fix: improve ceiling handle feedback and WebGPU placeholders
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@@ -131,6 +131,8 @@ export function generateCeilingGeometry(
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// the whole command encoder.
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const degenerate = new THREE.BufferGeometry()
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degenerate.setAttribute('position', new THREE.Float32BufferAttribute(new Float32Array(9), 3))
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degenerate.setAttribute('normal', new THREE.Float32BufferAttribute(new Float32Array(9), 3))
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degenerate.setAttribute('uv', new THREE.Float32BufferAttribute(new Float32Array(6), 2))
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return degenerate
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}
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