Merge remote-tracking branch 'origin/main' into fix/fri-8-may
# Conflicts: # packages/editor/src/components/tools/fence/move-fence-endpoint-tool.tsx # packages/editor/src/components/tools/select/box-select-tool.tsx # packages/editor/src/components/tools/wall/move-wall-tool.tsx # packages/editor/src/components/ui/panels/column-panel.tsx # packages/editor/src/components/ui/panels/door-panel.tsx # packages/editor/src/components/ui/panels/window-panel.tsx # packages/viewer/src/components/renderers/column/column-renderer.tsx # packages/viewer/src/components/viewer/index.tsx # packages/viewer/src/systems/slab/slab-system.tsx
This commit is contained in:
@@ -1,6 +1,6 @@
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{
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"name": "@pascal-app/core",
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"version": "0.6.0",
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"version": "0.8.0",
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"description": "Core library for Pascal 3D building editor",
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"type": "module",
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"main": "./dist/index.js",
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@@ -73,9 +73,10 @@
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},
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"devDependencies": {
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"@pascal/typescript-config": "*",
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"@types/bun": "^1.3.0",
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"@types/react": "^19.2.2",
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"typescript": "5.9.3",
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"@types/three": "^0.184.0"
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"@types/three": "^0.184.0",
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"typescript": "6.0.2"
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},
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"keywords": [
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"3d",
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@@ -28,12 +28,13 @@ export interface GridEvent {
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/** World-space intersection point on the grid plane. */
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position: [number, number, number]
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/**
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* Building-local intersection point, relative to the currently selected building.
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* Building-local intersection point — relative to the currently selected building.
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* Equals `position` when no building is selected.
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* Use this for placing or committing anything that lives inside a building
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* (walls, slabs, items, etc.).
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* Use this for placing/committing anything that lives inside a building (walls, slabs, items, etc.).
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*/
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localPosition: [number, number, number]
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faceIndex?: number
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object: Object3D
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nativeEvent: ThreeEvent<PointerEvent>
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}
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@@ -66,7 +67,7 @@ export type StairSegmentEvent = NodeEvent<StairSegmentNode>
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export type WindowEvent = NodeEvent<WindowNode>
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export type DoorEvent = NodeEvent<DoorNode>
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// Event suffixes, exported for use in hooks
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// Event suffixes - exported for use in hooks
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export const eventSuffixes = [
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'click',
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'move',
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@@ -99,7 +100,7 @@ export interface ThumbnailGenerateEvent {
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/**
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* When true, snap levels to their true positions before capturing (for a
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* consistent auto-thumbnail angle) and defer the capture if the tab is
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* hidden, the background auto-save path. Omit for user-driven captures
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* hidden — the background auto-save path. Omit for user-driven captures
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* that should fire immediately from the current camera pose.
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*/
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snapLevels?: boolean
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@@ -107,8 +108,10 @@ export interface ThumbnailGenerateEvent {
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export interface CameraControlFitSceneEvent {
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/**
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* XZ-plane axis-aligned bounds for camera framing. Omitted values let the
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* listener choose its default framing pose.
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* XZ-plane axis-aligned bounds of the scene's geometry, computed from the
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* scene graph (see `@pascal-app/editor`'s `computeSceneBoundsXZ`). The
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* viewer's camera-controls listener frames the camera onto this box.
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* Omitted values fall back to the camera's default pose.
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*/
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bounds?: {
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min: [number, number]
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@@ -6,10 +6,7 @@ export function insetPolygonFromCentroid(
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return polygon.map(([x, z]) => [x, z] as [number, number])
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}
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const centroid = polygon.reduce(
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(acc, [x, z]) => ({ x: acc.x + x, z: acc.z + z }),
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{ x: 0, z: 0 },
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)
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const centroid = polygon.reduce((acc, [x, z]) => ({ x: acc.x + x, z: acc.z + z }), { x: 0, z: 0 })
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centroid.x /= Math.max(polygon.length, 1)
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centroid.z /= Math.max(polygon.length, 1)
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@@ -70,7 +67,10 @@ function dedupePolygonPoints(
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return deduped
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}
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function simplifyPolyline(points: Array<[number, number]>, tolerance: number): Array<[number, number]> {
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function simplifyPolyline(
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points: Array<[number, number]>,
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tolerance: number,
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): Array<[number, number]> {
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if (points.length <= 2) {
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return points.map(([x, z]) => [x, z] as [number, number])
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}
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@@ -1,14 +1,20 @@
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import {
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getClampedWallCurveOffset,
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getWallCurveFrameAt,
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isCurvedWall,
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} from '../systems/wall/wall-curve'
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import { CeilingNode, SlabNode, type CeilingNode as CeilingNodeType, type SlabNode as SlabNodeType, type WallNode } from '../schema'
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CeilingNode,
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type CeilingNode as CeilingNodeType,
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SlabNode,
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type SlabNode as SlabNodeType,
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type WallNode,
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} from '../schema'
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import {
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getSceneHistoryPauseDepth,
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pauseSceneHistory,
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resumeSceneHistory,
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} from '../store/history-control'
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import {
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getClampedWallCurveOffset,
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getWallCurveFrameAt,
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isCurvedWall,
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} from '../systems/wall/wall-curve'
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import { simplifyClosedPolygon } from './polygon-geometry'
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type Point2D = { x: number; y: number }
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@@ -147,10 +153,10 @@ function polygonCentroid(points: Point2D[]) {
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}
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function bboxOf(points: Point2D[]) {
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let minX = Infinity
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let minY = Infinity
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let maxX = -Infinity
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let maxY = -Infinity
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let minX = Number.POSITIVE_INFINITY
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let minY = Number.POSITIVE_INFINITY
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let maxX = Number.NEGATIVE_INFINITY
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let maxY = Number.NEGATIVE_INFINITY
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for (const point of points) {
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minX = Math.min(minX, point.x)
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@@ -216,7 +222,13 @@ function sampleWallPointsForRoomDetection(
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return [start, end]
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}
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const subdivide = (t0: number, p0: Point2D, t1: number, p1: Point2D, depth: number): Point2D[] => {
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const subdivide = (
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t0: number,
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p0: Point2D,
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t1: number,
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p1: Point2D,
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depth: number,
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): Point2D[] => {
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const midT = (t0 + t1) / 2
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const midPoint = getWallCurveFrameAt(wall, midT).point
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const deviation = pointLineDistance(midPoint, p0, p1)
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@@ -361,7 +373,7 @@ function extractRoomPolygons(walls: WallNode[]): Point2D[][] {
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const signedArea = polygonArea(polygon)
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if (signedArea <= 0) continue
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if (signedArea < 0.5 || signedArea > 10000) continue
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if (signedArea < 0.5 || signedArea > 10_000) continue
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const signature = polygonSignature(polygon)
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if (faces.some((face) => polygonSignature(face) === signature)) continue
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@@ -442,10 +454,7 @@ function nextAutoRoomName(
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return `Room ${maxIndex + 1} ${suffix}`
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}
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function sameTuplePolygon(
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current: Array<[number, number]>,
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next: Array<[number, number]>,
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) {
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function sameTuplePolygon(current: Array<[number, number]>, next: Array<[number, number]>) {
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return (
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current.length === next.length &&
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current.every((point, index) => point[0] === next[index]?.[0] && point[1] === next[index]?.[1])
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@@ -727,7 +736,9 @@ function syncAutoCeilingsForLevel(
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const polygon = updatesById.get(ceiling.id)
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if (!polygon) return []
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return sameTuplePolygon(ceiling.polygon, polygon) ? [] : [{ id: ceiling.id, data: { polygon } }]
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return sameTuplePolygon(ceiling.polygon, polygon)
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? []
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: [{ id: ceiling.id, data: { polygon } }]
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})
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const plannedCeilingsForNaming: Array<{ name?: string }> = [...existingCeilings]
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@@ -1,5 +1,7 @@
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import {
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||||
type MaterialPresetPayload,
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type MaterialTarget,
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MaterialTarget as MaterialTargetSchema,
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} from './schema/material'
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||||
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||||
export type MaterialCatalogItem = {
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||||
@@ -12,6 +14,32 @@ export type MaterialCatalogItem = {
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preset: MaterialPresetPayload
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}
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const WALL_TARGETS: MaterialTarget[] = [MaterialTargetSchema.enum.wall]
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const SLAB_TARGETS: MaterialTarget[] = [MaterialTargetSchema.enum.slab]
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const WALL_AND_SLAB_TARGETS: MaterialTarget[] = [
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MaterialTargetSchema.enum.wall,
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MaterialTargetSchema.enum.slab,
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]
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const STAIR_TARGETS: MaterialTarget[] = [
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MaterialTargetSchema.enum.stair,
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MaterialTargetSchema.enum['stair-segment'],
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]
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const STAIR_AND_FENCE_TARGETS: MaterialTarget[] = [
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...STAIR_TARGETS,
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MaterialTargetSchema.enum.fence,
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]
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const ROOF_TARGETS: MaterialTarget[] = [
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MaterialTargetSchema.enum.roof,
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MaterialTargetSchema.enum['roof-segment'],
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]
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const CEILING_TARGETS: MaterialTarget[] = [MaterialTargetSchema.enum.ceiling]
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export const MATERIAL_CATEGORIES = [
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'wood',
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'wallpaper',
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@@ -1,7 +1,3 @@
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||||
// @ts-expect-error — bun:test is provided by the Bun runtime; core does not
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// depend on @types/bun so the import type is unresolved at compile time.
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// The tsconfig in packages/core still emits this file; the @ts-expect-error
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// keeps the build green while letting `bun test` pick it up normally.
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import { afterEach, beforeEach, describe, expect, test } from 'bun:test'
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import { ALLOWED_ORIGINS_ENV, AssetUrl } from './asset-url'
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@@ -13,9 +13,9 @@ export const FenceNode = BaseNode.extend({
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materialPreset: z.string().optional(),
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start: z.tuple([z.number(), z.number()]),
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end: z.tuple([z.number(), z.number()]),
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curveOffset: z.number().optional(),
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height: z.number().default(1.8),
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thickness: z.number().default(0.08),
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curveOffset: z.number().optional(),
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baseHeight: z.number().default(0.22),
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postSpacing: z.number().default(2),
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postSize: z.number().default(0.1),
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@@ -30,8 +30,8 @@ export const FenceNode = BaseNode.extend({
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dedent`
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Fence node - used to represent a fence segment in the building/site level coordinate system
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- start/end: fence endpoints in level coordinate system
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- curveOffset: midpoint sagitta offset used to bend the fence into an arc
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- height/thickness: overall fence dimensions in meters
|
||||
- curveOffset: midpoint sagitta offset used to bend the fence into an arc
|
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- baseHeight/postSpacing/postSize/topRailHeight: exact geometric controls from the plan3D fence model
|
||||
- groundClearance/edgeInset/baseStyle: fence support and inset configuration
|
||||
- showInfill: whether to draw intermediate posts/slats between end posts
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||||
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@@ -83,6 +83,18 @@ const assetSchema = z.object({
|
||||
// Optional top-down 2D image shown inside the item's footprint on the
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// floor plan. When present, replaces the default diagonal-cross marker.
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floorPlanUrl: z.string().optional(),
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// Where the item came from in the catalog. Used by the editor's items
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// panel to filter Library / Community / Mine. The server populates it
|
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// from `items.userId`: null → 'library', current user → 'mine',
|
||||
// other user → 'community'. Defaults to 'library' when absent (e.g.
|
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// the seeded built-in catalog).
|
||||
source: z.enum(['library', 'community', 'mine']).default('library'),
|
||||
// True when the item belongs to the caller and is still in draft status.
|
||||
// The catalog only loads my drafts (other users' drafts are never
|
||||
// published to the catalog). Used so the Community filter can include
|
||||
// *my* published items alongside other users', while leaving drafts
|
||||
// visible only under Mine.
|
||||
isDraft: z.boolean().optional(),
|
||||
src: AssetUrl,
|
||||
dimensions: z.tuple([z.number(), z.number(), z.number()]).default([1, 1, 1]), // [w, h, d]
|
||||
attachTo: z.enum(['wall', 'wall-side', 'ceiling']).optional(),
|
||||
|
||||
@@ -1,25 +1,26 @@
|
||||
import dedent from 'dedent'
|
||||
import { z } from 'zod'
|
||||
import { BaseNode, nodeType, objectId } from '../base'
|
||||
import { type MaterialSchema, MaterialSchema as MaterialSchemaSchema } from '../material'
|
||||
import type { MaterialSchema as MaterialSchemaType } from '../material'
|
||||
import { MaterialSchema } from '../material'
|
||||
import { RoofSegmentNode } from './roof-segment'
|
||||
|
||||
export type RoofSurfaceMaterialRole = 'top' | 'edge' | 'wall'
|
||||
export type RoofSurfaceMaterialSpec = {
|
||||
material?: MaterialSchema
|
||||
material?: MaterialSchemaType
|
||||
materialPreset?: string
|
||||
}
|
||||
|
||||
export const RoofNode = BaseNode.extend({
|
||||
id: objectId('roof'),
|
||||
type: nodeType('roof'),
|
||||
material: MaterialSchemaSchema.optional(),
|
||||
material: MaterialSchema.optional(),
|
||||
materialPreset: z.string().optional(),
|
||||
topMaterial: MaterialSchemaSchema.optional(),
|
||||
topMaterial: MaterialSchema.optional(),
|
||||
topMaterialPreset: z.string().optional(),
|
||||
edgeMaterial: MaterialSchemaSchema.optional(),
|
||||
edgeMaterial: MaterialSchema.optional(),
|
||||
edgeMaterialPreset: z.string().optional(),
|
||||
wallMaterial: MaterialSchemaSchema.optional(),
|
||||
wallMaterial: MaterialSchema.optional(),
|
||||
wallMaterialPreset: z.string().optional(),
|
||||
position: z.tuple([z.number(), z.number(), z.number()]).default([0, 0, 0]),
|
||||
// Rotation around Y axis in radians
|
||||
@@ -54,7 +55,8 @@ export function getEffectiveRoofSurfaceMaterial(
|
||||
if (node.topMaterial !== undefined || typeof node.topMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.topMaterial,
|
||||
materialPreset: typeof node.topMaterialPreset === 'string' ? node.topMaterialPreset : undefined,
|
||||
materialPreset:
|
||||
typeof node.topMaterialPreset === 'string' ? node.topMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
import dedent from 'dedent'
|
||||
import { z } from 'zod'
|
||||
import { BaseNode, nodeType, objectId } from '../base'
|
||||
import { type MaterialSchema, MaterialSchema as MaterialSchemaSchema } from '../material'
|
||||
import type { MaterialSchema as MaterialSchemaType } from '../material'
|
||||
import { MaterialSchema } from '../material'
|
||||
import { StairSegmentNode } from './stair-segment'
|
||||
|
||||
export const StairRailingMode = z.enum(['none', 'left', 'right', 'both'])
|
||||
@@ -15,20 +16,20 @@ export type StairTopLandingMode = z.infer<typeof StairTopLandingMode>
|
||||
export type StairSlabOpeningMode = z.infer<typeof StairSlabOpeningMode>
|
||||
export type StairSurfaceMaterialRole = 'railing' | 'tread' | 'side'
|
||||
export type StairSurfaceMaterialSpec = {
|
||||
material?: MaterialSchema
|
||||
material?: MaterialSchemaType
|
||||
materialPreset?: string
|
||||
}
|
||||
|
||||
export const StairNode = BaseNode.extend({
|
||||
id: objectId('stair'),
|
||||
type: nodeType('stair'),
|
||||
material: MaterialSchemaSchema.optional(),
|
||||
material: MaterialSchema.optional(),
|
||||
materialPreset: z.string().optional(),
|
||||
railingMaterial: MaterialSchemaSchema.optional(),
|
||||
railingMaterial: MaterialSchema.optional(),
|
||||
railingMaterialPreset: z.string().optional(),
|
||||
treadMaterial: MaterialSchemaSchema.optional(),
|
||||
treadMaterial: MaterialSchema.optional(),
|
||||
treadMaterialPreset: z.string().optional(),
|
||||
sideMaterial: MaterialSchemaSchema.optional(),
|
||||
sideMaterial: MaterialSchema.optional(),
|
||||
sideMaterialPreset: z.string().optional(),
|
||||
position: z.tuple([z.number(), z.number(), z.number()]).default([0, 0, 0]),
|
||||
// Rotation around Y axis in radians
|
||||
@@ -126,18 +127,26 @@ export function getEffectiveStairSurfaceMaterial(
|
||||
|
||||
const treadFallback = {
|
||||
material: node.treadMaterial,
|
||||
materialPreset: typeof node.treadMaterialPreset === 'string' ? node.treadMaterialPreset : undefined,
|
||||
materialPreset:
|
||||
typeof node.treadMaterialPreset === 'string' ? node.treadMaterialPreset : undefined,
|
||||
}
|
||||
const sideFallback = {
|
||||
material: node.sideMaterial,
|
||||
materialPreset: typeof node.sideMaterialPreset === 'string' ? node.sideMaterialPreset : undefined,
|
||||
materialPreset:
|
||||
typeof node.sideMaterialPreset === 'string' ? node.sideMaterialPreset : undefined,
|
||||
}
|
||||
|
||||
if (role === 'tread' && (sideFallback.material !== undefined || sideFallback.materialPreset !== undefined)) {
|
||||
if (
|
||||
role === 'tread' &&
|
||||
(sideFallback.material !== undefined || sideFallback.materialPreset !== undefined)
|
||||
) {
|
||||
return sideFallback
|
||||
}
|
||||
|
||||
if (role === 'side' && (treadFallback.material !== undefined || treadFallback.materialPreset !== undefined)) {
|
||||
if (
|
||||
role === 'side' &&
|
||||
(treadFallback.material !== undefined || treadFallback.materialPreset !== undefined)
|
||||
) {
|
||||
return treadFallback
|
||||
}
|
||||
|
||||
|
||||
@@ -125,7 +125,7 @@ function buildMergedWallAttachmentUpdates(
|
||||
const wallChildren = [...(primary.children ?? []), ...(secondary.children ?? [])] as AnyNodeId[]
|
||||
for (const childId of wallChildren) {
|
||||
const child = nodes[childId]
|
||||
if (!child || !('position' in child) || !Array.isArray(child.position)) {
|
||||
if (!(child && 'position' in child && Array.isArray(child.position))) {
|
||||
continue
|
||||
}
|
||||
|
||||
@@ -193,10 +193,12 @@ function buildWallMergePlans(
|
||||
})
|
||||
const [primary, secondary] = sortedCandidates
|
||||
if (
|
||||
!primary ||
|
||||
!secondary ||
|
||||
!areWallStylesCompatible(primary, secondary) ||
|
||||
!areWallsCollinearAcrossPoint(primary, secondary, junction)
|
||||
!(
|
||||
primary &&
|
||||
secondary &&
|
||||
areWallStylesCompatible(primary, secondary) &&
|
||||
areWallsCollinearAcrossPoint(primary, secondary, junction)
|
||||
)
|
||||
) {
|
||||
continue
|
||||
}
|
||||
@@ -278,6 +280,7 @@ export const createNodesAction = (
|
||||
ops.forEach(({ node, parentId }) => {
|
||||
get().markDirty(node.id)
|
||||
if (parentId) get().markDirty(parentId)
|
||||
else if (node.parentId) get().markDirty(node.parentId as AnyNodeId)
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
@@ -111,7 +111,7 @@ function migrateWallSurfaceMaterials(node: Record<string, any>) {
|
||||
materialPreset: typeof node.materialPreset === 'string' ? node.materialPreset : undefined,
|
||||
}
|
||||
|
||||
if (!hasInterior && !hasExterior) {
|
||||
if (!(hasInterior || hasExterior)) {
|
||||
if (legacyFinish.material === undefined && legacyFinish.materialPreset === undefined) {
|
||||
return node
|
||||
}
|
||||
@@ -174,7 +174,7 @@ function migrateStairSurfaceMaterials(node: Record<string, any>) {
|
||||
return legacyFinish
|
||||
}
|
||||
|
||||
if (!hasRailing && !hasTread && !hasSide) {
|
||||
if (!(hasRailing || hasTread || hasSide)) {
|
||||
if (legacyFinish.material === undefined && legacyFinish.materialPreset === undefined) {
|
||||
return node
|
||||
}
|
||||
@@ -236,7 +236,7 @@ function migrateRoofSurfaceMaterials(node: Record<string, any>) {
|
||||
materialPreset: typeof node.materialPreset === 'string' ? node.materialPreset : undefined,
|
||||
}
|
||||
|
||||
if (!hasTop && !hasEdge && !hasWall) {
|
||||
if (!(hasTop || hasEdge || hasWall)) {
|
||||
if (legacyFinish.material === undefined && legacyFinish.materialPreset === undefined) {
|
||||
return node
|
||||
}
|
||||
@@ -350,7 +350,7 @@ function migrateNodes(nodes: Record<string, any>): Record<string, AnyNode> {
|
||||
}
|
||||
|
||||
function getNodeChildIds(node: AnyNode): AnyNodeId[] {
|
||||
if (!('children' in node) || !Array.isArray(node.children)) {
|
||||
if (!('children' in node && Array.isArray(node.children))) {
|
||||
return []
|
||||
}
|
||||
|
||||
@@ -516,6 +516,13 @@ const useScene: UseSceneStore = create<SceneState>()(
|
||||
}
|
||||
}
|
||||
|
||||
set({
|
||||
nodes: cleanedNodes,
|
||||
rootNodeIds,
|
||||
dirtyNodes: new Set<AnyNodeId>(),
|
||||
collections: {},
|
||||
})
|
||||
|
||||
const normalizedRootNodeIds = normalizeRootNodeIds(cleanedNodes, rootNodeIds)
|
||||
const reachableNodeIds = collectReachableNodeIds(cleanedNodes, normalizedRootNodeIds)
|
||||
if (normalizedRootNodeIds.length > 0) {
|
||||
@@ -707,8 +714,8 @@ let prevFutureLength = 0
|
||||
let prevNodesSnapshot: Record<AnyNodeId, AnyNode> | null = null
|
||||
|
||||
export function clearSceneHistory() {
|
||||
useScene.temporal.getState().clear()
|
||||
resetSceneHistoryPauseDepth()
|
||||
useScene.temporal.getState().clear()
|
||||
prevPastLength = 0
|
||||
prevFutureLength = 0
|
||||
prevNodesSnapshot = null
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
// @ts-expect-error — bun:test is provided by the Bun runtime; core does not
|
||||
// depend on @types/bun so the import type is unresolved at compile time.
|
||||
import { describe, expect, test } from 'bun:test'
|
||||
import type { AnyNode } from '../../schema'
|
||||
import { BuildingNode, LevelNode, SlabNode, StairNode, StairSegmentNode } from '../../schema'
|
||||
|
||||
@@ -1,14 +1,12 @@
|
||||
import { resolveLevelId } from '../../hooks/spatial-grid/spatial-grid-sync'
|
||||
import type {
|
||||
AnyNode,
|
||||
AnyNodeId,
|
||||
CeilingNode,
|
||||
LevelNode,
|
||||
SlabNode,
|
||||
StairNode,
|
||||
StairSegmentNode,
|
||||
} from '../../schema'
|
||||
|
||||
import { resolveLevelId } from '../../hooks/spatial-grid/spatial-grid-sync'
|
||||
import { DEFAULT_WALL_HEIGHT } from '../wall/wall-footprint'
|
||||
|
||||
type Point2D = [number, number]
|
||||
@@ -36,10 +34,9 @@ type AxisAlignedRect = {
|
||||
maxZ: number
|
||||
}
|
||||
|
||||
const CURVED_STAIR_SLAB_OPENING_RATIO = 0.9
|
||||
const CURVED_STAIR_SLAB_OPENING_RATIO = 0.8
|
||||
const STRAIGHT_STAIR_TARGET_THRESHOLD_MIN = 0.35
|
||||
const STAIR_SLAB_OPENING_TIGHTENING = 0
|
||||
const CURVED_STAIR_OPENING_STEP_PADDING = 3
|
||||
|
||||
function clamp(value: number, min: number, max: number) {
|
||||
return Math.min(max, Math.max(min, value))
|
||||
@@ -280,7 +277,7 @@ function polygonArea(points: Point2D[]) {
|
||||
for (let index = 0; index < points.length; index += 1) {
|
||||
const current = points[index]
|
||||
const next = points[(index + 1) % points.length]
|
||||
if (!current || !next) continue
|
||||
if (!(current && next)) continue
|
||||
area += current[0] * next[1] - next[0] * current[1]
|
||||
}
|
||||
return area / 2
|
||||
@@ -426,39 +423,24 @@ function buildUnionPolygonsFromRects(rects: AxisAlignedRect[]): Point2D[][] {
|
||||
return polygons
|
||||
}
|
||||
|
||||
function getCurvedOpeningStepCount(
|
||||
stair: StairNode,
|
||||
innerRadius: number,
|
||||
outerRadius: number,
|
||||
totalSweep: number,
|
||||
) {
|
||||
const stepCount = Math.max(2, Math.round(stair.stepCount ?? 10))
|
||||
const stepSweep = Math.abs(totalSweep) / stepCount
|
||||
const midRadius = Math.max((innerRadius + outerRadius) * 0.5, 0.01)
|
||||
const treadDepth = Math.max(stepSweep * midRadius, 0.2)
|
||||
return Math.min(
|
||||
stepCount,
|
||||
function getCurvedOpeningPolygon(stair: StairNode): Point2D[] {
|
||||
const width = Math.max(stair.width ?? 1, 0.4)
|
||||
const innerRadius = Math.max(0.2, stair.innerRadius ?? 0.9)
|
||||
const outerRadius = innerRadius + width
|
||||
const totalSweep = stair.sweepAngle ?? Math.PI / 2
|
||||
const openingSweep =
|
||||
Math.sign(totalSweep || 1) *
|
||||
Math.max(
|
||||
1,
|
||||
Math.ceil(1.8 / treadDepth),
|
||||
Math.ceil(stepCount * CURVED_STAIR_SLAB_OPENING_RATIO),
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
function buildArcOpeningPolygon(
|
||||
stair: StairNode,
|
||||
innerRadius: number,
|
||||
outerRadius: number,
|
||||
startAngle: number,
|
||||
endAngle: number,
|
||||
): Point2D[] {
|
||||
const sweep = endAngle - startAngle
|
||||
Math.abs(totalSweep) * CURVED_STAIR_SLAB_OPENING_RATIO,
|
||||
Math.abs(totalSweep) / Math.max(stair.stepCount ?? 1, 1),
|
||||
)
|
||||
const startAngle = totalSweep / 2 - openingSweep
|
||||
const endAngle = totalSweep / 2
|
||||
const segmentCount = Math.max(
|
||||
10,
|
||||
Math.min(
|
||||
32,
|
||||
Math.ceil(Math.abs(sweep) / (Math.PI / 24) + Math.max(stair.stepCount ?? 1, 1) * 0.5),
|
||||
Math.ceil(Math.abs(openingSweep) / (Math.PI / 24) + Math.max(stair.stepCount ?? 1, 1) * 0.5),
|
||||
),
|
||||
)
|
||||
const outerPoints: Point2D[] = []
|
||||
@@ -466,7 +448,7 @@ function buildArcOpeningPolygon(
|
||||
|
||||
for (let index = 0; index <= segmentCount; index++) {
|
||||
const t = index / segmentCount
|
||||
const angle = startAngle + sweep * t
|
||||
const angle = startAngle + (endAngle - startAngle) * t
|
||||
outerPoints.push(
|
||||
toWorldPlanPoint(stair, Math.cos(angle) * outerRadius, Math.sin(angle) * outerRadius),
|
||||
)
|
||||
@@ -474,8 +456,7 @@ function buildArcOpeningPolygon(
|
||||
|
||||
for (let index = segmentCount; index >= 0; index--) {
|
||||
const t = index / segmentCount
|
||||
const angle = startAngle + sweep * t
|
||||
|
||||
const angle = startAngle + (endAngle - startAngle) * t
|
||||
innerPoints.push(
|
||||
toWorldPlanPoint(stair, Math.cos(angle) * innerRadius, Math.sin(angle) * innerRadius),
|
||||
)
|
||||
@@ -484,39 +465,6 @@ function buildArcOpeningPolygon(
|
||||
return [...outerPoints, ...innerPoints]
|
||||
}
|
||||
|
||||
function getCurvedOpeningPolygon(stair: StairNode, targetElevation?: number): Point2D[] {
|
||||
const width = Math.max(stair.width ?? 1, 0.4)
|
||||
const innerRadius = Math.max(0.2, stair.innerRadius ?? 0.9)
|
||||
const outerRadius = innerRadius + width
|
||||
const totalSweep = stair.sweepAngle ?? Math.PI / 2
|
||||
const stepCount = Math.max(2, Math.round(stair.stepCount ?? 10))
|
||||
const stepHeight = Math.max(stair.totalRise ?? 2.5, 0.1) / stepCount
|
||||
const stepSweep = totalSweep / stepCount
|
||||
const targetThreshold = Math.max(stepHeight * 2, STRAIGHT_STAIR_TARGET_THRESHOLD_MIN)
|
||||
const endAngle = totalSweep / 2
|
||||
|
||||
const fallbackStartStepIndex = Math.max(
|
||||
0,
|
||||
stepCount - getCurvedOpeningStepCount(stair, innerRadius, outerRadius, totalSweep),
|
||||
)
|
||||
let startStepIndex = fallbackStartStepIndex
|
||||
if (typeof targetElevation === 'number') {
|
||||
for (let index = 0; index < stepCount; index += 1) {
|
||||
const stepTopElevation = stepHeight * (index + 1)
|
||||
if (stepTopElevation >= targetElevation - targetThreshold) {
|
||||
startStepIndex = Math.max(
|
||||
0,
|
||||
Math.min(fallbackStartStepIndex, index - CURVED_STAIR_OPENING_STEP_PADDING),
|
||||
)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const startAngle = -totalSweep / 2 + stepSweep * startStepIndex
|
||||
return buildArcOpeningPolygon(stair, innerRadius, outerRadius, startAngle, endAngle)
|
||||
}
|
||||
|
||||
function getSpiralOpeningPolygon(stair: StairNode): Point2D[] {
|
||||
const radius = Math.max(0.05, stair.innerRadius ?? 0.9) + Math.max(stair.width ?? 1, 0.4)
|
||||
const segmentCount = 48
|
||||
@@ -621,7 +569,7 @@ function getStairOpeningPolygons(
|
||||
}
|
||||
|
||||
if (stair.stairType === 'curved') {
|
||||
return [getCurvedOpeningPolygon(stair, targetElevation)]
|
||||
return [getCurvedOpeningPolygon(stair)]
|
||||
}
|
||||
|
||||
if (stair.stairType === 'spiral') {
|
||||
@@ -775,8 +723,7 @@ export function syncAutoStairOpenings(nodes: Record<string, AnyNode>) {
|
||||
const nextMetadata = [...manualMetadata, ...stairHoles.map((hole) => hole.metadata)]
|
||||
|
||||
if (
|
||||
!polygonsEqual(existingHoles, nextHoles) ||
|
||||
!metadataEqual(existingMetadata, nextMetadata)
|
||||
!(polygonsEqual(existingHoles, nextHoles) && metadataEqual(existingMetadata, nextMetadata))
|
||||
) {
|
||||
updates.push({
|
||||
id: slab.id,
|
||||
@@ -826,8 +773,7 @@ export function syncAutoStairOpenings(nodes: Record<string, AnyNode>) {
|
||||
const nextMetadata = [...manualMetadata, ...stairHoles.map((hole) => hole.metadata)]
|
||||
|
||||
if (
|
||||
!polygonsEqual(existingHoles, nextHoles) ||
|
||||
!metadataEqual(existingMetadata, nextMetadata)
|
||||
!(polygonsEqual(existingHoles, nextHoles) && metadataEqual(existingMetadata, nextMetadata))
|
||||
) {
|
||||
updates.push({
|
||||
id: ceiling.id,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import type { Point2D } from './wall-mitering'
|
||||
import type { FenceNode, WallNode } from '../../schema'
|
||||
import type { Point2D } from './wall-mitering'
|
||||
|
||||
const CURVE_EPSILON = 1e-6
|
||||
const DEFAULT_SAMPLE_SEGMENTS = 24
|
||||
@@ -115,7 +115,7 @@ function getWallArcData(wall: WallCurveLike) {
|
||||
}
|
||||
|
||||
const absSagitta = Math.abs(sagitta)
|
||||
const radius = chord.length * chord.length / (8 * absSagitta) + absSagitta / 2
|
||||
const radius = (chord.length * chord.length) / (8 * absSagitta) + absSagitta / 2
|
||||
const centerOffset = radius - absSagitta
|
||||
const direction = Math.sign(sagitta) || 1
|
||||
const center = {
|
||||
@@ -183,7 +183,10 @@ export function getWallMidpointHandlePoint(wall: WallCurveLike) {
|
||||
|
||||
export function sampleWallCenterline(wall: WallCurveLike, segments = DEFAULT_SAMPLE_SEGMENTS) {
|
||||
const count = Math.max(1, segments)
|
||||
return Array.from({ length: count + 1 }, (_, index) => getWallCurveFrameAt(wall, index / count).point)
|
||||
return Array.from(
|
||||
{ length: count + 1 },
|
||||
(_, index) => getWallCurveFrameAt(wall, index / count).point,
|
||||
)
|
||||
}
|
||||
|
||||
export function getWallCurveLength(wall: WallCurveLike, segments = DEFAULT_SAMPLE_SEGMENTS) {
|
||||
|
||||
@@ -135,10 +135,7 @@ function findJunctions(walls: WallNode[]): Map<string, Junction> {
|
||||
return actualJunctions
|
||||
}
|
||||
|
||||
function getWallDirectionFromJunction(
|
||||
wall: WallNode,
|
||||
endType: 'start' | 'end' | 'passthrough',
|
||||
) {
|
||||
function getWallDirectionFromJunction(wall: WallNode, endType: 'start' | 'end' | 'passthrough') {
|
||||
if (endType === 'passthrough') {
|
||||
return {
|
||||
x: wall.end[0] - wall.start[0],
|
||||
@@ -148,9 +145,7 @@ function getWallDirectionFromJunction(
|
||||
|
||||
if (isCurvedWall(wall)) {
|
||||
const frame = getWallCurveFrameAt(wall, endType === 'start' ? 0 : 1)
|
||||
return endType === 'start'
|
||||
? frame.tangent
|
||||
: { x: -frame.tangent.x, y: -frame.tangent.y }
|
||||
return endType === 'start' ? frame.tangent : { x: -frame.tangent.x, y: -frame.tangent.y }
|
||||
}
|
||||
|
||||
return endType === 'start'
|
||||
@@ -158,18 +153,12 @@ function getWallDirectionFromJunction(
|
||||
: { x: wall.start[0] - wall.end[0], y: wall.start[1] - wall.end[1] }
|
||||
}
|
||||
|
||||
function getWallBoundaryFrame(
|
||||
wall: WallNode,
|
||||
endType: 'start' | 'end',
|
||||
) {
|
||||
function getWallBoundaryFrame(wall: WallNode, endType: 'start' | 'end') {
|
||||
if (isCurvedWall(wall)) {
|
||||
const frame = getWallCurveFrameAt(wall, endType === 'start' ? 0 : 1)
|
||||
return {
|
||||
point: frame.point,
|
||||
tangent:
|
||||
endType === 'start'
|
||||
? frame.tangent
|
||||
: { x: -frame.tangent.x, y: -frame.tangent.y },
|
||||
tangent: endType === 'start' ? frame.tangent : { x: -frame.tangent.x, y: -frame.tangent.y },
|
||||
normal: frame.normal,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
"rootDir": "src",
|
||||
"noEmit": false,
|
||||
"composite": true,
|
||||
"incremental": true
|
||||
"incremental": true,
|
||||
"types": ["bun"]
|
||||
},
|
||||
"include": ["src"],
|
||||
"exclude": ["node_modules", "dist"]
|
||||
|
||||
Reference in New Issue
Block a user