feat: face-frame hosting for roof wall children + items on roof walls
Wall-mounted items join doors/windows on roof-segment wall faces, and the storage model moves to FACE-LOCAL coordinates so hosted children track segment edits live. - Children store roofFace + position [u, v, z-from-mid-plane] with rotation 0 in-frame — the exact wall-child conventions (the wall volume's mid-plane lands on the nominal footprint). A shared <RoofFaceHostFrame> derives segment pose + face frame from the live-override-merged segment: children follow resize handle drags in real time and never jump on commit. No re-anchor cascade needed — position is authoritative, the frame is derived. migrateNodes converts branch-era segment-local data. - Items: roofWallStrategy + roof:* handlers in the placement coordinator (surface 'roof-wall'), Shift free-place normalized with walls, ItemSystem wall-side push extended to segment hosts, correct 2D plan glyphs via face→segment→roof pose composition. The roof hit resolver + overlap guard moved to @pascal-app/editor (the coordinator lives there; nodes already depends on editor). - Cuts: subtractAccessoryCuts extracted and applied in BOTH the merged-shell and per-segment CSG paths (full edit mode / painted segments used to lose every hole), built from the CURRENT host geometry and live-effective children so holes follow segment and opening drags. - Handle rig: the grandparent portal now maps the node's world pose into the portal frame instead of composing parent+node registry poses — correct for any nesting (the face-frame group broke the old assumption), identical for walls. - Host-field hygiene: useDraftNode.commit/adopt and the window panel duplicate forward roofSegmentId/roofFace/wallId; every roof↔wall re-anchor clears and every revert restores them. Codex-reviewed (design consultation, adversarial rounds on the replaced cascade and on this refactor); frame conventions locked by unit tests. Record: private-editor plans/editor-roof-wall-openings.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5
parent
5fd9be05df
commit
7879b83df3
@@ -173,7 +173,7 @@ export const doorDefinition: NodeDefinition<typeof DoorNode> = {
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// re-derived from the surface under the cursor when a preset is
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// placed. Host apps strip these at preset-save time via
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// `getHostRefFields(def)`.
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hostRefFields: ['wallId', 'roofSegmentId'],
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hostRefFields: ['wallId', 'roofSegmentId', 'roofFace'],
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},
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parametrics: doorParametrics,
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@@ -55,10 +55,7 @@ export const doorFloorplanMoveTarget: FloorplanMoveTarget<DoorNode> = ({ node })
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original:
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originalWall?.type === 'wall'
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? projectWallLocalPointToPlan(originalWall, node.position[0])
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: (getRoofHostedOpeningPlanPoint(node, useScene.getState().nodes) ?? [
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node.position[0],
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0,
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]),
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: (getRoofHostedOpeningPlanPoint(node, useScene.getState().nodes) ?? [node.position[0], 0]),
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metadata: node.metadata,
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})
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@@ -72,6 +69,7 @@ export const doorFloorplanMoveTarget: FloorplanMoveTarget<DoorNode> = ({ node })
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parentId: string
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wallId: string
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roofSegmentId: undefined
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roofFace: undefined
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} | null = null
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const session: FloorplanMoveTargetSession = {
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@@ -107,6 +105,7 @@ export const doorFloorplanMoveTarget: FloorplanMoveTarget<DoorNode> = ({ node })
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// Re-anchoring to a wall ends any roof-segment hosting; the
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// overlay's snapshot restores it if the move is reverted.
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roofSegmentId: undefined,
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roofFace: undefined,
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}
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// Build the updates atomically — position + rotation + side +
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@@ -7,7 +7,7 @@ import {
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isCurvedWall,
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type RoofEvent,
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type RoofNode,
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roofWallFaceLocalToSegment,
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roofFacePointToSegment,
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sceneRegistry,
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spatialGridManager,
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useLiveTransforms,
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@@ -19,7 +19,9 @@ import {
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calculateItemRotation,
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EDITOR_LAYER,
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getSideFromNormal,
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hasRoofFaceChildOverlap,
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isValidWallSideFace,
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resolveRoofWallHit,
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stripPlacementMetadataFlags,
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triggerSFX,
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useAlignmentGuides,
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@@ -29,7 +31,6 @@ import { useViewer } from '@pascal-app/viewer'
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import { useCallback, useEffect, useMemo, useRef } from 'react'
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import { BoxGeometry, EdgesGeometry, type Group, Vector3 } from 'three'
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import { LineBasicNodeMaterial } from 'three/webgpu'
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import { hasRoofFaceChildOverlap, resolveRoofWallHit } from '../shared/roof-wall-hit'
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import { resolveWallSlideAlignment } from '../shared/wall-opening-alignment'
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import { clampToWall, hasWallChildOverlap, wallLocalToWorld } from './door-math'
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@@ -68,6 +69,7 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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// wall re-anchors as wall-hosted (roofSegmentId cleared); reverts
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// must restore the roof host.
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roofSegmentId: movingDoorNode.roofSegmentId,
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roofFace: movingDoorNode.roofFace,
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metadata: movingDoorNode.metadata,
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}
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@@ -219,6 +221,7 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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parentId: target.wallId,
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wallId: target.wallId,
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roofSegmentId: undefined,
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roofFace: undefined,
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})
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markWallDirty(currentWallId)
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currentWallId = target.wallId
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@@ -297,6 +300,7 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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wallId: target.wallId,
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parentId: target.wallId,
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roofSegmentId: undefined,
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roofFace: undefined,
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})
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useScene.getState().createNode(node, target.wallId as AnyNodeId)
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placedId = node.id
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@@ -308,6 +312,7 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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parentId: original.parentId,
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wallId: original.wallId,
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roofSegmentId: original.roofSegmentId,
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roofFace: original.roofFace,
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metadata: original.metadata,
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})
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useScene.temporal.getState().resume()
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@@ -356,6 +361,7 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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parentId: original.parentId,
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wallId: original.wallId,
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roofSegmentId: original.roofSegmentId,
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roofFace: original.roofFace,
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})
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if (original.parentId) markWallDirty(original.parentId)
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}
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@@ -390,34 +396,36 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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{ lockV: true },
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)
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if (!clamped) return null
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const position = roofWallFaceLocalToSegment(
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hit.segment,
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hit.face.id,
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clamped.u,
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clamped.v,
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(hit.segment.wallThickness ?? 0.1) / 2,
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)
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// FACE-LOCAL storage (u, v, z = 0 → wall mid-plane): the renderer
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// mounts the node inside the live face frame, so it tracks segment
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// resizes without any re-anchoring.
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const position: [number, number, number] = [clamped.u, clamped.v, 0]
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const valid = !hasRoofFaceChildOverlap(
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hit.segment,
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hit.face,
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hit.face.id,
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clamped.u,
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clamped.v,
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movingDoorNode.width,
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movingDoorNode.height,
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movingDoorNode.id,
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)
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return { hit, position, yaw: hit.face.yaw, valid, roof: event.node as RoofNode }
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return { hit, position, valid, roof: event.node as RoofNode }
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}
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const updateRoofCursor = (target: NonNullable<ReturnType<typeof resolveRoofMoveTarget>>) => {
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const segObj = sceneRegistry.nodes.get(target.hit.segment.id as AnyNodeId)
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if (!segObj) return
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segObj.updateWorldMatrix(true, false)
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roofCursorPoint.set(target.position[0], target.position[1], target.position[2])
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const segLocal = roofFacePointToSegment(
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target.hit.segment,
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target.hit.face.id,
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target.position,
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)
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roofCursorPoint.set(segLocal[0], segLocal[1], segLocal[2])
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segObj.localToWorld(roofCursorPoint)
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updateCursor(
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worldToBuildingLocal(roofCursorPoint),
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(target.roof.rotation ?? 0) + (target.hit.segment.rotation ?? 0) + target.yaw,
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(target.roof.rotation ?? 0) + (target.hit.segment.rotation ?? 0) + target.hit.face.yaw,
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target.valid,
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)
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}
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@@ -432,18 +440,20 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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if (currentWallId !== target.hit.segment.id) {
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useScene.getState().updateNode(movingDoorNode.id, {
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position: target.position,
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rotation: [0, target.yaw, 0],
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rotation: [0, 0, 0],
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side: 'front',
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parentId: target.hit.segment.id,
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wallId: undefined,
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roofSegmentId: target.hit.segment.id,
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roofFace: target.hit.face.id,
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})
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markWallDirty(currentWallId)
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currentWallId = target.hit.segment.id
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} else {
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useScene.getState().updateNode(movingDoorNode.id, {
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position: target.position,
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rotation: [0, target.yaw, 0],
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rotation: [0, 0, 0],
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roofFace: target.hit.face.id,
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})
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}
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updateRoofCursor(target)
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@@ -467,10 +477,11 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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const node = DoorNode.parse({
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...cloned,
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position: target.position,
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rotation: [0, target.yaw, 0],
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rotation: [0, 0, 0],
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side: 'front',
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wallId: undefined,
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roofSegmentId: segmentId,
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roofFace: target.hit.face.id,
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parentId: segmentId,
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})
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useScene.getState().createNode(node, segmentId as AnyNodeId)
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@@ -483,17 +494,19 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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parentId: original.parentId,
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wallId: original.wallId,
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roofSegmentId: original.roofSegmentId,
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roofFace: original.roofFace,
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metadata: original.metadata,
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})
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useScene.temporal.getState().resume()
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useScene.getState().updateNode(movingDoorNode.id, {
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position: target.position,
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rotation: [0, target.yaw, 0],
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rotation: [0, 0, 0],
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side: 'front',
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parentId: segmentId,
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wallId: undefined,
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roofSegmentId: segmentId,
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roofFace: target.hit.face.id,
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metadata: {},
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})
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@@ -531,6 +544,7 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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parentId: original.parentId,
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wallId: original.wallId,
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roofSegmentId: original.roofSegmentId,
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roofFace: original.roofFace,
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})
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if (original.parentId) markWallDirty(original.parentId)
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}
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@@ -548,6 +562,7 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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parentId: original.parentId,
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wallId: original.wallId,
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roofSegmentId: original.roofSegmentId,
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roofFace: original.roofFace,
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metadata: original.metadata,
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})
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if (original.parentId) markWallDirty(original.parentId)
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@@ -584,6 +599,7 @@ const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) =>
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parentId: original.parentId,
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wallId: original.wallId,
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roofSegmentId: original.roofSegmentId,
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roofFace: original.roofFace,
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metadata: original.metadata,
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})
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if (original.parentId) markWallDirty(original.parentId)
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@@ -1,15 +1,10 @@
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'use client'
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import {
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type AnyNodeId,
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type DoorNode,
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type RoofSegmentNode,
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useRegistry,
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useScene,
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} from '@pascal-app/core'
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import { type DoorNode, useRegistry, useScene } from '@pascal-app/core'
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import { useNodeEvents } from '@pascal-app/viewer'
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import { useLayoutEffect, useRef } from 'react'
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import { type Mesh, MeshBasicMaterial } from 'three'
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import { RoofFaceHostFrame } from '../shared/roof-face-host'
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const doorHitboxMaterial = new MeshBasicMaterial({ visible: false })
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@@ -23,16 +18,6 @@ export const DoorRenderer = ({ node }: { node: DoorNode }) => {
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const handlers = useNodeEvents(node, 'door')
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const isTransient = !!(node.metadata as Record<string, unknown> | null)?.isTransient
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// Roof-hosted doors mount under the roof's `roof-elements` group (roof
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// frame), so the host segment's transform is applied here — wall-hosted
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// doors get it for free from the wall mesh they're nested in.
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const segment = useScene((state) =>
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node.roofSegmentId
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? (state.nodes[node.roofSegmentId as AnyNodeId] as RoofSegmentNode | undefined)
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: undefined,
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)
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if (node.roofSegmentId && segment?.type !== 'roof-segment') return null
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const mesh = (
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<mesh
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castShadow
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@@ -48,11 +33,11 @@ export const DoorRenderer = ({ node }: { node: DoorNode }) => {
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</mesh>
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)
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if (!segment) return mesh
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if (!node.roofSegmentId) return mesh
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return (
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<group position={segment.position} rotation-y={segment.rotation}>
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<RoofFaceHostFrame roofFace={node.roofFace} roofSegmentId={node.roofSegmentId}>
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{mesh}
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</group>
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</RoofFaceHostFrame>
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)
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}
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@@ -7,7 +7,7 @@ import {
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isCurvedWall,
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type RoofEvent,
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type RoofNode,
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roofWallFaceLocalToSegment,
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roofFacePointToSegment,
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sceneRegistry,
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spatialGridManager,
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useScene,
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@@ -18,7 +18,9 @@ import {
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calculateItemRotation,
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EDITOR_LAYER,
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getSideFromNormal,
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hasRoofFaceChildOverlap,
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isValidWallSideFace,
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resolveRoofWallHit,
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triggerSFX,
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useAlignmentGuides,
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} from '@pascal-app/editor'
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@@ -26,7 +28,6 @@ import { useViewer } from '@pascal-app/viewer'
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import { useEffect, useRef } from 'react'
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import { BoxGeometry, EdgesGeometry, type Group, type LineSegments, Vector3 } from 'three'
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import { LineBasicNodeMaterial } from 'three/webgpu'
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import { hasRoofFaceChildOverlap, resolveRoofWallHit } from '../shared/roof-wall-hit'
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import { resolveWallSlideAlignment } from '../shared/wall-opening-alignment'
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import { clampToWall, hasWallChildOverlap, wallLocalToWorld } from './door-math'
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@@ -226,6 +227,7 @@ const DoorTool: React.FC = () => {
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wallId: event.node.id,
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// The draft may arrive from a roof-segment face hover.
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roofSegmentId: undefined,
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roofFace: undefined,
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})
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}
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}
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@@ -374,23 +376,20 @@ const DoorTool: React.FC = () => {
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lockV: true,
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})
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if (!clamped) return null
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const position = roofWallFaceLocalToSegment(
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hit.segment,
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hit.face.id,
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clamped.u,
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clamped.v,
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(hit.segment.wallThickness ?? 0.1) / 2,
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)
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// FACE-LOCAL storage (u, v, z = 0 → wall mid-plane): the renderer
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// mounts the node inside the live face frame, so it tracks segment
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// resizes without any re-anchoring.
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const position: [number, number, number] = [clamped.u, clamped.v, 0]
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const valid = !hasRoofFaceChildOverlap(
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hit.segment,
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hit.face,
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hit.face.id,
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clamped.u,
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clamped.v,
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width,
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height,
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draftRef.current?.id,
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)
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return { hit, position, yaw: hit.face.yaw, valid }
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return { hit, position, valid }
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}
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const updateRoofCursor = (
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@@ -400,11 +399,16 @@ const DoorTool: React.FC = () => {
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const segObj = sceneRegistry.nodes.get(target.hit.segment.id as AnyNodeId)
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if (!segObj) return
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segObj.updateWorldMatrix(true, false)
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roofCursorPoint.set(target.position[0], target.position[1], target.position[2])
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const segLocal = roofFacePointToSegment(
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target.hit.segment,
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target.hit.face.id,
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target.position,
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)
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roofCursorPoint.set(segLocal[0], segLocal[1], segLocal[2])
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segObj.localToWorld(roofCursorPoint)
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updateCursor(
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worldToBuildingLocal(roofCursorPoint),
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(roof.rotation ?? 0) + (target.hit.segment.rotation ?? 0) + target.yaw,
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(roof.rotation ?? 0) + (target.hit.segment.rotation ?? 0) + target.hit.face.yaw,
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target.valid,
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)
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}
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@@ -420,20 +424,22 @@ const DoorTool: React.FC = () => {
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}
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return
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}
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const { hit, position, yaw } = target
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const { hit, position } = target
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if (draftRef.current && draftRef.current.parentId !== hit.segment.id) destroyDraft()
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if (draftRef.current) {
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useScene.getState().updateNode(draftRef.current.id, {
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position,
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rotation: [0, yaw, 0],
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rotation: [0, 0, 0],
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roofFace: hit.face.id,
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})
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} else {
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const node = DoorNode.parse({
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position,
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rotation: [0, yaw, 0],
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rotation: [0, 0, 0],
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side: 'front',
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roofSegmentId: hit.segment.id,
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roofFace: hit.face.id,
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parentId: hit.segment.id,
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metadata: { isTransient: true },
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})
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@@ -448,7 +454,7 @@ const DoorTool: React.FC = () => {
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if (!draftRef.current?.roofSegmentId) return
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const target = resolveRoofTarget(event)
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if (!target?.valid) return
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const { hit, position, yaw } = target
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const { hit, position } = target
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const draft = draftRef.current
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draftRef.current = null
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@@ -464,9 +470,10 @@ const DoorTool: React.FC = () => {
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const node = DoorNode.parse({
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name: `Door ${doorCount + 1}`,
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position,
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rotation: [0, yaw, 0],
|
||||
rotation: [0, 0, 0],
|
||||
side: 'front',
|
||||
roofSegmentId: hit.segment.id,
|
||||
roofFace: hit.face.id,
|
||||
parentId: hit.segment.id,
|
||||
width: draft.width,
|
||||
height: draft.height,
|
||||
|
||||
@@ -206,12 +206,13 @@ export const itemDefinition: NodeDefinition<typeof ItemNode> = {
|
||||
// siblings of GLB items inside the unified `items` table.
|
||||
//
|
||||
// Items can be hosted on walls (assets with `attachTo: 'wall'`)
|
||||
// via `wallId` + `wallT`. When a composition that includes a
|
||||
// wall-hosted item is saved as a preset (a sconce, a hanging
|
||||
// shelf, etc.), the host app strips these via `getHostRefFields(def)`
|
||||
// so the descendant re-attaches against the new wall geometry at
|
||||
// via `wallId` + `wallT`, or on a roof-segment wall face via
|
||||
// `roofSegmentId`. When a composition that includes a wall-hosted
|
||||
// item is saved as a preset (a sconce, a hanging shelf, etc.), the
|
||||
// host app strips these via `getHostRefFields(def)` so the
|
||||
// descendant re-attaches against the new host geometry at
|
||||
// placement time.
|
||||
hostRefFields: ['wallId', 'wallT'],
|
||||
hostRefFields: ['wallId', 'wallT', 'roofSegmentId', 'roofFace'],
|
||||
// Floor items get lifted by slabs underneath via the generic
|
||||
// `<FloorElevationSystem>`. Wall- / ceiling-attached items live in
|
||||
// their parent's local frame and skip the lift via `applies`.
|
||||
|
||||
@@ -5,9 +5,12 @@ import {
|
||||
collectAlignmentAnchors,
|
||||
type FloorplanMoveTarget,
|
||||
type FloorplanMoveTargetSession,
|
||||
getRoofWallFaceFrame,
|
||||
getScaledDimensions,
|
||||
type ItemNode,
|
||||
movingFootprintAnchors,
|
||||
type RoofSegmentNode,
|
||||
roofFacePointToSegment,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { applyFloorplanAlignment, useEditor, type WallPlanPoint } from '@pascal-app/editor'
|
||||
@@ -95,6 +98,31 @@ function resolveItemPlanTransform(
|
||||
point: [parentTransform.point[0] + offsetX, parentTransform.point[1] + offsetZ],
|
||||
rotation: parentTransform.rotation + localRotation,
|
||||
}
|
||||
} else if (parent?.type === 'roof-segment') {
|
||||
// Roof-hosted wall item: FACE-LOCAL position mapped through the face
|
||||
// frame, then composed through the segment's and roof's yaw +
|
||||
// position into level-local plan coords — without this the drag seed
|
||||
// jumps off the roof at move start.
|
||||
const segment = parent as RoofSegmentNode
|
||||
const roof = segment.parentId
|
||||
? (nodes[segment.parentId as AnyNodeId] as
|
||||
| (AnyNode & { position: [number, number, number]; rotation: number })
|
||||
| undefined)
|
||||
: undefined
|
||||
if (roof?.type === 'roof' && item.roofFace) {
|
||||
const frame = getRoofWallFaceFrame(segment, item.roofFace)
|
||||
const segLocal = roofFacePointToSegment(segment, item.roofFace, item.position)
|
||||
const [sx, sz] = rotateVec(segLocal[0], segLocal[2], segment.rotation ?? 0)
|
||||
const [rx, rz] = rotateVec(
|
||||
sx + segment.position[0],
|
||||
sz + segment.position[2],
|
||||
roof.rotation ?? 0,
|
||||
)
|
||||
result = {
|
||||
point: [rx + roof.position[0], rz + roof.position[2]],
|
||||
rotation: (roof.rotation ?? 0) + (segment.rotation ?? 0) + frame.yaw + localRotation,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cache.set(item.id as AnyNodeId, result)
|
||||
@@ -208,6 +236,10 @@ function buildWallItemSession(
|
||||
rotation: [0, hit.itemRotation, 0],
|
||||
side: hit.side,
|
||||
parentId: hit.wall.id,
|
||||
// Re-anchoring to a wall ends any roof-segment hosting; the
|
||||
// overlay's snapshot restores it if the move is reverted.
|
||||
roofSegmentId: undefined,
|
||||
roofFace: undefined,
|
||||
},
|
||||
},
|
||||
])
|
||||
|
||||
@@ -4,8 +4,11 @@ import {
|
||||
type FloorplanGeometry,
|
||||
type FloorplanPoint,
|
||||
type GeometryContext,
|
||||
getRoofWallFaceFrame,
|
||||
getScaledDimensions,
|
||||
type ItemNode,
|
||||
type RoofSegmentNode,
|
||||
roofFacePointToSegment,
|
||||
useLiveTransforms,
|
||||
} from '@pascal-app/core'
|
||||
|
||||
@@ -112,6 +115,31 @@ function resolveItemTransform(
|
||||
y: shelfZ + offsetY,
|
||||
rotation: shelfRotationY + localRotation,
|
||||
}
|
||||
} else if (parentNode?.type === 'roof-segment') {
|
||||
// Roof-hosted wall item: FACE-LOCAL position mapped through the face
|
||||
// frame, then composed through the segment's and parent roof's poses
|
||||
// into level-local plan coords.
|
||||
const segment = parentNode as RoofSegmentNode
|
||||
const roof = segment.parentId
|
||||
? (ctx.resolve(segment.parentId as AnyNodeId) as
|
||||
| (AnyNode & { position: [number, number, number]; rotation: number })
|
||||
| undefined)
|
||||
: undefined
|
||||
if (roof?.type === 'roof' && item.roofFace) {
|
||||
const frame = getRoofWallFaceFrame(segment, item.roofFace)
|
||||
const segLocal = roofFacePointToSegment(segment, item.roofFace, item.position)
|
||||
const [sx, sz] = rotateVec(segLocal[0], segLocal[2], segment.rotation ?? 0)
|
||||
const [rx, rz] = rotateVec(
|
||||
sx + segment.position[0],
|
||||
sz + segment.position[2],
|
||||
roof.rotation ?? 0,
|
||||
)
|
||||
result = {
|
||||
x: rx + roof.position[0],
|
||||
y: rz + roof.position[2],
|
||||
rotation: (roof.rotation ?? 0) + (segment.rotation ?? 0) + frame.yaw + localRotation,
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Level / slab / ceiling parent — item.position is level-local.
|
||||
result = {
|
||||
|
||||
@@ -38,9 +38,20 @@ import { Vector3 } from 'three'
|
||||
function getInitialState(node: ItemNode): PlacementState {
|
||||
const attachTo = node.asset.attachTo
|
||||
if (attachTo === 'wall' || attachTo === 'wall-side') {
|
||||
if (node.roofSegmentId) {
|
||||
return {
|
||||
surface: 'roof-wall',
|
||||
wallId: null,
|
||||
roofSegmentId: node.roofSegmentId,
|
||||
ceilingId: null,
|
||||
surfaceItemId: null,
|
||||
shelfId: null,
|
||||
}
|
||||
}
|
||||
return {
|
||||
surface: 'wall',
|
||||
wallId: node.parentId,
|
||||
roofSegmentId: null,
|
||||
ceilingId: null,
|
||||
surfaceItemId: null,
|
||||
shelfId: null,
|
||||
@@ -50,6 +61,7 @@ function getInitialState(node: ItemNode): PlacementState {
|
||||
return {
|
||||
surface: 'ceiling',
|
||||
wallId: null,
|
||||
roofSegmentId: null,
|
||||
ceilingId: node.parentId,
|
||||
surfaceItemId: null,
|
||||
shelfId: null,
|
||||
@@ -58,6 +70,7 @@ function getInitialState(node: ItemNode): PlacementState {
|
||||
return {
|
||||
surface: 'floor',
|
||||
wallId: null,
|
||||
roofSegmentId: null,
|
||||
ceilingId: null,
|
||||
surfaceItemId: null,
|
||||
shelfId: null,
|
||||
@@ -81,6 +94,7 @@ export function MoveItemTool({ node }: { node: ItemNode }) {
|
||||
? {
|
||||
surface: 'floor',
|
||||
wallId: null,
|
||||
roofSegmentId: null,
|
||||
ceilingId: null,
|
||||
surfaceItemId: null,
|
||||
shelfId: null,
|
||||
|
||||
@@ -33,6 +33,7 @@ import { Suspense, useEffect, useMemo, useRef } from 'react'
|
||||
import type { AnimationAction, Group, Material, Mesh } from 'three'
|
||||
import { MathUtils } from 'three'
|
||||
import { positionLocal, smoothstep, time } from 'three/tsl'
|
||||
import { RoofFaceHostFrame } from '../shared/roof-face-host'
|
||||
|
||||
type MutableMaterial = Material & {
|
||||
depthTest?: boolean
|
||||
@@ -92,7 +93,7 @@ export const ItemRenderer = ({ node: storeNode }: { node: ItemNode }) => {
|
||||
[storeNode, liveOverrides],
|
||||
)
|
||||
|
||||
return (
|
||||
const content = (
|
||||
<group position={node.position} ref={ref} rotation={node.rotation} visible={node.visible}>
|
||||
<ErrorBoundary fallback={<BrokenItemFallback node={node} />}>
|
||||
<Suspense fallback={<PreviewModel node={node} />}>
|
||||
@@ -104,6 +105,13 @@ export const ItemRenderer = ({ node: storeNode }: { node: ItemNode }) => {
|
||||
))}
|
||||
</group>
|
||||
)
|
||||
|
||||
if (!node.roofSegmentId) return content
|
||||
return (
|
||||
<RoofFaceHostFrame roofFace={node.roofFace} roofSegmentId={node.roofSegmentId}>
|
||||
{content}
|
||||
</RoofFaceHostFrame>
|
||||
)
|
||||
}
|
||||
|
||||
const previewOpacity = smoothstep(0.42, 0.55, positionLocal.y.add(time.mul(-0.2)).mul(10).fract())
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
'use client'
|
||||
|
||||
import {
|
||||
type AnyNodeId,
|
||||
getRoofWallFaceFrame,
|
||||
type RoofSegmentNode,
|
||||
type RoofWallFaceId,
|
||||
useLiveNodeOverrides,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { type ReactNode, useMemo } from 'react'
|
||||
|
||||
/**
|
||||
* Mounts a roof-hosted wall child inside its host face frame. Children
|
||||
* of roof segments render under the roof's `roof-elements` group (roof
|
||||
* frame); this wrapper applies the segment transform plus the face
|
||||
* frame, both derived from the LIVE-override-merged segment — hosted
|
||||
* nodes therefore track segment handle drags in real time instead of
|
||||
* jumping to their new spot on commit. Inside the frame, children use
|
||||
* plain wall-child position conventions ([u, v, z-from-mid-plane]).
|
||||
*/
|
||||
export function RoofFaceHostFrame({
|
||||
roofSegmentId,
|
||||
roofFace,
|
||||
children,
|
||||
}: {
|
||||
roofSegmentId: string
|
||||
roofFace: RoofWallFaceId | undefined
|
||||
children: ReactNode
|
||||
}) {
|
||||
const storeSegment = useScene(
|
||||
(state) => state.nodes[roofSegmentId as AnyNodeId] as RoofSegmentNode | undefined,
|
||||
)
|
||||
const liveOverride = useLiveNodeOverrides((s) => s.get(roofSegmentId as AnyNodeId))
|
||||
const segment = useMemo(
|
||||
() =>
|
||||
storeSegment && liveOverride
|
||||
? ({ ...storeSegment, ...liveOverride } as RoofSegmentNode)
|
||||
: storeSegment,
|
||||
[storeSegment, liveOverride],
|
||||
)
|
||||
|
||||
if (!segment || segment.type !== 'roof-segment' || !roofFace) return null
|
||||
const frame = getRoofWallFaceFrame(segment, roofFace)
|
||||
|
||||
return (
|
||||
<group position={segment.position} rotation-y={segment.rotation}>
|
||||
<group position={frame.origin} rotation-y={frame.yaw}>
|
||||
{children}
|
||||
</group>
|
||||
</group>
|
||||
)
|
||||
}
|
||||
@@ -1,23 +1,29 @@
|
||||
import type { AnyNode, AnyNodeId, RoofNode, RoofSegmentNode } from '@pascal-app/core'
|
||||
import type {
|
||||
AnyNode,
|
||||
AnyNodeId,
|
||||
RoofNode,
|
||||
RoofSegmentNode,
|
||||
RoofWallFaceId,
|
||||
} from '@pascal-app/core'
|
||||
import {
|
||||
getMaxRoofRectHeightFromAnchor,
|
||||
getMaxRoofRectWidthFromAnchor,
|
||||
getRoofSegmentWallFace,
|
||||
getRoofWallFaceIdFromYaw,
|
||||
segmentPointToRoofWallFace,
|
||||
roofFacePointToSegment,
|
||||
} from '@pascal-app/core'
|
||||
|
||||
/**
|
||||
* Host-side helpers for openings (door / window) hosted on a roof-segment
|
||||
* wall face: resize-handle limits derived from the face profile, and the
|
||||
* plan-space anchors the 2D floor-plan move path needs.
|
||||
* plan-space anchors the 2D floor-plan move path needs. Hosted children
|
||||
* store FACE-LOCAL coords ([u, v, z-from-mid-plane]) + `roofFace`.
|
||||
*/
|
||||
|
||||
type RoofHostedOpening = {
|
||||
roofSegmentId?: string
|
||||
roofFace?: RoofWallFaceId
|
||||
parentId: string | null
|
||||
position: [number, number, number]
|
||||
rotation: [number, number, number]
|
||||
width: number
|
||||
height: number
|
||||
}
|
||||
@@ -25,14 +31,10 @@ type RoofHostedOpening = {
|
||||
type SceneReader = { get: (id: AnyNodeId) => unknown }
|
||||
|
||||
function resolveHostFace(node: RoofHostedOpening, scene: SceneReader) {
|
||||
if (!node.roofSegmentId) return null
|
||||
if (!(node.roofSegmentId && node.roofFace)) return null
|
||||
const segment = scene.get(node.roofSegmentId as AnyNodeId) as RoofSegmentNode | undefined
|
||||
if (!segment || segment.type !== 'roof-segment') return null
|
||||
const faceId = getRoofWallFaceIdFromYaw(node.rotation[1])
|
||||
if (!faceId) return null
|
||||
const face = getRoofSegmentWallFace(segment, faceId)
|
||||
const { u, v } = segmentPointToRoofWallFace(segment, faceId, node.position)
|
||||
return { segment, face, u, v }
|
||||
return { segment, face: getRoofSegmentWallFace(segment, node.roofFace) }
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -47,8 +49,8 @@ export function readRoofFaceWidthMax(
|
||||
): number | null {
|
||||
const host = resolveHostFace(node, scene)
|
||||
if (!host) return null
|
||||
const anchorU = host.u - (growSign * node.width) / 2
|
||||
return getMaxRoofRectWidthFromAnchor(host.face, anchorU, growSign, host.v, node.height)
|
||||
const anchorU = node.position[0] - (growSign * node.width) / 2
|
||||
return getMaxRoofRectWidthFromAnchor(host.face, anchorU, growSign, node.position[1], node.height)
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -63,8 +65,8 @@ export function readRoofFaceHeightMax(
|
||||
): number | null {
|
||||
const host = resolveHostFace(node, scene)
|
||||
if (!host) return null
|
||||
const anchorV = host.v - (growSign * node.height) / 2
|
||||
return getMaxRoofRectHeightFromAnchor(host.face, host.u, node.width, anchorV, growSign)
|
||||
const anchorV = node.position[1] - (growSign * node.height) / 2
|
||||
return getMaxRoofRectHeightFromAnchor(host.face, node.position[0], node.width, anchorV, growSign)
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -72,7 +74,7 @@ export function readRoofFaceHeightMax(
|
||||
* level). Null when the parent chain isn't roof-shaped.
|
||||
*/
|
||||
export function getRoofHostedOpeningLevelId(
|
||||
node: RoofHostedOpening,
|
||||
node: { parentId: string | null },
|
||||
nodes: Record<string, AnyNode | undefined>,
|
||||
): AnyNodeId | null {
|
||||
const segment = node.parentId ? nodes[node.parentId] : undefined
|
||||
@@ -83,15 +85,20 @@ export function getRoofHostedOpeningLevelId(
|
||||
}
|
||||
|
||||
/**
|
||||
* Level-plan [x, z] of a roof-hosted opening — its segment-local center
|
||||
* composed through the segment's and roof's yaw + position.
|
||||
* Level-plan [x, z] of a roof-hosted node — its face-local center mapped
|
||||
* through the face frame, then composed through the segment's and roof's
|
||||
* yaw + position.
|
||||
*/
|
||||
export function getRoofHostedOpeningPlanPoint(
|
||||
node: RoofHostedOpening,
|
||||
node: {
|
||||
parentId: string | null
|
||||
roofFace?: RoofWallFaceId
|
||||
position: [number, number, number]
|
||||
},
|
||||
nodes: Record<string, AnyNode | undefined>,
|
||||
): [number, number] | null {
|
||||
const segment = node.parentId ? (nodes[node.parentId] as RoofSegmentNode | undefined) : undefined
|
||||
if (segment?.type !== 'roof-segment') return null
|
||||
if (segment?.type !== 'roof-segment' || !node.roofFace) return null
|
||||
const roof = segment.parentId ? (nodes[segment.parentId] as RoofNode | undefined) : undefined
|
||||
if (roof?.type !== 'roof') return null
|
||||
|
||||
@@ -100,7 +107,12 @@ export function getRoofHostedOpeningPlanPoint(
|
||||
-x * Math.sin(yaw) + z * Math.cos(yaw),
|
||||
]
|
||||
|
||||
const [sx, sz] = rotate(node.position[0], node.position[2], segment.rotation ?? 0)
|
||||
const segLocal = roofFacePointToSegment(segment, node.roofFace, [
|
||||
node.position[0],
|
||||
node.position[1],
|
||||
node.position[2],
|
||||
])
|
||||
const [sx, sz] = rotate(segLocal[0], segLocal[2], segment.rotation ?? 0)
|
||||
const segX = sx + segment.position[0]
|
||||
const segZ = sz + segment.position[2]
|
||||
const [rx, rz] = rotate(segX, segZ, roof.rotation ?? 0)
|
||||
|
||||
@@ -1,152 +0,0 @@
|
||||
import {
|
||||
type AnyNodeId,
|
||||
getRoofSegmentWallFaces,
|
||||
type RoofNode,
|
||||
type RoofSegmentNode,
|
||||
type RoofSegmentWallFace,
|
||||
sceneRegistry,
|
||||
segmentPointToRoofWallFace,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import * as THREE from 'three'
|
||||
|
||||
const worldPoint = new THREE.Vector3()
|
||||
const worldNormal = new THREE.Vector3()
|
||||
const localPoint = new THREE.Vector3()
|
||||
const localNormal = new THREE.Vector3()
|
||||
const inverseMatrix = new THREE.Matrix4()
|
||||
|
||||
export type RoofWallHit = {
|
||||
segment: RoofSegmentNode
|
||||
face: RoofSegmentWallFace
|
||||
/** Face coords of the hit (u along the face, v above the segment base). */
|
||||
u: number
|
||||
v: number
|
||||
}
|
||||
|
||||
/** Pointer hits more than this far off the wall plane are not wall hits. */
|
||||
const PLANE_TOLERANCE = 0.06
|
||||
/** Reject faces whose normal disagrees with the hit normal (slope / soffit). */
|
||||
const NORMAL_ALIGNMENT = 0.7
|
||||
/** A wall face is vertical; slope faces on low pitches have |ny| ≫ 0. */
|
||||
const MAX_NORMAL_Y = 0.4
|
||||
|
||||
/**
|
||||
* Resolve a pointer hit on a roof to one of its segments' vertical wall
|
||||
* faces (base walls under the roof + the coplanar gable/shed/gambrel end
|
||||
* faces). Counterpart of `resolveRoofSegmentHit`, which resolves to the
|
||||
* sloped top surface instead.
|
||||
*
|
||||
* `normal` must be the raw `NodeEvent.normal` (hit-object-local) together
|
||||
* with the `object` it came from — roof events can originate from the
|
||||
* merged-roof mesh (roof-local frame) or a painted segment mesh
|
||||
* (segment-local frame), so the normal is normalised through world space
|
||||
* here instead of trusting the event frame.
|
||||
*/
|
||||
export function resolveRoofWallHit(
|
||||
roof: RoofNode,
|
||||
position: [number, number, number],
|
||||
normal: [number, number, number] | undefined,
|
||||
object: THREE.Object3D | undefined,
|
||||
): RoofWallHit | null {
|
||||
if (!normal || !object) return null
|
||||
|
||||
worldPoint.set(position[0], position[1], position[2])
|
||||
worldNormal.set(normal[0], normal[1], normal[2])
|
||||
object.updateWorldMatrix(true, false)
|
||||
worldNormal.transformDirection(object.matrixWorld)
|
||||
|
||||
const state = useScene.getState()
|
||||
let best: { hit: RoofWallHit; score: number } | null = null
|
||||
|
||||
for (const childId of roof.children ?? []) {
|
||||
const segment = state.nodes[childId as AnyNodeId] as RoofSegmentNode | undefined
|
||||
if (segment?.type !== 'roof-segment') continue
|
||||
const segObj = sceneRegistry.nodes.get(segment.id)
|
||||
if (!segObj) continue
|
||||
segObj.updateWorldMatrix(true, false)
|
||||
|
||||
localPoint.copy(worldPoint)
|
||||
segObj.worldToLocal(localPoint)
|
||||
inverseMatrix.copy(segObj.matrixWorld).invert()
|
||||
localNormal.copy(worldNormal).transformDirection(inverseMatrix)
|
||||
|
||||
if (Math.abs(localNormal.y) > MAX_NORMAL_Y) continue
|
||||
|
||||
for (const face of getRoofSegmentWallFaces(segment)) {
|
||||
const alignment =
|
||||
localNormal.x * face.normal[0] +
|
||||
localNormal.y * face.normal[1] +
|
||||
localNormal.z * face.normal[2]
|
||||
if (alignment < NORMAL_ALIGNMENT) continue
|
||||
|
||||
const { u, v, dist } = segmentPointToRoofWallFace(segment, face.id, [
|
||||
localPoint.x,
|
||||
localPoint.y,
|
||||
localPoint.z,
|
||||
])
|
||||
if (Math.abs(dist) > PLANE_TOLERANCE) continue
|
||||
if (u < -PLANE_TOLERANCE || u > face.length + PLANE_TOLERANCE) continue
|
||||
if (v < -PLANE_TOLERANCE) continue
|
||||
|
||||
const score = Math.abs(dist)
|
||||
if (!best || score < best.score) {
|
||||
best = { hit: { segment, face, u, v }, score }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return best?.hit ?? null
|
||||
}
|
||||
|
||||
/**
|
||||
* Overlap guard for openings sharing a roof-segment wall face — the
|
||||
* roof-host analogue of `hasWallChildOverlap`. Only door / window
|
||||
* siblings on the same face are compared (other accessories live on the
|
||||
* sloped surfaces).
|
||||
*/
|
||||
export function hasRoofFaceChildOverlap(
|
||||
segment: RoofSegmentNode,
|
||||
face: RoofSegmentWallFace,
|
||||
u: number,
|
||||
v: number,
|
||||
width: number,
|
||||
height: number,
|
||||
ignoreId?: string,
|
||||
): boolean {
|
||||
const nodes = useScene.getState().nodes
|
||||
const newLeft = u - width / 2
|
||||
const newRight = u + width / 2
|
||||
const newBottom = v - height / 2
|
||||
const newTop = v + height / 2
|
||||
// Sibling openings store their center at the wall mid-plane (inset by
|
||||
// wallThickness / 2 from the outer plane this face measures from).
|
||||
const sameFaceTolerance = (segment.wallThickness ?? 0.1) / 2 + PLANE_TOLERANCE
|
||||
|
||||
for (const childId of segment.children ?? []) {
|
||||
if (childId === ignoreId) continue
|
||||
const child = nodes[childId as AnyNodeId]
|
||||
if (!child || (child.type !== 'door' && child.type !== 'window')) continue
|
||||
const opening = child as {
|
||||
position: [number, number, number]
|
||||
rotation: [number, number, number]
|
||||
width: number
|
||||
height: number
|
||||
}
|
||||
const {
|
||||
u: childU,
|
||||
v: childV,
|
||||
dist,
|
||||
} = segmentPointToRoofWallFace(segment, face.id, [
|
||||
opening.position[0],
|
||||
opening.position[1],
|
||||
opening.position[2],
|
||||
])
|
||||
// Same face = the opening's mid-plane center sits near this face.
|
||||
if (Math.abs(dist) > sameFaceTolerance) continue
|
||||
const xOverlap = newLeft < childU + opening.width / 2 && newRight > childU - opening.width / 2
|
||||
const yOverlap = newBottom < childV + opening.height / 2 && newTop > childV - opening.height / 2
|
||||
if (xOverlap && yOverlap) return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
@@ -1,28 +1,29 @@
|
||||
import type { RoofSegmentNode } from '@pascal-app/core'
|
||||
import type { RoofSegmentNode, RoofWallFaceId } from '@pascal-app/core'
|
||||
import { getRoofWallFaceFrame, roofFacePointToSegment } from '@pascal-app/core'
|
||||
import * as THREE from 'three'
|
||||
|
||||
type RoofWallOpening = {
|
||||
roofSegmentId?: string
|
||||
roofFace?: RoofWallFaceId
|
||||
position: [number, number, number]
|
||||
rotation: [number, number, number]
|
||||
width: number
|
||||
height: number
|
||||
}
|
||||
|
||||
/**
|
||||
* CSG cut for a door / window hosted on a roof-segment wall face
|
||||
* (`capabilities.roofAccessory.buildCut`). A box through the wall plane,
|
||||
* oriented by the opening's face yaw, in segment-local coords — the
|
||||
* roof-merge loop subtracts it from the segment's wall brush.
|
||||
* (`capabilities.roofAccessory.buildCut`). A box through the wall
|
||||
* mid-plane, derived from the CURRENT host geometry (the opening stores
|
||||
* face-local coords), so the hole follows segment resizes for free.
|
||||
*
|
||||
* Returns null for wall-hosted openings (no `roofSegmentId`): their cut
|
||||
* is handled by the wall system's own cutout pipeline.
|
||||
* Returns null for wall-hosted openings: their cut is handled by the
|
||||
* wall system's own cutout pipeline.
|
||||
*/
|
||||
export function buildRoofWallOpeningCut(
|
||||
node: RoofWallOpening,
|
||||
hostSegment: RoofSegmentNode,
|
||||
): THREE.BufferGeometry | null {
|
||||
if (!node.roofSegmentId) return null
|
||||
if (!node.roofSegmentId || !node.roofFace) return null
|
||||
|
||||
const wallThickness = hostSegment.wallThickness ?? 0.1
|
||||
// Through the wall both ways, but well short of the rake/eave overhang
|
||||
@@ -34,9 +35,16 @@ export function buildRoofWallOpeningCut(
|
||||
const bottom = node.position[1] - node.height / 2
|
||||
const bottomPad = bottom < 0.005 ? 0.02 : 0
|
||||
|
||||
const center = roofFacePointToSegment(hostSegment, node.roofFace, [
|
||||
node.position[0],
|
||||
node.position[1],
|
||||
0,
|
||||
])
|
||||
const { yaw } = getRoofWallFaceFrame(hostSegment, node.roofFace)
|
||||
|
||||
const geo = new THREE.BoxGeometry(node.width, node.height + bottomPad, depth)
|
||||
geo.translate(0, -bottomPad / 2, 0)
|
||||
geo.rotateY(node.rotation[1] ?? 0)
|
||||
geo.translate(node.position[0], node.position[1], node.position[2])
|
||||
geo.rotateY(yaw)
|
||||
geo.translate(center[0], center[1], center[2])
|
||||
return geo
|
||||
}
|
||||
|
||||
@@ -161,7 +161,7 @@ export const windowDefinition: NodeDefinition<typeof WindowNode> = {
|
||||
},
|
||||
// `wallId` / `roofSegmentId` are re-derived from the surface under
|
||||
// the cursor at preset placement time — see door for the pattern.
|
||||
hostRefFields: ['wallId', 'roofSegmentId'],
|
||||
hostRefFields: ['wallId', 'roofSegmentId', 'roofFace'],
|
||||
},
|
||||
|
||||
parametrics: windowParametrics,
|
||||
|
||||
@@ -48,10 +48,7 @@ export const windowFloorplanMoveTarget: FloorplanMoveTarget<WindowNode> = ({ nod
|
||||
original:
|
||||
originalWall?.type === 'wall'
|
||||
? projectWallLocalPointToPlan(originalWall, node.position[0])
|
||||
: (getRoofHostedOpeningPlanPoint(node, useScene.getState().nodes) ?? [
|
||||
node.position[0],
|
||||
0,
|
||||
]),
|
||||
: (getRoofHostedOpeningPlanPoint(node, useScene.getState().nodes) ?? [node.position[0], 0]),
|
||||
metadata: node.metadata,
|
||||
})
|
||||
|
||||
@@ -69,6 +66,7 @@ export const windowFloorplanMoveTarget: FloorplanMoveTarget<WindowNode> = ({ nod
|
||||
parentId: string
|
||||
wallId: string
|
||||
roofSegmentId: undefined
|
||||
roofFace: undefined
|
||||
} | null = null
|
||||
|
||||
const session: FloorplanMoveTargetSession = {
|
||||
@@ -109,6 +107,7 @@ export const windowFloorplanMoveTarget: FloorplanMoveTarget<WindowNode> = ({ nod
|
||||
// Re-anchoring to a wall ends any roof-segment hosting; the
|
||||
// overlay's snapshot restores it if the move is reverted.
|
||||
roofSegmentId: undefined,
|
||||
roofFace: undefined,
|
||||
}
|
||||
|
||||
useScene.getState().updateNodes([
|
||||
|
||||
@@ -6,7 +6,7 @@ import {
|
||||
isCurvedWall,
|
||||
type RoofEvent,
|
||||
type RoofNode,
|
||||
roofWallFaceLocalToSegment,
|
||||
roofFacePointToSegment,
|
||||
sceneRegistry,
|
||||
spatialGridManager,
|
||||
useLiveTransforms,
|
||||
@@ -19,7 +19,9 @@ import {
|
||||
calculateItemRotation,
|
||||
EDITOR_LAYER,
|
||||
getSideFromNormal,
|
||||
hasRoofFaceChildOverlap,
|
||||
isValidWallSideFace,
|
||||
resolveRoofWallHit,
|
||||
snapToHalf,
|
||||
triggerSFX,
|
||||
useAlignmentGuides,
|
||||
@@ -29,7 +31,6 @@ import { useViewer } from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useMemo, useRef } from 'react'
|
||||
import { BoxGeometry, EdgesGeometry, type Group, Vector3 } from 'three'
|
||||
import { LineBasicNodeMaterial } from 'three/webgpu'
|
||||
import { hasRoofFaceChildOverlap, resolveRoofWallHit } from '../shared/roof-wall-hit'
|
||||
import { resolveWallSlideAlignment } from '../shared/wall-opening-alignment'
|
||||
import { clampToWall, hasWallChildOverlap, wallLocalToWorld } from './window-math'
|
||||
|
||||
@@ -81,6 +82,7 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
// wall re-anchors as wall-hosted (roofSegmentId cleared); reverts
|
||||
// must restore the roof host.
|
||||
roofSegmentId: movingWindowNode.roofSegmentId,
|
||||
roofFace: movingWindowNode.roofFace,
|
||||
metadata: movingWindowNode.metadata,
|
||||
}
|
||||
|
||||
@@ -242,6 +244,7 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
parentId: target.wallId,
|
||||
wallId: target.wallId,
|
||||
roofSegmentId: undefined,
|
||||
roofFace: undefined,
|
||||
})
|
||||
markWallDirty(currentWallId)
|
||||
currentWallId = target.wallId
|
||||
@@ -328,6 +331,7 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
wallId: target.wallId,
|
||||
parentId: target.wallId,
|
||||
roofSegmentId: undefined,
|
||||
roofFace: undefined,
|
||||
})
|
||||
useScene.getState().createNode(node, target.wallId as AnyNodeId)
|
||||
placedId = node.id
|
||||
@@ -341,6 +345,7 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
parentId: original.parentId,
|
||||
wallId: original.wallId,
|
||||
roofSegmentId: original.roofSegmentId,
|
||||
roofFace: original.roofFace,
|
||||
metadata: original.metadata,
|
||||
})
|
||||
useScene.temporal.getState().resume()
|
||||
@@ -390,6 +395,7 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
parentId: original.parentId,
|
||||
wallId: original.wallId,
|
||||
roofSegmentId: original.roofSegmentId,
|
||||
roofFace: original.roofFace,
|
||||
})
|
||||
if (original.parentId) markWallDirty(original.parentId)
|
||||
}
|
||||
@@ -426,34 +432,36 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
movingWindowNode.height,
|
||||
)
|
||||
if (!clamped) return null
|
||||
const position = roofWallFaceLocalToSegment(
|
||||
hit.segment,
|
||||
hit.face.id,
|
||||
clamped.u,
|
||||
clamped.v,
|
||||
(hit.segment.wallThickness ?? 0.1) / 2,
|
||||
)
|
||||
// FACE-LOCAL storage (u, v, z = 0 → wall mid-plane): the renderer
|
||||
// mounts the node inside the live face frame, so it tracks segment
|
||||
// resizes without any re-anchoring.
|
||||
const position: [number, number, number] = [clamped.u, clamped.v, 0]
|
||||
const valid = !hasRoofFaceChildOverlap(
|
||||
hit.segment,
|
||||
hit.face,
|
||||
hit.face.id,
|
||||
clamped.u,
|
||||
clamped.v,
|
||||
movingWindowNode.width,
|
||||
movingWindowNode.height,
|
||||
movingWindowNode.id,
|
||||
)
|
||||
return { hit, position, yaw: hit.face.yaw, valid, roof: event.node as RoofNode }
|
||||
return { hit, position, valid, roof: event.node as RoofNode }
|
||||
}
|
||||
|
||||
const updateRoofCursor = (target: NonNullable<ReturnType<typeof resolveRoofMoveTarget>>) => {
|
||||
const segObj = sceneRegistry.nodes.get(target.hit.segment.id as AnyNodeId)
|
||||
if (!segObj) return
|
||||
segObj.updateWorldMatrix(true, false)
|
||||
roofCursorPoint.set(target.position[0], target.position[1], target.position[2])
|
||||
const segLocal = roofFacePointToSegment(
|
||||
target.hit.segment,
|
||||
target.hit.face.id,
|
||||
target.position,
|
||||
)
|
||||
roofCursorPoint.set(segLocal[0], segLocal[1], segLocal[2])
|
||||
segObj.localToWorld(roofCursorPoint)
|
||||
updateCursor(
|
||||
worldToBuildingLocal(roofCursorPoint),
|
||||
(target.roof.rotation ?? 0) + (target.hit.segment.rotation ?? 0) + target.yaw,
|
||||
(target.roof.rotation ?? 0) + (target.hit.segment.rotation ?? 0) + target.hit.face.yaw,
|
||||
target.valid,
|
||||
)
|
||||
}
|
||||
@@ -468,18 +476,20 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
if (currentWallId !== target.hit.segment.id) {
|
||||
useScene.getState().updateNode(movingWindowNode.id, {
|
||||
position: target.position,
|
||||
rotation: [0, target.yaw, 0],
|
||||
rotation: [0, 0, 0],
|
||||
side: 'front',
|
||||
parentId: target.hit.segment.id,
|
||||
wallId: undefined,
|
||||
roofSegmentId: target.hit.segment.id,
|
||||
roofFace: target.hit.face.id,
|
||||
})
|
||||
markWallDirty(currentWallId)
|
||||
currentWallId = target.hit.segment.id
|
||||
} else {
|
||||
useScene.getState().updateNode(movingWindowNode.id, {
|
||||
position: target.position,
|
||||
rotation: [0, target.yaw, 0],
|
||||
rotation: [0, 0, 0],
|
||||
roofFace: target.hit.face.id,
|
||||
})
|
||||
}
|
||||
updateRoofCursor(target)
|
||||
@@ -507,10 +517,11 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
const node = WindowNode.parse({
|
||||
...cloned,
|
||||
position: target.position,
|
||||
rotation: [0, target.yaw, 0],
|
||||
rotation: [0, 0, 0],
|
||||
side: 'front',
|
||||
wallId: undefined,
|
||||
roofSegmentId: segmentId,
|
||||
roofFace: target.hit.face.id,
|
||||
parentId: segmentId,
|
||||
})
|
||||
useScene.getState().createNode(node, segmentId as AnyNodeId)
|
||||
@@ -523,17 +534,19 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
parentId: original.parentId,
|
||||
wallId: original.wallId,
|
||||
roofSegmentId: original.roofSegmentId,
|
||||
roofFace: original.roofFace,
|
||||
metadata: original.metadata,
|
||||
})
|
||||
useScene.temporal.getState().resume()
|
||||
|
||||
useScene.getState().updateNode(movingWindowNode.id, {
|
||||
position: target.position,
|
||||
rotation: [0, target.yaw, 0],
|
||||
rotation: [0, 0, 0],
|
||||
side: 'front',
|
||||
parentId: segmentId,
|
||||
wallId: undefined,
|
||||
roofSegmentId: segmentId,
|
||||
roofFace: target.hit.face.id,
|
||||
metadata: {},
|
||||
})
|
||||
|
||||
@@ -571,6 +584,7 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
parentId: original.parentId,
|
||||
wallId: original.wallId,
|
||||
roofSegmentId: original.roofSegmentId,
|
||||
roofFace: original.roofFace,
|
||||
})
|
||||
if (original.parentId) markWallDirty(original.parentId)
|
||||
}
|
||||
@@ -588,6 +602,7 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
parentId: original.parentId,
|
||||
wallId: original.wallId,
|
||||
roofSegmentId: original.roofSegmentId,
|
||||
roofFace: original.roofFace,
|
||||
metadata: original.metadata,
|
||||
})
|
||||
if (original.parentId) markWallDirty(original.parentId)
|
||||
@@ -625,6 +640,7 @@ const MoveWindowTool: React.FC<{ node: WindowNode }> = ({ node: movingWindowNode
|
||||
parentId: original.parentId,
|
||||
wallId: original.wallId,
|
||||
roofSegmentId: original.roofSegmentId,
|
||||
roofFace: original.roofFace,
|
||||
metadata: original.metadata,
|
||||
})
|
||||
if (original.parentId) markWallDirty(original.parentId)
|
||||
|
||||
@@ -215,6 +215,8 @@ export default function WindowPanel() {
|
||||
rotation: [...node.rotation] as [number, number, number],
|
||||
side: node.side,
|
||||
wallId: node.wallId,
|
||||
roofSegmentId: node.roofSegmentId,
|
||||
roofFace: node.roofFace,
|
||||
parentId: node.parentId,
|
||||
width: node.width,
|
||||
height: node.height,
|
||||
|
||||
@@ -1,12 +1,6 @@
|
||||
'use client'
|
||||
|
||||
import {
|
||||
type AnyNodeId,
|
||||
type RoofSegmentNode,
|
||||
useRegistry,
|
||||
useScene,
|
||||
type WindowNode,
|
||||
} from '@pascal-app/core'
|
||||
import { useRegistry, useScene, type WindowNode } from '@pascal-app/core'
|
||||
import {
|
||||
createMaterial,
|
||||
DEFAULT_WINDOW_MATERIAL,
|
||||
@@ -15,6 +9,7 @@ import {
|
||||
} from '@pascal-app/viewer'
|
||||
import { useLayoutEffect, useMemo, useRef } from 'react'
|
||||
import type { Mesh } from 'three'
|
||||
import { RoofFaceHostFrame } from '../shared/roof-face-host'
|
||||
|
||||
export const WindowRenderer = ({ node }: { node: WindowNode }) => {
|
||||
const ref = useRef<Mesh>(null!)
|
||||
@@ -39,16 +34,6 @@ export const WindowRenderer = ({ node }: { node: WindowNode }) => {
|
||||
node.material?.texture,
|
||||
])
|
||||
|
||||
// Roof-hosted windows mount under the roof's `roof-elements` group (roof
|
||||
// frame), so the host segment's transform is applied here — wall-hosted
|
||||
// windows get it for free from the wall mesh they're nested in.
|
||||
const segment = useScene((state) =>
|
||||
node.roofSegmentId
|
||||
? (state.nodes[node.roofSegmentId as AnyNodeId] as RoofSegmentNode | undefined)
|
||||
: undefined,
|
||||
)
|
||||
if (node.roofSegmentId && segment?.type !== 'roof-segment') return null
|
||||
|
||||
const mesh = (
|
||||
<mesh
|
||||
material={material}
|
||||
@@ -62,11 +47,11 @@ export const WindowRenderer = ({ node }: { node: WindowNode }) => {
|
||||
</mesh>
|
||||
)
|
||||
|
||||
if (!segment) return mesh
|
||||
if (!node.roofSegmentId) return mesh
|
||||
return (
|
||||
<group position={segment.position} rotation-y={segment.rotation}>
|
||||
<RoofFaceHostFrame roofFace={node.roofFace} roofSegmentId={node.roofSegmentId}>
|
||||
{mesh}
|
||||
</group>
|
||||
</RoofFaceHostFrame>
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ import {
|
||||
isCurvedWall,
|
||||
type RoofEvent,
|
||||
type RoofNode,
|
||||
roofWallFaceLocalToSegment,
|
||||
roofFacePointToSegment,
|
||||
sceneRegistry,
|
||||
spatialGridManager,
|
||||
useScene,
|
||||
@@ -18,7 +18,9 @@ import {
|
||||
calculateItemRotation,
|
||||
EDITOR_LAYER,
|
||||
getSideFromNormal,
|
||||
hasRoofFaceChildOverlap,
|
||||
isValidWallSideFace,
|
||||
resolveRoofWallHit,
|
||||
snapToHalf,
|
||||
triggerSFX,
|
||||
useAlignmentGuides,
|
||||
@@ -27,7 +29,6 @@ import { useViewer } from '@pascal-app/viewer'
|
||||
import { useEffect, useRef } from 'react'
|
||||
import { BoxGeometry, EdgesGeometry, type Group, type LineSegments, Vector3 } from 'three'
|
||||
import { LineBasicNodeMaterial } from 'three/webgpu'
|
||||
import { hasRoofFaceChildOverlap, resolveRoofWallHit } from '../shared/roof-wall-hit'
|
||||
import { resolveWallSlideAlignment } from '../shared/wall-opening-alignment'
|
||||
import { clampToWall, hasWallChildOverlap, wallLocalToWorld } from './window-math'
|
||||
|
||||
@@ -234,6 +235,7 @@ const WindowTool: React.FC = () => {
|
||||
wallId: event.node.id,
|
||||
// The draft may arrive from a roof-segment face hover.
|
||||
roofSegmentId: undefined,
|
||||
roofFace: undefined,
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -384,23 +386,20 @@ const WindowTool: React.FC = () => {
|
||||
// it down under the gable slopes when needed.
|
||||
const clamped = clampRectToRoofWallFace(hit.face, hit.u, snapToHalf(hit.v), width, height)
|
||||
if (!clamped) return null
|
||||
const position = roofWallFaceLocalToSegment(
|
||||
hit.segment,
|
||||
hit.face.id,
|
||||
clamped.u,
|
||||
clamped.v,
|
||||
(hit.segment.wallThickness ?? 0.1) / 2,
|
||||
)
|
||||
// FACE-LOCAL storage (u, v, z = 0 → wall mid-plane): the renderer
|
||||
// mounts the node inside the live face frame, so it tracks segment
|
||||
// resizes without any re-anchoring.
|
||||
const position: [number, number, number] = [clamped.u, clamped.v, 0]
|
||||
const valid = !hasRoofFaceChildOverlap(
|
||||
hit.segment,
|
||||
hit.face,
|
||||
hit.face.id,
|
||||
clamped.u,
|
||||
clamped.v,
|
||||
width,
|
||||
height,
|
||||
draftRef.current?.id,
|
||||
)
|
||||
return { hit, position, yaw: hit.face.yaw, valid }
|
||||
return { hit, position, valid }
|
||||
}
|
||||
|
||||
const updateRoofCursor = (
|
||||
@@ -410,11 +409,16 @@ const WindowTool: React.FC = () => {
|
||||
const segObj = sceneRegistry.nodes.get(target.hit.segment.id as AnyNodeId)
|
||||
if (!segObj) return
|
||||
segObj.updateWorldMatrix(true, false)
|
||||
roofCursorPoint.set(target.position[0], target.position[1], target.position[2])
|
||||
const segLocal = roofFacePointToSegment(
|
||||
target.hit.segment,
|
||||
target.hit.face.id,
|
||||
target.position,
|
||||
)
|
||||
roofCursorPoint.set(segLocal[0], segLocal[1], segLocal[2])
|
||||
segObj.localToWorld(roofCursorPoint)
|
||||
updateCursor(
|
||||
worldToBuildingLocal(roofCursorPoint),
|
||||
(roof.rotation ?? 0) + (target.hit.segment.rotation ?? 0) + target.yaw,
|
||||
(roof.rotation ?? 0) + (target.hit.segment.rotation ?? 0) + target.hit.face.yaw,
|
||||
target.valid,
|
||||
)
|
||||
}
|
||||
@@ -430,20 +434,22 @@ const WindowTool: React.FC = () => {
|
||||
}
|
||||
return
|
||||
}
|
||||
const { hit, position, yaw } = target
|
||||
const { hit, position } = target
|
||||
|
||||
if (draftRef.current && draftRef.current.parentId !== hit.segment.id) destroyDraft()
|
||||
if (draftRef.current) {
|
||||
useScene.getState().updateNode(draftRef.current.id, {
|
||||
position,
|
||||
rotation: [0, yaw, 0],
|
||||
rotation: [0, 0, 0],
|
||||
roofFace: hit.face.id,
|
||||
})
|
||||
} else {
|
||||
const node = WindowNode.parse({
|
||||
position,
|
||||
rotation: [0, yaw, 0],
|
||||
rotation: [0, 0, 0],
|
||||
side: 'front',
|
||||
roofSegmentId: hit.segment.id,
|
||||
roofFace: hit.face.id,
|
||||
parentId: hit.segment.id,
|
||||
metadata: { isTransient: true },
|
||||
})
|
||||
@@ -458,7 +464,7 @@ const WindowTool: React.FC = () => {
|
||||
if (!draftRef.current?.roofSegmentId) return
|
||||
const target = resolveRoofTarget(event)
|
||||
if (!target?.valid) return
|
||||
const { hit, position, yaw } = target
|
||||
const { hit, position } = target
|
||||
|
||||
const draft = draftRef.current
|
||||
draftRef.current = null
|
||||
@@ -474,9 +480,10 @@ const WindowTool: React.FC = () => {
|
||||
const node = WindowNode.parse({
|
||||
name: `Window ${windowCount + 1}`,
|
||||
position,
|
||||
rotation: [0, yaw, 0],
|
||||
rotation: [0, 0, 0],
|
||||
side: 'front',
|
||||
roofSegmentId: hit.segment.id,
|
||||
roofFace: hit.face.id,
|
||||
parentId: hit.segment.id,
|
||||
width: draft.width,
|
||||
height: draft.height,
|
||||
|
||||
Reference in New Issue
Block a user