chore: biome auto-format pass (resolve persistent dirty-tree noise)
These files had been showing as modified in every dev session — biome's canonical formatting (line-length collapses, import sort, type-modifier placement) didn't match the committed state. No semantic changes. Committing now so the working tree stays clean across sessions. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.7
parent
5e67ffd4e8
commit
36c48b7fc9
@@ -1,6 +1,6 @@
|
||||
import { useRegistry, useScene, type SiteNode, type SlabNode } from '@pascal-app/core'
|
||||
import { type SiteNode, type SlabNode, useRegistry, useScene } from '@pascal-app/core'
|
||||
import { useMemo, useRef } from 'react'
|
||||
import { BufferGeometry, Float32BufferAttribute, Path, Shape, type Group } from 'three'
|
||||
import { BufferGeometry, Float32BufferAttribute, type Group, Path, Shape } from 'three'
|
||||
import { useNodeEvents } from '../../../hooks/use-node-events'
|
||||
import { unionPolygons } from '../../../lib/polygon-union'
|
||||
import useViewer from '../../../store/use-viewer'
|
||||
|
||||
Reference in New Issue
Block a user