Refactor paint materials to use category-based compatibility
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@@ -40,11 +40,14 @@ export {
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export { baseMaterial, glassMaterial } from './materials'
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export {
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getCatalogMaterialById,
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getMaterialCategoryTargets,
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getLibraryMaterialIdFromRef,
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getMaterialPresetByRef,
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getMaterialsForTarget,
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getMaterialsForCategory,
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LIBRARY_MATERIAL_REF_PREFIX,
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MATERIAL_CATALOG,
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MATERIAL_CATEGORIES,
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type MaterialCategory,
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type MaterialCatalogItem,
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toLibraryMaterialRef,
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} from './material-library'
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