fix issue elipsis

This commit is contained in:
wass08
2026-01-29 09:55:25 +09:00
parent c94f661bf9
commit 406a4f51b5
3 changed files with 24 additions and 16 deletions
@@ -1,9 +1,9 @@
import { type GuideNode, useRegistry } from '@pascal-app/core'
import { useLoader } from '@react-three/fiber'
import { Suspense, useMemo, useRef } from 'react'
import { DoubleSide, type Group, type Texture, TextureLoader } from 'three'
import { float, texture } from 'three/tsl'
import { MeshBasicNodeMaterial } from 'three/webgpu'
import { useLoader } from '@react-three/fiber'
import { useAssetUrl } from '../../../hooks/use-asset-url'
export const GuideRenderer = ({ node }: { node: GuideNode }) => {
@@ -13,11 +13,7 @@ export const GuideRenderer = ({ node }: { node: GuideNode }) => {
const resolvedUrl = useAssetUrl(node.url)
return (
<group
ref={ref}
position={node.position}
rotation={[0, node.rotation[1], 0]}
>
<group ref={ref} position={node.position} rotation={[0, node.rotation[1], 0]}>
{resolvedUrl && (
<Suspense>
<GuidePlane url={resolvedUrl} scale={node.scale} opacity={node.opacity} />
@@ -54,8 +50,13 @@ const GuidePlane = ({ url, scale, opacity }: { url: string; scale: number; opaci
}, [tex, scale, opacity])
return (
<mesh rotation={[-Math.PI / 2, 0, 0]} material={material}>
<planeGeometry args={[width, height]} />
<mesh
rotation={[-Math.PI / 2, 0, 0]}
material={material}
raycast={() => {}}
frustumCulled={false}
>
<planeGeometry args={[width, height]} boundingBox={null} boundingSphere={null} />
</mesh>
)
}
@@ -1,5 +1,4 @@
import { type ScanNode, useRegistry } from '@pascal-app/core'
import { Clone } from '@react-three/drei/core/Clone'
import { Suspense, useMemo, useRef } from 'react'
import type { Group, Material, Mesh } from 'three'
import { useAssetUrl } from '../../../hooks/use-asset-url'
@@ -49,6 +48,14 @@ const ScanModel = ({ url, opacity }: { url: string; opacity: number }) => {
if ((child as Mesh).isMesh) {
const mesh = child as Mesh
// Disable raycasting
mesh.raycast = () => {}
// Exclude from bounding box calculations
mesh.geometry.boundingBox = null
mesh.geometry.boundingSphere = null
mesh.frustumCulled = false
if (Array.isArray(mesh.material)) {
mesh.material.forEach((material) => {
updateMaterial(material)
@@ -60,5 +67,5 @@ const ScanModel = ({ url, opacity }: { url: string; opacity: number }) => {
})
}, [scene, opacity])
return <Clone object={scene} />
return <primitive object={scene} />
}