Support template scans and room preset workflows (#390)
* Allow template forks to preserve scans * Add room preset save trigger * Show room preset action for selected zones * Use standard inspector for selected zones * Support room preset editor workflows * Preview room clear-underneath items
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@@ -3,6 +3,7 @@
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import {
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type AnimationEffect,
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type AnyNodeId,
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getScaledDimensions,
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type Interactive,
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type ItemNode,
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type LightEffect,
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@@ -91,17 +92,25 @@ export const ItemRenderer = ({ node: storeNode }: { node: ItemNode }) => {
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() => (liveOverrides ? ({ ...storeNode, ...liveOverrides } as ItemNode) : storeNode),
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[storeNode, liveOverrides],
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)
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const roomClearPreview =
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(node as ItemNode & { roomClearPreview?: unknown }).roomClearPreview === true
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return (
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<group position={node.position} ref={ref} rotation={node.rotation} visible={node.visible}>
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<ErrorBoundary fallback={<BrokenItemFallback node={node} />}>
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<Suspense fallback={<PreviewModel node={node} />}>
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<ModelRenderer node={node} />
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</Suspense>
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</ErrorBoundary>
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{node.children?.map((childId) => (
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<NodeRenderer key={childId} nodeId={childId} />
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))}
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{roomClearPreview ? (
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<ClearPreviewModel node={node} />
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) : (
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<>
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<ErrorBoundary fallback={<BrokenItemFallback node={node} />}>
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<Suspense fallback={<PreviewModel node={node} />}>
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<ModelRenderer node={node} />
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</Suspense>
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</ErrorBoundary>
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{node.children?.map((childId) => (
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<NodeRenderer key={childId} nodeId={childId} />
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))}
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</>
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)}
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</group>
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)
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}
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@@ -133,6 +142,26 @@ const PreviewModel = ({ node }: { node: ItemNode }) => {
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)
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}
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const ClearPreviewModel = ({ node }: { node: ItemNode }) => {
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const shading = useViewer((s) => s.shading)
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const [w, h, d] = getScaledDimensions(node)
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const material = useMemo(() => {
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const next = createDefaultMaterial('#ef4444', 1, shading) as MutableMaterial
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next.depthTest = false
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next.opacity = 0.35
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next.transparent = true
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next.wireframe = true
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next.needsUpdate = true
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return next
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}, [shading])
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return (
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<mesh material={material} position-y={h / 2}>
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<boxGeometry args={[w, h, d]} />
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</mesh>
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)
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}
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const multiplyScales = (
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a: [number, number, number],
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b: [number, number, number],
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