chore: biome auto-format pass (resolve persistent dirty-tree noise)

These files had been showing as modified in every dev session — biome's
canonical formatting (line-length collapses, import sort, type-modifier
placement) didn't match the committed state. No semantic changes.
Committing now so the working tree stays clean across sessions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Wassim SAMAD
2026-05-15 18:19:15 -04:00
co-authored by Claude Opus 4.7
parent 5e67ffd4e8
commit 36c48b7fc9
18 changed files with 49 additions and 47 deletions
@@ -1,12 +1,12 @@
import {
useInteractive,
useRegistry,
useScene,
type AnimationEffect,
type AnyNodeId,
type Interactive,
type ItemNode,
type LightEffect,
useInteractive,
useRegistry,
useScene,
} from '@pascal-app/core'
import { useAnimations } from '@react-three/drei'
import { Clone } from '@react-three/drei/core/Clone'
@@ -1,6 +1,6 @@
import { useRegistry, useScene, type SiteNode, type SlabNode } from '@pascal-app/core'
import { type SiteNode, type SlabNode, useRegistry, useScene } from '@pascal-app/core'
import { useMemo, useRef } from 'react'
import { BufferGeometry, Float32BufferAttribute, Path, Shape, type Group } from 'three'
import { BufferGeometry, Float32BufferAttribute, type Group, Path, Shape } from 'three'
import { useNodeEvents } from '../../../hooks/use-node-events'
import { unionPolygons } from '../../../lib/polygon-union'
import useViewer from '../../../store/use-viewer'
@@ -1,17 +1,11 @@
import { useThree } from '@react-three/fiber'
import { forwardRef, type ReactNode, useEffect, useImperativeHandle, useRef } from 'react'
import { type BufferGeometry, type Group, Mesh } from 'three'
import {
type ReactNode,
forwardRef,
useEffect,
useImperativeHandle,
useRef,
} from 'react'
import { Group, Mesh, type BufferGeometry } from 'three'
import {
SAH,
acceleratedRaycast,
computeBoundsTree,
disposeBoundsTree,
SAH,
type SplitStrategy,
} from 'three-mesh-bvh'
@@ -36,4 +36,5 @@ const useGLTFKTX2 = (path: string): ReturnType<typeof useGLTF> => {
loader.setMeshoptDecoder(MeshoptDecoder)
})
}
export { useGLTFKTX2 }
+1 -1
View File
@@ -1,10 +1,10 @@
import {
getMaterialPresetByRef,
resolveMaterial,
type MaterialMapProperties,
type MaterialPresetPayload,
type MaterialProperties,
type MaterialSchema,
resolveMaterial,
} from '@pascal-app/core'
import * as THREE from 'three'
import { MeshLambertNodeMaterial, MeshStandardNodeMaterial } from 'three/webgpu'
+1
View File
@@ -1,5 +1,6 @@
import type { AnyNode, BaseNode, BuildingNode, LevelNode, ZoneNode } from '@pascal-app/core'
import type { Object3D } from 'three'
type SelectionPath = {
buildingId: BuildingNode['id'] | null
levelId: LevelNode['id'] | null
@@ -1,8 +1,8 @@
import {
type AnyNodeId,
openElevatorDoor,
resolveElevatorDispatchTarget,
requestElevatorLevel,
resolveElevatorDispatchTarget,
useInteractive,
useScene,
} from '@pascal-app/core'