Merge remote-tracking branch 'origin/main' into feat/baked-glb-export
# Conflicts: # packages/editor/src/components/editor/export-manager.tsx
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@@ -380,7 +380,7 @@ const ModelRenderer = ({ node }: { node: ItemNode }) => {
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mesh.castShadow = !hasGlass
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mesh.receiveShadow = !hasGlass
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}
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}, [ref, scene, shading, textures, colorPreset, node.slots, sceneMaterials])
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}, [shading, textures, colorPreset, node.slots, sceneMaterials])
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const interactive = interactiveRef.current
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const animEffect =
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