slab holes

This commit is contained in:
wass08
2026-02-12 10:41:37 +09:00
parent ae3af4318e
commit 29e7fa09ef
6 changed files with 224 additions and 5 deletions
+141 -3
View File
@@ -2,9 +2,10 @@
import { type AnyNode, type SlabNode, useScene } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { X } from 'lucide-react'
import { Edit, Plus, Trash2, X } from 'lucide-react'
import Image from 'next/image'
import { useCallback } from 'react'
import { useCallback, useEffect } from 'react'
import useEditor from '@/store/use-editor'
import { NumberInput } from '@/components/ui/primitives/number-input'
export function SlabPanel() {
@@ -12,6 +13,8 @@ export function SlabPanel() {
const setSelection = useViewer((s) => s.setSelection)
const nodes = useScene((s) => s.nodes)
const updateNode = useScene((s) => s.updateNode)
const editingHoleIndex = useEditor((s) => s.editingSlabHoleIndex)
const setEditingHoleIndex = useEditor((s) => s.setEditingSlabHoleIndex)
// Get the first selected node if it's a slab
const selectedId = selectedIds[0]
@@ -29,7 +32,62 @@ export function SlabPanel() {
const handleClose = useCallback(() => {
setSelection({ selectedIds: [] })
}, [setSelection])
setEditingHoleIndex(null)
}, [setSelection, setEditingHoleIndex])
// Clear hole editing state when slab is deselected
useEffect(() => {
if (!node) {
setEditingHoleIndex(null)
}
}, [node, setEditingHoleIndex])
const handleAddHole = useCallback(() => {
if (!node) return
// Calculate centroid of the slab polygon
const polygon = node.polygon
let cx = 0
let cz = 0
for (const [x, z] of polygon) {
cx += x
cz += z
}
cx /= polygon.length
cz /= polygon.length
// Create a default small rectangular hole centered at the slab's centroid
const holeSize = 0.5
const newHole: Array<[number, number]> = [
[cx - holeSize, cz - holeSize],
[cx + holeSize, cz - holeSize],
[cx + holeSize, cz + holeSize],
[cx - holeSize, cz + holeSize],
]
const currentHoles = node?.holes || []
handleUpdate({ holes: [...currentHoles, newHole] })
// Enter edit mode for the new hole
setEditingHoleIndex(currentHoles.length)
}, [node, handleUpdate, setEditingHoleIndex])
const handleEditHole = useCallback(
(index: number) => {
setEditingHoleIndex(index)
},
[setEditingHoleIndex],
)
const handleDeleteHole = useCallback(
(index: number) => {
const currentHoles = node?.holes || []
const newHoles = currentHoles.filter((_, i) => i !== index)
handleUpdate({ holes: newHoles })
if (editingHoleIndex === index) {
setEditingHoleIndex(null)
}
},
[node?.holes, handleUpdate, editingHoleIndex],
)
// Only show if exactly one slab is selected
if (!node || node.type !== 'slab' || selectedIds.length !== 1) return null
@@ -139,6 +197,86 @@ export function SlabPanel() {
{area.toFixed(2)} m²
</div>
</div>
{/* Holes */}
<div className="space-y-2">
<div className="flex items-center justify-between">
<label className="font-medium text-muted-foreground text-xs uppercase tracking-wide">
Holes
</label>
{editingHoleIndex !== null ? (
<button
type="button"
className="flex items-center gap-1 rounded border border-green-500 bg-green-500/10 px-2 py-1 text-xs text-green-600 hover:bg-green-500/20 cursor-pointer"
onClick={() => setEditingHoleIndex(null)}
>
<span>Done Editing</span>
</button>
) : (
<button
type="button"
className="flex items-center gap-1 rounded border border-border px-2 py-1 text-xs hover:bg-accent cursor-pointer"
onClick={handleAddHole}
>
<Plus className="h-3 w-3" />
<span>Add Hole</span>
</button>
)}
</div>
{node.holes && node.holes.length > 0 ? (
<div className="space-y-2">
{node.holes.map((hole, index) => {
const holeArea = calculateArea(hole)
const isEditing = editingHoleIndex === index
return (
<div
key={index}
className={`flex items-center justify-between rounded border px-3 py-2 ${
isEditing
? 'border-green-500 bg-green-500/10'
: 'border-border bg-muted/30'
}`}
>
<div className="flex-1 min-w-0">
<p className={`text-sm font-medium ${isEditing ? 'text-green-600' : ''}`}>
Hole {index + 1} {isEditing && '(Editing)'}
</p>
<p className="text-xs text-muted-foreground">
{holeArea.toFixed(2)} m² · {hole.length} vertices
</p>
</div>
<div className="flex items-center gap-1">
{!isEditing && (
<>
<button
type="button"
className="rounded p-1 text-muted-foreground transition-colors hover:bg-accent hover:text-foreground cursor-pointer"
onClick={() => handleEditHole(index)}
aria-label="Edit hole"
>
<Edit className="h-3.5 w-3.5" />
</button>
<button
type="button"
className="rounded p-1 text-muted-foreground transition-colors hover:bg-accent hover:text-foreground cursor-pointer"
onClick={() => handleDeleteHole(index)}
aria-label="Delete hole"
>
<Trash2 className="h-3.5 w-3.5" />
</button>
</>
)}
</div>
</div>
)
})}
</div>
) : (
<p className="text-xs text-muted-foreground italic">
No holes. Click "Add Hole" to create one.
</p>
)}
</div>
</div>
</div>
</div>