feat(mcp): implement 19 scene query and mutation tools

Scene querying: get_scene, get_node, describe_node, find_nodes, measure.
Scene mutation (undoable, atomic): apply_patch, create_level, create_wall,
place_item, cut_opening, set_zone, duplicate_level, delete_node.
Undo/redo: undo, redo.
Export: export_json, export_glb (not_implemented stub).
Validation: validate_scene, check_collisions.

Each tool has:
- Exported Zod input + output schemas
- register<Tool>(server, bridge) wiring function
- Bun test with happy-path + error-path coverage via InMemoryTransport

59 tool tests, all passing end-to-end through MCP protocol.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Adrian Perez
2026-04-18 17:51:08 +02:00
co-authored by Claude Opus 4.7
parent 07ed429d58
commit 58ad89e80b
41 changed files with 2584 additions and 0 deletions
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import type { McpServer } from '@modelcontextprotocol/sdk/server/mcp.js'
import type { AnyNodeId } from '@pascal-app/core/schema'
import { LevelNode } from '@pascal-app/core/schema'
import { z } from 'zod'
import type { SceneBridge } from '../bridge/scene-bridge'
import { ErrorCode, throwMcpError } from './errors'
import { NodeIdSchema } from './schemas'
export const createLevelInput = {
buildingId: NodeIdSchema,
elevation: z.number().optional(),
height: z.number().optional(),
label: z.string().optional(),
}
export const createLevelOutput = {
levelId: z.string(),
}
export function registerCreateLevel(server: McpServer, bridge: SceneBridge): void {
server.registerTool(
'create_level',
{
title: 'Create level',
description:
'Create a new level node attached to the given building. height and label are stored in metadata.',
inputSchema: createLevelInput,
outputSchema: createLevelOutput,
},
async ({ buildingId, elevation, height, label }) => {
const parent = bridge.getNode(buildingId as AnyNodeId)
if (!parent) {
throwMcpError(ErrorCode.InvalidParams, `Building not found: ${buildingId}`)
}
if (parent.type !== 'building') {
throwMcpError(
ErrorCode.InvalidParams,
`Node ${buildingId} is a ${parent.type}, expected building`,
)
}
const metadata: Record<string, unknown> = {}
if (height !== undefined) metadata.height = height
if (label !== undefined) metadata.label = label
const levelNode = LevelNode.parse({
level: elevation ?? 0,
children: [],
...(Object.keys(metadata).length > 0 ? { metadata } : {}),
...(label !== undefined ? { name: label } : {}),
})
const id = bridge.createNode(levelNode, buildingId as AnyNodeId)
const payload = { levelId: id as string }
return {
content: [{ type: 'text' as const, text: JSON.stringify(payload) }],
structuredContent: payload,
}
},
)
}