feat(paint-slots): concrete-plate finish + try defaults (wall=concrete, slab=wood plank 48, ceiling=soft white)
- material-library: add 'concrete-plate' KTX2 finish (512, fabric/leather-style pipeline) + editor-app texture mirror. - viewer: shared resolveSlotDefaultMaterial(colour|library ref) so a kind's slot default can be a catalog finish, not just a flat colour. - wall default -> library:concrete-plate (interior + exterior). - slab default -> library:wood-woodplank48 (slab geometry resolves it via the shared helper). - ceiling default -> soft white #f2eee6 (ceiling renders flat-tinted). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Claude Opus 4.8
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@@ -69,6 +69,7 @@ export {
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PRESET_PALETTES,
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type RenderShading,
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resolveMaterialRef,
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resolveSlotDefaultMaterial,
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resolveSurfaceColor,
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WHITE_PALETTE,
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} from './lib/materials'
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