slab panel

This commit is contained in:
wass08
2026-02-02 11:17:47 +09:00
parent 0613f846ef
commit 72a0e3952a
6 changed files with 200 additions and 19 deletions
+2 -4
View File
@@ -13,8 +13,7 @@ import { useKeyboard } from '@/hooks/use-keyboard'
import { ZoneSystem } from '../systems/zone/zone-system' import { ZoneSystem } from '../systems/zone/zone-system'
import { ToolManager } from '../tools/tool-manager' import { ToolManager } from '../tools/tool-manager'
import { ActionMenu } from '../ui/action-menu' import { ActionMenu } from '../ui/action-menu'
import { ReferencePanel } from '../ui/panels/reference-panel' import { PanelManager } from '../ui/panels/panel-manager'
import { RoofPanel } from '../ui/panels/roof-panel'
import { SidebarProvider } from '../ui/primitives/sidebar' import { SidebarProvider } from '../ui/primitives/sidebar'
import { AppSidebar } from '../ui/sidebar/app-sidebar' import { AppSidebar } from '../ui/sidebar/app-sidebar'
import { CustomCameraControls } from './custom-camera-controls' import { CustomCameraControls } from './custom-camera-controls'
@@ -31,8 +30,7 @@ export default function Editor() {
return ( return (
<div className="w-full h-full"> <div className="w-full h-full">
<ActionMenu /> <ActionMenu />
<ReferencePanel /> <PanelManager />
<RoofPanel />
<SidebarProvider className="fixed z-10"> <SidebarProvider className="fixed z-10">
<AppSidebar /> <AppSidebar />
+11 -12
View File
@@ -46,12 +46,12 @@ const calculateSnapPoint = (
}; };
/** /**
* Creates a slab with the given polygon points * Creates a slab with the given polygon points and returns its ID
*/ */
const commitSlabDrawing = ( const commitSlabDrawing = (
levelId: LevelNode["id"], levelId: LevelNode["id"],
points: Array<[number, number]> points: Array<[number, number]>
) => { ): string => {
const { createNode, nodes } = useScene.getState(); const { createNode, nodes } = useScene.getState();
// Count existing slabs for naming // Count existing slabs for naming
@@ -64,6 +64,7 @@ const commitSlabDrawing = (
}); });
createNode(slab, levelId); createNode(slab, levelId);
return slab.id;
}; };
type PreviewState = { type PreviewState = {
@@ -87,6 +88,7 @@ export const SlabTool: React.FC = () => {
const pointsRef = useRef<Array<[number, number]>>([]); const pointsRef = useRef<Array<[number, number]>>([]);
const levelYRef = useRef(0); // Track current level Y position const levelYRef = useRef(0); // Track current level Y position
const currentLevelId = useViewer((state) => state.selection.levelId); const currentLevelId = useViewer((state) => state.selection.levelId);
const setSelection = useViewer((state) => state.setSelection);
const setTool = useEditor((state) => state.setTool); const setTool = useEditor((state) => state.setTool);
// Preview state for reactive rendering (for shape and point markers) // Preview state for reactive rendering (for shape and point markers)
@@ -213,17 +215,15 @@ export const SlabTool: React.FC = () => {
Math.abs(clickPoint[0] - firstPoint[0]) < 0.25 && Math.abs(clickPoint[0] - firstPoint[0]) < 0.25 &&
Math.abs(clickPoint[1] - firstPoint[1]) < 0.25 Math.abs(clickPoint[1] - firstPoint[1]) < 0.25
) { ) {
// Create the slab // Create the slab and select it
commitSlabDrawing(currentLevelId, pointsRef.current); const slabId = commitSlabDrawing(currentLevelId, pointsRef.current);
setSelection({ selectedIds: [slabId] });
// Reset state // Reset state
pointsRef.current = []; pointsRef.current = [];
setPreview({ points: [], cursorPoint: null, levelY: 0 }); setPreview({ points: [], cursorPoint: null, levelY: 0 });
mainLineRef.current.visible = false; mainLineRef.current.visible = false;
closingLineRef.current.visible = false; closingLineRef.current.visible = false;
// Deactivate tool
setTool(null);
} else { } else {
// Add point to polygon // Add point to polygon
pointsRef.current = [...pointsRef.current, clickPoint]; pointsRef.current = [...pointsRef.current, clickPoint];
@@ -236,16 +236,15 @@ export const SlabTool: React.FC = () => {
// Need at least 3 points to form a polygon // Need at least 3 points to form a polygon
if (pointsRef.current.length >= 3) { if (pointsRef.current.length >= 3) {
commitSlabDrawing(currentLevelId, pointsRef.current); // Create the slab and select it
const slabId = commitSlabDrawing(currentLevelId, pointsRef.current);
setSelection({ selectedIds: [slabId] });
// Reset state // Reset state
pointsRef.current = []; pointsRef.current = [];
setPreview({ points: [], cursorPoint: null, levelY: 0 }); setPreview({ points: [], cursorPoint: null, levelY: 0 });
mainLineRef.current.visible = false; mainLineRef.current.visible = false;
closingLineRef.current.visible = false; closingLineRef.current.visible = false;
// Deactivate tool
setTool(null);
} }
}; };
@@ -262,7 +261,7 @@ export const SlabTool: React.FC = () => {
// Reset state on unmount // Reset state on unmount
pointsRef.current = []; pointsRef.current = [];
}; };
}, [currentLevelId, setTool]); }, [currentLevelId, setSelection]);
const { points, cursorPoint, levelY } = preview; const { points, cursorPoint, levelY } = preview;
@@ -0,0 +1,34 @@
'use client'
import { useScene } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import useEditor from '@/store/use-editor'
import { ReferencePanel } from './reference-panel'
import { RoofPanel } from './roof-panel'
import { SlabPanel } from './slab-panel'
export function PanelManager() {
const selectedIds = useViewer((s) => s.selection.selectedIds)
const selectedReferenceId = useEditor((s) => s.selectedReferenceId)
const nodes = useScene((s) => s.nodes)
// Show reference panel if a reference is selected
if (selectedReferenceId) {
return <ReferencePanel />
}
// Show appropriate panel based on selected node type
if (selectedIds.length === 1) {
const node = nodes[selectedIds[0]!]
if (node) {
switch (node.type) {
case 'roof':
return <RoofPanel />
case 'slab':
return <SlabPanel />
}
}
}
return null
}
@@ -0,0 +1,148 @@
'use client'
import { type AnyNode, type SlabNode, useScene } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { X } from 'lucide-react'
import Image from 'next/image'
import { useCallback } from 'react'
export function SlabPanel() {
const selectedIds = useViewer((s) => s.selection.selectedIds)
const setSelection = useViewer((s) => s.setSelection)
const nodes = useScene((s) => s.nodes)
const updateNode = useScene((s) => s.updateNode)
// Get the first selected node if it's a slab
const selectedId = selectedIds[0]
const node = selectedId
? (nodes[selectedId as AnyNode['id']] as SlabNode | undefined)
: undefined
const handleUpdate = useCallback(
(updates: Partial<SlabNode>) => {
if (!selectedId) return
updateNode(selectedId as AnyNode['id'], updates)
},
[selectedId, updateNode],
)
const handleClose = useCallback(() => {
setSelection({ selectedIds: [] })
}, [setSelection])
// Only show if exactly one slab is selected
if (!node || node.type !== 'slab' || selectedIds.length !== 1) return null
// Calculate approximate area from polygon
const calculateArea = (polygon: Array<[number, number]>): number => {
if (polygon.length < 3) return 0
let area = 0
const n = polygon.length
for (let i = 0; i < n; i++) {
const j = (i + 1) % n
area += polygon[i]![0] * polygon[j]![1]
area -= polygon[j]![0] * polygon[i]![1]
}
return Math.abs(area) / 2
}
const area = calculateArea(node.polygon)
return (
<div className="pointer-events-auto fixed top-20 right-4 z-50 flex w-72 flex-col overflow-hidden rounded-lg border border-border bg-background/95 shadow-xl backdrop-blur-md">
{/* Header */}
<div className="flex items-center justify-between gap-2 border-b p-3">
<div className="flex items-center gap-2 min-w-0">
<Image src="/icons/floor.png" alt="" width={16} height={16} className="shrink-0 object-contain" />
<h2 className="font-semibold text-foreground text-sm truncate">
{node.name || `Slab (${area.toFixed(1)}m²)`}
</h2>
</div>
<button
type="button"
className="shrink-0 rounded p-1 text-muted-foreground transition-colors hover:bg-accent hover:text-foreground cursor-pointer"
onClick={handleClose}
>
<X className="h-4 w-4" />
</button>
</div>
{/* Content */}
<div className="flex-1 overflow-y-auto p-3">
<div className="space-y-4">
{/* Elevation */}
<div className="space-y-2">
<label className="font-medium text-muted-foreground text-xs uppercase tracking-wide">
Elevation
</label>
<div className="flex items-center gap-2">
<input
className="flex-1 rounded border border-input bg-background px-2 py-1 text-foreground text-sm outline-none focus:border-primary"
onChange={(e) => {
const value = Number.parseFloat(e.target.value)
if (!Number.isNaN(value)) {
handleUpdate({ elevation: value })
}
}}
step="0.05"
type="number"
value={Math.round(node.elevation * 1000) / 1000}
/>
<span className="text-muted-foreground text-xs shrink-0">m</span>
</div>
<p className="text-xs text-muted-foreground">
Height offset from the level base (positive = raised, negative = sunken)
</p>
</div>
{/* Quick preset buttons */}
<div className="space-y-2">
<label className="font-medium text-muted-foreground text-xs uppercase tracking-wide">
Presets
</label>
<div className="grid grid-cols-4 gap-2">
<button
type="button"
className="rounded border border-border px-2 py-1.5 text-xs hover:bg-accent cursor-pointer"
onClick={() => handleUpdate({ elevation: -0.15 })}
>
Sunken (-15cm)
</button>
<button
type="button"
className="rounded border border-border px-2 py-1.5 text-xs hover:bg-accent cursor-pointer"
onClick={() => handleUpdate({ elevation: 0 })}
>
Ground (0m)
</button>
<button
type="button"
className="rounded border border-border px-2 py-1.5 text-xs hover:bg-accent cursor-pointer"
onClick={() => handleUpdate({ elevation: 0.05 })}
>
Raised (5cm)
</button>
<button
type="button"
className="rounded border border-border px-2 py-1.5 text-xs hover:bg-accent cursor-pointer"
onClick={() => handleUpdate({ elevation: 0.15 })}
>
Step (15cm)
</button>
</div>
</div>
{/* Area info */}
<div className="space-y-2">
<label className="font-medium text-muted-foreground text-xs uppercase tracking-wide">
Area
</label>
<div className="rounded border border-border bg-muted/50 px-3 py-2 text-sm">
{area.toFixed(2)} m²
</div>
</div>
</div>
</div>
</div>
)
}
@@ -435,7 +435,7 @@ export class SpatialGridManager {
const slabMap = this.slabsByLevel.get(levelId) const slabMap = this.slabsByLevel.get(levelId)
if (!slabMap) return 0 if (!slabMap) return 0
let maxElevation = 0 let maxElevation = -Infinity
for (const slab of slabMap.values()) { for (const slab of slabMap.values()) {
if (slab.polygon.length >= 3 && itemOverlapsPolygon(position, dimensions, rotation, slab.polygon, 0.01)) { if (slab.polygon.length >= 3 && itemOverlapsPolygon(position, dimensions, rotation, slab.polygon, 0.01)) {
const elevation = slab.elevation ?? 0.05 const elevation = slab.elevation ?? 0.05
@@ -444,7 +444,7 @@ export class SpatialGridManager {
} }
} }
} }
return maxElevation return maxElevation === -Infinity ? 0 : maxElevation
} }
/** /**
@@ -151,6 +151,7 @@ export function generateExtrudedWall(
const wallStart: Point2D = { x: wallNode.start[0], y: wallNode.start[1] } const wallStart: Point2D = { x: wallNode.start[0], y: wallNode.start[1] }
const wallEnd: Point2D = { x: wallNode.end[0], y: wallNode.end[1] } const wallEnd: Point2D = { x: wallNode.end[0], y: wallNode.end[1] }
// Wall height is adjusted by slab elevation (positive reduces, negative increases)
const height = (wallNode.height ?? 2.5) - slabElevation const height = (wallNode.height ?? 2.5) - slabElevation
const thickness = wallNode.thickness ?? 0.1 const thickness = wallNode.thickness ?? 0.1
const halfT = thickness / 2 const halfT = thickness / 2
@@ -244,7 +245,8 @@ export function generateExtrudedWall(
// Rotate so extrusion direction (Z) becomes height direction (Y) // Rotate so extrusion direction (Z) becomes height direction (Y)
geometry.rotateX(-Math.PI / 2) geometry.rotateX(-Math.PI / 2)
if (slabElevation > 0) { // Translate by slab elevation (works for both positive and negative values)
if (slabElevation !== 0) {
geometry.translate(0, slabElevation, 0) geometry.translate(0, slabElevation, 0)
} }
geometry.computeVertexNormals() geometry.computeVertexNormals()