Add draft angle arcs for walls and fences
This commit is contained in:
@@ -53,8 +53,10 @@ export {
|
|||||||
} from './components/tools/shared/polygon-editor'
|
} from './components/tools/shared/polygon-editor'
|
||||||
export {
|
export {
|
||||||
formatAngleRadians,
|
formatAngleRadians,
|
||||||
|
getAngleArcToSegmentReference,
|
||||||
getAngleToSegmentReference,
|
getAngleToSegmentReference,
|
||||||
getSegmentAngleReferenceAtPoint,
|
getSegmentAngleReferenceAtPoint,
|
||||||
|
type SegmentAngleReference,
|
||||||
} from './components/tools/shared/segment-angle'
|
} from './components/tools/shared/segment-angle'
|
||||||
// Stair placement defaults — used by the kind-owned stair / stair-segment
|
// Stair placement defaults — used by the kind-owned stair / stair-segment
|
||||||
// panels. Re-exported from `components/tools/stair/stair-defaults.ts`.
|
// panels. Re-exported from `components/tools/stair/stair-defaults.ts`.
|
||||||
|
|||||||
@@ -1,11 +1,15 @@
|
|||||||
'use client'
|
'use client'
|
||||||
|
|
||||||
import {
|
import {
|
||||||
|
calculateLevelMiters,
|
||||||
emitter,
|
emitter,
|
||||||
type FenceNode,
|
type FenceNode,
|
||||||
type GridEvent,
|
type GridEvent,
|
||||||
|
getWallMiterBoundaryPoints,
|
||||||
type LevelNode,
|
type LevelNode,
|
||||||
|
type Point2D,
|
||||||
useScene,
|
useScene,
|
||||||
|
type WallMiterData,
|
||||||
type WallNode,
|
type WallNode,
|
||||||
} from '@pascal-app/core'
|
} from '@pascal-app/core'
|
||||||
import {
|
import {
|
||||||
@@ -14,39 +18,39 @@ import {
|
|||||||
EDITOR_LAYER,
|
EDITOR_LAYER,
|
||||||
type FencePlanPoint,
|
type FencePlanPoint,
|
||||||
formatAngleRadians,
|
formatAngleRadians,
|
||||||
|
getAngleArcToSegmentReference,
|
||||||
getAngleToSegmentReference,
|
getAngleToSegmentReference,
|
||||||
getSegmentAngleReferenceAtPoint,
|
getSegmentAngleReferenceAtPoint,
|
||||||
markToolCancelConsumed,
|
markToolCancelConsumed,
|
||||||
|
type SegmentAngleReference,
|
||||||
snapFenceDraftPoint,
|
snapFenceDraftPoint,
|
||||||
triggerSFX,
|
triggerSFX,
|
||||||
} from '@pascal-app/editor'
|
} from '@pascal-app/editor'
|
||||||
import { useViewer } from '@pascal-app/viewer'
|
import { useViewer } from '@pascal-app/viewer'
|
||||||
import { Html } from '@react-three/drei'
|
import { Html } from '@react-three/drei'
|
||||||
import { useEffect, useRef, useState } from 'react'
|
import { useEffect, useMemo, useRef, useState } from 'react'
|
||||||
import { DoubleSide, type Group, type Mesh, Shape, ShapeGeometry, Vector3 } from 'three'
|
import { BoxGeometry, BufferGeometry, DoubleSide, type Group, type Mesh, Vector3 } from 'three'
|
||||||
|
|
||||||
/**
|
|
||||||
* Phase 5 Stage D — fence placement tool (kind-owned via `def.tool`).
|
|
||||||
*
|
|
||||||
* Replaces the legacy `FenceTool` (346 LoC). Two-click placement flow:
|
|
||||||
* click 1 sets the start, click 2 creates the fence. Between clicks a
|
|
||||||
* preview rectangle and a length / angle measurement HUD follow the
|
|
||||||
* pointer (shift defeats angle snap).
|
|
||||||
*
|
|
||||||
* Not a `DragAction` — placement isn't a single pointer-drag, it's a
|
|
||||||
* sequence of discrete grid:click events with preview state across
|
|
||||||
* them. `useDragAction` doesn't fit; this component owns the lifecycle
|
|
||||||
* directly. The registry routes activation here via `def.tool`.
|
|
||||||
*/
|
|
||||||
|
|
||||||
const FENCE_PREVIEW_HEIGHT = 1.8
|
const FENCE_PREVIEW_HEIGHT = 1.8
|
||||||
|
const FENCE_PREVIEW_THICKNESS = 0.08
|
||||||
const DRAFT_LABEL_Y = FENCE_PREVIEW_HEIGHT + 0.22
|
const DRAFT_LABEL_Y = FENCE_PREVIEW_HEIGHT + 0.22
|
||||||
const DRAFT_ANGLE_LABEL_Y = 0.28
|
const DRAFT_ANGLE_LABEL_Y = FENCE_PREVIEW_HEIGHT + 0.08
|
||||||
|
const DRAFT_ANGLE_ARC_Y = FENCE_PREVIEW_HEIGHT + 0.012
|
||||||
|
const DRAFT_ANGLE_ARC_MIN_RADIUS = 0.32
|
||||||
|
const DRAFT_ANGLE_ARC_MAX_RADIUS = 0.72
|
||||||
|
const DRAFT_ANGLE_ARC_SEGMENTS = 24
|
||||||
|
|
||||||
type DraftAngleLabel = {
|
type DraftAngleLabel = {
|
||||||
id: string
|
id: string
|
||||||
label: string
|
label: string
|
||||||
position: [number, number, number]
|
position: [number, number, number]
|
||||||
|
arc: {
|
||||||
|
center: FencePlanPoint
|
||||||
|
radius: number
|
||||||
|
startAngle: number
|
||||||
|
endAngle: number
|
||||||
|
y: number
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
type DraftMeasurementState = {
|
type DraftMeasurementState = {
|
||||||
@@ -60,6 +64,25 @@ type SegmentLike = {
|
|||||||
start: FencePlanPoint
|
start: FencePlanPoint
|
||||||
end: FencePlanPoint
|
end: FencePlanPoint
|
||||||
curveOffset?: number
|
curveOffset?: number
|
||||||
|
thickness?: number
|
||||||
|
}
|
||||||
|
|
||||||
|
type FaceAngleCandidate = {
|
||||||
|
index: number
|
||||||
|
point: FencePlanPoint
|
||||||
|
vector: FencePlanPoint
|
||||||
|
}
|
||||||
|
|
||||||
|
type FaceAnglePair = {
|
||||||
|
draft: FaceAngleCandidate
|
||||||
|
connected: FaceAngleCandidate
|
||||||
|
distance: number
|
||||||
|
}
|
||||||
|
|
||||||
|
type AngleSource = {
|
||||||
|
arcCenter: FencePlanPoint
|
||||||
|
connectedVector: FencePlanPoint
|
||||||
|
draftVector: FencePlanPoint
|
||||||
}
|
}
|
||||||
|
|
||||||
function formatMeasurement(value: number, unit: 'metric' | 'imperial') {
|
function formatMeasurement(value: number, unit: 'metric' | 'imperial') {
|
||||||
@@ -73,13 +96,183 @@ function formatMeasurement(value: number, unit: 'metric' | 'imperial') {
|
|||||||
return `${Number.parseFloat(value.toFixed(2))}m`
|
return `${Number.parseFloat(value.toFixed(2))}m`
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function clamp(value: number, min: number, max: number) {
|
||||||
|
return Math.min(max, Math.max(min, value))
|
||||||
|
}
|
||||||
|
|
||||||
|
function distanceSquared(a: FencePlanPoint, b: FencePlanPoint) {
|
||||||
|
const dx = a[0] - b[0]
|
||||||
|
const dz = a[1] - b[1]
|
||||||
|
|
||||||
|
return dx * dx + dz * dz
|
||||||
|
}
|
||||||
|
|
||||||
|
function pointMatches(a: FencePlanPoint, b: FencePlanPoint, tolerance = 1e-5) {
|
||||||
|
return distanceSquared(a, b) <= tolerance * tolerance
|
||||||
|
}
|
||||||
|
|
||||||
|
function toFencePlanPoint(point: Point2D): FencePlanPoint {
|
||||||
|
return [point.x, point.y]
|
||||||
|
}
|
||||||
|
|
||||||
|
function toMiterWall(segment: SegmentLike): WallNode {
|
||||||
|
return {
|
||||||
|
object: 'node',
|
||||||
|
id: segment.id as WallNode['id'],
|
||||||
|
type: 'wall',
|
||||||
|
name: 'Fence reference',
|
||||||
|
parentId: null,
|
||||||
|
visible: true,
|
||||||
|
metadata: {},
|
||||||
|
children: [],
|
||||||
|
start: segment.start,
|
||||||
|
end: segment.end,
|
||||||
|
thickness: segment.thickness,
|
||||||
|
curveOffset: segment.curveOffset,
|
||||||
|
frontSide: 'unknown',
|
||||||
|
backSide: 'unknown',
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function buildDraftFenceSegment(start: FencePlanPoint, end: FencePlanPoint): SegmentLike {
|
||||||
|
return {
|
||||||
|
id: 'fence_draft',
|
||||||
|
start,
|
||||||
|
end,
|
||||||
|
thickness: FENCE_PREVIEW_THICKNESS,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function getSegmentEndpointKind(
|
||||||
|
point: FencePlanPoint,
|
||||||
|
segment: SegmentLike,
|
||||||
|
): 'start' | 'end' | null {
|
||||||
|
if (pointMatches(point, segment.start)) return 'start'
|
||||||
|
if (pointMatches(point, segment.end)) return 'end'
|
||||||
|
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
|
||||||
|
function getFenceFaceAngleCandidates(
|
||||||
|
point: FencePlanPoint,
|
||||||
|
segment: SegmentLike,
|
||||||
|
miterData: WallMiterData,
|
||||||
|
): FaceAngleCandidate[] {
|
||||||
|
const endpoint = getSegmentEndpointKind(point, segment)
|
||||||
|
const reference = getSegmentAngleReferenceAtPoint(point, segment)
|
||||||
|
if (!(endpoint && reference)) return []
|
||||||
|
|
||||||
|
const boundaryPoints = getWallMiterBoundaryPoints(toMiterWall(segment), miterData)
|
||||||
|
if (!boundaryPoints) return []
|
||||||
|
|
||||||
|
const points =
|
||||||
|
endpoint === 'start'
|
||||||
|
? [boundaryPoints.startLeft, boundaryPoints.startRight]
|
||||||
|
: [boundaryPoints.endLeft, boundaryPoints.endRight]
|
||||||
|
|
||||||
|
return points.map((facePoint, index) => ({
|
||||||
|
index,
|
||||||
|
point: toFencePlanPoint(facePoint),
|
||||||
|
vector: reference.vector,
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
|
||||||
|
function getMatchingFaceAnglePairs(
|
||||||
|
draftCandidates: FaceAngleCandidate[],
|
||||||
|
connectedCandidates: FaceAngleCandidate[],
|
||||||
|
) {
|
||||||
|
const candidates: FaceAnglePair[] = []
|
||||||
|
|
||||||
|
for (const draftCandidate of draftCandidates) {
|
||||||
|
for (const connectedCandidate of connectedCandidates) {
|
||||||
|
candidates.push({
|
||||||
|
draft: draftCandidate,
|
||||||
|
connected: connectedCandidate,
|
||||||
|
distance: distanceSquared(draftCandidate.point, connectedCandidate.point),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
candidates.sort((a, b) => a.distance - b.distance)
|
||||||
|
|
||||||
|
const exactPairs = candidates.filter((pair) => pair.distance <= 1e-6)
|
||||||
|
const sourcePairs = exactPairs.length > 0 ? exactPairs : candidates.slice(0, 1)
|
||||||
|
const usedDraftIndexes = new Set<number>()
|
||||||
|
const usedConnectedIndexes = new Set<number>()
|
||||||
|
const pairs: FaceAnglePair[] = []
|
||||||
|
|
||||||
|
for (const pair of sourcePairs) {
|
||||||
|
if (usedDraftIndexes.has(pair.draft.index) || usedConnectedIndexes.has(pair.connected.index)) {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
usedDraftIndexes.add(pair.draft.index)
|
||||||
|
usedConnectedIndexes.add(pair.connected.index)
|
||||||
|
pairs.push(pair)
|
||||||
|
|
||||||
|
if (pairs.length === 2) break
|
||||||
|
}
|
||||||
|
|
||||||
|
return pairs
|
||||||
|
}
|
||||||
|
|
||||||
|
function getAngleSource(
|
||||||
|
endpointPoint: FencePlanPoint,
|
||||||
|
endpointDraftVector: FencePlanPoint,
|
||||||
|
connectedReference: SegmentAngleReference,
|
||||||
|
facePairs: FaceAnglePair[],
|
||||||
|
): AngleSource {
|
||||||
|
if (facePairs.length === 0) {
|
||||||
|
return {
|
||||||
|
arcCenter: endpointPoint,
|
||||||
|
connectedVector: connectedReference.vector,
|
||||||
|
draftVector: endpointDraftVector,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const arc = getAngleArcToSegmentReference(endpointDraftVector, connectedReference)
|
||||||
|
const angleDirection: FencePlanPoint = arc
|
||||||
|
? [Math.cos(arc.midAngle), Math.sin(arc.midAngle)]
|
||||||
|
: [endpointDraftVector[0], endpointDraftVector[1]]
|
||||||
|
const bestPair =
|
||||||
|
facePairs
|
||||||
|
.map((pair) => {
|
||||||
|
const arcCenter: FencePlanPoint = [
|
||||||
|
(pair.draft.point[0] + pair.connected.point[0]) / 2,
|
||||||
|
(pair.draft.point[1] + pair.connected.point[1]) / 2,
|
||||||
|
]
|
||||||
|
const fromEndpoint: FencePlanPoint = [
|
||||||
|
arcCenter[0] - endpointPoint[0],
|
||||||
|
arcCenter[1] - endpointPoint[1],
|
||||||
|
]
|
||||||
|
|
||||||
|
return {
|
||||||
|
pair,
|
||||||
|
score: fromEndpoint[0] * angleDirection[0] + fromEndpoint[1] * angleDirection[1],
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.sort((a, b) => b.score - a.score)[0]?.pair ?? facePairs[0]!
|
||||||
|
|
||||||
|
return {
|
||||||
|
arcCenter: [
|
||||||
|
(bestPair.draft.point[0] + bestPair.connected.point[0]) / 2,
|
||||||
|
(bestPair.draft.point[1] + bestPair.connected.point[1]) / 2,
|
||||||
|
],
|
||||||
|
connectedVector: bestPair.connected.vector,
|
||||||
|
draftVector: bestPair.draft.vector,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
function getDraftAngleLabels(
|
function getDraftAngleLabels(
|
||||||
start: FencePlanPoint,
|
start: FencePlanPoint,
|
||||||
end: FencePlanPoint,
|
end: FencePlanPoint,
|
||||||
segments: SegmentLike[],
|
segments: SegmentLike[],
|
||||||
|
baseY: number,
|
||||||
): DraftAngleLabel[] {
|
): DraftAngleLabel[] {
|
||||||
const draftFromStart: FencePlanPoint = [end[0] - start[0], end[1] - start[1]]
|
const draftFromStart: FencePlanPoint = [end[0] - start[0], end[1] - start[1]]
|
||||||
const draftFromEnd: FencePlanPoint = [start[0] - end[0], start[1] - end[1]]
|
const draftFromEnd: FencePlanPoint = [start[0] - end[0], start[1] - end[1]]
|
||||||
|
const draftSegment = buildDraftFenceSegment(start, end)
|
||||||
|
const miterData = calculateLevelMiters([...segments, draftSegment].map(toMiterWall))
|
||||||
const endpoints = [
|
const endpoints = [
|
||||||
{ id: 'start', point: start, draftVector: draftFromStart },
|
{ id: 'start', point: start, draftVector: draftFromStart },
|
||||||
{ id: 'end', point: end, draftVector: draftFromEnd },
|
{ id: 'end', point: end, draftVector: draftFromEnd },
|
||||||
@@ -92,12 +285,52 @@ function getDraftAngleLabels(
|
|||||||
if (!connectedSegment) continue
|
if (!connectedSegment) continue
|
||||||
const connectedReference = getSegmentAngleReferenceAtPoint(endpoint.point, connectedSegment)
|
const connectedReference = getSegmentAngleReferenceAtPoint(endpoint.point, connectedSegment)
|
||||||
if (!connectedReference) continue
|
if (!connectedReference) continue
|
||||||
const angle = getAngleToSegmentReference(endpoint.draftVector, connectedReference)
|
const draftFaceCandidates = getFenceFaceAngleCandidates(endpoint.point, draftSegment, miterData)
|
||||||
|
const connectedFaceCandidates = getFenceFaceAngleCandidates(
|
||||||
|
endpoint.point,
|
||||||
|
connectedSegment,
|
||||||
|
miterData,
|
||||||
|
)
|
||||||
|
const facePairs = getMatchingFaceAnglePairs(draftFaceCandidates, connectedFaceCandidates)
|
||||||
|
const { arcCenter, connectedVector, draftVector } = getAngleSource(
|
||||||
|
endpoint.point,
|
||||||
|
endpoint.draftVector,
|
||||||
|
connectedReference,
|
||||||
|
facePairs,
|
||||||
|
)
|
||||||
|
const angle = getAngleToSegmentReference(draftVector, {
|
||||||
|
...connectedReference,
|
||||||
|
vector: connectedVector,
|
||||||
|
})
|
||||||
if (angle === null) continue
|
if (angle === null) continue
|
||||||
|
const arc = getAngleArcToSegmentReference(draftVector, {
|
||||||
|
...connectedReference,
|
||||||
|
vector: connectedVector,
|
||||||
|
})
|
||||||
|
if (!arc || arc.angle < 0.01) continue
|
||||||
|
const draftLength = Math.hypot(draftVector[0], draftVector[1])
|
||||||
|
const referenceLength = Math.hypot(connectedVector[0], connectedVector[1])
|
||||||
|
const radius = clamp(
|
||||||
|
Math.min(draftLength, referenceLength) * 0.28,
|
||||||
|
DRAFT_ANGLE_ARC_MIN_RADIUS,
|
||||||
|
DRAFT_ANGLE_ARC_MAX_RADIUS,
|
||||||
|
)
|
||||||
|
|
||||||
labels.push({
|
labels.push({
|
||||||
id: endpoint.id,
|
id: endpoint.id,
|
||||||
label: formatAngleRadians(angle),
|
label: formatAngleRadians(angle),
|
||||||
position: [endpoint.point[0], DRAFT_ANGLE_LABEL_Y, endpoint.point[1]],
|
position: [
|
||||||
|
arcCenter[0] + Math.cos(arc.midAngle) * (radius + 0.16),
|
||||||
|
baseY + DRAFT_ANGLE_LABEL_Y,
|
||||||
|
arcCenter[1] + Math.sin(arc.midAngle) * (radius + 0.16),
|
||||||
|
],
|
||||||
|
arc: {
|
||||||
|
center: arcCenter,
|
||||||
|
radius,
|
||||||
|
startAngle: arc.startAngle,
|
||||||
|
endAngle: arc.endAngle,
|
||||||
|
y: baseY + DRAFT_ANGLE_ARC_Y,
|
||||||
|
},
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
return labels
|
return labels
|
||||||
@@ -108,6 +341,7 @@ function getDraftMeasurementState(
|
|||||||
end: FencePlanPoint,
|
end: FencePlanPoint,
|
||||||
segments: SegmentLike[],
|
segments: SegmentLike[],
|
||||||
unit: 'metric' | 'imperial',
|
unit: 'metric' | 'imperial',
|
||||||
|
baseY: number,
|
||||||
): DraftMeasurementState {
|
): DraftMeasurementState {
|
||||||
const dx = end[0] - start[0]
|
const dx = end[0] - start[0]
|
||||||
const dz = end[1] - start[1]
|
const dz = end[1] - start[1]
|
||||||
@@ -115,15 +349,27 @@ function getDraftMeasurementState(
|
|||||||
if (length < 0.01) return null
|
if (length < 0.01) return null
|
||||||
return {
|
return {
|
||||||
lengthLabel: formatMeasurement(length, unit),
|
lengthLabel: formatMeasurement(length, unit),
|
||||||
lengthPosition: [(start[0] + end[0]) / 2, DRAFT_LABEL_Y, (start[1] + end[1]) / 2],
|
lengthPosition: [(start[0] + end[0]) / 2, baseY + DRAFT_LABEL_Y, (start[1] + end[1]) / 2],
|
||||||
angleLabels: getDraftAngleLabels(start, end, segments),
|
angleLabels: getDraftAngleLabels(start, end, segments, baseY),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function getReferenceSegments(walls: WallNode[], fences: FenceNode[]): SegmentLike[] {
|
function getReferenceSegments(walls: WallNode[], fences: FenceNode[]): SegmentLike[] {
|
||||||
return [
|
return [
|
||||||
...walls.map((w) => ({ id: w.id, start: w.start, end: w.end, curveOffset: w.curveOffset })),
|
...walls.map((wall) => ({
|
||||||
...fences.map((f) => ({ id: f.id, start: f.start, end: f.end, curveOffset: f.curveOffset })),
|
id: wall.id,
|
||||||
|
start: wall.start,
|
||||||
|
end: wall.end,
|
||||||
|
curveOffset: wall.curveOffset,
|
||||||
|
thickness: wall.thickness,
|
||||||
|
})),
|
||||||
|
...fences.map((fence) => ({
|
||||||
|
id: fence.id,
|
||||||
|
start: fence.start,
|
||||||
|
end: fence.end,
|
||||||
|
curveOffset: fence.curveOffset,
|
||||||
|
thickness: fence.thickness,
|
||||||
|
})),
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -136,17 +382,19 @@ function updateFencePreview(mesh: Mesh, start: Vector3, end: Vector3) {
|
|||||||
}
|
}
|
||||||
mesh.visible = true
|
mesh.visible = true
|
||||||
direction.normalize()
|
direction.normalize()
|
||||||
const shape = new Shape()
|
const geometry = new BoxGeometry(length, FENCE_PREVIEW_HEIGHT, FENCE_PREVIEW_THICKNESS)
|
||||||
shape.moveTo(0, 0)
|
const angle = Math.atan2(direction.z, direction.x)
|
||||||
shape.lineTo(length, 0)
|
|
||||||
shape.lineTo(length, FENCE_PREVIEW_HEIGHT)
|
mesh.position.set(
|
||||||
shape.lineTo(0, FENCE_PREVIEW_HEIGHT)
|
(start.x + end.x) / 2,
|
||||||
shape.closePath()
|
start.y + FENCE_PREVIEW_HEIGHT / 2,
|
||||||
const geometry = new ShapeGeometry(shape)
|
(start.z + end.z) / 2,
|
||||||
const angle = -Math.atan2(direction.z, direction.x)
|
)
|
||||||
mesh.position.set(start.x, start.y, start.z)
|
mesh.rotation.y = -angle
|
||||||
mesh.rotation.y = angle
|
|
||||||
if (mesh.geometry) mesh.geometry.dispose()
|
if (mesh.geometry) {
|
||||||
|
mesh.geometry.dispose()
|
||||||
|
}
|
||||||
mesh.geometry = geometry
|
mesh.geometry = geometry
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -164,7 +412,8 @@ function getCurrentLevelElements(): { walls: WallNode[]; fences: FenceNode[] } {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export const FenceTool: React.FC = () => {
|
export const FenceTool: React.FC = () => {
|
||||||
const unit = useViewer((s) => s.unit)
|
const unit = useViewer((state) => state.unit)
|
||||||
|
const theme = useViewer((state) => state.theme)
|
||||||
const cursorRef = useRef<Group>(null)
|
const cursorRef = useRef<Group>(null)
|
||||||
const previewRef = useRef<Mesh>(null!)
|
const previewRef = useRef<Mesh>(null!)
|
||||||
const startingPoint = useRef(new Vector3(0, 0, 0))
|
const startingPoint = useRef(new Vector3(0, 0, 0))
|
||||||
@@ -172,6 +421,8 @@ export const FenceTool: React.FC = () => {
|
|||||||
const buildingState = useRef(0)
|
const buildingState = useRef(0)
|
||||||
const shiftPressed = useRef(false)
|
const shiftPressed = useRef(false)
|
||||||
const [draftMeasurement, setDraftMeasurement] = useState<DraftMeasurementState>(null)
|
const [draftMeasurement, setDraftMeasurement] = useState<DraftMeasurementState>(null)
|
||||||
|
const measurementColor = theme === 'dark' ? '#ffffff' : '#111111'
|
||||||
|
const measurementShadowColor = theme === 'dark' ? '#111111' : '#ffffff'
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
let previousFenceEnd: FencePlanPoint | null = null
|
let previousFenceEnd: FencePlanPoint | null = null
|
||||||
@@ -206,6 +457,7 @@ export const FenceTool: React.FC = () => {
|
|||||||
snappedLocal,
|
snappedLocal,
|
||||||
getReferenceSegments(walls, fences),
|
getReferenceSegments(walls, fences),
|
||||||
unit,
|
unit,
|
||||||
|
startingPoint.current.y,
|
||||||
),
|
),
|
||||||
)
|
)
|
||||||
} else {
|
} else {
|
||||||
@@ -293,15 +545,21 @@ export const FenceTool: React.FC = () => {
|
|||||||
{draftMeasurement && (
|
{draftMeasurement && (
|
||||||
<>
|
<>
|
||||||
<DraftMeasurementLabel
|
<DraftMeasurementLabel
|
||||||
|
color={measurementColor}
|
||||||
label={draftMeasurement.lengthLabel}
|
label={draftMeasurement.lengthLabel}
|
||||||
position={draftMeasurement.lengthPosition}
|
position={draftMeasurement.lengthPosition}
|
||||||
|
shadowColor={measurementShadowColor}
|
||||||
/>
|
/>
|
||||||
{draftMeasurement.angleLabels.map((angleLabel) => (
|
{draftMeasurement.angleLabels.map((angleLabel) => (
|
||||||
<DraftMeasurementLabel
|
<group key={angleLabel.id}>
|
||||||
key={angleLabel.id}
|
<DraftAngleArc arc={angleLabel.arc} color={measurementColor} />
|
||||||
label={angleLabel.label}
|
<DraftMeasurementLabel
|
||||||
position={angleLabel.position}
|
color={measurementColor}
|
||||||
/>
|
label={angleLabel.label}
|
||||||
|
position={angleLabel.position}
|
||||||
|
shadowColor={measurementShadowColor}
|
||||||
|
/>
|
||||||
|
</group>
|
||||||
))}
|
))}
|
||||||
</>
|
</>
|
||||||
)}
|
)}
|
||||||
@@ -309,16 +567,67 @@ export const FenceTool: React.FC = () => {
|
|||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function DraftAngleArc({ arc, color }: { arc: DraftAngleLabel['arc']; color: string }) {
|
||||||
|
const geometry = useMemo(() => {
|
||||||
|
const segmentCount = Math.max(
|
||||||
|
8,
|
||||||
|
Math.ceil((Math.abs(arc.endAngle - arc.startAngle) / Math.PI) * DRAFT_ANGLE_ARC_SEGMENTS),
|
||||||
|
)
|
||||||
|
|
||||||
|
const points = Array.from({ length: segmentCount + 1 }, (_, index) => {
|
||||||
|
const t = index / segmentCount
|
||||||
|
const angle = arc.startAngle + (arc.endAngle - arc.startAngle) * t
|
||||||
|
|
||||||
|
return new Vector3(
|
||||||
|
arc.center[0] + Math.cos(angle) * arc.radius,
|
||||||
|
arc.y,
|
||||||
|
arc.center[1] + Math.sin(angle) * arc.radius,
|
||||||
|
)
|
||||||
|
})
|
||||||
|
|
||||||
|
return new BufferGeometry().setFromPoints(points)
|
||||||
|
}, [arc])
|
||||||
|
|
||||||
|
return (
|
||||||
|
// @ts-expect-error - R3F accepts Three line primitives, matching the other editor drawing tools.
|
||||||
|
<line frustumCulled={false} geometry={geometry} layers={EDITOR_LAYER} renderOrder={2}>
|
||||||
|
<lineBasicNodeMaterial
|
||||||
|
color={color}
|
||||||
|
depthTest={false}
|
||||||
|
depthWrite={false}
|
||||||
|
linewidth={2}
|
||||||
|
opacity={0.95}
|
||||||
|
transparent
|
||||||
|
/>
|
||||||
|
</line>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
function DraftMeasurementLabel({
|
function DraftMeasurementLabel({
|
||||||
|
color,
|
||||||
label,
|
label,
|
||||||
position,
|
position,
|
||||||
|
shadowColor,
|
||||||
}: {
|
}: {
|
||||||
|
color: string
|
||||||
label: string
|
label: string
|
||||||
position: [number, number, number]
|
position: [number, number, number]
|
||||||
|
shadowColor: string
|
||||||
}) {
|
}) {
|
||||||
return (
|
return (
|
||||||
<Html center position={position} style={{ pointerEvents: 'none' }} zIndexRange={[100, 0]}>
|
<Html
|
||||||
<div className="whitespace-nowrap rounded-full border border-border bg-background/95 px-2 py-1 font-mono font-semibold text-[11px] text-foreground shadow-lg backdrop-blur-md">
|
center
|
||||||
|
position={position}
|
||||||
|
style={{ pointerEvents: 'none', userSelect: 'none' }}
|
||||||
|
zIndexRange={[100, 0]}
|
||||||
|
>
|
||||||
|
<div
|
||||||
|
className="whitespace-nowrap font-bold font-mono text-[15px]"
|
||||||
|
style={{
|
||||||
|
color,
|
||||||
|
textShadow: `-1.5px -1.5px 0 ${shadowColor}, 1.5px -1.5px 0 ${shadowColor}, -1.5px 1.5px 0 ${shadowColor}, 1.5px 1.5px 0 ${shadowColor}, 0 0 4px ${shadowColor}, 0 0 4px ${shadowColor}`,
|
||||||
|
}}
|
||||||
|
>
|
||||||
{label}
|
{label}
|
||||||
</div>
|
</div>
|
||||||
</Html>
|
</Html>
|
||||||
|
|||||||
Reference in New Issue
Block a user