Phase 5 Stage D: re-port curve + whole-item move tools 1:1 from legacy
Each tool is now a direct copy of the legacy implementation, relocated
under @pascal-app/nodes/<kind>/ and dispatched via the registry's
def.affordanceTools. No DragAction abstraction, no clever live-drag
exception, no novel snap pipeline — same code, same UX, same
performance, same history dance.
Ports:
- fence/curve-tool.tsx (legacy CurveFenceTool, 1:1)
- fence/move-tool.tsx (legacy MoveFenceTool, 1:1 — including
the mesh.position + useLiveTransforms
exception that the legacy uses for fence
specifically)
- wall/curve-tool.tsx (legacy CurveWallTool, 1:1)
- slab/move-tool.tsx (legacy MoveSlabTool, 1:1)
- ceiling/move-tool.tsx (legacy MoveCeilingTool, 1:1 — preview
fill + outline overlay preserved)
Drops the obsolete DragAction-based action files
(packages/nodes/src/{fence,wall,slab,ceiling}/actions/{curve,move}.ts)
and their now-empty actions/ directories where applicable. Fence
keeps actions/move-endpoint.ts since that port works.
Editor public surface gains `getWallGridStep` + `snapScalarToGrid`
(transitional exports — Stage F moves them into @pascal-app/nodes).
ToolManager + MoveTool dispatch unchanged: the same legacy-fallback
branches now mount the registry component because the affordances are
declared, but the rendered behavior matches the legacy because the
implementations are copies.
Per-kind progress: fence D ✅ (curve / move-endpoint / move / placement
all kind-owned), slab D ✅, ceiling D ✅, wall D 🟡 (curve only,
endpoint/move/placement still legacy).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.7
parent
da63081f73
commit
1e15e10185
@@ -1,74 +1,196 @@
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'use client'
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import { type FenceNode, getWallMidpointHandlePoint, useScene } from '@pascal-app/core'
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import { CursorSphere, triggerSFX, useDragAction, useEditor } from '@pascal-app/editor'
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import {
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type AnyNodeId,
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emitter,
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type FenceNode,
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type GridEvent,
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getClampedWallCurveOffset,
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getMaxWallCurveOffset,
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getWallChordFrame,
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getWallMidpointHandlePoint,
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normalizeWallCurveOffset,
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pauseSceneHistory,
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resumeSceneHistory,
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useScene,
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} from '@pascal-app/core'
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import {
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CursorSphere,
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getWallGridStep,
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markToolCancelConsumed,
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snapScalarToGrid,
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triggerSFX,
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useEditor,
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} from '@pascal-app/editor'
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import { useViewer } from '@pascal-app/viewer'
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import { useEffect, useState } from 'react'
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import { curveFenceDragAction } from './actions/curve'
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import { useCallback, useEffect, useRef, useState } from 'react'
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/**
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* Phase 5 Stage D — thin React wrapper around `curveFenceDragAction`.
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* Phase 5 Stage D — fence curve tool (kind-owned).
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*
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* Replaces the legacy `CurveFenceTool` (editor/tools/fence/curve-fence-
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* tool.tsx). Same UX: a cursor sphere follows the chord-perpendicular
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* projection of the pointer, dragging the fence's `curveOffset` live;
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* grid:click commits, Esc cancels.
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*
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* All the lifecycle (history pause/resume, grid:move → preview, snap,
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* apply, grid:click → commit, Esc → cancel, unmount cleanup) is owned
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* by `useDragAction`. This component only renders the cursor sphere
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* and tracks its level-local position to mirror the active curveOffset
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* for visual feedback.
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*
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* Mounted by the legacy ToolManager via the same `curvingFence` editor
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* state (drop-in replacement for the old CurveFenceTool import).
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* 1:1 port of the legacy `CurveFenceTool` (editor/components/tools/
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* fence/curve-fence-tool.tsx). Same snap pipeline, same Shift override,
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* same history dance, same activation grace. Imports adjusted to the
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* `@pascal-app/editor` public surface (triggerSFX, markToolCancelConsumed,
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* getWallGridStep, snapScalarToGrid). Mounted via
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* `def.affordanceTools.curve` — ToolManager picks it up at runtime,
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* legacy fallback is unused when this kind is registered.
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*/
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export const FenceCurveTool: React.FC<{ node: FenceNode }> = ({ node }) => {
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export const CurveFenceTool: React.FC<{ node: FenceNode }> = ({ node }) => {
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const activatedAtRef = useRef<number>(Date.now())
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const originalCurveOffsetRef = useRef(getClampedWallCurveOffset(node))
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const previousCurveOffsetRef = useRef<number | null>(null)
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const shiftPressedRef = useRef(false)
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const previewOffsetRef = useRef<number>(originalCurveOffsetRef.current)
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const initialHandle = getWallMidpointHandlePoint(node)
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const [cursorPos, setCursorPos] = useState<[number, number, number]>([
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const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>([
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initialHandle.x,
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0,
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initialHandle.y,
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])
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const exitCurveMode = (committed: boolean) => {
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if (committed) triggerSFX('sfx:item-place')
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useViewer.getState().setSelection({ selectedIds: [node.id] })
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const exitCurveMode = useCallback(() => {
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useEditor.getState().setCurvingFence(null)
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}
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useDragAction({
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active: true,
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action: curveFenceDragAction,
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initial: {
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node,
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// Initial point — useDragAction requires a Vec2; the action's begin
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// reads everything it needs from input.node, so this is just a
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// placeholder until the first grid:move fires.
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point: [initialHandle.x, initialHandle.y],
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},
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onCommit: () => exitCurveMode(true),
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onCancel: () => exitCurveMode(false),
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})
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// Mirror the active curveOffset back into the cursor position. The
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// useDragAction loop's apply() writes curveOffset onto the node; we
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// subscribe to that field and recompute the handle point.
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const liveCurveOffset = useScene((s) => {
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const live = s.nodes[node.id]
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return live?.type === 'fence' ? ((live as FenceNode).curveOffset ?? 0) : 0
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})
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}, [])
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useEffect(() => {
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const handlePoint = getWallMidpointHandlePoint({ ...node, curveOffset: liveCurveOffset })
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setCursorPos([handlePoint.x, 0, handlePoint.y])
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}, [liveCurveOffset, node])
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const nodeId = node.id
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const originalCurveOffset = originalCurveOffsetRef.current
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const chord = getWallChordFrame(node)
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const maxCurveOffset = getMaxWallCurveOffset(node)
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pauseSceneHistory(useScene)
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let wasCommitted = false
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const applyPreview = (curveOffset: number) => {
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if (previewOffsetRef.current === curveOffset) {
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return
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}
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previewOffsetRef.current = curveOffset
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const nextNode = {
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...node,
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curveOffset,
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}
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const handlePoint = getWallMidpointHandlePoint(nextNode)
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setCursorLocalPos([handlePoint.x, 0, handlePoint.y])
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useScene.getState().updateNode(nodeId, { curveOffset })
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useScene.getState().markDirty(nodeId as AnyNodeId)
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}
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const restoreOriginal = () => {
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if (previewOffsetRef.current === originalCurveOffset) {
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return
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}
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previewOffsetRef.current = originalCurveOffset
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useScene.getState().updateNode(nodeId, { curveOffset: originalCurveOffset })
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useScene.getState().markDirty(nodeId as AnyNodeId)
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}
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const onGridMove = (event: GridEvent) => {
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const snapStep = getWallGridStep()
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const localX = shiftPressedRef.current
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? event.localPosition[0]
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: snapScalarToGrid(event.localPosition[0], snapStep)
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const localZ = shiftPressedRef.current
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? event.localPosition[2]
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: snapScalarToGrid(event.localPosition[2], snapStep)
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const offsetFromMidpoint = -(
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(localX - chord.midpoint.x) * chord.normal.x +
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(localZ - chord.midpoint.y) * chord.normal.y
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)
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const snappedOffset = shiftPressedRef.current
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? offsetFromMidpoint
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: snapScalarToGrid(offsetFromMidpoint, snapStep)
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const nextCurveOffset = normalizeWallCurveOffset(
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node,
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Math.max(-maxCurveOffset, Math.min(maxCurveOffset, snappedOffset)),
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)
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if (
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previousCurveOffsetRef.current !== null &&
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nextCurveOffset !== previousCurveOffsetRef.current
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) {
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triggerSFX('sfx:grid-snap')
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}
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previousCurveOffsetRef.current = nextCurveOffset
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applyPreview(nextCurveOffset)
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}
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const onGridClick = (event: GridEvent) => {
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if (Date.now() - activatedAtRef.current < 150) {
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event.nativeEvent?.stopPropagation?.()
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return
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}
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const curveOffset = previewOffsetRef.current
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wasCommitted = true
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if (curveOffset !== originalCurveOffset) {
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// Restore original baseline while paused so the next resume+update
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// registers as a single tracked change (undo reverts to original).
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useScene.getState().updateNode(nodeId, { curveOffset: originalCurveOffset })
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useScene.getState().markDirty(nodeId as AnyNodeId)
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resumeSceneHistory(useScene)
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useScene.getState().updateNode(nodeId, { curveOffset })
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useScene.getState().markDirty(nodeId as AnyNodeId)
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pauseSceneHistory(useScene)
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}
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triggerSFX('sfx:item-place')
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useViewer.getState().setSelection({ selectedIds: [nodeId] })
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exitCurveMode()
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event.nativeEvent?.stopPropagation?.()
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}
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const onCancel = () => {
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restoreOriginal()
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useViewer.getState().setSelection({ selectedIds: [nodeId] })
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resumeSceneHistory(useScene)
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markToolCancelConsumed()
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exitCurveMode()
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}
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const onKeyDown = (event: KeyboardEvent) => {
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if (event.key === 'Shift') {
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shiftPressedRef.current = true
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}
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}
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const onKeyUp = (event: KeyboardEvent) => {
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if (event.key === 'Shift') {
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shiftPressedRef.current = false
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}
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}
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emitter.on('grid:move', onGridMove)
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emitter.on('grid:click', onGridClick)
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emitter.on('tool:cancel', onCancel)
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window.addEventListener('keydown', onKeyDown)
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window.addEventListener('keyup', onKeyUp)
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return () => {
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if (!wasCommitted) {
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restoreOriginal()
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}
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resumeSceneHistory(useScene)
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emitter.off('grid:move', onGridMove)
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emitter.off('grid:click', onGridClick)
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emitter.off('tool:cancel', onCancel)
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window.removeEventListener('keydown', onKeyDown)
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window.removeEventListener('keyup', onKeyUp)
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}
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}, [exitCurveMode, node])
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return (
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<group>
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<CursorSphere position={cursorPos} showTooltip={false} />
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<CursorSphere position={cursorLocalPos} showTooltip={false} />
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</group>
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)
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}
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export default FenceCurveTool
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export default CurveFenceTool
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Reference in New Issue
Block a user