Extract floorplan render logic into editor 2D modules
This commit is contained in:
@@ -96,44 +96,6 @@ export {
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pointToKey,
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type WallMiterData,
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} from './systems/wall/wall-mitering'
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export {
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clampPlanValue,
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doesPolygonIntersectSelectionBounds,
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getDistanceToWallSegment,
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getFloorplanSelectionBounds,
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getPlanPointDistance,
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getRotatedRectanglePolygon,
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getThickPlanLinePolygon,
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interpolatePlanPoint,
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isPointInsidePolygon,
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isPointInsidePolygonWithHoles,
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isPointInsideSelectionBounds,
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movePlanPointTowards,
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pointMatchesWallPlanPoint,
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rotatePlanVector,
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} from './plan/geometry'
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export {
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buildFloorplanItemEntry,
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collectLevelDescendants,
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getItemFloorplanTransform,
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} from './plan/items'
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export {
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buildFloorplanStairEntry,
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computeFloorplanStairSegmentTransforms,
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getFloorplanStairSegmentPolygon,
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} from './plan/stairs'
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export type {
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FloorplanItemEntry,
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FloorplanLineSegment,
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FloorplanNodeTransform,
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FloorplanSelectionBounds,
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FloorplanStairArrowEntry,
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FloorplanStairEntry,
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FloorplanStairSegmentEntry,
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LevelDescendantMap,
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StairSegmentTransform,
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} from './plan/types'
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export { getFloorplanWall, getFloorplanWallThickness } from './plan/walls'
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export { WallSystem } from './systems/wall/wall-system'
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export { WindowSystem } from './systems/window/window-system'
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export type { SceneGraph } from './utils/clone-scene-graph'
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@@ -1,263 +0,0 @@
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import type { Point2D } from '../systems/wall/wall-mitering'
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import type { FloorplanLineSegment, FloorplanSelectionBounds } from './types'
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export function clampPlanValue(value: number, min: number, max: number) {
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return Math.min(Math.max(value, min), max)
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}
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export function rotatePlanVector(x: number, y: number, rotation: number): [number, number] {
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const cos = Math.cos(rotation)
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const sin = Math.sin(rotation)
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return [x * cos + y * sin, -x * sin + y * cos]
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}
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export function getRotatedRectanglePolygon(
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center: Point2D,
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width: number,
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depth: number,
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rotation: number,
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): Point2D[] {
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const halfWidth = width / 2
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const halfDepth = depth / 2
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const corners: Array<[number, number]> = [
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[-halfWidth, -halfDepth],
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[halfWidth, -halfDepth],
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[halfWidth, halfDepth],
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[-halfWidth, halfDepth],
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]
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return corners.map(([localX, localY]) => {
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const [offsetX, offsetY] = rotatePlanVector(localX, localY, rotation)
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return {
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x: center.x + offsetX,
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y: center.y + offsetY,
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}
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})
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}
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export function interpolatePlanPoint(start: Point2D, end: Point2D, t: number): Point2D {
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return {
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x: start.x + (end.x - start.x) * t,
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y: start.y + (end.y - start.y) * t,
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}
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}
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export function getPlanPointDistance(start: Point2D, end: Point2D): number {
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return Math.hypot(end.x - start.x, end.y - start.y)
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}
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export function movePlanPointTowards(start: Point2D, end: Point2D, distance: number): Point2D {
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const totalDistance = getPlanPointDistance(start, end)
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if (totalDistance <= Number.EPSILON || distance <= 0) {
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return start
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}
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return interpolatePlanPoint(start, end, Math.min(1, distance / totalDistance))
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}
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export function getThickPlanLinePolygon(line: FloorplanLineSegment, thickness: number): Point2D[] {
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const dx = line.end.x - line.start.x
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const dy = line.end.y - line.start.y
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const length = Math.hypot(dx, dy)
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if (length <= Number.EPSILON || thickness <= 0) {
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return [line.start, line.end, line.end, line.start]
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}
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const halfThickness = thickness / 2
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const normalX = (-dy / length) * halfThickness
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const normalY = (dx / length) * halfThickness
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return [
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{ x: line.start.x + normalX, y: line.start.y + normalY },
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{ x: line.end.x + normalX, y: line.end.y + normalY },
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{ x: line.end.x - normalX, y: line.end.y - normalY },
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{ x: line.start.x - normalX, y: line.start.y - normalY },
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]
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}
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export function getFloorplanSelectionBounds(
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start: [number, number],
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end: [number, number],
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): FloorplanSelectionBounds {
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return {
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minX: Math.min(start[0], end[0]),
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maxX: Math.max(start[0], end[0]),
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minY: Math.min(start[1], end[1]),
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maxY: Math.max(start[1], end[1]),
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}
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}
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export function isPointInsideSelectionBounds(point: Point2D, bounds: FloorplanSelectionBounds) {
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return (
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point.x >= bounds.minX &&
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point.x <= bounds.maxX &&
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point.y >= bounds.minY &&
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point.y <= bounds.maxY
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)
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}
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export function isPointInsidePolygon(point: Point2D, polygon: Point2D[]) {
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let isInside = false
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for (
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let currentIndex = 0, previousIndex = polygon.length - 1;
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currentIndex < polygon.length;
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previousIndex = currentIndex, currentIndex += 1
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) {
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const current = polygon[currentIndex]
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const previous = polygon[previousIndex]
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if (!(current && previous)) {
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continue
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}
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const intersects =
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current.y > point.y !== previous.y > point.y &&
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point.x <
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((previous.x - current.x) * (point.y - current.y)) / (previous.y - current.y) + current.x
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if (intersects) {
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isInside = !isInside
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}
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}
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return isInside
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}
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export function isPointInsidePolygonWithHoles(
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point: Point2D,
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polygon: Point2D[],
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holes: Point2D[][] = [],
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) {
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return (
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isPointInsidePolygon(point, polygon) && !holes.some((hole) => isPointInsidePolygon(point, hole))
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)
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}
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function getLineOrientation(start: Point2D, end: Point2D, point: Point2D) {
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return (end.x - start.x) * (point.y - start.y) - (end.y - start.y) * (point.x - start.x)
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}
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function isPointOnSegment(point: Point2D, start: Point2D, end: Point2D) {
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const epsilon = 1e-9
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return (
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Math.abs(getLineOrientation(start, end, point)) <= epsilon &&
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point.x >= Math.min(start.x, end.x) - epsilon &&
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point.x <= Math.max(start.x, end.x) + epsilon &&
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point.y >= Math.min(start.y, end.y) - epsilon &&
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point.y <= Math.max(start.y, end.y) + epsilon
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)
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}
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function doSegmentsIntersect(
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firstStart: Point2D,
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firstEnd: Point2D,
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secondStart: Point2D,
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secondEnd: Point2D,
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) {
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const orientation1 = getLineOrientation(firstStart, firstEnd, secondStart)
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const orientation2 = getLineOrientation(firstStart, firstEnd, secondEnd)
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const orientation3 = getLineOrientation(secondStart, secondEnd, firstStart)
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const orientation4 = getLineOrientation(secondStart, secondEnd, firstEnd)
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const hasProperIntersection =
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((orientation1 > 0 && orientation2 < 0) || (orientation1 < 0 && orientation2 > 0)) &&
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((orientation3 > 0 && orientation4 < 0) || (orientation3 < 0 && orientation4 > 0))
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if (hasProperIntersection) {
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return true
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}
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return (
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isPointOnSegment(secondStart, firstStart, firstEnd) ||
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isPointOnSegment(secondEnd, firstStart, firstEnd) ||
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isPointOnSegment(firstStart, secondStart, secondEnd) ||
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isPointOnSegment(firstEnd, secondStart, secondEnd)
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)
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}
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export function doesPolygonIntersectSelectionBounds(
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polygon: Point2D[],
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bounds: FloorplanSelectionBounds,
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) {
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if (polygon.length === 0) {
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return false
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}
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if (polygon.some((point) => isPointInsideSelectionBounds(point, bounds))) {
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return true
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}
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const boundsCorners: [Point2D, Point2D, Point2D, Point2D] = [
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{ x: bounds.minX, y: bounds.minY },
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{ x: bounds.maxX, y: bounds.minY },
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{ x: bounds.maxX, y: bounds.maxY },
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{ x: bounds.minX, y: bounds.maxY },
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]
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if (boundsCorners.some((corner) => isPointInsidePolygon(corner, polygon))) {
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return true
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}
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const boundsEdges = [
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[boundsCorners[0], boundsCorners[1]],
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[boundsCorners[1], boundsCorners[2]],
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[boundsCorners[2], boundsCorners[3]],
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[boundsCorners[3], boundsCorners[0]],
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] as const
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for (let index = 0; index < polygon.length; index += 1) {
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const start = polygon[index]
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const end = polygon[(index + 1) % polygon.length]
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if (!(start && end)) {
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continue
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}
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for (const [edgeStart, edgeEnd] of boundsEdges) {
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if (doSegmentsIntersect(start, end, edgeStart, edgeEnd)) {
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return true
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}
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}
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}
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return false
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}
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export function getDistanceToWallSegment(
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point: Point2D,
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start: [number, number],
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end: [number, number],
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) {
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const dx = end[0] - start[0]
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const dy = end[1] - start[1]
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const lengthSquared = dx * dx + dy * dy
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if (lengthSquared <= Number.EPSILON) {
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return Math.hypot(point.x - start[0], point.y - start[1])
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}
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const projection = clampPlanValue(
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((point.x - start[0]) * dx + (point.y - start[1]) * dy) / lengthSquared,
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0,
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1,
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)
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const projectedX = start[0] + dx * projection
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const projectedY = start[1] + dy * projection
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return Math.hypot(point.x - projectedX, point.y - projectedY)
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}
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export function pointMatchesWallPlanPoint(
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point: Point2D | undefined,
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planPoint: [number, number],
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epsilon = 1e-6,
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): boolean {
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if (!point) {
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return false
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}
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return Math.abs(point.x - planPoint[0]) <= epsilon && Math.abs(point.y - planPoint[1]) <= epsilon
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}
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@@ -1,139 +0,0 @@
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import { getScaledDimensions } from '../schema'
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import type { AnyNode, AnyNodeId, ItemNode, LevelNode } from '../schema'
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import useLiveTransforms from '../store/use-live-transforms'
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import { getRotatedRectanglePolygon, rotatePlanVector } from './geometry'
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import type { FloorplanItemEntry, FloorplanNodeTransform, LevelDescendantMap } from './types'
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export function collectLevelDescendants(
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levelNode: LevelNode,
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nodes: Record<string, AnyNode>,
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): AnyNode[] {
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const descendants: AnyNode[] = []
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const stack = [...levelNode.children].reverse() as AnyNodeId[]
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while (stack.length > 0) {
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const nodeId = stack.pop()
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if (!nodeId) {
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continue
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}
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const node = nodes[nodeId]
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if (!node) {
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continue
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}
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descendants.push(node)
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if ('children' in node && Array.isArray(node.children) && node.children.length > 0) {
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for (let index = node.children.length - 1; index >= 0; index -= 1) {
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stack.push(node.children[index] as AnyNodeId)
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}
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}
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}
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return descendants
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}
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export function getItemFloorplanTransform(
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item: ItemNode,
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nodeById: LevelDescendantMap,
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cache: Map<string, FloorplanNodeTransform | null>,
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): FloorplanNodeTransform | null {
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const cached = cache.get(item.id)
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if (cached !== undefined) {
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return cached
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}
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const localRotation = item.rotation[1] ?? 0
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let result: FloorplanNodeTransform | null = null
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const itemMetadata =
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typeof item.metadata === 'object' && item.metadata !== null && !Array.isArray(item.metadata)
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? (item.metadata as Record<string, unknown>)
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: null
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if (itemMetadata?.isTransient === true) {
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const live = useLiveTransforms.getState().get(item.id)
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if (live) {
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result = {
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position: {
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x: live.position[0],
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y: live.position[2],
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},
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rotation: live.rotation,
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}
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cache.set(item.id, result)
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return result
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}
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}
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if (item.parentId) {
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const parentNode = nodeById.get(item.parentId as AnyNodeId)
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if (parentNode?.type === 'wall') {
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const wallRotation = -Math.atan2(
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parentNode.end[1] - parentNode.start[1],
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parentNode.end[0] - parentNode.start[0],
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)
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const wallLocalZ =
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item.asset.attachTo === 'wall-side'
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? ((parentNode.thickness ?? 0.1) / 2) * (item.side === 'back' ? -1 : 1)
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: item.position[2]
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const [offsetX, offsetY] = rotatePlanVector(item.position[0], wallLocalZ, wallRotation)
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result = {
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position: {
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x: parentNode.start[0] + offsetX,
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y: parentNode.start[1] + offsetY,
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},
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rotation: wallRotation + localRotation,
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}
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} else if (parentNode?.type === 'item') {
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const parentTransform = getItemFloorplanTransform(parentNode, nodeById, cache)
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if (parentTransform) {
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const [offsetX, offsetY] = rotatePlanVector(
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item.position[0],
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item.position[2],
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parentTransform.rotation,
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)
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result = {
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position: {
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x: parentTransform.position.x + offsetX,
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y: parentTransform.position.y + offsetY,
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},
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rotation: parentTransform.rotation + localRotation,
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}
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}
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} else {
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result = {
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position: { x: item.position[0], y: item.position[2] },
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rotation: localRotation,
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}
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}
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} else {
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result = {
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position: { x: item.position[0], y: item.position[2] },
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rotation: localRotation,
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}
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}
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cache.set(item.id, result)
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return result
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}
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export function buildFloorplanItemEntry(
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item: ItemNode,
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nodeById: LevelDescendantMap,
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cache: Map<string, FloorplanNodeTransform | null>,
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): FloorplanItemEntry | null {
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const transform = getItemFloorplanTransform(item, nodeById, cache)
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if (!transform) {
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return null
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}
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const [width, , depth] = getScaledDimensions(item)
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return {
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item,
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polygon: getRotatedRectanglePolygon(transform.position, width, depth, transform.rotation),
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}
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}
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@@ -1,462 +0,0 @@
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import type { StairNode, StairSegmentNode } from '../schema'
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import type { Point2D } from '../systems/wall/wall-mitering'
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import {
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clampPlanValue,
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getPlanPointDistance,
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getThickPlanLinePolygon,
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interpolatePlanPoint,
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movePlanPointTowards,
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rotatePlanVector,
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} from './geometry'
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import type {
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FloorplanLineSegment,
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FloorplanStairArrowEntry,
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FloorplanStairEntry,
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FloorplanStairSegmentEntry,
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StairSegmentTransform,
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} from './types'
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const FLOORPLAN_STAIR_OUTLINE_BAND_THICKNESS = 0.05
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const FLOORPLAN_STAIR_OUTLINE_MAX_FRACTION = 0.18
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const FLOORPLAN_STAIR_TREAD_BAND_THICKNESS = 0.05 * 0.82
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const FLOORPLAN_STAIR_TREAD_MIN_THICKNESS = 0.02 * 1.5
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const FLOORPLAN_STAIR_ARROW_HEAD_MIN_SIZE = 0.14
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const FLOORPLAN_STAIR_ARROW_HEAD_MAX_SIZE = 0.24
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type FloorplanStairArrowSide = 'back' | 'front' | 'left' | 'right'
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function getFloorplanStairSegmentCenterLine(polygon: Point2D[]): FloorplanLineSegment | null {
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if (polygon.length < 4) {
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return null
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}
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const [backLeft, backRight, frontRight, frontLeft] = polygon
|
||||
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return {
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start: interpolatePlanPoint(backLeft!, backRight!, 0.5),
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end: interpolatePlanPoint(frontLeft!, frontRight!, 0.5),
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}
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||||
}
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||||
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function getFloorplanStairInnerPolygon(polygon: Point2D[]): Point2D[] {
|
||||
if (polygon.length < 4) {
|
||||
return polygon
|
||||
}
|
||||
|
||||
const [backLeft, backRight, frontRight, frontLeft] = polygon
|
||||
const outerWidth = getPlanPointDistance(backLeft!, backRight!)
|
||||
const outerLength = getPlanPointDistance(backLeft!, frontLeft!)
|
||||
const widthInset = Math.min(
|
||||
FLOORPLAN_STAIR_OUTLINE_BAND_THICKNESS,
|
||||
outerWidth * FLOORPLAN_STAIR_OUTLINE_MAX_FRACTION,
|
||||
)
|
||||
const lengthInset = Math.min(
|
||||
FLOORPLAN_STAIR_OUTLINE_BAND_THICKNESS,
|
||||
outerLength * FLOORPLAN_STAIR_OUTLINE_MAX_FRACTION,
|
||||
)
|
||||
|
||||
const insetBackLeft = movePlanPointTowards(backLeft!, frontLeft!, lengthInset)
|
||||
const insetBackRight = movePlanPointTowards(backRight!, frontRight!, lengthInset)
|
||||
const insetFrontLeft = movePlanPointTowards(frontLeft!, backLeft!, lengthInset)
|
||||
const insetFrontRight = movePlanPointTowards(frontRight!, backRight!, lengthInset)
|
||||
|
||||
const innerPolygon = [
|
||||
movePlanPointTowards(insetBackLeft, insetBackRight, widthInset),
|
||||
movePlanPointTowards(insetBackRight, insetBackLeft, widthInset),
|
||||
movePlanPointTowards(insetFrontRight, insetFrontLeft, widthInset),
|
||||
movePlanPointTowards(insetFrontLeft, insetFrontRight, widthInset),
|
||||
]
|
||||
|
||||
const innerWidth = getPlanPointDistance(innerPolygon[0]!, innerPolygon[1]!)
|
||||
const innerLength = getPlanPointDistance(innerPolygon[0]!, innerPolygon[3]!)
|
||||
|
||||
return innerWidth > 0.06 && innerLength > 0.06 ? innerPolygon : polygon
|
||||
}
|
||||
|
||||
function getFloorplanStairTreadLines(
|
||||
segment: StairSegmentNode,
|
||||
innerPolygon: Point2D[],
|
||||
): FloorplanLineSegment[] {
|
||||
if (segment.segmentType !== 'stair' || segment.stepCount <= 1 || innerPolygon.length < 4) {
|
||||
return []
|
||||
}
|
||||
|
||||
const [backLeft, backRight, frontRight, frontLeft] = innerPolygon
|
||||
const treadLines: FloorplanLineSegment[] = []
|
||||
|
||||
for (let stepIndex = 1; stepIndex < segment.stepCount; stepIndex += 1) {
|
||||
const t = stepIndex / segment.stepCount
|
||||
treadLines.push({
|
||||
start: interpolatePlanPoint(backLeft!, frontLeft!, t),
|
||||
end: interpolatePlanPoint(backRight!, frontRight!, t),
|
||||
})
|
||||
}
|
||||
|
||||
return treadLines
|
||||
}
|
||||
|
||||
function getFloorplanStairTreadThickness(segment: StairSegmentNode, innerPolygon: Point2D[]) {
|
||||
if (segment.segmentType !== 'stair' || segment.stepCount <= 1 || innerPolygon.length < 4) {
|
||||
return 0
|
||||
}
|
||||
|
||||
const innerWidth = getPlanPointDistance(innerPolygon[0]!, innerPolygon[1]!)
|
||||
const innerLength = getPlanPointDistance(innerPolygon[0]!, innerPolygon[3]!)
|
||||
const treadRun = innerLength / Math.max(segment.stepCount, 1)
|
||||
return clampPlanValue(
|
||||
Math.min(FLOORPLAN_STAIR_TREAD_BAND_THICKNESS, innerWidth * 0.12, treadRun * 0.44),
|
||||
FLOORPLAN_STAIR_TREAD_MIN_THICKNESS,
|
||||
FLOORPLAN_STAIR_TREAD_BAND_THICKNESS,
|
||||
)
|
||||
}
|
||||
|
||||
function getFloorplanStairTreadBars(
|
||||
segment: StairSegmentNode,
|
||||
innerPolygon: Point2D[],
|
||||
treadThickness = getFloorplanStairTreadThickness(segment, innerPolygon),
|
||||
): Point2D[][] {
|
||||
const treadLines = getFloorplanStairTreadLines(segment, innerPolygon)
|
||||
if (treadLines.length === 0 || treadThickness <= 0) {
|
||||
return []
|
||||
}
|
||||
|
||||
return treadLines.map((line) => getThickPlanLinePolygon(line, treadThickness))
|
||||
}
|
||||
|
||||
function getFloorplanStairSegmentCenterPoint(segment: FloorplanStairSegmentEntry): Point2D | null {
|
||||
if (segment.centerLine) {
|
||||
return interpolatePlanPoint(segment.centerLine.start, segment.centerLine.end, 0.5)
|
||||
}
|
||||
|
||||
if (segment.polygon.length < 4) {
|
||||
return null
|
||||
}
|
||||
|
||||
const [backLeft, backRight, frontRight, frontLeft] = segment.polygon
|
||||
|
||||
return {
|
||||
x: (backLeft!.x + backRight!.x + frontRight!.x + frontLeft!.x) / 4,
|
||||
y: (backLeft!.y + backRight!.y + frontRight!.y + frontLeft!.y) / 4,
|
||||
}
|
||||
}
|
||||
|
||||
function getFloorplanStairSegmentSidePoint(
|
||||
segment: FloorplanStairSegmentEntry,
|
||||
side: FloorplanStairArrowSide,
|
||||
): Point2D | null {
|
||||
if (segment.polygon.length < 4) {
|
||||
return null
|
||||
}
|
||||
|
||||
const [backLeft, backRight, frontRight, frontLeft] = segment.polygon
|
||||
|
||||
switch (side) {
|
||||
case 'back':
|
||||
return interpolatePlanPoint(backLeft!, backRight!, 0.5)
|
||||
case 'front':
|
||||
return interpolatePlanPoint(frontLeft!, frontRight!, 0.5)
|
||||
case 'left':
|
||||
return interpolatePlanPoint(backLeft!, frontLeft!, 0.5)
|
||||
case 'right':
|
||||
return interpolatePlanPoint(backRight!, frontRight!, 0.5)
|
||||
}
|
||||
}
|
||||
|
||||
function getFloorplanStairExitSide(
|
||||
nextSegment: StairSegmentNode | undefined,
|
||||
): FloorplanStairArrowSide {
|
||||
if (!nextSegment) {
|
||||
return 'front'
|
||||
}
|
||||
|
||||
if (nextSegment.attachmentSide === 'left') {
|
||||
return 'right'
|
||||
}
|
||||
if (nextSegment.attachmentSide === 'right') {
|
||||
return 'left'
|
||||
}
|
||||
|
||||
return 'front'
|
||||
}
|
||||
|
||||
function appendUniquePlanPoint(points: Point2D[], point: Point2D | null) {
|
||||
if (!point) {
|
||||
return
|
||||
}
|
||||
|
||||
const lastPoint = points[points.length - 1]
|
||||
if (lastPoint && getPlanPointDistance(lastPoint, point) <= 0.001) {
|
||||
return
|
||||
}
|
||||
|
||||
points.push(point)
|
||||
}
|
||||
|
||||
function getFloorplanArcPoint(center: Point2D, radius: number, angle: number): Point2D {
|
||||
return {
|
||||
x: center.x + Math.cos(angle) * radius,
|
||||
y: center.y + Math.sin(angle) * radius,
|
||||
}
|
||||
}
|
||||
|
||||
function getNormalizedFloorplanStairSweepAngle(stair: StairNode) {
|
||||
const stairType = stair.stairType ?? 'straight'
|
||||
const baseSweepAngle =
|
||||
stair.sweepAngle ?? (stairType === 'spiral' ? Math.PI * 2 : Math.PI / 2)
|
||||
|
||||
if (Math.abs(baseSweepAngle) >= Math.PI * 2) {
|
||||
return Math.sign(baseSweepAngle || 1) * (Math.PI * 2 - 0.001)
|
||||
}
|
||||
|
||||
return baseSweepAngle
|
||||
}
|
||||
|
||||
function getFloorplanCurvedStairHitPolygon(stair: StairNode): Point2D[] {
|
||||
const stairType = stair.stairType ?? 'straight'
|
||||
const sweepAngle = getNormalizedFloorplanStairSweepAngle(stair)
|
||||
const startAngle = stair.rotation - sweepAngle / 2
|
||||
const endAngle = startAngle + sweepAngle
|
||||
const center = {
|
||||
x: stair.position[0],
|
||||
y: stair.position[2],
|
||||
}
|
||||
const innerRadius = Math.max(
|
||||
stairType === 'spiral' ? 0.05 : 0.2,
|
||||
stair.innerRadius ?? (stairType === 'spiral' ? 0.2 : 0.9),
|
||||
)
|
||||
const outerRadius = innerRadius + stair.width
|
||||
const outerArcLength = Math.abs(sweepAngle) * outerRadius
|
||||
const segmentCount = Math.max(
|
||||
24,
|
||||
Math.ceil(Math.abs(sweepAngle) / (Math.PI / 24)),
|
||||
Math.ceil(outerArcLength / 0.14),
|
||||
)
|
||||
const outerPoints: Point2D[] = []
|
||||
const innerPoints: Point2D[] = []
|
||||
|
||||
for (let index = 0; index <= segmentCount; index += 1) {
|
||||
const t = index / segmentCount
|
||||
const angle = startAngle + (endAngle - startAngle) * t
|
||||
outerPoints.push(getFloorplanArcPoint(center, outerRadius, angle))
|
||||
innerPoints.push(getFloorplanArcPoint(center, innerRadius, angle))
|
||||
}
|
||||
|
||||
return [...outerPoints, ...innerPoints.reverse()]
|
||||
}
|
||||
|
||||
function buildFloorplanStairArrow(
|
||||
segments: FloorplanStairSegmentEntry[],
|
||||
): FloorplanStairArrowEntry | null {
|
||||
const rawPoints: Point2D[] = []
|
||||
|
||||
for (let segmentIndex = 0; segmentIndex < segments.length; segmentIndex += 1) {
|
||||
const segment = segments[segmentIndex]!
|
||||
const nextSegment = segments[segmentIndex + 1]?.segment
|
||||
const entryPoint = getFloorplanStairSegmentSidePoint(segment, 'back')
|
||||
const exitPoint = getFloorplanStairSegmentSidePoint(
|
||||
segment,
|
||||
getFloorplanStairExitSide(nextSegment),
|
||||
)
|
||||
|
||||
if (!(entryPoint && exitPoint)) {
|
||||
continue
|
||||
}
|
||||
|
||||
appendUniquePlanPoint(rawPoints, entryPoint)
|
||||
|
||||
const isStraightSegment = getPlanPointDistance(entryPoint, exitPoint) <= 0.001
|
||||
if (isStraightSegment) {
|
||||
continue
|
||||
}
|
||||
|
||||
const exitSide = getFloorplanStairExitSide(nextSegment)
|
||||
if (exitSide === 'front') {
|
||||
appendUniquePlanPoint(rawPoints, exitPoint)
|
||||
continue
|
||||
}
|
||||
|
||||
appendUniquePlanPoint(rawPoints, getFloorplanStairSegmentCenterPoint(segment))
|
||||
appendUniquePlanPoint(rawPoints, exitPoint)
|
||||
}
|
||||
|
||||
if (rawPoints.length < 2) {
|
||||
return null
|
||||
}
|
||||
|
||||
const firstPoint = rawPoints[0]!
|
||||
const secondPoint = rawPoints[1]!
|
||||
const beforeLastPoint = rawPoints[rawPoints.length - 2]!
|
||||
const lastPoint = rawPoints[rawPoints.length - 1]!
|
||||
const firstLength = getPlanPointDistance(firstPoint, secondPoint)
|
||||
const lastLength = getPlanPointDistance(beforeLastPoint, lastPoint)
|
||||
|
||||
if (firstLength <= Number.EPSILON || lastLength <= Number.EPSILON) {
|
||||
return null
|
||||
}
|
||||
|
||||
const polyline = [
|
||||
movePlanPointTowards(firstPoint, secondPoint, Math.min(0.24, firstLength * 0.18)),
|
||||
...rawPoints.slice(1, -1),
|
||||
movePlanPointTowards(lastPoint, beforeLastPoint, Math.min(0.3, lastLength * 0.22)),
|
||||
]
|
||||
const arrowTailPoint = polyline[polyline.length - 2]
|
||||
const arrowTip = polyline[polyline.length - 1]
|
||||
|
||||
if (!(arrowTailPoint && arrowTip)) {
|
||||
return null
|
||||
}
|
||||
|
||||
const arrowBodyLength = getPlanPointDistance(arrowTailPoint, arrowTip)
|
||||
if (arrowBodyLength <= Number.EPSILON) {
|
||||
return null
|
||||
}
|
||||
|
||||
const arrowHeadLength = clampPlanValue(
|
||||
arrowBodyLength * 0.72,
|
||||
FLOORPLAN_STAIR_ARROW_HEAD_MIN_SIZE,
|
||||
FLOORPLAN_STAIR_ARROW_HEAD_MAX_SIZE,
|
||||
)
|
||||
const arrowHeadBase = movePlanPointTowards(arrowTip, arrowTailPoint, arrowHeadLength)
|
||||
const directionX = arrowTip.x - arrowHeadBase.x
|
||||
const directionY = arrowTip.y - arrowHeadBase.y
|
||||
const directionLength = Math.hypot(directionX, directionY)
|
||||
|
||||
if (directionLength <= Number.EPSILON) {
|
||||
return null
|
||||
}
|
||||
|
||||
const normalX = -directionY / directionLength
|
||||
const normalY = directionX / directionLength
|
||||
const arrowHeadHalfWidth = arrowHeadLength * 0.34
|
||||
|
||||
return {
|
||||
head: [
|
||||
arrowTip,
|
||||
{
|
||||
x: arrowHeadBase.x + normalX * arrowHeadHalfWidth,
|
||||
y: arrowHeadBase.y + normalY * arrowHeadHalfWidth,
|
||||
},
|
||||
{
|
||||
x: arrowHeadBase.x - normalX * arrowHeadHalfWidth,
|
||||
y: arrowHeadBase.y - normalY * arrowHeadHalfWidth,
|
||||
},
|
||||
],
|
||||
polyline,
|
||||
}
|
||||
}
|
||||
|
||||
export function computeFloorplanStairSegmentTransforms(
|
||||
segments: StairSegmentNode[],
|
||||
): StairSegmentTransform[] {
|
||||
const transforms: StairSegmentTransform[] = []
|
||||
let currentX = 0
|
||||
let currentY = 0
|
||||
let currentZ = 0
|
||||
let currentRotation = 0
|
||||
|
||||
for (let index = 0; index < segments.length; index += 1) {
|
||||
const segment = segments[index]!
|
||||
|
||||
if (index === 0) {
|
||||
transforms.push({
|
||||
position: [currentX, currentY, currentZ],
|
||||
rotation: currentRotation,
|
||||
})
|
||||
continue
|
||||
}
|
||||
|
||||
const previousSegment = segments[index - 1]!
|
||||
let attachX = 0
|
||||
let attachY = previousSegment.height
|
||||
let attachZ = previousSegment.length
|
||||
let rotationDelta = 0
|
||||
|
||||
if (segment.attachmentSide === 'left') {
|
||||
attachX = previousSegment.width / 2
|
||||
attachZ = previousSegment.length / 2
|
||||
rotationDelta = Math.PI / 2
|
||||
} else if (segment.attachmentSide === 'right') {
|
||||
attachX = -previousSegment.width / 2
|
||||
attachZ = previousSegment.length / 2
|
||||
rotationDelta = -Math.PI / 2
|
||||
}
|
||||
|
||||
const [rotatedAttachX, rotatedAttachZ] = rotatePlanVector(attachX, attachZ, currentRotation)
|
||||
currentX += rotatedAttachX
|
||||
currentY += attachY
|
||||
currentZ += rotatedAttachZ
|
||||
currentRotation += rotationDelta
|
||||
|
||||
transforms.push({
|
||||
position: [currentX, currentY, currentZ],
|
||||
rotation: currentRotation,
|
||||
})
|
||||
}
|
||||
|
||||
return transforms
|
||||
}
|
||||
|
||||
export function getFloorplanStairSegmentPolygon(
|
||||
stair: StairNode,
|
||||
segment: StairSegmentNode,
|
||||
transform: StairSegmentTransform,
|
||||
): Point2D[] {
|
||||
const halfWidth = segment.width / 2
|
||||
const localCorners: Array<[number, number]> = [
|
||||
[-halfWidth, 0],
|
||||
[halfWidth, 0],
|
||||
[halfWidth, segment.length],
|
||||
[-halfWidth, segment.length],
|
||||
]
|
||||
|
||||
return localCorners.map(([localX, localY]) => {
|
||||
const [segmentX, segmentY] = rotatePlanVector(localX, localY, transform.rotation)
|
||||
const groupX = transform.position[0] + segmentX
|
||||
const groupY = transform.position[2] + segmentY
|
||||
const [worldOffsetX, worldOffsetY] = rotatePlanVector(groupX, groupY, stair.rotation)
|
||||
|
||||
return {
|
||||
x: stair.position[0] + worldOffsetX,
|
||||
y: stair.position[2] + worldOffsetY,
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
export function buildFloorplanStairEntry(
|
||||
stair: StairNode,
|
||||
segments: StairSegmentNode[],
|
||||
): FloorplanStairEntry | null {
|
||||
const stairType = stair.stairType ?? 'straight'
|
||||
|
||||
if (segments.length === 0 && stairType === 'straight') {
|
||||
return null
|
||||
}
|
||||
|
||||
const transforms = computeFloorplanStairSegmentTransforms(segments)
|
||||
const segmentEntries = segments.map((segment, index) => {
|
||||
const polygon = getFloorplanStairSegmentPolygon(stair, segment, transforms[index]!)
|
||||
const centerLine = getFloorplanStairSegmentCenterLine(polygon)
|
||||
const innerPolygon = getFloorplanStairInnerPolygon(polygon)
|
||||
const treadThickness = getFloorplanStairTreadThickness(segment, innerPolygon)
|
||||
|
||||
return {
|
||||
centerLine,
|
||||
innerPolygon,
|
||||
segment,
|
||||
polygon,
|
||||
treadBars: getFloorplanStairTreadBars(segment, innerPolygon, treadThickness),
|
||||
treadThickness,
|
||||
}
|
||||
})
|
||||
const hitPolygons =
|
||||
stairType === 'straight'
|
||||
? segmentEntries.map(({ polygon }) => polygon)
|
||||
: [getFloorplanCurvedStairHitPolygon(stair)]
|
||||
|
||||
return {
|
||||
arrow: buildFloorplanStairArrow(segmentEntries),
|
||||
hitPolygons,
|
||||
stair,
|
||||
segments: segmentEntries,
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
import type { AnyNode, ItemNode, StairNode, StairSegmentNode } from '../schema'
|
||||
import type { Point2D } from '../systems/wall/wall-mitering'
|
||||
|
||||
export type FloorplanNodeTransform = {
|
||||
position: Point2D
|
||||
rotation: number
|
||||
}
|
||||
|
||||
export type FloorplanLineSegment = {
|
||||
start: Point2D
|
||||
end: Point2D
|
||||
}
|
||||
|
||||
export type FloorplanItemEntry = {
|
||||
item: ItemNode
|
||||
polygon: Point2D[]
|
||||
}
|
||||
|
||||
export type FloorplanStairSegmentEntry = {
|
||||
centerLine: FloorplanLineSegment | null
|
||||
innerPolygon: Point2D[]
|
||||
segment: StairSegmentNode
|
||||
polygon: Point2D[]
|
||||
treadBars: Point2D[][]
|
||||
treadThickness: number
|
||||
}
|
||||
|
||||
export type FloorplanStairArrowEntry = {
|
||||
head: Point2D[]
|
||||
polyline: Point2D[]
|
||||
}
|
||||
|
||||
export type FloorplanStairEntry = {
|
||||
arrow: FloorplanStairArrowEntry | null
|
||||
hitPolygons: Point2D[][]
|
||||
stair: StairNode
|
||||
segments: FloorplanStairSegmentEntry[]
|
||||
}
|
||||
|
||||
export type FloorplanSelectionBounds = {
|
||||
minX: number
|
||||
maxX: number
|
||||
minY: number
|
||||
maxY: number
|
||||
}
|
||||
|
||||
export type StairSegmentTransform = {
|
||||
position: [number, number, number]
|
||||
rotation: number
|
||||
}
|
||||
|
||||
export type LevelDescendantMap = ReadonlyMap<string, AnyNode>
|
||||
@@ -1,23 +0,0 @@
|
||||
import type { WallNode } from '../schema'
|
||||
|
||||
const FLOORPLAN_WALL_THICKNESS_SCALE = 1.18
|
||||
const FLOORPLAN_MIN_VISIBLE_WALL_THICKNESS = 0.13
|
||||
const FLOORPLAN_MAX_EXTRA_THICKNESS = 0.035
|
||||
|
||||
export function getFloorplanWallThickness(wall: WallNode): number {
|
||||
const baseThickness = wall.thickness ?? 0.1
|
||||
const scaledThickness = baseThickness * FLOORPLAN_WALL_THICKNESS_SCALE
|
||||
|
||||
return Math.min(
|
||||
baseThickness + FLOORPLAN_MAX_EXTRA_THICKNESS,
|
||||
Math.max(baseThickness, scaledThickness, FLOORPLAN_MIN_VISIBLE_WALL_THICKNESS),
|
||||
)
|
||||
}
|
||||
|
||||
export function getFloorplanWall(wall: WallNode): WallNode {
|
||||
return {
|
||||
...wall,
|
||||
// Slightly exaggerate thin walls so the 2D plan stays legible without drifting from BIM data.
|
||||
thickness: getFloorplanWallThickness(wall),
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user