feat(editor): draggable move handle for wall-hosted doors & windows
Doors and windows could only be moved via the floating action menu — their 3D handle rig declared width/height resize arrows but no move grip, and Ctrl/Meta-drag was a no-op for them. Add a press-drag move cross and make direct-drag work for every bespoke-mover kind. - door/window: add a `tap-action` `move-cross` handle (plane node-normal, portal grandparent, `engageMoveDrag`) mirroring the item wall grip. It routes through the existing per-kind move tool (3D `affordanceTools.move`, 2D `floorplanMoveTarget`) — wall-bound slide + re-host onto another wall — so the grip, the floating Move button, and the 2D plan's move dot share one pipeline. Grab-drag-release commits without a second click. - canDirectMoveNode: gate Ctrl/Meta-drag on `movable || affordanceTools.move` (the 3D-mountable move paths) instead of `movable` only, so doors/windows/ walls/slabs/stairs/… are draggable in 3D as they already are in 2D. Floorplan-only movers (zone) stay excluded — no 3D tool mounts. The floating helper auto-syncs (it reads canDirectMoveNode). - TapActionArrow: honor `plane: 'node-normal'` by tilting the move cross [π/2,0,0] into the wall face — previously ignored, so the item wall grip rendered flat too. Now door/window/wall-item crosses lie in the wall. - use-node-events: split the drag-suppression gate. `inputDragging` still suppresses SELECTION events (the synthesized release-click would re-select), but no longer suppresses SPATIAL events (enter/move/leave) — a surface-following move tool runs with `inputDragging` set and needs wall:move to track the cursor. General consumers that must ignore drags (viewer hover, box-select) already self-gate on `inputDragging`; the editor's select-hover and paint-preview enter handlers now gate on it too. - handle-arrow: make handle hit areas inert while `placementDragMode` is set, so a move grip riding the dragged node can't intercept the ray and starve the move tool's surface raycast. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.8
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cf24b62c44
commit
1f829d52ed
@@ -18,6 +18,7 @@ export {
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discoverPlugins,
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getHostRefFields,
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getSelectableKinds,
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hasRegistry3DMoveTool,
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isDrawnViaTool,
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isDrawnViaToolKind,
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isPresettable,
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@@ -146,6 +146,20 @@ export function isRegistryMovable(kind: string): boolean {
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return false
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}
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/**
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* Whether the kind has a move tool that MOUNTS in the 3D viewport — the
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* generic `capabilities.movable` mover or a bespoke `affordanceTools.move`.
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* Narrower than {@link isRegistryMovable}, which also accepts floorplan-only
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* movers (e.g. zone) that have no 3D tool. Gates 3D direct move: Ctrl/Meta-drag
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* and the move-cross grip. Kept beside `isRegistryMovable` so the 2D and 3D
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* movability predicates can't drift apart.
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*/
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export function hasRegistry3DMoveTool(kind: string): boolean {
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const def = nodeRegistry.get(kind)
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if (!def) return false
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return def.capabilities.movable !== undefined || def.affordanceTools?.move !== undefined
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}
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/**
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* Whether the kind can be saved as a reusable preset. Default: an
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* explicit `capabilities.presettable` boolean wins; otherwise the kind
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