draft item tool

This commit is contained in:
wass08
2026-01-17 11:36:24 +09:00
parent 3908432225
commit 87029005f6
6 changed files with 397 additions and 179 deletions
+31 -32
View File
@@ -51,10 +51,10 @@ export default function Editor() {
}
const TestUndo = () => {
const {undo, redo, futureStates, pastStates} = useScene.temporal.getState();
const { undo, redo, futureStates, pastStates } = useScene.temporal.getState();
return ( <div className="absolute top-4 right-4 z-10 flex gap-2">
return (
<div className="absolute top-4 right-4 z-10 flex gap-2">
<button
className="px-4 py-2 rounded bg-white"
onClick={() => {
@@ -73,7 +73,7 @@ const TestUndo = () => {
</button>
</div>
);
}
};
export const Passes = ({}) => {
const { gl: renderer, scene, camera } = useThree();
@@ -169,13 +169,13 @@ const Grid = ({
grid.x
.div(fw.x)
.add(1 - thickness)
.min(1)
.min(1),
);
const lineY = float(1).sub(
grid.y
.div(fw.y)
.add(1 - thickness)
.min(1)
.min(1),
);
// Combine both axes - max gives us lines in both directions
return lineX.max(lineY);
@@ -192,7 +192,7 @@ const Grid = ({
const gridColor = mix(
color(cellColor),
color(sectionColor),
float(sectionThickness).mul(g2).min(1)
float(sectionThickness).mul(g2).min(1),
);
// Combined alpha
@@ -229,37 +229,36 @@ const DraftSelector = () => {
const selectedItemId = useRef<ItemNode["id"] | WallNode["id"]>(null);
const itemSelectedAt = useRef<number>(0);
useEffect(() => {
emitter.on('building:enter', (event) => {
console.log('Entered building:', event.node.id);
emitter.on("building:enter", (event) => {
console.log("Entered building:", event.node.id);
const itemMesh = sceneRegistry.nodes.get(event.node.id);
selectedObjects.length = 0;
selectedObjects.push(itemMesh);
});
emitter.on('building:leave', (event) => {
console.log('Leaving building:', event.node.id);
emitter.on("building:leave", (event) => {
console.log("Leaving building:", event.node.id);
selectedObjects.length = 0;
});
// emitter.on("item:click", (event) => {
// event.stopPropagation();
// if (Date.now() - itemSelectedAt.current < 50) {
// return;
// }
// itemSelectedAt.current = Date.now();
// if (selectedItemId.current === event.node.id) {
// selectedItemId.current = null;
// console.log("Deselected item:", event.node.id);
// selectedObjects.length = 0;
// return;
// }
// selectedItemId.current = event.node.id;
// const itemMesh = sceneRegistry.nodes.get(event.node.id);
// if (!itemMesh) return;
// selectedObjects.push(itemMesh);
emitter.on("item:click", (event) => {
event.stopPropagation();
if (Date.now() - itemSelectedAt.current < 50) {
return;
}
itemSelectedAt.current = Date.now();
if (selectedItemId.current === event.node.id) {
selectedItemId.current = null;
console.log("Deselected item:", event.node.id);
selectedObjects.length = 0;
return;
}
selectedItemId.current = event.node.id;
const itemMesh = sceneRegistry.nodes.get(event.node.id);
if (!itemMesh) return;
selectedObjects.push(itemMesh);
console.log("Selected item:", event.node.id);
});
// console.log("Selected item:", event.node.id);
// });
emitter.on("wall:click", (event) => {
if (Date.now() - itemSelectedAt.current < 50) {
@@ -294,14 +293,14 @@ const DraftSelector = () => {
itemMesh.position.set(
event.position[0],
event.position[1],
event.position[2]
event.position[2],
);
useScene.getState().dirtyNodes.add(wallNode.id);
console.log(
"Wall move event:",
wallNode.id,
"Point position:",
event.position
event.position,
);
});
}, []);
@@ -0,0 +1,108 @@
import {
emitter,
GridEvent,
ItemNode,
sceneRegistry,
useRegistry,
useScene,
WallNode,
} from "@pascal-app/core";
import { useViewer } from "@pascal-app/viewer";
import { useFrame } from "@react-three/fiber";
import { use, useEffect, useRef } from "react";
import { Line, Mesh, Vector3 } from "three";
import { randInt } from "three/src/math/MathUtils.js";
export const ItemTool: React.FC = () => {
const cursorRef = useRef<Mesh>(null);
const draftItem = useRef<ItemNode | null>(null);
const gridPosition = useRef(new Vector3(0, 0, 0));
useEffect(() => {
const createDraftItem = () => {
const { currentLevelId } = useViewer.getState();
if (!currentLevelId) {
return null;
}
useScene.temporal.getState().pause();
draftItem.current = ItemNode.parse({
position: [randInt(-10, 10), 0, randInt(-10, 10)],
name: "Draft Item",
asset: {
category: "furniture",
src: "/items/couch-small/model.glb",
dimensions: [2, 1, 3],
},
});
useScene.getState().createNode(draftItem.current, currentLevelId);
};
createDraftItem();
const onGridMove = (event: GridEvent) => {
if (!cursorRef.current) return;
gridPosition.current.set(
Math.round(event.position[0] * 2) / 2,
0,
Math.round(event.position[1] * 2) / 2,
);
cursorRef.current.position.set(
gridPosition.current.x,
0.1,
gridPosition.current.z,
);
if (draftItem.current) {
draftItem.current.position = [
gridPosition.current.x,
0,
gridPosition.current.z,
];
}
};
const onGridClick = (event: GridEvent) => {
const { currentLevelId } = useViewer.getState();
console.log("oh", currentLevelId, draftItem.current);
if (!currentLevelId || !draftItem.current) return;
console.log("oh");
useScene.temporal.getState().resume();
useScene.getState().updateNode(draftItem.current.id, {
position: [gridPosition.current.x, 0, gridPosition.current.z],
});
draftItem.current = null;
useScene.temporal.getState().pause();
createDraftItem();
};
emitter.on("grid:move", onGridMove);
emitter.on("grid:click", onGridClick);
return () => {
if (draftItem.current) {
useScene.getState().deleteNode(draftItem.current.id);
}
emitter.off("grid:move", onGridMove);
emitter.off("grid:click", onGridClick);
};
}, []);
useFrame((_, delta) => {
if (draftItem.current) {
const draftItemMesh = sceneRegistry.nodes.get(draftItem.current.id);
if (draftItemMesh) {
draftItemMesh.position.lerp(gridPosition.current, delta * 10);
}
}
});
return (
<group>
<mesh ref={cursorRef}>
<boxGeometry args={[0.2, 0.2, 0.2]} />
<meshStandardMaterial color="red" />
</mesh>
</group>
);
};
@@ -1,13 +1,16 @@
import useEditor, { Phase, Tool } from "@/store/use-editor";
import { WallTool } from "./wall/wall-tool";
import { ItemTool } from "./item/item-tool";
const tools: Record<Phase, Partial<Record<Tool, React.FC>>> = {
site: {
},
structure: {
wall: WallTool,
item: ItemTool,
},
furnish: {
item: ItemTool
},
};
@@ -3,6 +3,18 @@ import { useViewer } from "@pascal-app/viewer";
import { useEffect, useRef } from "react"
import { Line, Mesh, Vector3 } from "three";
const commitWallDrawing = (start: [number, number], end: [number, number]) => {
const { currentLevelId } = useViewer.getState();
const { createNode } = useScene.getState();
if (!currentLevelId) return;
const wall = WallNode.parse({ start, end });
createNode(wall, currentLevelId);
};
export const WallTool: React.FC = () => {
const cursorRef = useRef<Mesh>(null);
@@ -42,15 +54,7 @@ export const WallTool: React.FC = () => {
drawingLineRef.current.visible = true;
} else if (buildingState === 1) {
const currentLevelId = useViewer.getState().currentLevelId;
console.log('currentLevelId:', currentLevelId);
if (currentLevelId) {
const wallNode = WallNode.parse({
start: [startingPoint.x, startingPoint.z],
end: [gridPosition[0], gridPosition[1]],
})
useScene.getState().createNode(wallNode, currentLevelId);
}
commitWallDrawing([startingPoint.x, startingPoint.z], [gridPosition[0], gridPosition[1]]);
drawingLineRef.current.visible = false;
buildingState = 0;
}