chore: biome auto-format pass (resolve persistent dirty-tree noise)

These files had been showing as modified in every dev session — biome's
canonical formatting (line-length collapses, import sort, type-modifier
placement) didn't match the committed state. No semantic changes.
Committing now so the working tree stays clean across sessions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Wassim SAMAD
2026-05-15 18:19:15 -04:00
co-authored by Claude Opus 4.7
parent 5e67ffd4e8
commit 36c48b7fc9
18 changed files with 49 additions and 47 deletions
@@ -7,7 +7,7 @@ import {
sceneRegistry,
useScene,
} from '@pascal-app/core'
import { useViewer, WalkthroughControls, ZONE_LAYER } from '@pascal-app/viewer'
import { useViewer, ZONE_LAYER } from '@pascal-app/viewer'
import { CameraControls, CameraControlsImpl } from '@react-three/drei'
import { useThree } from '@react-three/fiber'
import { useCallback, useEffect, useMemo, useRef } from 'react'
@@ -4,8 +4,8 @@ import '../../three-types'
import {
type AnyNode,
type AnyNodeId,
type ElevatorNode,
type ElevatorDoorSide,
type ElevatorNode,
emitter,
getElevatorCabCenterZ,
getElevatorCabDepth,
@@ -18,10 +18,10 @@ import {
getElevatorShaftWidth,
getResolvedElevatorDoorStyle,
openElevatorDoor,
requestElevatorLevel,
resolveElevatorBuildingLevels,
resolveElevatorDispatchTarget,
resolveElevatorServiceLevels,
requestElevatorLevel,
sceneRegistry,
useInteractive,
useScene,
@@ -20,7 +20,6 @@ import {
import { ViewerOverlay } from '../../components/viewer-overlay'
import { ViewerZoneSystem } from '../../components/viewer-zone-system'
import { type PresetsAdapter, PresetsProvider } from '../../contexts/presets-context'
import { useAutoFrame } from '../../hooks/use-auto-frame'
import { type SaveStatus, useAutoSave } from '../../hooks/use-auto-save'
import { useKeyboard } from '../../hooks/use-keyboard'
import {
@@ -8,7 +8,6 @@ import {
useScene,
} from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { useFrame } from '@react-three/fiber'
import { useCallback, useEffect, useRef, useState } from 'react'
import * as THREE from 'three'
import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
@@ -1,5 +1,4 @@
import {
type AnyNode,
emitter,
type GridEvent,
type LevelNode,
@@ -242,10 +242,7 @@ function getLevelSlabs(levelId: string, nodes: ReturnType<typeof useScene.getSta
)
}
function getLevelAutoSlabs(
levelId: string,
nodes: ReturnType<typeof useScene.getState>['nodes'],
) {
function getLevelAutoSlabs(levelId: string, nodes: ReturnType<typeof useScene.getState>['nodes']) {
return getLevelSlabs(levelId, nodes).filter((slab) => slab.autoFromWalls)
}