topRailHeight, Math.max(panelDepth * 0.55, 0.018)],
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})
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parts.push(
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...createFenceCurveSpanParts(
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fence,
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0,
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1,
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baseY + effectiveBaseHeight + topRailHeight / 2,
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topRailHeight,
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Math.max(panelDepth * 0.55, 0.018),
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),
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)
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}
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return parts
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@@ -141,13 +237,7 @@ function createFenceParts(fence: FenceNode): FencePart[] {
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function generateFenceGeometry(fence: FenceNode) {
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const parts = createFenceParts(fence)
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const geometries = parts.map((part) => {
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const geometry = new THREE.BoxGeometry(1, 1, 1)
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geometry.scale(part.scale[0], part.scale[1], part.scale[2])
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applyFenceUVs(geometry)
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geometry.translate(part.position[0], part.position[1], part.position[2])
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return geometry
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})
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const geometries = parts.map(createFencePartGeometry)
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const merged = mergeGeometries(geometries, false) ?? new THREE.BufferGeometry()
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geometries.forEach((geometry) => geometry.dispose())
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@@ -169,12 +259,8 @@ function updateFenceGeometry(fenceId: FenceNode['id']) {
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const newGeometry = generateFenceGeometry(node)
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mesh.geometry.dispose()
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mesh.geometry = newGeometry
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const centerX = (node.start[0] + node.end[0]) / 2
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const centerZ = (node.start[1] + node.end[1]) / 2
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const angle = Math.atan2(node.end[1] - node.start[1], node.end[0] - node.start[0])
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mesh.position.set(centerX, 0, centerZ)
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mesh.rotation.set(0, -angle, 0)
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mesh.position.set(0, 0, 0)
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mesh.rotation.set(0, 0, 0)
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}
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export const FenceSystem = () => {
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@@ -1,10 +1,10 @@
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import type { Point2D } from './wall-mitering'
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import type { WallNode } from '../../schema'
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import type { FenceNode, WallNode } from '../../schema'
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const CURVE_EPSILON = 1e-6
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const DEFAULT_SAMPLE_SEGMENTS = 24
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type WallCurveLike = Pick<WallNode, 'start' | 'end' | 'curveOffset'>
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type WallCurveLike = Pick<WallNode | FenceNode, 'start' | 'end' | 'curveOffset'>
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type CurveFrame = {
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point: Point2D
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@@ -198,7 +198,7 @@ export function getWallCurveLength(wall: WallCurveLike, segments = DEFAULT_SAMPL
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}
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export function getWallSurfacePolygon(
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wall: Pick<WallNode, 'start' | 'end' | 'curveOffset' | 'thickness'>,
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wall: Pick<WallNode | FenceNode, 'start' | 'end' | 'curveOffset' | 'thickness'>,
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segments = DEFAULT_SAMPLE_SEGMENTS,
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miterOverrides?: WallSurfaceMiterOverrides,
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) {
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@@ -50,10 +50,12 @@ export function FloatingActionMenu() {
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const isFloorplanHovered = useEditor((s) => s.isFloorplanHovered)
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const movingWallEndpoint = useEditor((s) => s.movingWallEndpoint)
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const movingFenceEndpoint = useEditor((s) => s.movingFenceEndpoint)
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const curvingFence = useEditor((s) => s.curvingFence)
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const setMovingNode = useEditor((s) => s.setMovingNode)
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const setMovingWallEndpoint = useEditor((s) => s.setMovingWallEndpoint)
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const setMovingFenceEndpoint = useEditor((s) => s.setMovingFenceEndpoint)
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const setCurvingWall = useEditor((s) => s.setCurvingWall)
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const setCurvingFence = useEditor((s) => s.setCurvingFence)
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const setSelection = useViewer((s) => s.setSelection)
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const setEditingHole = useEditor((s) => s.setEditingHole)
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@@ -132,15 +134,24 @@ export function FloatingActionMenu() {
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if (node?.type === 'wall' || node?.type === 'fence') {
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const segment = node as WallNode | FenceNode
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const segmentLength = Math.hypot(
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const endpointYOffset = 0.35
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const startWorld =
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node.type === 'wall'
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? obj.localToWorld(new THREE.Vector3(0, 0, 0))
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: obj.localToWorld(new THREE.Vector3(segment.start[0], 0, segment.start[1]))
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const endWorld =
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node.type === 'wall'
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? obj.localToWorld(
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new THREE.Vector3(
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Math.hypot(
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segment.end[0] - segment.start[0],
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segment.end[1] - segment.start[1],
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),
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0,
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0,
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),
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)
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const endpointYOffset = 0.35
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const startLocalX = node.type === 'wall' ? 0 : -segmentLength / 2
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const endLocalX = node.type === 'wall' ? segmentLength : segmentLength / 2
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const startWorld = obj.localToWorld(new THREE.Vector3(startLocalX, 0, 0))
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const endWorld = obj.localToWorld(new THREE.Vector3(endLocalX, 0, 0))
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: obj.localToWorld(new THREE.Vector3(segment.end[0], 0, segment.end[1]))
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if (startEndpointGroupRef.current) {
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startEndpointGroupRef.current.position.set(
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@@ -187,12 +198,19 @@ export function FloatingActionMenu() {
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const handleCurve = useCallback(
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(e: React.MouseEvent) => {
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e.stopPropagation()
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if (!canCurveSelectedWall || !node || node.type !== 'wall') return
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if (!node) return
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sfxEmitter.emit('sfx:item-pick')
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if (node.type === 'wall') {
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if (!canCurveSelectedWall) return
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setCurvingWall(node)
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} else if (node.type === 'fence') {
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setCurvingFence(node)
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} else {
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return
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}
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setSelection({ selectedIds: [] })
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},
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[canCurveSelectedWall, node, setCurvingWall, setSelection],
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[canCurveSelectedWall, node, setCurvingFence, setCurvingWall, setSelection],
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)
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const handleEndpointMove = useCallback(
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(endpoint: 'start' | 'end', e: React.MouseEvent) => {
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@@ -410,7 +428,8 @@ export function FloatingActionMenu() {
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if (
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!(selectedId && node && isValidType && !isFloorplanHovered && mode !== 'delete') ||
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movingWallEndpoint ||
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movingFenceEndpoint
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movingFenceEndpoint ||
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curvingFence
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)
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return null
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@@ -427,7 +446,11 @@ export function FloatingActionMenu() {
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>
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<NodeActionMenu
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onAddHole={node && HOLE_TYPES.includes(node.type) ? handleAddHole : undefined}
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onCurve={canCurveSelectedWall ? handleCurve : undefined}
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onCurve={
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node?.type === 'fence' || (node?.type === 'wall' && canCurveSelectedWall)
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? handleCurve
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: undefined
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}
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onDelete={handleDelete}
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onDuplicate={
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node && !DELETE_ONLY_TYPES.includes(node.type) && !HOLE_TYPES.includes(node.type)
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@@ -4778,8 +4778,9 @@ const FloorplanActionMenuLayer = memo(function FloorplanActionMenuLayer({
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const isFloorplanHovered = useEditor((state) => state.isFloorplanHovered)
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const movingNode = useEditor((state) => state.movingNode)
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const curvingWall = useEditor((state) => state.curvingWall)
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const curvingFence = useEditor((state) => state.curvingFence)
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if (!isFloorplanHovered || movingNode || curvingWall) {
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if (!isFloorplanHovered || movingNode || curvingWall || curvingFence) {
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return null
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}
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@@ -4982,6 +4983,7 @@ export function FloorplanPanel() {
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const setMode = useEditor((state) => state.setMode)
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const movingNode = useEditor((state) => state.movingNode)
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const curvingWall = useEditor((state) => state.curvingWall)
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const curvingFence = useEditor((state) => state.curvingFence)
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const phase = useEditor((state) => state.phase)
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const mode = useEditor((state) => state.mode)
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const setPhase = useEditor((state) => state.setPhase)
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@@ -5656,6 +5658,7 @@ export function FloorplanPanel() {
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const isCeilingMoveActive = movingNode?.type === 'ceiling'
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const isWallMoveActive = movingNode?.type === 'wall'
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const isWallCurveActive = curvingWall?.type === 'wall'
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const isFenceCurveActive = curvingFence?.type === 'fence'
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const isItemPlacementPreviewActive =
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(mode === 'build' && tool === 'item') || movingNode?.type === 'item'
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const isFloorItemBuildActive = mode === 'build' && tool === 'item' && !selectedItem?.attachTo
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@@ -5667,6 +5670,7 @@ export function FloorplanPanel() {
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isCeilingMoveActive ||
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isWallMoveActive ||
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isWallCurveActive ||
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isFenceCurveActive ||
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isFloorItemBuildActive ||
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isFloorItemMoveActive
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const floorplanPreviewStairSegment = useMemo(
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@@ -472,6 +472,7 @@ export const SelectionManager = () => {
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const movingNode = useEditor((s) => s.movingNode)
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const curvingWall = useEditor((s) => s.curvingWall)
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const curvingFence = useEditor((s) => s.curvingFence)
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useEffect(() => {
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setHoverHighlightMode(mode === 'delete' ? 'delete' : 'default')
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@@ -510,7 +511,7 @@ export const SelectionManager = () => {
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useEffect(() => {
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if (mode !== 'select') return
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if (movingNode || curvingWall) return
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if (movingNode || curvingWall || curvingFence) return
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const onClick = (event: NodeEvent) => {
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// Skip if box-select just completed (drag ended over a node)
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@@ -648,12 +649,12 @@ export const SelectionManager = () => {
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})
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emitter.off('grid:click', onGridClick)
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}
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}, [curvingWall, mode, movingNode])
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}, [curvingFence, curvingWall, mode, movingNode])
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// Global double-click handler for auto-switching phases and cross-phase hover
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useEffect(() => {
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if (mode !== 'select') return
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if (movingNode || curvingWall) return
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if (movingNode || curvingWall || curvingFence) return
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|
||||
const onEnter = (event: NodeEvent) => {
|
||||
const node = event.node
|
||||
@@ -782,7 +783,7 @@ export const SelectionManager = () => {
|
||||
emitter.off(`${type}:double-click` as any, onDoubleClick as any)
|
||||
})
|
||||
}
|
||||
}, [curvingWall, mode, movingNode])
|
||||
}, [curvingFence, curvingWall, mode, movingNode])
|
||||
|
||||
// Delete mode: click-to-delete (sledgehammer tool)
|
||||
useEffect(() => {
|
||||
|
||||
@@ -0,0 +1,179 @@
|
||||
'use client'
|
||||
|
||||
import {
|
||||
type AnyNodeId,
|
||||
emitter,
|
||||
type FenceNode,
|
||||
type GridEvent,
|
||||
getClampedWallCurveOffset,
|
||||
getMaxWallCurveOffset,
|
||||
getWallChordFrame,
|
||||
getWallMidpointHandlePoint,
|
||||
normalizeWallCurveOffset,
|
||||
pauseSceneHistory,
|
||||
resumeSceneHistory,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { CursorSphere } from '../shared/cursor-sphere'
|
||||
import { getWallGridStep, snapScalarToGrid } from '../wall/wall-drafting'
|
||||
|
||||
export const CurveFenceTool: React.FC<{ node: FenceNode }> = ({ node }) => {
|
||||
const activatedAtRef = useRef<number>(Date.now())
|
||||
const originalCurveOffsetRef = useRef(getClampedWallCurveOffset(node))
|
||||
const previousCurveOffsetRef = useRef<number | null>(null)
|
||||
const shiftPressedRef = useRef(false)
|
||||
const previewOffsetRef = useRef<number>(originalCurveOffsetRef.current)
|
||||
|
||||
const initialHandle = getWallMidpointHandlePoint(node)
|
||||
const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>([
|
||||
initialHandle.x,
|
||||
0,
|
||||
initialHandle.y,
|
||||
])
|
||||
|
||||
const exitCurveMode = useCallback(() => {
|
||||
useEditor.getState().setCurvingFence(null)
|
||||
}, [])
|
||||
|
||||
useEffect(() => {
|
||||
const nodeId = node.id
|
||||
const originalCurveOffset = originalCurveOffsetRef.current
|
||||
const chord = getWallChordFrame(node)
|
||||
const maxCurveOffset = getMaxWallCurveOffset(node)
|
||||
|
||||
pauseSceneHistory(useScene)
|
||||
let wasCommitted = false
|
||||
|
||||
const applyPreview = (curveOffset: number) => {
|
||||
if (previewOffsetRef.current === curveOffset) {
|
||||
return
|
||||
}
|
||||
previewOffsetRef.current = curveOffset
|
||||
|
||||
const nextNode = {
|
||||
...node,
|
||||
curveOffset,
|
||||
}
|
||||
const handlePoint = getWallMidpointHandlePoint(nextNode)
|
||||
setCursorLocalPos([handlePoint.x, 0, handlePoint.y])
|
||||
useScene.getState().updateNode(nodeId, { curveOffset })
|
||||
useScene.getState().markDirty(nodeId as AnyNodeId)
|
||||
}
|
||||
|
||||
const restoreOriginal = () => {
|
||||
if (previewOffsetRef.current === originalCurveOffset) {
|
||||
return
|
||||
}
|
||||
previewOffsetRef.current = originalCurveOffset
|
||||
useScene.getState().updateNode(nodeId, { curveOffset: originalCurveOffset })
|
||||
useScene.getState().markDirty(nodeId as AnyNodeId)
|
||||
}
|
||||
|
||||
const onGridMove = (event: GridEvent) => {
|
||||
const snapStep = getWallGridStep()
|
||||
const localX = shiftPressedRef.current
|
||||
? event.localPosition[0]
|
||||
: snapScalarToGrid(event.localPosition[0], snapStep)
|
||||
const localZ = shiftPressedRef.current
|
||||
? event.localPosition[2]
|
||||
: snapScalarToGrid(event.localPosition[2], snapStep)
|
||||
|
||||
const offsetFromMidpoint =
|
||||
-(
|
||||
(localX - chord.midpoint.x) * chord.normal.x +
|
||||
(localZ - chord.midpoint.y) * chord.normal.y
|
||||
)
|
||||
const snappedOffset = shiftPressedRef.current
|
||||
? offsetFromMidpoint
|
||||
: snapScalarToGrid(offsetFromMidpoint, snapStep)
|
||||
const nextCurveOffset = normalizeWallCurveOffset(
|
||||
node,
|
||||
Math.max(-maxCurveOffset, Math.min(maxCurveOffset, snappedOffset)),
|
||||
)
|
||||
|
||||
if (
|
||||
previousCurveOffsetRef.current !== null &&
|
||||
nextCurveOffset !== previousCurveOffsetRef.current
|
||||
) {
|
||||
sfxEmitter.emit('sfx:grid-snap')
|
||||
}
|
||||
previousCurveOffsetRef.current = nextCurveOffset
|
||||
|
||||
applyPreview(nextCurveOffset)
|
||||
}
|
||||
|
||||
const onGridClick = (event: GridEvent) => {
|
||||
if (Date.now() - activatedAtRef.current < 150) {
|
||||
event.nativeEvent?.stopPropagation?.()
|
||||
return
|
||||
}
|
||||
|
||||
const curveOffset = previewOffsetRef.current
|
||||
wasCommitted = true
|
||||
|
||||
if (curveOffset !== originalCurveOffset) {
|
||||
useScene.getState().updateNode(nodeId, { curveOffset: originalCurveOffset })
|
||||
useScene.getState().markDirty(nodeId as AnyNodeId)
|
||||
|
||||
resumeSceneHistory(useScene)
|
||||
useScene.getState().updateNode(nodeId, { curveOffset })
|
||||
useScene.getState().markDirty(nodeId as AnyNodeId)
|
||||
pauseSceneHistory(useScene)
|
||||
}
|
||||
|
||||
sfxEmitter.emit('sfx:item-place')
|
||||
useViewer.getState().setSelection({ selectedIds: [nodeId] })
|
||||
exitCurveMode()
|
||||
event.nativeEvent?.stopPropagation?.()
|
||||
}
|
||||
|
||||
const onCancel = () => {
|
||||
restoreOriginal()
|
||||
useViewer.getState().setSelection({ selectedIds: [nodeId] })
|
||||
resumeSceneHistory(useScene)
|
||||
markToolCancelConsumed()
|
||||
exitCurveMode()
|
||||
}
|
||||
|
||||
const onKeyDown = (event: KeyboardEvent) => {
|
||||
if (event.key === 'Shift') {
|
||||
shiftPressedRef.current = true
|
||||
}
|
||||
}
|
||||
|
||||
const onKeyUp = (event: KeyboardEvent) => {
|
||||
if (event.key === 'Shift') {
|
||||
shiftPressedRef.current = false
|
||||
}
|
||||
}
|
||||
|
||||
emitter.on('grid:move', onGridMove)
|
||||
emitter.on('grid:click', onGridClick)
|
||||
emitter.on('tool:cancel', onCancel)
|
||||
window.addEventListener('keydown', onKeyDown)
|
||||
window.addEventListener('keyup', onKeyUp)
|
||||
|
||||
return () => {
|
||||
if (!wasCommitted) {
|
||||
restoreOriginal()
|
||||
}
|
||||
resumeSceneHistory(useScene)
|
||||
emitter.off('grid:move', onGridMove)
|
||||
emitter.off('grid:click', onGridClick)
|
||||
emitter.off('tool:cancel', onCancel)
|
||||
window.removeEventListener('keydown', onKeyDown)
|
||||
window.removeEventListener('keyup', onKeyUp)
|
||||
}
|
||||
}, [exitCurveMode, node])
|
||||
|
||||
return (
|
||||
<group>
|
||||
<CursorSphere position={cursorLocalPos} showTooltip={false} />
|
||||
</group>
|
||||
)
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
import { FenceNode, useScene, type WallNode } from '@pascal-app/core'
|
||||
import { FenceNode, getWallCurveFrameAt, getWallCurveLength, isCurvedWall, useScene, type WallNode } from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import {
|
||||
@@ -60,11 +60,16 @@ function findFenceSnapTarget(
|
||||
continue
|
||||
}
|
||||
|
||||
const candidates: Array<FencePlanPoint | null> = [
|
||||
fence.start,
|
||||
fence.end,
|
||||
projectPointOntoSegment(point, fence),
|
||||
]
|
||||
const candidates: Array<FencePlanPoint | null> = [fence.start, fence.end]
|
||||
if (isCurvedWall(fence)) {
|
||||
const sampleCount = Math.max(8, Math.ceil(getWallCurveLength(fence) / 0.3))
|
||||
for (let index = 0; index <= sampleCount; index += 1) {
|
||||
const frame = getWallCurveFrameAt(fence, index / sampleCount)
|
||||
candidates.push([frame.point.x, frame.point.y])
|
||||
}
|
||||
} else {
|
||||
candidates.push(projectPointOntoSegment(point, fence))
|
||||
}
|
||||
|
||||
for (const candidate of candidates) {
|
||||
if (!candidate) {
|
||||
|
||||
@@ -11,6 +11,7 @@ import { CeilingBoundaryEditor } from './ceiling/ceiling-boundary-editor'
|
||||
import { CeilingHoleEditor } from './ceiling/ceiling-hole-editor'
|
||||
import { CeilingTool } from './ceiling/ceiling-tool'
|
||||
import { DoorTool } from './door/door-tool'
|
||||
import { CurveFenceTool } from './fence/curve-fence-tool'
|
||||
import { FenceTool } from './fence/fence-tool'
|
||||
import { MoveFenceEndpointTool } from './fence/move-fence-endpoint-tool'
|
||||
import { ItemTool } from './item/item-tool'
|
||||
@@ -57,6 +58,7 @@ export const ToolManager: React.FC = () => {
|
||||
const movingWallEndpoint = useEditor((state) => state.movingWallEndpoint)
|
||||
const movingFenceEndpoint = useEditor((state) => state.movingFenceEndpoint)
|
||||
const curvingWall = useEditor((state) => state.curvingWall)
|
||||
const curvingFence = useEditor((state) => state.curvingFence)
|
||||
const editingHole = useEditor((state) => state.editingHole)
|
||||
const selectedZoneId = useViewer((state) => state.selection.zoneId)
|
||||
const buildingId = useViewer((state) => state.selection.buildingId)
|
||||
@@ -149,6 +151,7 @@ export const ToolManager: React.FC = () => {
|
||||
{movingWallEndpoint && <MoveWallEndpointTool target={movingWallEndpoint} />}
|
||||
{movingFenceEndpoint && <MoveFenceEndpointTool target={movingFenceEndpoint} />}
|
||||
{curvingWall && <CurveWallTool node={curvingWall} />}
|
||||
{curvingFence && <CurveFenceTool node={curvingFence} />}
|
||||
{movingNode && movingNode.type !== 'building' && <MoveTool />}
|
||||
{!movingNode && BuildToolComponent && <BuildToolComponent />}
|
||||
</group>
|
||||
|
||||
@@ -1,8 +1,22 @@
|
||||
'use client'
|
||||
|
||||
import { type AnyNode, type AnyNodeId, type FenceNode, type MaterialSchema, useScene } from '@pascal-app/core'
|
||||
import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
type FenceNode,
|
||||
getClampedWallCurveOffset,
|
||||
getMaxWallCurveOffset,
|
||||
getWallCurveLength,
|
||||
type MaterialSchema,
|
||||
normalizeWallCurveOffset,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { Move, Spline } from 'lucide-react'
|
||||
import { useCallback } from 'react'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SegmentedControl } from '../controls/segmented-control'
|
||||
@@ -28,6 +42,8 @@ export function FencePanel() {
|
||||
const selectedCount = useViewer((s) => s.selection.selectedIds.length)
|
||||
const setSelection = useViewer((s) => s.setSelection)
|
||||
const updateNode = useScene((s) => s.updateNode)
|
||||
const setMovingNode = useEditor((s) => s.setMovingNode)
|
||||
const setCurvingFence = useEditor((s) => s.setCurvingFence)
|
||||
|
||||
const node = useScene((s) =>
|
||||
selectedId ? (s.nodes[selectedId as AnyNode['id']] as FenceNode | undefined) : undefined,
|
||||
@@ -67,6 +83,20 @@ export function FencePanel() {
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [setSelection])
|
||||
|
||||
const handleMove = useCallback(() => {
|
||||
if (!node) return
|
||||
sfxEmitter.emit('sfx:item-pick')
|
||||
setMovingNode(node)
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [node, setMovingNode, setSelection])
|
||||
|
||||
const handleCurve = useCallback(() => {
|
||||
if (!node) return
|
||||
sfxEmitter.emit('sfx:item-pick')
|
||||
setCurvingFence(node)
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [node, setCurvingFence, setSelection])
|
||||
|
||||
const handleMaterialPresetChange = useCallback(
|
||||
(materialPreset: string) => {
|
||||
handleUpdate({ materialPreset, material: undefined })
|
||||
@@ -83,9 +113,9 @@ export function FencePanel() {
|
||||
|
||||
if (!(node && node.type === 'fence' && selectedId && selectedCount === 1)) return null
|
||||
|
||||
const dx = node.end[0] - node.start[0]
|
||||
const dz = node.end[1] - node.start[1]
|
||||
const length = Math.sqrt(dx * dx + dz * dz)
|
||||
const length = getWallCurveLength(node)
|
||||
const curveOffset = getClampedWallCurveOffset(node)
|
||||
const maxCurveOffset = getMaxWallCurveOffset(node)
|
||||
|
||||
return (
|
||||
<PanelWrapper
|
||||
@@ -119,6 +149,16 @@ export function FencePanel() {
|
||||
unit="m"
|
||||
value={length}
|
||||
/>
|
||||
<SliderControl
|
||||
label="Curve"
|
||||
max={Math.max(0.01, maxCurveOffset)}
|
||||
min={-Math.max(0.01, maxCurveOffset)}
|
||||
onChange={(value) => handleUpdate({ curveOffset: normalizeWallCurveOffset(node, value) })}
|
||||
precision={2}
|
||||
step={0.1}
|
||||
unit="m"
|
||||
value={Math.round(curveOffset * 100) / 100}
|
||||
/>
|
||||
<SliderControl
|
||||
label="Height"
|
||||
max={4}
|
||||
@@ -213,6 +253,17 @@ export function FencePanel() {
|
||||
value={node.material}
|
||||
/>
|
||||
</PanelSection>
|
||||
|
||||
<PanelSection title="Actions">
|
||||
<ActionGroup>
|
||||
<ActionButton icon={<Move className="h-3.5 w-3.5" />} label="Move" onClick={handleMove} />
|
||||
<ActionButton
|
||||
icon={<Spline className="h-3.5 w-3.5" />}
|
||||
label="Curve"
|
||||
onClick={handleCurve}
|
||||
/>
|
||||
</ActionGroup>
|
||||
</PanelSection>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -145,6 +145,8 @@ type EditorState = {
|
||||
setMovingFenceEndpoint: (value: MovingFenceEndpoint | null) => void
|
||||
curvingWall: WallNode | null
|
||||
setCurvingWall: (wall: WallNode | null) => void
|
||||
curvingFence: FenceNode | null
|
||||
setCurvingFence: (fence: FenceNode | null) => void
|
||||
selectedMaterialTarget: SelectedMaterialTarget | null
|
||||
setSelectedMaterialTarget: (target: SelectedMaterialTarget | null) => void
|
||||
selectedReferenceId: string | null
|
||||
@@ -524,6 +526,8 @@ const useEditor = create<EditorState>()(
|
||||
setMovingFenceEndpoint: (value) => set({ movingFenceEndpoint: value }),
|
||||
curvingWall: null,
|
||||
setCurvingWall: (wall) => set({ curvingWall: wall }),
|
||||
curvingFence: null,
|
||||
setCurvingFence: (fence) => set({ curvingFence: fence }),
|
||||
selectedMaterialTarget: null,
|
||||
setSelectedMaterialTarget: (target) => set({ selectedMaterialTarget: target }),
|
||||
selectedReferenceId: null,
|
||||
|
||||
Reference in New Issue
Block a user