Merge remote-tracking branch 'origin/main' into fix/fri-8-may

# Conflicts:
#	packages/editor/src/components/tools/fence/move-fence-endpoint-tool.tsx
#	packages/editor/src/components/tools/select/box-select-tool.tsx
#	packages/editor/src/components/tools/wall/move-wall-tool.tsx
#	packages/editor/src/components/ui/panels/column-panel.tsx
#	packages/editor/src/components/ui/panels/door-panel.tsx
#	packages/editor/src/components/ui/panels/window-panel.tsx
#	packages/viewer/src/components/renderers/column/column-renderer.tsx
#	packages/viewer/src/components/viewer/index.tsx
#	packages/viewer/src/systems/slab/slab-system.tsx
This commit is contained in:
sudhir
2026-05-12 00:27:06 +05:30
241 changed files with 6976 additions and 5242 deletions
+24 -13
View File
@@ -1,9 +1,9 @@
import {
getMaterialPresetByRef,
type MaterialMapProperties,
type MaterialPresetPayload,
type MaterialProperties,
type MaterialSchema,
getMaterialPresetByRef,
resolveMaterial,
} from '@pascal-app/core'
import * as THREE from 'three'
@@ -90,8 +90,7 @@ function getTexture(material?: MaterialSchema): THREE.Texture | undefined {
function isStandardMaterial(material: THREE.Material): material is StandardMaterial {
return (
material instanceof THREE.MeshStandardMaterial ||
material instanceof THREE.MeshPhysicalMaterial
material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshPhysicalMaterial
)
}
@@ -112,11 +111,19 @@ function applyTextureProperties(
return texture
}
function getPresetTextureCacheKey(path: string, props: MaterialMapProperties, slot?: TextureSlot): string {
function getPresetTextureCacheKey(
path: string,
props: MaterialMapProperties,
slot?: TextureSlot,
): string {
return `${path}-${props.repeatX}-${props.repeatY}-${props.rotation}-${props.wrapS}-${props.wrapT}-${props.flipY}-${slot ?? 'map'}`
}
function getPresetTexture(path: string, props: MaterialMapProperties, slot?: TextureSlot): THREE.Texture {
function getPresetTexture(
path: string,
props: MaterialMapProperties,
slot?: TextureSlot,
): THREE.Texture {
const cacheKey = getPresetTextureCacheKey(path, props, slot)
const cached = textureCache.get(cacheKey)
if (cached) return cached
@@ -177,14 +184,17 @@ function queueTextureAssignment(
material[slot] = null
void loadPresetTexture(path, props, slot).then((texture) => {
loadPresetTexture(path, props, slot).then((texture) => {
if (!texture) return
material[slot] = texture
material.needsUpdate = true
})
}
function applyMaterialMapProperties(material: StandardMaterial, mapProperties: MaterialMapProperties) {
function applyMaterialMapProperties(
material: StandardMaterial,
mapProperties: MaterialMapProperties,
) {
material.color.set(mapProperties.color)
material.roughness = mapProperties.roughness
material.metalness = mapProperties.metalness
@@ -206,10 +216,7 @@ function applyMaterialMapProperties(material: StandardMaterial, mapProperties: M
material.needsUpdate = true
}
function applyMaterialPresetTextures(
material: StandardMaterial,
preset: MaterialPresetPayload,
) {
function applyMaterialPresetTextures(material: StandardMaterial, preset: MaterialPresetPayload) {
const { maps, mapProperties } = preset
queueTextureAssignment(material, 'map', maps.albedoMap, mapProperties)
@@ -243,7 +250,9 @@ export function applyMaterialPresetToMaterials(
}
}
export function createMaterialFromPreset(preset: MaterialPresetPayload): THREE.MeshStandardMaterial {
export function createMaterialFromPreset(
preset: MaterialPresetPayload,
): THREE.MeshStandardMaterial {
const cacheKey = JSON.stringify(preset)
if (materialCache.has(cacheKey)) {
@@ -256,7 +265,9 @@ export function createMaterialFromPreset(preset: MaterialPresetPayload): THREE.M
return material
}
export function createMaterialFromPresetRef(materialPreset?: string): THREE.MeshStandardMaterial | null {
export function createMaterialFromPresetRef(
materialPreset?: string,
): THREE.MeshStandardMaterial | null {
const preset = getMaterialPresetByRef(materialPreset)
if (!preset) return null
return createMaterialFromPreset(preset)