chore: biome auto-format pass (resolve persistent dirty-tree noise)
These files had been showing as modified in every dev session — biome's canonical formatting (line-length collapses, import sort, type-modifier placement) didn't match the committed state. No semantic changes. Committing now so the working tree stays clean across sessions. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.7
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36c48b7fc9
@@ -1,10 +1,10 @@
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import {
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getMaterialPresetByRef,
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resolveMaterial,
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type MaterialMapProperties,
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type MaterialPresetPayload,
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type MaterialProperties,
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type MaterialSchema,
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resolveMaterial,
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} from '@pascal-app/core'
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import * as THREE from 'three'
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import { MeshLambertNodeMaterial, MeshStandardNodeMaterial } from 'three/webgpu'
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