chore: biome auto-format pass (resolve persistent dirty-tree noise)

These files had been showing as modified in every dev session — biome's
canonical formatting (line-length collapses, import sort, type-modifier
placement) didn't match the committed state. No semantic changes.
Committing now so the working tree stays clean across sessions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Wassim SAMAD
2026-05-15 18:19:15 -04:00
co-authored by Claude Opus 4.7
parent 5e67ffd4e8
commit 36c48b7fc9
18 changed files with 49 additions and 47 deletions
+1 -1
View File
@@ -1,10 +1,10 @@
import {
getMaterialPresetByRef,
resolveMaterial,
type MaterialMapProperties,
type MaterialPresetPayload,
type MaterialProperties,
type MaterialSchema,
resolveMaterial,
} from '@pascal-app/core'
import * as THREE from 'three'
import { MeshLambertNodeMaterial, MeshStandardNodeMaterial } from 'three/webgpu'