Wall: paired verification logs for registry vs legacy dispatch
Three one-shot console.info calls so the Phase 3 milestone-B parity check is unambiguous from the browser console alone: - [wall:registry] system bundle mounted — fires when RegisteredSystems lazy-loads nodes/src/wall/system.tsx (exactly once per viewer mount when the flag is on). - [wall:registry] first WallRenderer mounted — fires once when the first registry-driven WallRenderer mounts. - [wall:legacy] first legacy WallRenderer mounted — fires once if the legacy path is active (flag off, or kind not registered). Module-level booleans gate the renderer logs so they don't spam in scenes with many walls. Drop all three alongside the feature flag at Phase 3 sign-off. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.7
parent
02aeca8439
commit
375914a07c
@@ -5,6 +5,12 @@ import { useNodeEvents } from '../../../hooks/use-node-events'
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import { getVisibleWallMaterials } from '../../../systems/wall/wall-materials'
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import { NodeRenderer } from '../node-renderer'
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// Phase 3 verification — see the matching `[wall:registry]` log in
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// nodes/src/wall/renderer.tsx. When this fires, wall is on the legacy
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// path; the registry-driven WallRenderer is not in use. Drop alongside
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// the legacy file at Phase 6.
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let didLogFirstLegacyWallMount = false
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function createEmptyWallGeometry() {
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const geometry = new BufferGeometry()
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geometry.setAttribute('position', new Float32BufferAttribute([], 3))
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@@ -29,6 +35,14 @@ export const WallRenderer = ({ node }: { node: WallNode }) => {
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useScene.getState().markDirty(node.id)
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}, [node.id])
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useEffect(() => {
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if (didLogFirstLegacyWallMount) return
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didLogFirstLegacyWallMount = true
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console.info(
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'[wall:legacy] first legacy WallRenderer mounted — registry-driven WallRenderer is NOT in use',
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)
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}, [])
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useEffect(() => {
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return () => {
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placeholderGeometry.dispose()
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