Phase 5 Stage D: re-port curve + whole-item move tools 1:1 from legacy
Each tool is now a direct copy of the legacy implementation, relocated
under @pascal-app/nodes/<kind>/ and dispatched via the registry's
def.affordanceTools. No DragAction abstraction, no clever live-drag
exception, no novel snap pipeline — same code, same UX, same
performance, same history dance.
Ports:
- fence/curve-tool.tsx (legacy CurveFenceTool, 1:1)
- fence/move-tool.tsx (legacy MoveFenceTool, 1:1 — including
the mesh.position + useLiveTransforms
exception that the legacy uses for fence
specifically)
- wall/curve-tool.tsx (legacy CurveWallTool, 1:1)
- slab/move-tool.tsx (legacy MoveSlabTool, 1:1)
- ceiling/move-tool.tsx (legacy MoveCeilingTool, 1:1 — preview
fill + outline overlay preserved)
Drops the obsolete DragAction-based action files
(packages/nodes/src/{fence,wall,slab,ceiling}/actions/{curve,move}.ts)
and their now-empty actions/ directories where applicable. Fence
keeps actions/move-endpoint.ts since that port works.
Editor public surface gains `getWallGridStep` + `snapScalarToGrid`
(transitional exports — Stage F moves them into @pascal-app/nodes).
ToolManager + MoveTool dispatch unchanged: the same legacy-fallback
branches now mount the registry component because the affordances are
declared, but the rendered behavior matches the legacy because the
implementations are copies.
Per-kind progress: fence D ✅ (curve / move-endpoint / move / placement
all kind-owned), slab D ✅, ceiling D ✅, wall D 🟡 (curve only,
endpoint/move/placement still legacy).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.7
parent
da63081f73
commit
1e15e10185
@@ -58,15 +58,14 @@ export const slabDefinition: NodeDefinition<typeof SlabNode> = {
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// with axis/45° snap (Shift to defeat).
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tool: () => import('./tool'),
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// Stage D — boundary + hole editors ported (thin <PolygonEditor>
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// wrappers, behaviorally identical to legacy). Whole-slab move kept
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// on the legacy MoveSlabTool: the live-drag mesh.position port
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// introduced a one-frame teleport on commit (geometry rebuild lags
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// the position clear), and the legacy already has acceptable perf
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// via RAF-batched markDirty.
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// Stage D — all four slab drag-affordances live in this folder.
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// boundary-edit / hole-edit are thin <PolygonEditor> wrappers; move
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// is a 1:1 port of the legacy MoveSlabTool (scene.update per tick
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// with the same history dance, no live-drag exception).
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affordanceTools: {
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'boundary-edit': () => import('./boundary-editor'),
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'hole-edit': () => import('./hole-editor'),
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move: () => import('./move-tool'),
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},
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// Stage B: pure geometry function.
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