zone rendering
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@@ -1,5 +1,5 @@
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import { useLayoutEffect } from 'react'
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import type * as THREE from 'three'
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import { useLayoutEffect } from "react";
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import type * as THREE from "three";
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export const sceneRegistry = {
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// Master lookup: ID -> Object3D
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@@ -13,8 +13,9 @@ export const sceneRegistry = {
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wall: new Set<string>(),
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item: new Set<string>(),
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slab: new Set<string>(),
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zone: new Set<string>(),
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},
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}
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};
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export function useRegistry(
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id: string,
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@@ -22,19 +23,19 @@ export function useRegistry(
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ref: React.RefObject<THREE.Object3D>,
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) {
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useLayoutEffect(() => {
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const obj = ref.current
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if (!obj) return
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const obj = ref.current;
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if (!obj) return;
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// 1. Add to master map
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sceneRegistry.nodes.set(id, obj)
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sceneRegistry.nodes.set(id, obj);
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// 2. Add to type-specific set
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sceneRegistry.byType[type].add(id)
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sceneRegistry.byType[type].add(id);
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// 4. Cleanup when component unmounts
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return () => {
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sceneRegistry.nodes.delete(id)
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sceneRegistry.byType[type].delete(id)
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}
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}, [id, type, ref])
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sceneRegistry.nodes.delete(id);
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sceneRegistry.byType[type].delete(id);
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};
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}, [id, type, ref]);
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}
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@@ -1,12 +1,14 @@
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import { type LevelNode, useRegistry } from '@pascal-app/core'
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import { useRef } from 'react'
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import type { Group } from 'three'
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import { NodeRenderer } from '../node-renderer'
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import { type LevelNode, useRegistry, useScene } from "@pascal-app/core";
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import { useRef } from "react";
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import type { Group } from "three";
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import { useShallow } from "zustand/shallow";
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import { NodeRenderer } from "../node-renderer";
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import { ZoneRenderer } from "../zone/zone-renderer";
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export const LevelRenderer = ({ node }: { node: LevelNode }) => {
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const ref = useRef<Group>(null!)
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const ref = useRef<Group>(null!);
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useRegistry(node.id, node.type, ref)
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useRegistry(node.id, node.type, ref);
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return (
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<group ref={ref}>
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@@ -17,6 +19,17 @@ export const LevelRenderer = ({ node }: { node: LevelNode }) => {
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{node.children.map((childId) => (
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<NodeRenderer key={childId} nodeId={childId} />
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))}
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<LevelZones levelId={node.id} />
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</group>
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)
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}
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);
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};
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const LevelZones = ({ levelId }: { levelId: LevelNode["id"] }) => {
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const zoneIds = useScene(
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useShallow((s) =>
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s.zoneIds.filter((id) => s.zones[id]?.levelId === levelId),
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),
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);
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return zoneIds.map((zoneId) => <ZoneRenderer key={zoneId} zoneId={zoneId} />);
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};
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@@ -1,10 +1,12 @@
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'use client'
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"use client";
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import { useScene } from '@pascal-app/core'
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import { NodeRenderer } from './node-renderer'
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import { useScene } from "@pascal-app/core";
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import { NodeRenderer } from "./node-renderer";
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export const SceneRenderer = () => {
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const rootNodes = useScene((state) => state.rootNodeIds)
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const rootNodes = useScene((state) => state.rootNodeIds);
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return rootNodes.map((nodeId) => <NodeRenderer key={nodeId} nodeId={nodeId} />)
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}
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return rootNodes.map((nodeId) => (
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<NodeRenderer key={nodeId} nodeId={nodeId} />
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));
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};
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@@ -0,0 +1,17 @@
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import { useRegistry, type Zone } from "@pascal-app/core";
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import { useRef } from "react";
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import type { Group } from "three";
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export const ZoneRenderer = ({ zoneId }: { zoneId: Zone["id"] }) => {
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const ref = useRef<Group>(null!);
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useRegistry(zoneId, "zone", ref);
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return (
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<mesh ref={ref}>
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{/* <shapeGeometry /> */}
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<boxGeometry args={[1, 1, 1]} />
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<meshBasicNodeMaterial color="pink" />
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</mesh>
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);
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};
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