move zones to separate layers todo: fix hardcoded 2 and zone floor
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@@ -28,7 +28,7 @@ const createWallGradientMaterial = (zoneColor: string) => {
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colorNode: baseColor,
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opacityNode: finalOpacity,
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side: DoubleSide,
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depthWrite: false,
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depthWrite: true,
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depthTest: false,
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userData: {
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uOpacity: opacity,
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@@ -244,7 +244,7 @@ export const ZoneRenderer = ({ node }: { node: ZoneNode }) => {
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</mesh>
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{/* Wall borders with gradient */}
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<mesh geometry={wallGeometry} material={wallMaterial} name="walls" />
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<mesh geometry={wallGeometry} material={wallMaterial} name="walls" layers={2} />
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</group>
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)
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}
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