Support fence endpoint moves and drafting snap
This commit is contained in:
@@ -49,8 +49,10 @@ export function FloatingActionMenu() {
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const mode = useEditor((s) => s.mode)
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const isFloorplanHovered = useEditor((s) => s.isFloorplanHovered)
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const movingWallEndpoint = useEditor((s) => s.movingWallEndpoint)
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const movingFenceEndpoint = useEditor((s) => s.movingFenceEndpoint)
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const setMovingNode = useEditor((s) => s.setMovingNode)
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const setMovingWallEndpoint = useEditor((s) => s.setMovingWallEndpoint)
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const setMovingFenceEndpoint = useEditor((s) => s.setMovingFenceEndpoint)
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const setCurvingWall = useEditor((s) => s.setCurvingWall)
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const setSelection = useViewer((s) => s.setSelection)
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const setEditingHole = useEditor((s) => s.setEditingHole)
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@@ -128,12 +130,17 @@ export function FloatingActionMenu() {
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groupRef.current.position.set(center.x, box.max.y + yOffset, center.z)
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}
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if (node?.type === 'wall') {
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const wall = node as WallNode
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const wallLength = Math.hypot(wall.end[0] - wall.start[0], wall.end[1] - wall.start[1])
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if (node?.type === 'wall' || node?.type === 'fence') {
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const segment = node as WallNode | FenceNode
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const segmentLength = Math.hypot(
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segment.end[0] - segment.start[0],
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segment.end[1] - segment.start[1],
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)
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const endpointYOffset = 0.35
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const startWorld = obj.localToWorld(new THREE.Vector3(0, 0, 0))
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const endWorld = obj.localToWorld(new THREE.Vector3(wallLength, 0, 0))
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const startLocalX = node.type === 'wall' ? 0 : -segmentLength / 2
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const endLocalX = node.type === 'wall' ? segmentLength : segmentLength / 2
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const startWorld = obj.localToWorld(new THREE.Vector3(startLocalX, 0, 0))
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const endWorld = obj.localToWorld(new THREE.Vector3(endLocalX, 0, 0))
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if (startEndpointGroupRef.current) {
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startEndpointGroupRef.current.position.set(
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@@ -190,12 +197,18 @@ export function FloatingActionMenu() {
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const handleEndpointMove = useCallback(
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(endpoint: 'start' | 'end', e: React.MouseEvent) => {
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e.stopPropagation()
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if (!(node && node.type === 'wall')) return
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if (!node) return
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sfxEmitter.emit('sfx:item-pick')
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setMovingWallEndpoint({ wall: node, endpoint })
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if (node.type === 'wall') {
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setMovingWallEndpoint({ wall: node, endpoint })
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} else if (node.type === 'fence') {
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setMovingFenceEndpoint({ fence: node, endpoint })
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} else {
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return
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}
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setSelection({ selectedIds: [] })
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},
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[node, setMovingWallEndpoint, setSelection],
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[node, setMovingFenceEndpoint, setMovingWallEndpoint, setSelection],
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)
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const handleDuplicate = useCallback(
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@@ -396,7 +409,8 @@ export function FloatingActionMenu() {
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if (
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!(selectedId && node && isValidType && !isFloorplanHovered && mode !== 'delete') ||
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movingWallEndpoint
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movingWallEndpoint ||
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movingFenceEndpoint
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)
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return null
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@@ -426,7 +440,7 @@ export function FloatingActionMenu() {
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/>
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</Html>
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</group>
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{node?.type === 'wall' && (
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{(node?.type === 'wall' || node?.type === 'fence') && (
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<>
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<group ref={startEndpointGroupRef}>
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<Html
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@@ -435,7 +449,7 @@ export function FloatingActionMenu() {
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zIndexRange={[100, 0]}
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>
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<button
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aria-label="Move wall start"
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aria-label={node.type === 'wall' ? 'Move wall start' : 'Move fence start'}
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className={`pointer-events-auto flex h-8 w-8 items-center justify-center rounded-full border bg-background/95 shadow-lg backdrop-blur-md transition-colors ${
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altPressed
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? 'border-amber-500/80 bg-amber-500/15 text-amber-100 hover:bg-amber-500/20 hover:text-white'
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@@ -443,7 +457,11 @@ export function FloatingActionMenu() {
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}`}
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onClick={(e) => handleEndpointMove('start', e)}
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onPointerDown={(e) => e.stopPropagation()}
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title="Move wall start (Alt to detach)"
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title={
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node.type === 'wall'
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? 'Move wall start (Alt to detach)'
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: 'Move fence start (Alt to detach)'
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}
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type="button"
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>
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<Move className="h-4 w-4" />
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@@ -457,7 +475,7 @@ export function FloatingActionMenu() {
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zIndexRange={[100, 0]}
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>
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<button
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aria-label="Move wall end"
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aria-label={node.type === 'wall' ? 'Move wall end' : 'Move fence end'}
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className={`pointer-events-auto flex h-8 w-8 items-center justify-center rounded-full border bg-background/95 shadow-lg backdrop-blur-md transition-colors ${
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altPressed
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? 'border-amber-500/80 bg-amber-500/15 text-amber-100 hover:bg-amber-500/20 hover:text-white'
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@@ -465,7 +483,11 @@ export function FloatingActionMenu() {
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}`}
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onClick={(e) => handleEndpointMove('end', e)}
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onPointerDown={(e) => e.stopPropagation()}
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title="Move wall end (Alt to detach)"
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title={
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node.type === 'wall'
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? 'Move wall end (Alt to detach)'
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: 'Move fence end (Alt to detach)'
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}
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type="button"
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>
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<Move className="h-4 w-4" />
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@@ -2,6 +2,8 @@ import { FenceNode, useScene, type WallNode } from '@pascal-app/core'
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import { useViewer } from '@pascal-app/viewer'
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import { sfxEmitter } from '../../../lib/sfx-bus'
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import {
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getWallAngleSnapStep,
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getWallGridStep,
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type WallPlanPoint,
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findWallSnapTarget,
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isWallLongEnough,
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@@ -94,7 +96,12 @@ export function snapFenceDraftPoint(args: {
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ignoreFenceIds?: string[]
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}): FencePlanPoint {
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const { point, walls, fences, start, angleSnap = false, ignoreFenceIds } = args
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const basePoint = start && angleSnap ? snapPointTo45Degrees(start, point) : snapPointToGrid(point)
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const gridStep = getWallGridStep()
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const angleStep = getWallAngleSnapStep(gridStep)
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const basePoint =
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start && angleSnap
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? snapPointTo45Degrees(start, point, gridStep, angleStep)
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: snapPointToGrid(point, gridStep)
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const fenceSnapTarget = findFenceSnapTarget(basePoint, fences, ignoreFenceIds)
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return fenceSnapTarget ?? findWallSnapTarget(basePoint, walls) ?? basePoint
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@@ -0,0 +1,327 @@
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'use client'
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import {
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type AnyNodeId,
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type FenceNode,
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type WallNode,
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emitter,
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type GridEvent,
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pauseSceneHistory,
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resumeSceneHistory,
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useScene,
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} from '@pascal-app/core'
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import { Html } from '@react-three/drei'
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import { useViewer } from '@pascal-app/viewer'
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import { useCallback, useEffect, useRef, useState } from 'react'
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import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
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import { sfxEmitter } from '../../../lib/sfx-bus'
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import useEditor, { type MovingFenceEndpoint } from '../../../store/use-editor'
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import { CursorSphere } from '../shared/cursor-sphere'
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import { snapFenceDraftPoint, type FencePlanPoint } from './fence-drafting'
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import { isWallLongEnough } from '../wall/wall-drafting'
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function samePoint(a: FencePlanPoint, b: FencePlanPoint) {
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return a[0] === b[0] && a[1] === b[1]
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}
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type LinkedFenceSnapshot = {
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id: FenceNode['id']
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start: FencePlanPoint
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end: FencePlanPoint
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}
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function getLinkedFenceSnapshots(args: {
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fenceId: FenceNode['id']
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fenceParentId: string | null
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originalStart: FencePlanPoint
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originalEnd: FencePlanPoint
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}) {
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const { fenceId, fenceParentId, originalStart, originalEnd } = args
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const { nodes } = useScene.getState()
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const snapshots: LinkedFenceSnapshot[] = []
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for (const node of Object.values(nodes)) {
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if (!(node?.type === 'fence' && node.id !== fenceId)) {
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continue
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}
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if ((node.parentId ?? null) !== fenceParentId) {
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continue
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}
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if (
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!samePoint(node.start, originalStart) &&
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!samePoint(node.start, originalEnd) &&
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!samePoint(node.end, originalStart) &&
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!samePoint(node.end, originalEnd)
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) {
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continue
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}
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snapshots.push({
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id: node.id,
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start: [...node.start] as FencePlanPoint,
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end: [...node.end] as FencePlanPoint,
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})
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}
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return snapshots
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}
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function getLinkedFenceUpdates(
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linkedFences: LinkedFenceSnapshot[],
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originalStart: FencePlanPoint,
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originalEnd: FencePlanPoint,
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nextStart: FencePlanPoint,
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nextEnd: FencePlanPoint,
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) {
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return linkedFences.map((fence) => ({
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id: fence.id,
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start: samePoint(fence.start, originalStart)
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? nextStart
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: samePoint(fence.start, originalEnd)
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? nextEnd
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: fence.start,
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end: samePoint(fence.end, originalStart)
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? nextStart
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: samePoint(fence.end, originalEnd)
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? nextEnd
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: fence.end,
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}))
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}
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export const MoveFenceEndpointTool: React.FC<{ target: MovingFenceEndpoint }> = ({ target }) => {
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const activatedAtRef = useRef<number>(Date.now())
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const previousGridPosRef = useRef<FencePlanPoint | null>(null)
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const shiftPressedRef = useRef(false)
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const altPressedRef = useRef(false)
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const nodeIdRef = useRef(target.fence.id)
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const originalStartRef = useRef<FencePlanPoint>([...target.fence.start] as FencePlanPoint)
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const originalEndRef = useRef<FencePlanPoint>([...target.fence.end] as FencePlanPoint)
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const fixedPointRef = useRef<FencePlanPoint>(
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target.endpoint === 'start'
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? ([...target.fence.end] as FencePlanPoint)
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: ([...target.fence.start] as FencePlanPoint),
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)
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const linkedOriginalsRef = useRef(
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getLinkedFenceSnapshots({
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fenceId: target.fence.id,
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fenceParentId: target.fence.parentId ?? null,
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originalStart: target.fence.start,
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originalEnd: target.fence.end,
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}),
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)
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const previewRef = useRef<{ start: FencePlanPoint; end: FencePlanPoint } | null>(null)
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const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>(() => {
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const point = target.endpoint === 'start' ? target.fence.start : target.fence.end
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return [point[0], 0, point[1]]
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})
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const [altPressed, setAltPressed] = useState(false)
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const exitMoveMode = useCallback(() => {
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useEditor.getState().setMovingFenceEndpoint(null)
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}, [])
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useEffect(() => {
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const nodeId = nodeIdRef.current
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const originalStart = originalStartRef.current
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const originalEnd = originalEndRef.current
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const fixedPoint = fixedPointRef.current
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const siblings = Object.values(useScene.getState().nodes)
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const levelWalls = siblings.filter(
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(node): node is WallNode =>
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node?.type === 'wall' && (node.parentId ?? null) === (target.fence.parentId ?? null),
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)
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const levelFences = siblings.filter(
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(node): node is FenceNode =>
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node?.type === 'fence' && (node.parentId ?? null) === (target.fence.parentId ?? null),
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)
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pauseSceneHistory(useScene)
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let wasCommitted = false
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const applyNodePreview = (
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updates: Array<{ id: FenceNode['id']; start: FencePlanPoint; end: FencePlanPoint }>,
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) => {
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useScene.getState().updateNodes(
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updates.map((entry) => ({
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id: entry.id as AnyNodeId,
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data: { start: entry.start, end: entry.end },
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})),
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)
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for (const entry of updates) {
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useScene.getState().markDirty(entry.id as AnyNodeId)
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}
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}
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const applyPreview = (movingPoint: FencePlanPoint, detachLinkedFences = false) => {
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const nextStart = target.endpoint === 'start' ? movingPoint : fixedPoint
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const nextEnd = target.endpoint === 'end' ? movingPoint : fixedPoint
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previewRef.current = { start: nextStart, end: nextEnd }
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setCursorLocalPos([movingPoint[0], 0, movingPoint[1]])
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applyNodePreview([
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{ id: nodeId, start: nextStart, end: nextEnd },
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...(detachLinkedFences
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? []
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: getLinkedFenceUpdates(
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linkedOriginalsRef.current,
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originalStart,
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originalEnd,
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nextStart,
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nextEnd,
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)),
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])
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}
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const restoreOriginal = () => {
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applyNodePreview([
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{ id: nodeId, start: originalStart, end: originalEnd },
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...linkedOriginalsRef.current,
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])
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}
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const onGridMove = (event: GridEvent) => {
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const planPoint: FencePlanPoint = [event.localPosition[0], event.localPosition[2]]
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const snappedPoint = snapFenceDraftPoint({
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point: planPoint,
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walls: levelWalls,
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fences: levelFences,
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start: fixedPoint,
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angleSnap: !shiftPressedRef.current,
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ignoreFenceIds: [nodeId],
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})
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if (
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previousGridPosRef.current &&
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(snappedPoint[0] !== previousGridPosRef.current[0] ||
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snappedPoint[1] !== previousGridPosRef.current[1])
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) {
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sfxEmitter.emit('sfx:grid-snap')
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}
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previousGridPosRef.current = snappedPoint
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applyPreview(snappedPoint, event.nativeEvent.altKey)
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}
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const onGridClick = (event: GridEvent) => {
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if (Date.now() - activatedAtRef.current < 150) {
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event.nativeEvent?.stopPropagation?.()
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return
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}
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const preview = previewRef.current ?? { start: originalStart, end: originalEnd }
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const hasChanged =
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!samePoint(preview.start, originalStart) || !samePoint(preview.end, originalEnd)
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if (hasChanged && isWallLongEnough(preview.start, preview.end)) {
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wasCommitted = true
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applyNodePreview([
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{ id: nodeId, start: originalStart, end: originalEnd },
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...linkedOriginalsRef.current,
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])
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resumeSceneHistory(useScene)
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applyNodePreview([
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{ id: nodeId, start: preview.start, end: preview.end },
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...(altPressedRef.current
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? []
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: getLinkedFenceUpdates(
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linkedOriginalsRef.current,
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originalStart,
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originalEnd,
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preview.start,
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preview.end,
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)),
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])
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pauseSceneHistory(useScene)
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sfxEmitter.emit('sfx:item-place')
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}
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useViewer.getState().setSelection({ selectedIds: [nodeId] })
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exitMoveMode()
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event.nativeEvent?.stopPropagation?.()
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}
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const onCancel = () => {
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restoreOriginal()
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useViewer.getState().setSelection({ selectedIds: [nodeId] })
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resumeSceneHistory(useScene)
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markToolCancelConsumed()
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exitMoveMode()
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}
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const onKeyDown = (event: KeyboardEvent) => {
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if (event.target instanceof HTMLInputElement || event.target instanceof HTMLTextAreaElement) {
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return
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}
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if (event.key === 'Shift') {
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shiftPressedRef.current = true
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}
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if (event.key === 'Alt') {
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altPressedRef.current = true
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setAltPressed(true)
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}
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}
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const onKeyUp = (event: KeyboardEvent) => {
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if (event.key === 'Shift') {
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shiftPressedRef.current = false
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}
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if (event.key === 'Alt') {
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altPressedRef.current = false
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setAltPressed(false)
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}
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}
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const onWindowBlur = () => {
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shiftPressedRef.current = false
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altPressedRef.current = false
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setAltPressed(false)
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}
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emitter.on('grid:move', onGridMove)
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emitter.on('grid:click', onGridClick)
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emitter.on('tool:cancel', onCancel)
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window.addEventListener('keydown', onKeyDown)
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window.addEventListener('keyup', onKeyUp)
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window.addEventListener('blur', onWindowBlur)
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return () => {
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if (!wasCommitted) {
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restoreOriginal()
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}
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resumeSceneHistory(useScene)
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emitter.off('grid:move', onGridMove)
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emitter.off('grid:click', onGridClick)
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emitter.off('tool:cancel', onCancel)
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window.removeEventListener('keydown', onKeyDown)
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window.removeEventListener('keyup', onKeyUp)
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window.removeEventListener('blur', onWindowBlur)
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}
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}, [exitMoveMode, target])
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return (
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||||
<group>
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||||
<CursorSphere position={cursorLocalPos} showTooltip={false} />
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||||
<Html
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||||
position={[cursorLocalPos[0], 0, cursorLocalPos[2]]}
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||||
style={{ pointerEvents: 'none', touchAction: 'none' }}
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||||
zIndexRange={[100, 0]}
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||||
>
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<div className="translate-y-10">
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||||
<div
|
||||
className={`whitespace-nowrap rounded-full border px-2 py-1 text-[11px] font-medium shadow-lg backdrop-blur-md transition-colors ${
|
||||
altPressed
|
||||
? 'border-amber-500/70 bg-amber-500/15 text-amber-100'
|
||||
: 'border-border/70 bg-background/90 text-foreground/80'
|
||||
}`}
|
||||
>
|
||||
{altPressed ? 'Detach endpoint' : 'Drag endpoint'}
|
||||
</div>
|
||||
</div>
|
||||
</Html>
|
||||
</group>
|
||||
)
|
||||
}
|
||||
@@ -12,6 +12,7 @@ import { CeilingHoleEditor } from './ceiling/ceiling-hole-editor'
|
||||
import { CeilingTool } from './ceiling/ceiling-tool'
|
||||
import { DoorTool } from './door/door-tool'
|
||||
import { FenceTool } from './fence/fence-tool'
|
||||
import { MoveFenceEndpointTool } from './fence/move-fence-endpoint-tool'
|
||||
import { ItemTool } from './item/item-tool'
|
||||
import { MoveTool } from './item/move-tool'
|
||||
import { RoofTool } from './roof/roof-tool'
|
||||
@@ -54,6 +55,7 @@ export const ToolManager: React.FC = () => {
|
||||
const tool = useEditor((state) => state.tool)
|
||||
const movingNode = useEditor((state) => state.movingNode)
|
||||
const movingWallEndpoint = useEditor((state) => state.movingWallEndpoint)
|
||||
const movingFenceEndpoint = useEditor((state) => state.movingFenceEndpoint)
|
||||
const curvingWall = useEditor((state) => state.curvingWall)
|
||||
const editingHole = useEditor((state) => state.editingHole)
|
||||
const selectedZoneId = useViewer((state) => state.selection.zoneId)
|
||||
@@ -145,6 +147,7 @@ export const ToolManager: React.FC = () => {
|
||||
<CeilingHoleEditor ceilingId={selectedCeilingId} holeIndex={editingHole.holeIndex} />
|
||||
)}
|
||||
{movingWallEndpoint && <MoveWallEndpointTool target={movingWallEndpoint} />}
|
||||
{movingFenceEndpoint && <MoveFenceEndpointTool target={movingFenceEndpoint} />}
|
||||
{curvingWall && <CurveWallTool node={curvingWall} />}
|
||||
{movingNode && movingNode.type !== 'building' && <MoveTool />}
|
||||
{!movingNode && BuildToolComponent && <BuildToolComponent />}
|
||||
|
||||
@@ -84,6 +84,11 @@ export type MovingWallEndpoint = {
|
||||
endpoint: 'start' | 'end'
|
||||
}
|
||||
|
||||
export type MovingFenceEndpoint = {
|
||||
fence: FenceNode
|
||||
endpoint: 'start' | 'end'
|
||||
}
|
||||
|
||||
export type MaterialTargetRole = WallSurfaceSide | StairSurfaceMaterialRole | RoofSurfaceMaterialRole
|
||||
|
||||
export type SelectedMaterialTarget = {
|
||||
@@ -136,6 +141,8 @@ type EditorState = {
|
||||
) => void
|
||||
movingWallEndpoint: MovingWallEndpoint | null
|
||||
setMovingWallEndpoint: (value: MovingWallEndpoint | null) => void
|
||||
movingFenceEndpoint: MovingFenceEndpoint | null
|
||||
setMovingFenceEndpoint: (value: MovingFenceEndpoint | null) => void
|
||||
curvingWall: WallNode | null
|
||||
setCurvingWall: (wall: WallNode | null) => void
|
||||
selectedMaterialTarget: SelectedMaterialTarget | null
|
||||
@@ -513,6 +520,8 @@ const useEditor = create<EditorState>()(
|
||||
setMovingNode: (node) => set({ movingNode: node }),
|
||||
movingWallEndpoint: null,
|
||||
setMovingWallEndpoint: (value) => set({ movingWallEndpoint: value }),
|
||||
movingFenceEndpoint: null,
|
||||
setMovingFenceEndpoint: (value) => set({ movingFenceEndpoint: value }),
|
||||
curvingWall: null,
|
||||
setCurvingWall: (wall) => set({ curvingWall: wall }),
|
||||
selectedMaterialTarget: null,
|
||||
|
||||
Reference in New Issue
Block a user